Wrath of the Righteous- Beer and Pretzels
				
					(Inactive)
				
				Game Master 
					drbuzzard
				 
			
			
				
					Map
 
Kenabres Map
 
Drezen Dungeon 
				 
			
			
			
  
  
	
	
	
		
			
    
     
				
				
					
						
  
  
  
  
    
    
      
      
      
      
  
    
  
      
  
    
      
      
	
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             miss 
Beef strikes back.  
on Kevin (he did kill the beef's boss)
 
to hit: 1d20 ⇒ 5 damage: 2d6 + 18 ⇒ (6, 5) + 18 = 29 miss
 
to hit: 1d20 ⇒ 8 damage: 2d6 + 18 ⇒ (2, 2) + 18 = 22 miss 
PCs are up.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1  | Perc +6 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Kevin tries to keep the minotaur busy. 
+3 Keen Cold Iron Scimitar w/PA Haste Attack: 1d20 + 13 + 1 ⇒ (6) + 13 + 1 = 20 Damage: 1d6 + 5 + 9 ⇒ (5) + 5 + 9 = 19
 
+3 Keen Cold Iron Scimitar w/PA 1st Attack: 1d20 + 13 + 1 ⇒ (7) + 13 + 1 = 21 Damage: 1d6 + 5 + 9 ⇒ (5) + 5 + 9 = 19
 
+3 Keen Cold Iron Scimitar w/PA 2nd Attack: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20 Damage: 1d6 + 5 + 9 ⇒ (3) + 5 + 9 = 17   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             Your dice really hate you now.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             After almost hitting himself with the Earthbreaker, Tanrov gets it back and under control and lets the haste magic flow through him and imbue him with speed, he delivers 3 power attacks at it. 
Earthbreaker cold iron+1+df+haste Haste Bonus attack: 1d20 + 16 ⇒ (9) + 16 = 25Damage: 2d6 + 20 ⇒ (6, 1) + 20 = 27 
Earthbreaker cold iron+1+df+haste attack 1: 1d20 + 13 ⇒ (6) + 13 = 19Damage: 2d6 + 20 ⇒ (4, 5) + 20 = 29 
Earthbreaker cold iron+1+df+haste attack 2: 1d20 + 8 ⇒ (2) + 8 = 10Damage: 2d6 + 20 ⇒ (4, 6) + 20 = 30 
Wow.. 3d20 didn't add up to over 20.... 17 total... like 14 below average..    
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells:  5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Uelarik continues with the greater flaming sphere. 
damage: 6d6 + 4 ⇒ (5, 2, 4, 2, 1, 4) + 4 = 22; DC 25 Reflex negates   
           
         
       
    
  
 
              
                
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             On the dwarf :
 
+3 spiked full plate 
 
+3 buckler 
 
Belt of might constitution +4 
 
Ring of proection +2 
 
+2 transformative glaive (in dwarven waraxe form currently).   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Does the armour magically resize itself to a different user? In case of Kevin..  
Any of it of use to Kevin?   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells:  5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Uelarik requests the ring.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1  | Perc +6 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Kevin goes back to the first dwarf, "Now, where were we? Oh you you said you know where the sword is, when your brother there interrupted us." Kevin points to the dead dwarf. "I suggest you tell us where the Sword of Valor is and what you know about this fortress. Who is where and what we need to do to get them to surrender." 
I can use it all. The plate and buckler would up my ac to 30.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             By pathfinder rules magic armor fits to the user.  
"It's down in the dungeon. I'm not sure where exactly. There's the area I've been to which has the prisoner cells, but it's not in there or with the Jailor. There must be some area I wasn't let into. Since I follow Droskar and not some foul demon, they never fully trusted me. " 
"Surrender? You're not going to find much of that from demons and demon followers. Be careful of the Jailor, he's a vampire. "   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             I didn't know that.. missed it somehow..    
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             It is a carryover from 3.5, so I don't know if they bothered to mention it. Pathfinder has a number of blind spots like that. It assumed familiarity from D&D 3.x.   
           
         
       
    
  
 
              
                
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             "Well point us in the right direction, where do you think they would have they way down hidden?... please." he adds at the end contritely   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             "You go downstairs and look for secret doors. I know what I've seen down there, and it's pretty much a straightforward dungeon with cells. I know, though, that there are things going on down there and beings doing them which must be in spaces which I did not see. As I never passed through a secret door and examined all the doors down there, I feel there must be something secret. "   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1  | Perc +6 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Kevin looks at the dwarf and says "Thank you. What about this level? Is there anything we should take care of here or secret doors we missed that you know about? We've only been in this side of the the building." 
Once the dwarf answers he says to the group, "I am about tapped for resources for the day. I can Lay on Hands a few times but can only use my mythic power once more. What kind of shape are the rest of you in?"   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells:  5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Uelarik shrugs, "I wouldn't mind resting - we should try to be at full power before descending.  Who knows if we'll have another chance."   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             "I'm fairly ok at the moment, but the team needs us all to be capable, we can rest if you need."   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Tanrov looks around, and thinks "I'm not sure we've cleared this level of the castle though, we need to look around a bit more before we go down, good opportunity to use up the last of our resources before needing a rest." he says to all in an open question   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1  | Perc +6 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Kevin nods to Tanrov, "Ok, let's try this door then." He then heads to the southwest door.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             F20
 
Rich appointments of fine furniture and plush carpet decorate this oddly shaped chamber. A mahogany desk with several bookshelves occupies the southeast corner, while expansive liquor cabinets follow the curving northern wall. Three doors lead south and west.   
           
         
       
    
  
 
              
                
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1  | Perc +6 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Kevin walks over to the desk and searches it and the bookshelves for anything useful.  
Perception: 1d20 + 8 ⇒ (5) + 8 = 13   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             You can find nothing of note.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             South?  he suggests if no one objects Tanrov will pick the left south door and enter   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             The room to the due south is empty, but apparently furnished as quarters for an officer. It has not been used in some time, as there is a layer of just over everything. The footlocker is open and empty.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells:  5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Uelarik opens the western door.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             This spacious bedroom is immaculate to the point of spotlessness. The bed sheets are tight against the mattress, and no splinters mar the floor near the well-used sparring dummy in one corner, despite its obvious heavy use. An inkwell, a blotter, and a black quill sit atop an otherwise bare desk, with a three-legged stool pushed out of the way underneath. A single large chest sits at the foot of the bed.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Tanrov will step into the room and check out the chest for traps in his own "I hope i'm doing this right way." 
Perception: 1d20 + 15 ⇒ (2) + 15 = 17   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             You don't think it is trapped, but it is locked.  
You found a couple of keys on Staunton. One of those works.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Excellent well he opens the chest   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             The contents of the locked chest  consist of treasure Staunton’s gathered over the last year, and include 633 cp, 1,427 sp, 5,786 gp, 376 pp, nine garnets worth 100 gp each, a pearl of power (2nd level), a rod of metal and mineral detection, a scroll of divination, a set of stone-carved dwarven figurines worth 600 gp, an expensive pair of vases worth 250 gp each, a silver coffer worth 350 gp, an elixir of climbing, a potion of neutralize poison, a wand of nondetection (23 charges remaining), a dose of oil of life crafted from a cure serious wounds potion and the quicksilver from a philosopher’s stone. There's also a journal.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells:  5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Uelarik takes the rod of metal and mineral detection and the wand of nondetection (23 charges remaining).   
Uelarik then moves to the nearest unexplored room (F8?).   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             F8:
 
A large number of weapons are stored along the walls of this well-equipped armory.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Tanrov takes the magical stuff that others don't oils, scroll etc. 
Tanrov has a look, seeing if he can find any exceptional specimens of weaponry casting detect magic to aid him 
Perception: 1d20 + 15 ⇒ (13) + 15 = 28 
It seems f10 or f12 are the next destinations   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             The good stuff after you poke around for a while: 
adamantine battleaxe, 50 +1 arrows, an arrow of human slaying, a +2 breastplate, a +1 keen longsword, a masterwork composite longbow (Str +2), a masterwork flail, a mithral heavy shield, and a suit of +2 elven chain.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells:  5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Uelarik follows the others to F10.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Tanrov takes the arrow of human slaying and then goes to F10   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1  | Perc +6 
              
              
                
                   
	
		 
	
 
                
                
              
            
             We have been in F8 already and looted it. 
Kevin stops the group as the head to the south out of the room (F17). "I don't think we have been to the north yet from here. WE should check that out before moving onto the east side of the castle."   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             "I'm glad someone is ot lost ." and follows Kevin weapon at the ready   
           
         
       
    
  
 
              
                
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             F22? 
If so then Tanrov will lead the way to the north corner room of this side of the castle 
As they arrive.. "Is this what you were talking about?"   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1  | Perc +6 
              
              
                
                   
	
		 
	
 
                
                
              
            
             F16 then to 22, only way there. 
Kevin nods as he enters the room. "Yes this way. Let's see where this leads.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             F22
 
This chamber is furnished as a study and a bedroom, but it looks as if the room’s inhabitant left the area quickly and recently.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                 M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells:  5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5 
              
              
                
                   
	
		 
	
 
                
                
              
            
             Uelarik will detect magic on the room and will search it. 
Perception: 1d20 + 10 ⇒ (5) + 10 = 15   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             After some searching you figure out (by putting together a variety of clues) that the room was once the home of a powerful priestess of Deskari, and that she’s relocated somewhere under the citadel and hopes to bring the entire city down into rubble using some sort of ritual.   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             OK, go upstairs or down into the dungeon?   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
                  Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8 
              
              
                
                   
	
		 
	
 
                
                
              
            
             "I think we should go upstairs and clean out the towers, then go down and confront the, whatever nastiness lurks down there..?" he says questioningly "Hmm or maybe seeing as we have identifed a potential major threat we should go deal with that.. yes I think option 2 go down is the best."   
           
         
       
    
  
 
              
                
  
    
      
        
  
  
        
         
          
        
          
          
            
              
              
                
                   
	
		 
	
 
                
                
              
            
             I'll let you folks debate that.  
Though I can offer that you're not on a clock.    
           
         
       
    
  
 
              
            
          
         
      
		 
	
	
	
	 
    
  
      
  
    
  
      
      
      
      
    
  
 
					
					
				
				
				
				
				
			 
  
		 
	
	
	
	 
 
		
	
 
      
    
  
								
							
						 |