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Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() With her usual affable smile returned, Edith throws her flippers in the air with delight. "Ah! Wonderful! Let's see, pen clicky goes like that... what a contraption, and I admire the legal work!" She exclaims, giving the contract a quick once-over. "A pleasure to work with all of you. Here, have some butterscotches." ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() Edith clutches the packages in her hands tightly, adjusts her dentures with a slightly disturbing motion of her cheeks, and speaks with a much more authoritative tone than usual. "Drop the package before I drop you." Intimidate check to demoralize. Intimidate: 1d20 + 8 ⇒ (8) + 8 = 16 DC = higher of (10 + Intimidate bonus) OR (15 + 1.5x CR) Ooh. Not sure if that'll work. Taking on an imposing posture that had not been seen by the usually affable morlamaw yet today, Edith glares down at the mall rat. "By decree of the Order of the Nail, and the judgment invested in me thereof... drop the package and surrender. I will not ask a second time." ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() "Tsk tsk, dear me! That's no way to treat a new friend. I suppose I'll have to teach you your manners in the way my gran taught me!" Guarded step between DV8 and a mall rat and attack nonlethally with an unarmed strike, using my natural reach. Attack Roll v KAC: 1d20 + 3 ⇒ (18) + 3 = 21 Unarmed Damage, NL: 1d3 + 2 ⇒ (1) + 2 = 3 Now, say you're sorry! ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() So so so sorry, had a stressful few weeks.
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Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() Profession (Gambler) DC 17: 1d20 + 12 ⇒ (2) + 12 = 14 The Morlagrammaw fails to explain how improbable the performance is to a kasathan child... Intimidate, DC 17: 1d20 + 8 ⇒ (1) + 8 = 9 ...And to strongarm a shirren into clapping harder, largely due to choking on a butterscotch halfway through... Bluff, DC 20: 1d20 + 9 ⇒ (14) + 9 = 23 But manages to make herself seem pitiful enough to convince a motherly Vesk into cheering for her "estranged cousin!" ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() Also in the interest of full disclosure, since the scenario came out, I've GM'd this three times and played it twice. The Morlagrammaw will be following Lightfoot's lead in the "back seat." ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() Sense Motive, likes:: 1d20 + 1d6 + 3 ⇒ (5) + (6) + 3 = 14
"Ah, that sounds wonderful, dearie. Reminds me of when I first came to Absalom Station... Putting a flipper to her chin in though, Edith ponders the final request aloud. "Although walking along the outer hull might be a touch difficult, I'm sure we'll figure it out!" Diplomacy: 1d20 + 9 ⇒ (8) + 9 = 17 ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() Apologies, forgot to note novas for my reroll and slotless boons, and I can no longer edit, so I'll just re-post the boon slotting so it's all together. Still kinda new to this, sorry. Ally: Dream Whispers
And JaJa, what boons are you slotting? And remember to post in the gameplay thread. :3 ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() Chronicle: This will be the Morlagrammaw's 6th.
The Morlagrammaw is best at disguise, but also good when it comes to Bluff, Diplomacy, and Intimidate. Don't expect her to roll Survival worth a damn, and Acrobatics, Sleight of Hand, and Stealth are only marginally better. She's also not really one for too much science-y or tech-y stuff (Untrained in Computers, Engineering, Medicine, Mysticism, both Sciences...). ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() What appears to be a large and more-wrinkled-than-most walrus, with painfully-bright-orange coloration that clashes with her imposing black armor, lowers her half-moon spectacles at the dossier. "Well, if this new friend of ours showed up, it's our job to provide some hospitality, don'tcha think?" She glances at the group around her and assumes a look of shock, gasping loudly. "Well well, where ARE my manners? The name's Edith, but most of the people 'round here call me the Morlagrammaw! I'm intent to make sure errybody plays nice with their cousins, and I ain't afraid to get a little rough with anyone that doesn't wanna be hospitable. I've got plenty of make-up skill, too, as needed. Now, I do hope we can make DV8 feel right at home!" ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() Glad to see the thread up, I hope it's not too early to dot so that my presence is known. ![]()
Female LN Morlamaw Cultist Envoy (Star Knight) 3 | SP 24/24 HP 22/22 | RP 5/5 | EAC 14; KAC 15 | Fort +3; Ref +3; Will +2; | Init: +0 | Perc: +5, SM +5+1d6 | Speed 20ft (10ft in current armor) | Active Conditions: None
![]() Player name: Lindley Court
The Morlagrammaw is a morlamaw, and just wants everyone to play nice with each other. Other than than, the only unusual things I can think of are more of meta things, in that I GM'd this special at this tier at Origins, and that this will be my first PbP experience. |