Wall of Thorns:
School conjuration (creation); Level druid 5, shaman 5; Domain plant 5; Subdomain blood 5 CASTING Casting Time 1 standard action Components V, S EFFECT Range medium (100 ft. + 10 ft./level) Effect wall of thorny brush, up to one 10-ft. cube/level (S) Duration 10 min./level (D) Saving Throw none; Spell Resistance no DESCRIPTION A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing needle-sharp thorns as long as a human’s finger. Any creature forced into or attempting to move through a wall of thorns takes piercing damage per round of movement equal to 25 minus the creature’s AC. Dexterity and dodge bonuses to AC do not count for this calculation. (Creatures with an AC of 25 or higher, without considering Dexterity and dodge bonuses, take no damage from contact with the wall.) You can make the wall as thin as 5 feet thick, which allows you to shape the wall as a number of 10-by-10-by-5-foot blocks equal to twice your caster level. This has no effect on the damage dealt by the thorns, but any creature attempting to break through takes that much less time to force its way through the barrier. Creatures can force their way slowly through the wall by making a Strength check as a full-round action. For every 5 points by which the check exceeds 20, a creature moves 5 feet (up to a maximum distance equal to its normal land speed). Of course, moving or attempting to move through the thorns incurs damage as described above. A creature trapped in the thorns can choose to remain motionless in order to avoid taking any more damage. Any creature within the area of the spell when it is cast takes damage as if it had moved into the wall and is caught inside. In order to escape, it must attempt to push its way free, or it can wait until the spell ends. Creatures with the ability to pass through overgrown areas unhindered can pass through a wall of thorns at normal speed without taking damage. A wall of thorns can be breached by slow work with edged weapons. Chopping away at the wall creates a safe passage 1 foot deep for every 10 minutes of work. Normal fire cannot harm the barrier, but magical fire burns it away in 10 minutes. Let us assume that the spell, although it doesn't say so, is equivalent to heavy undergrowth in terms of concealment. Is the spell 'see through' for the purposes of aiming arrows or landing spells? targeting spells require line of sight, and without line of sight arrows must be targeted at random squares correct? The core rules say: "Line of Sight
Side question: what about line of effect? the spell says it creates a 'barrier', but the definition of line of effect says that it is only blocked by a 'solid barrier'. Is wall of thorns a 'solid barrier', considering you need a STR of 20 and roll a nat 20 on your STR check to move into it, and that you need 10min of chopping with an edged weapon to make a 1-foot dent into it? "Line of Effect
Thank you!
Wildstag wrote: What I think the FAQ team forgot is that Claws only get two attacks, even with full BAB. If that's the case, a one-sentence Errata to the Shifter would fix the class... and would stop us all (or most of us) from trying to 'pile on natural attacks' via items. With a two-sentence errata we could also increase the threat range for the claws as the shifter goes up level... 18-20/x2 claws with the wounding property or vorpal property at higher levels would be cool...
Darksol the Painbringer wrote:
how so? ring of rat fangs should still give you a bite attack while melded AFAIK... it's not an armor or shield bonus to AC, so it should stay active despite of your shape.
deuxhero wrote: I was actually thinking of people who continued to worship him despite his death, but what happened to his existing petitioners is actually a better question. I believe the Great Beyond and other sources say something along the lines of Pharasma sending each soul to the most appropriate place for them based on who they worshipped; if they're not atheists, they get judged whether the god died or not I think. Otherwise they go to the atheist recycle bin.
"There can only be one!" booms the Carpenter. "Do not let yourselves be lulled into mediocrity by an irrational fear of competition, lack of good sport and the absence of a thirst for adventure, fellow Taldans! If Taldor is to prevail in the eons ahead, it will be with a genuine alertness and awareness of its own surroundings! NOT A ONE laid a challenge on ME for playing the GRAND PRINCE!! have I impressed you all so much that I am beyond doubt and reproach! I say challenge me fine Sirs and Ladies! For I, the humble Carpenter, representing the hard working laborers and artisans of Taldor, intends to play the GRAND PRINCE again!" The Carpenter has also played the Grand Prince
The Green Knight wrote: "I would imagine the conversation would be much less tense if we spoke of Qadira instead. We know their intentions to strip the Gilded City of everything that shines in the sunlight they claim to own, where with Galt we are never sure of whether to pity them, help them, or fear them." "Pity them all for they are not of Taldor!" adds The Carpenter, resuming his male human form.
The Carpenter politely bows his head to the Frost Witch but does not answer her, thinking that it is rude of him to interrupt his dance with the Masked Cat. "Ha dear Masked Cat, I do not want to make a move that would cut short our dance either!" He resumes his energetic dance with her. Now his outfit is russet brown, his hat pointy, and he smells of cinnamon. I'm assuming that life gets in the way sometimes, and unless this is a big issue, I'd like to continue playing and not being kicked out of the game for missing the Friday deadline!
Masked Cat wrote:
The Carpenter attempts to take a peak at his partner's card! His dance is so energetic and since he must crane his neck quite a lot to even look down properly, he effectively pauses for 3 full seconds, looks down, then resume his dance... Perception: 1d20 - 2 ⇒ (13) - 2 = 11
The Carpenter bows to the Priestess, takes her hand gently, and kisses it. He blinks twice and his thin fine silk shirt clinging to his sweaty chest is suddenly replaced by a very dry fine wool long coat. His wide-brimmed hat's circumference also suddenly shrinks to that of a fall or winter fedora, and his beard is now short cropped. The smell of tall pines now follow him, and his hand is cold to the touch. The Carpenter looks at his own card
"Ah, thank you Faerie dearest," The Carpenter says as he takes the envelope and the glass of wine. He has worked a full lather by now, and his Carpenter disguise is revealed to be a fine silk shirt that now clings to his flawless muscles. The man is built like Qadiran stallion. He quaffs the wine, puts it down on a nearby table, takes the tray from The Winter Faerie, and grabs her by the waist, holding her dangerously close, then says "Would you dance with me, my dear?" The Carpenter flashes a wide smile that reveals perfect teeth, of a white so pure, and his breath is a mix sweet mint and alcohol...
"Ha!" The Carpenter announces, as he initiates a series of back flips towards the dance floor, all the while holding his drink, and NOT tipping it over! His last somersault is incredibly high and his well-worn boots almost touch the great chandelier hanging by the ceiling. He performs a perfect landing, and quaffs the full drink in one gulp. He tosses the thin glass in the air, extends his trouser's pocket, and deftly catches the champagne flute in one well-timed hip trust, at which he blurts another "HAAA!" (the timing of the "HAAA!" and the hip trust results in a gasp from most ladies in the roooooooooooom, the act of pure male virility resulting in an involuntary subconscious female response.......) "Let us DAAAAAAAANCE!" he booms, at which point he breaks into a series of twirls, high kicks and other movements that appear to be a mish-mash of different martial fighting styles and flourishes...
Looking at the Masked Cat, The Carpenter adds under his breath, "Huh, does the Lady always talk to rodents? ...and why is there a rat running around in here? Is this part of your costume? Cat and mouse theme duo? AH!! you are a wizardly person, and this is your pet magical friend correct?!!! :) Now, will you please excuse me, fine feline friend..." The Carpenter remembers his invitation, pulls it from a compartment in his toolbelt, and hands it to the Master of Games.
Masked Cat wrote:
"Ah so the Lady is not Taldor-borne... yes, those tariffs can cause quite a pinch!" With a lower voice he adds, "having traveled myself, with personal stake in a certain caravan... yes... I have had my buttocks not so gently squeezed at times... he he he"
A young man dressed as an old commoner, fake beard obvious, enters the front hall of Chrysanthemum House. A set of square shoulders and an ease of movement betrays his obvious martial skills... he's not a good actor... not a good actor at all. "Hail and well met fellow BEARDED of Taldor! let the wiiiiiine flow! for the strength of Taldor has arrived! skill, hard labour, and sweat is what builds empires! BEHOLD! I am here to make you smile! to simplify everything is my aim! (but my aim is debatable, I'm better in close combat! ha ha ha!)" He pauses, look around some... "Ummmm.... where is the 'MEISTER of... GAMES' or something like that?? Ha ha ha!" |