Sorry, Ka'etil's distracted with a family engagement for a couple hours, but he'll be back to roll for us soon... the lazy bastard. He keeps doing this, don't he... sheesh!
Bah! The fool! The fate of the world hangs in the balance and he fritters it away with such pedestrian matters as "family engagements"... We are most... displeased...
Alaric - fail... Never... He cannot fail - he shall not fail... He shall have power unlooked for - and.... None may stand against him.... But failure? Nay, divorce that thought from thy mind... Such a thing for good Alaric - dear Alaric... precious Alaric.... No, no... he did not fail... He was won a great triumph - that I promise thee....
Here I am telling him to have courage when I do not have the same for myself. Alaric thinks looking at his ring. Alaric thinks for a moment to see if there is anything he can think of in his knowledge of the Arcane world or spells in general that he can get a boost to his ability to fight this thing. Knowledge Arcana 1d20+9 Spellcraft 1d20+9 Apparently not Not remembering anything of major note to help him he decides to take the advice of the Ustalavans and trust in his will and the gods in this battle. Alaric murmers a few words to gird his will Cast Resistance and slips on the ring and says out loud softly Let's finish this O'Commander of the Bleeding Roses. I fear you no longer. With that Alaric slips on the ring and summons his will. 1d20+6
HEEEEEELLLLLLL YEAAAAAAAAAAAH!!!!!!!
”Thou! Thou hast bested my challenges to thee… for now… Yet thou hast not yet defeated me fully, nor utterly… I still cling to this thing; this ring of power… and thou shall not rest it from me utterly until thou hast battled me fully, and to the last. Then, and only then, shall thee be free of my grasp, of my power on thee… But it shall not be easy, young fool! That thou would dare contest me… I! I who would have granted thee power that thou would never dream of… that thou would seek to banish from this vessel my very spirit… Nay, boy! In the end, I shall triumph, I shall remain victorious… Thy final contest between us shall come, one day… but during such actions I shall end thee! Hear me and know this: I SHALL TRUIMPH!”
So even with that roll he is strong enough to withhold his "cunning little plan?" I'm trying to get real numbers and real information. Not exaggeration or cunning plans. I'm not torturing him to get him to stop. If I feel he is being truthful and not being false fine. If he is trying to pull something over on us, he is going to die. I was trying to get what that cunning little plan of his was, out of him.
I want real numbers! I want how many are coming. How many are back at the base? What sort of plan are you trying to pull over on us? I know you have one. You might as well spit it out now and save yourself the bother. I know you aren't right out lying but you're not telling us everything either. From now on I want you to tell me two things about your group of bandits for every one I ask. NOW START TALKING STRAIGHT OR SO HELP ME I WILL FEED YOU TO THE GRIFFIN! Bring out the other one! I want him to corroborate what this one is saying. But I tell you now if I catch you in a lie or even a half-truth where you left stuff out...you will swing!
"Well spoken, son of House Lebeda," the Voice says with a hiss. "Thy has exerted strength, and seeks to expand thy dominion, even as thy rational mind doubts my power... I shall SHOW you the dominion thy may one day posses!"
As for you, good sir,"[/b] he says turning to Alaric "I hope you are feeling better, and more healthy... in either case, if no one has any other ideas, I guess we should make this work! And if not, now's the time for suggestions...".
I am quite all right thank you all for your concern. He says with a genuine smile. As Tessara helps him back to his feet he favors her with another smile. A momentary spell. I am fine now. He sits back down at the table. As far as when the bandits come. We have more options than the ones proposed. I have a spell that will allow us to get an even bigger surprise on the group as well as some others that could debilitate the bandits to an even greater degree. Put them to sleep, or blind them, that sort of thing. In addition, I can make an illusions in a number of different useful ways. For instance, I could make an illusion of a stack of barrels that Tabak and Smendor could hide within, allowing them to see out but the bandits would just see a bunch of barrels standing off to the side. I can make pretty much anything you can think of so long as it is just an image.
"A "momentary spell"... how droll!" comes the voice whispering in your head. You glance around ever so subtley, wondering if anyone ELSE can hear it... but it seesm only you are aware of the words of this mysterious "Voice".
"Thou hast triumphed... for now. The next test will surely break thee... unless thy train thy mind to greater power. But for now, take thee this gift and use it as thy would, for in truth I say to thee, O Man; thou hast proven thyself!"
The powers you have unlocked are equal to Points. Each "Point" is equal to your current Willpower Roll. That is, your Willpower roll is 3, so you have 3 points. Some "powers" require no points to use, some require more then one. In either case you will fully "refresh" your points whenever you memorize or prepare your new spells. No matter what classes you choose in the future, your "caster level" for the powers below is equal to your total Character Level.
0 points. As long as the ring is on your person (though not your finger) gain, +1 to all Charisma based skill checks.
0 points. If you are wearing the ring gain +2 to all Charisma based skill checks.
1 point: Cast Command as a Free action, +1 Caster Level.
1 point: Cast Charm person normally.
1 point: Cast Doom normally.
If you ever expend more points then you have, (that is, go below zero), then you fall unconcious for 1 turn, and awaken fatigued until you rest for a period of 8 hours. This last part becomes more criitcal as more powers are unlocked later and they expend more then one point at a time.
"Well indeed, master. It is a solid of an outpost as I could contrive, aided somewhat by the lords of the surrounding lands. It was they that come up with the idea of building these towers... 'cept they added catapults. I was the one who done away with that, and replaced 'em with balista. What use are catapults against charging riders, eh? Why, they can't turn with a damn, and all it takes is a lad to leap out o' their firing way. Balista can fire a straight line at a target... but it takes a crew of two to man 'em right. One to load and adjust the gear, the other to monitor the aim then fire when the time is right. Course, you could do all that as one man, but by then..." he shrugs helplessly.
"In any case, last couple of...
Honey, definitely, Alaric says with a grin as he walks up, he was lounging in the doorway while they were talking. As far as these bandits go, I have a few tricks up my sleeve that may even the odds quite a bit. He says this last with another of his grins. Anyone who looks closely can see that instead of the easy grin and laugh that Alaric had last night, this looks a little bit forced.
But first, can you give us an idea of how they operate? How many usually come? Do they all come in the gate or do some stay outside? What sorts of men are they? Do they have someone who speaks for them or an obvious leader? He asks these questions one at a time waiting for an answer before moving on to the next, while sitting down for coffee and breakfast.
To Alaric Specifically
"Apologies, O Man!" the Voice says with a sneer inside your head "but I shall speak to thee alone. No mortal shall know my words but thee, and only thee shall hear them in thy head. When shall thy take that which offered to thee? When shall thee embrace what is thine?"
"Well indeed, master. It is a solid of an outpost as I could contrive, aided somewhat by the lords of the surrounding lands. It was they that come up with the idea of building these towers... 'cept they added catapults. I was the one who done away with that, and replaced 'em with balista. What use are catapults against charging riders, eh? Why, they can't turn with a damn, and all it takes is a lad to leap out o' their firing way. Balista can fire a straight line at a target... but it takes a crew of two to man 'em right. One to load and adjust the gear, the other to monitor the aim then fire when the time is right. Course, you could do all that as one man, but by then..." he shrugs helplessly.
"In any case, last couple of...
Honey, definitely, Alaric says with a grin as he walks up, he was lounging in the doorway while they were talking. As far as these bandits go, I have a few tricks up my sleeve that may even the odds quite a bit. He says this last with another of his grins. Anyone who looks closely can see that instead of the easy grin and laugh that Alaric had last night, this looks a little bit forced.
But first, can you give us an idea of how they operate? How many usually come? Do they all come in the gate or do some stay outside? What sorts of men are they? Do they have someone who speaks for them or an obvious leader? He asks these questions one at a time waiting for an answer before moving on to the next, while sitting down for coffee and breakfast.
"Tricks up your sleeve... Why do thy prattle on such matters... Take what is thine and use the strength to crush thy enemies... Thy petty tricks, they are but nothing to the power that is before thee... if thy have the strength to take it... Where is thy heart, O Man! Where is thy force of will? But content thyself with thy tricks... for now... in time, thou may choose to come to me... then thy shall no TRUE power!"