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I LOVE automatic weapons. They are cool, powerful, yet suck because you use ammo faster than anyone in the party. So I've come up with a solution. Instead of using all the remaining ammunition in the gun and taking two shots worth of ammo for every target, you only use the ammo you attack a target with, but shooting at each target takes 3X the ammo. Feedback would be greatly appreciated.
I've made some rules for making turns near walls and crashing:
Ram: The starship moves into the space of another starship, dealing 5X the number of the number of hexes the starship moved before hitting the other ship to itself, and dealing 10X the number of the number of hexes the starship moved before hitting the other ship to the targeted ship and pushing the targeted ship 1 hex directly away from the ramming ship. To succeed on this stunt, the ship must beat the target’s TL by 5. Making Tight Corners: If a starship makes a turn and the side of the hex it was facing before a turn was a barrier and would have caused the ship to crash, to not crash the pilot must succeed on a Piloting check (DC 15 + 2 x your ship’s mass number). If you fail, you crash into the barrier as normal and cannot move again until the next round. Mass Numbers:
RAW, I can't find a way to make taking a hostage viable or dangerous. Most creatures can survive a single shot, and even if they can't they wont be of much value inn that case. Due to this in my games we play that if you can place a gun or other weapon in a place that a single attack could kill them, such as through a grapple, you can as a reaction when another creature takes an action, coup de grace the creature. I know that this could theoretically 1-shot the boss, but there's a reason why they have so much protection then. Any feedback on this mechanic would be great!
What is the APL for a single level 5 character? Me and my friends are just getting into the game and I wanted to run a solo session for each of them to learn the rules. Also, is there any particular guidelines I should follow when making a solo encounter (number of enemies or size of battlefield or anything like that? |