Hate to say this after that last post from PWO, but i'm leaving the game. Purely a time issue, I am severely struggling as many of you are aware (especially those in the games I DM, which I have to prioritise). Posting here as the Adamant Will so someone can copy all the info across, its been tracking the dynasty thus far.
Nice. If that is correct we've almost doubled our PF, but it seems excessively high- guess its just a generous scenario. Does our ship grant us any extra achievement points to that total or are they already included? We add 75 points to any military objective, FWIW. Edit: The Adamant Will is now updated, our PF is 40. I'll quickly update Alessaunder and then i'll have to be off packing.
Vorgen- consider a weapon upgrade such as a red-dot sight- or put your bolt pistol on a Forearm Weapon Mount :P. Non-combat suggestions- Void Suit
Or, look into Cybernetics. --------------------------------------------------------------------------- - LAST CALL- DOES ANYONE ELSE GIVE + OR - TO PF, AKA PROFIT FACTOR? --------------------------------------------------------------------------- - Vorgen has been added to the ship's roster. Posting my finished background today and then i'm ready to roll. My starting acquisition is a Calculance Array- allowing your Space Accountant an even greater grasp of commerce.
Past History-
Wrested from a Space Hulk: The ship has been recovered from a space hulk, a mass of wrecked ships that drifts intermittently through the warp and realspace. The ship is very old (and thus of high quality), but those who know of its origins whisper that it is cursed. The ship gains +1 Armour, +1 Speed and +3 Maneuvrability. However, every time the crew suffers a misfortune, the GM rolls twice and picks the worse of the two. Machine Spirit Oddity-
Adventurous: The vessel is eager to seek new horizons, to turn its bow from civilisation and delve into the darkness of the unknown. When participating in an endeavour, the ship gains +10 detection, when not participating in an endeavour it suffers -10 detection instead. I have updated the ship to reflect this.
Ok, with the extra 2 SP i've put a Munitorium on my proposed version of the ship (and paid for the cogitator's SP, forgot that before). Two guns is plenty enough for now I believe and it lets us organically decide whether to invest in more macrocannons, lances, torpedoes, nova cannons or launch bays at a later date while having a seriously powerful broadside that outranges almost anything (Range 11, the only weapon with more range is the Nova Cannon or Godsbane Lances). As for the plasma drive... There isn't one with more output, I took the one only Grand Cruisers can take. All we could do to add power is get a better quality generator (upgrade craftsmanship) or take Auxiliary Plasma Banks down the line.
Alexander Kilcoyne here. In keeping with House Tyr's history and Radavel's desire for a Grand Cruiser i've created this ship (though it stil needs an oddity and complication) to put to the group. Please everyone, look it over and let me know if its suitable and we can choose between it and Radavel's once he finishes his proposal (as well as anyone else who wants to take a stab at it). My thoughts- Grand Cruisers are all SP 69+. To permit us to be able to begin with something more than just a weaponless hull, I made the crew Incompetent (skill rating 20), which gives us an additional 5SP to spend. Crew Skill is not so important with such a large group of players (our rolls to direct them will come up far more often than rolls they make themselves) but I offset this penalty with the archeotech Cogitator Interlink (Granted by the ship origin path the RT genned), giving us +5 crew skill back for a total of +25. This also means our potential crew skill (once we train them up) is 5 higher than it would have been before. The SP gained from doing this has been spent on giving us a kick-ass Imperial Navy style bridge as well as two powerful broadsides, one on port and one on starboard. This means we are fully equipped for a naval battle but we also have plenty of room and space to add torpedoes, squadrons, lances or more broadsides as we grow. If we do use this vessel, I will track the group's PF and Acquisitions as well as the ship using this profile. After all, Seneschal is just a fancy word for Space Accountant, right? ;).
Hi team :) As you may well know, Captain Tristan comes from a middle rank in the Battlefleet. As such, he is going to issue official titles to each of the seven of you which he expects you to be addressed by. Tristan is not particularily democratic on this decision, so if you aren't happy with the title given please speak up asap. The officer roster is viewable on this profile (The Steadfast). I'll post it here for reference- Senior Officer Titles & Roster- Rogue Trader- Lord Captain Tristan Casmirre
I have suggestions for most of the career paths if you don't like what I have chosen. I think Confessor could sound pretty bad ass for the missionary, for example. Edit 1: Cardinal to Confessor |