Heisenberg, Dirac, and Feynman walk into a bar. The bartender says, 'What’ll it be?'
Heisenberg says, 'I’m uncertain.'
Dirac says, 'I only drink fermions, bosons have no exclusion.'
Feynman orders tequila and immediately diagrams the salt trajectory.
DESCRIPTION: The Computus (Latin for "computation") is the historical algorithm used by the Christian Church to calculate the date of Easter Sunday. It dates back to the early centuries of Christianity and was standardized at the Council of Nicaea in 325 CE.
LANGUAGE: After 28 years, I am going back to Java and this was my first test piece.
Code:
GREGORIAN EASTER
The following method has been given by Spencer Jones in his book General Astronomy (pages 73-74 of the edition of 1922). It has been published again in the Journal of the British Astronomical Association, Vol. 88, page 91 (December 1977) where it is said that is was devised in 1876 and appeared in Butcher’s Ecclesiastical Calendar (Meeus, 1998).
HISTORY
Easter Sunday’s date is based on a combination of solar and lunar cycles. It is celebrated on the first Sunday after the first full moon that occurs on or after the vernal equinox. For calculation purposes, the Church fixed the equinox at March 21, though the actual astronomical equinox can vary slightly. This method links Easter to the Jewish Passover, reflecting historical and theological connections. The full moon used is the “ecclesiastical full moon,” determined by tables rather than direct astronomical observation. As a result, Easter can fall between March 22 and April 25. This system was established at the Council of Nicaea in 325 CE.
import java.util.Scanner;
public class EasterSundayCalculator {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
System.out.print("Enter a year (e.g., 2025): ");
int Y = scanner.nextInt();
int a = Y % 19;
int b = Y % 4;
int c = Y % 7;
int k = Y / 100;
int p = (13 + 8 * k) / 25;
int q = k / 4;
int M = (15 - p + k - q) % 30;
int N = (4 + k - q) % 7;
int d = (19 * a + M) % 30;
int e = (2 * b + 4 * c + 6 * d + N) % 7;
int day = 22 + d + e;
if (day <= 31) {
System.out.println("Easter Sunday in " + Y + " is on March " + day);
} else {
int aprilDay = d + e - 9;
System.out.println("Easter Sunday in " + Y + " is on April " + aprilDay);
}
In everyday use, the word "theory" often means an untested hunch, or a guess without supporting evidence.
But for scientists, a theory has nearly the opposite meaning. A theory is a well-substantiated explanation of an aspect of the natural world that can incorporate laws, hypotheses and facts. The theory of gravitation, for instance, explains why apples fall from trees and astronauts float in space. Similarly, the theory of evolution explains why so many plants and animals—some very similar and some very different—exist on Earth now and in the past, as revealed by the fossil record.
A theory not only explains known facts; it also allows scientists to make predictions of what they should observe if a theory is true. Scientific theories are testable. New evidence should be compatible with a theory. If it isn't, the theory is refined or rejected. The longer the central elements of a theory hold—the more observations it predicts, the more tests it passes, the more facts it explains—the stronger the theory.
[ ] First I have to learn the rudiments of educational psychology and psycho analyze my best friend's niece for a homework assignment.
[ ] Map a huge underwater lake with an island in the middle. On the island is a Keep surrounded by a tribe of beings. Develop a culture for the tribe, and write it all up.
[ ] Do a home experiment where I have to model the phases of a moon for another human. (words of the assignment)
[ ] Create a language-level specific lesson plan an ESL student.
Let’s change the subject matter, I have an idea that might be interesting:
What sort of situation, in terms of campaigns, would you - as the GM - decide to make natural 20s really bad and natural 1s really good?
Oh wait. I misread your post.
Um ….
Only when making a unique decision based on a 5% probability. For example, CLERIC is falling into a spike pit. He and I may negotiate due to his plate armor no spikes will be able to pierce his armor. I could say, “ok, I’ll give you a %5 chance for that. Make it a 1 on a d20, but if you roll a 20 it;s a crit for one spike on you “.
So basically I’m saying whenever I need an ad hoc roll based on pure probability (bets).
Edit: now that I think more about the CLERIC’s situation I would prefer a d6. 1 = no pierce, and 6=crit. Because each of the d6’s pips occurs with 17%. Although a fair game, that extra weight given to the crit will make the CLERIC”s roll more exciting.
One doesn't have to know what will happen in order to create the illusion that it was intentional and inevitable. It's all about information flow. Now yes, if a GM decides a timeline in advance of the players' actions and forces them to comply, that's (generally) not going to be much fun. But since none of us *know* the future, it's both (subjectively) undetermined and (potentially) completely determined.
During any game session, I typically prepare only 3-5 encounters. Remarkably, regardless of the characters’ decisions or destinations, they inevitably end up within these prearranged scenarios. *wink*. Naturally, cosmetic details, including location and NPC names, are adapted to fit the group’s storyline. This approach necessitates that I, as the DM, remain agile and creative in my narration.
I haven't really delved into Starfinder much, so this question occurs: in Pathfinder, a "basic party" consists of a Fighter, a Rogue, a Cleric, and a Wizard. What's the Starfinder equivalent?
In Starfinder, a “basic party” can be seen as analogous to the classic Fighter, Rogue, Cleric, and Wizard party composition in Pathfinder. Here’s a breakdown of the typical roles and their Starfinder equivalents:
1. **Fighter (Pathfinder) - Soldier (Starfinder):
• The Soldier is a frontline combatant proficient with a wide variety of weapons and armor, similar to the Fighter in Pathfinder. They excel in physical combat and can deal significant damage.
2. **Rogue (Pathfinder) - Operative (Starfinder):
• The Operative is a versatile and stealthy character, similar to the Rogue. They specialize in skills, infiltration, and precision attacks. Their ability to deal extra damage through trick attacks mirrors the Rogue’s sneak attack.
3. **Cleric (Pathfinder) - Mystic (Starfinder):
• The Mystic serves as the primary healer and support character, akin to the Cleric. They wield magic to heal and buff allies, and can also deal damage with their spells.
4. **Wizard (Pathfinder) - Technomancer (Starfinder):
• The Technomancer is the main arcane spellcaster, similar to the Wizard. They blend technology and magic to cast a variety of powerful spells, manipulate technology, and hack systems.
These four classes cover the core roles of combat, skills, healing, and magic. However, Starfinder offers additional classes that can diversify a party further, such as the
Envoy (a charismatic leader and negotiator),
Mechanic (an expert with drones and technology),
Solarian (a warrior who harnesses cosmic energy), and
Vanguard (a resilient combatant focusing on entropy).
Each of these classes brings unique abilities and can fill multiple roles within a party.
IIRC Larry Niven wrote a story about a guy who learned somehow that he was destined to be shot dead by his wife. He tried many different things to avoid this, time traveling to set them up. In the end, he walked out on his balcony and was drilled between the eyes by a .45 caliber meteorite. Time does not like to be foiled. :-)
"All the Myriad Ways" by Larry Niven. It is a Luciferian story.
During my high school English course, we studied a unit centered on the theme that despite attempts to control one's fate, death remains inescapable. Although I no longer recall the specific titles of the stories, this unit left an indelible impression on me.
It seemed that the authors' exploration of this motif (e.g Niven) was profoundly influenced by the fears emerging from the Skinnerian behaviorist period in psychology. During this era, human behavior was often reduced to mechanistic processes, akin to those of a machine.
Confronted with this reductionist and dehumanizing view, individuals in these narratives frequently rebelled against the deterministic confines imposed upon them, striving to assert their autonomy and agency.
However, these efforts were invariably futile, culminating in their eventual demise. This approach is reminiscent of the Luciferian archetype, symbolizing a rebellion against an immutable order
It raises the concern that such narratives might have been used to indoctrinate young minds into a fatalistic outlook, engendering a fear of life itself.
I used Scenario #1 to endlessly trap PCs in the Strange Aeons adventure path.
** spoiler omitted **
My players have never forgiven me.
That is actually great.
I once ran a time-loop scenario. It was always a TPK that reset to the 1st Room, and each time through the loop they would gather one or maybe two clues, to advance the plot. I kept the discipline on, and we ran through the first several rooms over 10 times. The grind was on, it was delicious, and the payoff was worth it of course. Now everyone jokes about it, but always ending with 'never again'.
Most people drive fast in the straightaways and slow in the turns. It’s a mental malfunction. If you’re corner-scared you shouldn’t be speeding. You ain’t got the skill.
Ha! After watching these egg headed videos, I decided to make everyone drive to me: [1] [2]
Integrating language objectives into content-area instruction is crucial for supporting English learners (ELs) as they acquire both language and academic content knowledge. Language objectives specify the linguistic skills that students need to develop in order to successfully engage with the content. Here’s how to incorporate language objectives effectively, along with classroom-based examples:
What are Language Objectives?
Language objectives outline what students need to know and be able to do with language to succeed in content lessons. These objectives should align with the content objectives and focus on:
Vocabulary - Key terms and phrases.
Language Functions - The purpose for which language is used (e.g., comparing, contrasting, summarizing).
Language Skills - Reading, writing, speaking, and listening skills needed.
Grammar and Language Structures - Specific grammatical forms or sentence structures required.
Steps for Creating Language Objectives
Identify Key Content Concepts: Determine the central ideas or skills from the content standards or curriculum.
Determine the Language Demands: Analyze the language demands inherent in the lesson, such as key vocabulary, language functions, and structures.
Draft the Language Objectives: Write clear and measurable objectives that specify what students will do with language.
Classroom-Based Examples
Example 1: Science - The Water Cycle
Content Objective: Students will understand the stages of the water cycle.
Language Objectives:
Vocabulary: Students will learn and use terms such as evaporation, condensation, precipitation, and collection.
Language Functions: Students will describe and explain the stages of the water cycle.
Language Skills: Students will read a passage about the water cycle and write a summary.
Grammar and Structures: Students will use sequential transition words (first, next, then, finally) to describe the stages of the water cycle.
Classroom Activities:
Vocabulary: Introduce and practice key terms through flashcards, visual aids, and interactive activities like matching games.
Reading: Provide a leveled text about the water cycle. Use graphic organizers to help students identify and summarize key points.
Writing: Students write a paragraph describing the water cycle using sequential transition words. Provide sentence starters to support their writing.
Speaking/Listening: Conduct a pair-share activity where students explain the water cycle to a partner, ensuring they use the target vocabulary and language structures.
Example 2: Social Studies - The American Revolution
Content Objective: Students will understand the causes and effects of the American Revolution.
Language Objectives:
Vocabulary: Students will learn and use terms like colony, independence, revolution, and taxation.
Language Functions: Students will compare and contrast different perspectives on the American Revolution.
Language Skills: Students will listen to a lecture and take notes.
Grammar and Structures: Students will use comparative language structures (e.g., “...whereas...”, “similarly...”, “on the other hand...”) to compare viewpoints.
Classroom Activities:
Vocabulary: Pre-teach key terms using visuals and context sentences. Have students create a vocabulary journal.
Listening: Students listen to a recorded lecture or teacher presentation on the causes of the American Revolution and take notes using a guided note-taking template.
Speaking/Listening: In groups, students discuss the perspectives of different groups (colonists, British government) using the comparative language structures. Role-play can be an effective method.
Writing: Students write an essay comparing the views of the colonists and the British using the target grammar structures. Provide a scaffolded outline to support essay structure.
Example 3: Mathematics - Fractions
Content Objective: Students will understand how to add and subtract fractions with like denominators.
Language Objectives:
Vocabulary: Students will learn terms like numerator, denominator, fraction, sum, and difference.
Language Functions: Students will explain their process for solving fraction problems.
Language Skills: Students will read word problems involving fractions and write out their solution steps.
Grammar and Structures: Students will use complete sentences to explain mathematical reasoning (e.g., “First, I... Next, I... Then, I...”).
Classroom Activities:
Vocabulary: Introduce key terms and use manipulatives (e.g., fraction strips) to demonstrate concepts.
Reading/Writing: Provide word problems involving fraction addition and subtraction. Students read the problems, solve them, and write out their solution steps in complete sentences.
Speaking: Conduct a math talk where students explain their reasoning to the class or in small groups using the target vocabulary and grammar structures.
Listening: Students listen to a peer’s explanation of a problem and provide feedback using sentence frames (“I agree with ___ because ___.”).
Tips for Implementing Language Objectives
Use Visuals and Realia: Visual aids, real objects, and hands-on activities can help make abstract concepts more concrete.
Model Language Use: Demonstrate how to use language for different functions (e.g., how to compare, describe, summarize).
Provide Scaffolds: Use sentence starters, graphic organizers, and word banks to support students’ language use.
Encourage Interaction: Promote collaborative learning through pair and group activities to give students ample opportunities to practice language skills.
Differentiate Instruction: Tailor activities to meet the diverse proficiency levels of ELs, providing more support for beginners and more challenging tasks for advanced learners.
By clearly defining and systematically integrating language objectives into content-area instruction, teachers can significantly enhance the academic success of English learners.
But it wasn't Impus Minor. Or at least hardly at all Impus MInor.
You're probably not the only one seeing car insurance almost double. In the past few years, insurance companies have noticed changes in how people use hybrid and electric cars, like the Prius, and how often they get into accidents. There are more of these cars on the road now, and thus, the data shows that Prius drivers are simply involved in accidents more often than before. Because of this, insurance companies are raising their rates for these cars, so they can keep up with claims payouts.
I'm sure inflation fits in there somewhere too. But I'm not in the mood this evening to break out my graphing software.
'Citadels of Mystery', by L. Sprague de Camp, which was a pretty sound and level-headed non-fiction book about such things as Easter Island, Nan Madol, Stonehenge, Atlantis, etc., if hopelessly out of date by now. He couldn't stop himself occasionally indulging in some very purple Sword and Sorcery prose, either.
I’ve got a de Camp non-fiction book called The Ancient Engineers. Found it in Half-Price Books one day. It’s cool.
So my question is...how exactly do you go about playing a skittermander in general? It mentions they have no real recognition of authority, a tendency to wander off if they aren't kept on a short leash, and "all of the manic energy of a goblin with a flair for the ridiculous but none of the malice", but also an instinctual need to help others.
I have absolutely no idea how to play any of that since that's very far from my own personality.
Was planning on giving a Witchwarper Skittermander a try in 2e depending on how the class changes, and wondering how that might affect it.
Playing a Skittermander in Starfinder (or potentially in a Pathfinder 2e adaptation) can be a lot of fun, especially with their unique personality traits. Here's a breakdown of how you might embody these characteristics and how they might affect your gameplay:
Key Traits of Skittermanders:
1. No Real Recognition of Authority:
- Interpretation: Skittermanders don't inherently respect titles, ranks, or commands simply because they come from a place of authority. They view everyone as equals and make decisions based on their own judgments.
- Roleplaying Tip: When dealing with authority figures, you might treat them as you would anyone else. This can lead to humorous misunderstandings or clashes with more hierarchical cultures.
2. Tendency to Wander Off:
- Interpretation: Skittermanders are curious and easily distracted, often following their interests or whims without warning.
- Roleplaying Tip: Embrace spontaneity. Your character might often chase after something shiny, interesting, or seemingly inconsequential in the middle of serious situations. This doesn't mean being disruptive, but rather adding a layer of unpredictability to your actions.
3. Manic Energy with a Flair for the Ridiculous:
- Interpretation: Skittermanders are energetic, enthusiastic, and enjoy absurd or silly things.
- Roleplaying Tip: Be lively and animated in your interactions. Your character might crack jokes, play pranks, or find joy in the silliest of things. Channel a light-hearted and playful attitude.
4. Instinctual Need to Help Others:
- Interpretation: Skittermanders have an innate drive to assist those around them, often without thinking of the consequences.
- Roleplaying Tip: Look for opportunities to help, even if it's not the most practical or sensible course of action. Your character might rush to aid someone in need, even in dangerous or inconvenient circumstances.
Combining Traits with a Witchwarper Class:
A Witchwarper in Starfinder is a spellcaster who manipulates reality by drawing from alternate possibilities. Here’s how you can blend the class features with Skittermander traits:
1. Reality-Bending Enthusiasm:
Use your Witchwarper abilities with the same energy and curiosity as your Skittermander traits. Your character might experiment with reality alterations in playful or unconventional ways, reflecting their manic energy.
2. Unconventional Problem Solving:
As a Skittermander Witchwarper, you might solve problems in unexpected ways. Your spells and abilities can reflect your tendency to wander off the beaten path, finding creative solutions others might not consider.
3. Helping Instinct through Magic:
Leverage your spells and class abilities to assist others. Whether it's healing, providing buffs, or using your abilities to change the environment for the better, your need to help can be fulfilled through your magic.
4. Disregard for Authority in Spellcasting:
Your character might not adhere strictly to traditional spellcasting norms or advice from more experienced spellcasters, preferring to experiment and innovate on their own terms.
Practical Roleplaying Tips:
1. Character Voice and Mannerisms:
Give your Skittermander a distinctive voice or mannerisms that reflect their enthusiasm and curiosity. Speak quickly, use expressive body language, and show excitement in your tone.
2. Backstory Integration:
Create a backstory that explains why your character became a Witchwarper. Perhaps they discovered their abilities while trying to help others in unusual ways or during one of their wandering adventures.
3. Interactions with the Party:
Show your desire to assist your party members constantly. Be the first to volunteer for tasks, offer help even when it’s not needed, and bring an upbeat attitude to group dynamics.
4. Balance and Boundaries:
While embracing the Skittermander traits, remember to balance them to avoid overshadowing the group or causing disruptions. Use your quirks to enhance the story and interactions rather than derail them.
---------------
By combining these elements, you can create a unique and memorable Skittermander Witchwarper who brings joy, unpredictability, and valuable assistance to your adventuring party.
'Citadels of Mystery', by L. Sprague de Camp, which was a pretty sound and level-headed non-fiction book about such things as Easter Island, Nan Madol, Stonehenge, Atlantis, etc., if hopelessly out of date by now. He couldn't stop himself occasionally indulging in some very purple Sword and Sorcery prose, either.
(And yes, I've received multiple real emergency calls at night over the years, so it's not a fear/fantasy thing, it's that about once every 6-7 years I actually get an important call I need to respond to in the middle of the night.)
I'm still sad about pmg's passing. And now I have to work today. So I asked AI how to deal with my grief and still be focused for work.
AI said:
Coping with grief while trying to maintain focus at work can be incredibly challenging. Here are some strategies that might help:
1. Acknowledge Your Grief
Take Breaks: Allow yourself short breaks to acknowledge your feelings. It’s important not to suppress your emotions entirely.
Designate a Time: Set aside specific times during the day to reflect on your friend. This can help you compartmentalize your grief and work.
2. Create a Structured Routine
Task Lists: Make a detailed list of tasks to accomplish each day. Break them into smaller, manageable chunks.
Prioritize Tasks: Focus on the most critical tasks first. This can help ensure that even if your concentration wanes, you’re still making progress.
3. Mindfulness and Grounding Techniques
Deep Breathing: Take deep breaths periodically to help reduce anxiety and clear your mind.
Mindfulness Exercises: Practice mindfulness or meditation for a few minutes when you feel overwhelmed.
4. Stay Connected
Talk to Someone: If possible, talk to a colleague or manager about your situation. They may offer support or adjust your workload.
Reach Out to Friends or Family: Share your feelings with someone you trust outside of work.
5. Healthy Habits
Eat Well and Stay Hydrated: Proper nutrition and hydration can help maintain your energy levels and concentration.
Get Enough Sleep: Rest is crucial for emotional and physical recovery.
6. Engage in Physical Activity
Exercise: A short walk or any form of exercise can help reduce stress and improve focus.
7. Use Technology to Stay Organized
Tools and Apps: Utilize productivity apps to keep track of tasks and deadlines. Reminders and notifications can help keep you on track.
8. Set Realistic Expectations
Be Kind to Yourself: Understand that your productivity might not be at its peak. Give yourself grace and do the best you can.
9. Seek Professional Help if Needed
Counseling: Consider talking to a grief counselor or therapist. Many workplaces offer Employee Assistance Programs (EAPs) that provide access to professional help.
10. Memorialize Your Friend
Create a Tribute: Writing about your friend or creating something in their memory can provide a positive outlet for your grief.
Remember, grief is a personal journey and there's no right or wrong way to navigate it. Taking care of yourself during this difficult time is paramount.
And now I'm angry. Took the training in what? 15 minutes? And learned nothing about anything I'd gotten wrong on the assessment.
I was surprised I did so poorly on the assessment. I'm angry that the training taught me nothing new, so if I took the exact same assessment again I'd get the exact same 40%. That's not what training is supposed to do.
Could you ask questions at the training? What was the format?
I’m really sad to hear about Gary's death. My heart goes out to his family and everyone who loved him. I’m praying for peace and comfort for you and your family. Gary is in my thoughts and prayers.
I was close online friends with Gary, and I will miss him a lot.
Gary was very smart and interesting. He always made me think in new ways when we talked online.
As a tribute, here is the last thing he said to me while we were discussing the structure of our universe and how we can use >ENT's< to capture all its relationships:
Tuesday, May 14, 2024 6:13 PM
PMG: universes branch out but stay within particular bounds based on what’s happened and intent, the clumps represent the boundaries, those are the kurts, we live in one such kurt
So, today's my 20-year anniversary at Global Megacorporation if you count the start date at my original company they they absorbed. So I'm getting large numbers of congratulatory emails. It feels rude to ignore them, kind of pathetic to respond to each one with, "Thanks," and absolutely out of line to say, "Thanks, but I'd rather be retired so I don't have to work with YOU any more."
I'll figure out some way to respond to them all by this afternoon.
Congratulations on your 20-year anniversary at Global Megacorporation! It's a significant milestone, and it's great that your colleagues are acknowledging it.
Here are a few suggestions for responding to the congratulatory emails in a way that feels sincere but not overwhelming:
Option 1: Group Email:
If it's appropriate, you could send a single group email to thank everyone at once:
Subject: Thank You for Your Kind Wishes
Dear Team,
I wanted to take a moment to thank everyone for the kind words and congratulations on my 20-year anniversary. Your messages have truly made my day. It's been a wonderful journey, and I'm grateful for the support and camaraderie we've shared.
Looking forward to many more years of collaboration and success!
Best regards,
[Your Name]
Option 2: Short and Sweet Individual Replies:
If you prefer to reply individually but keep it brief, you could personalize a short response:
Thank you so much for your kind words! I appreciate it.
Best,
[Your Name]
Option 3: Automated Response:
If you have too many emails to handle individually, you could set up an out-of-office style automatic reply for the day:
Subject: Re: Congratulations!
Thank you for your kind message celebrating my 20-year anniversary! I'm truly grateful for your support and well wishes.
Best regards,
[Your Name]
Option 4: Personalized Replies to Key Individuals:
You might want to send more detailed replies to closer colleagues or those you have a significant relationship with:
Thank you so much for your kind words, [Colleague's Name]! Your support and friendship over the years have been invaluable. Looking forward to many more great times together.
Best,
[Your Name]
Option 5: Combining Approaches:
You can mix and match these approaches based on your relationship with the sender. For example, send a group email to the team and personalized replies to closer colleagues.
Choosing one of these approaches will help you manage the volume of emails while still acknowledging the congratulations in a polite and professional manner.
So they're teaching my 5th grade niece to do basic graphing algebra.
They've just started
The problems have FRACTIONS. You have to add , subtract, multiply and divide mixed numbers in multiple steps.
how the )#*(#$ are they supposed to convey the idea of an equation (which they've renamed a rule just to make sure the parents are lost) when you're stuck fiddling with fractions for a page and a half?
** spoiler omitted **
.
Ask AI to help you make a learning plan. Two plans.
The first for you, and the second for your kid.
Work ahead of your kid, so when the time comes you are ready to go.
Today I have to start module 1 for one class. And I hope to have enough energy left by the end of the day, that I can begin module 2 for another class.
In Hell, time doesn't tick away like it does everywhere else. It can speed
up or slow down depending on where you are. Imagine one place where
a minute feels like an hour, and another where an hour feels like a minute.
Now, infernal beings, with their dark powers, can move between Hell and
other realms. They piece together a path through space using bits from
places where time moves differently. So, when a starship follows this
path, it seems like it's traveling faster than light. But really, it's just bouncing
in and out of different parts of Hell, where time flows at various rates. This lets
the starship hop through space and reach its destination in a flash.
"Hey, did you see the new Pathfinder rulebook draft? The lore section is amazing!"
"Yes, and the new character class is going to blow people's minds. It's unlike anything we've done before."
"Marketing wants us to highlight the expanded Bestiary in the next update. Those new monsters are epic!"
"Agreed. But first, we need to finalize the playtest schedule. Players are eager to get their hands on the new mechanics."
"Also, don't forget to check the forum feedback on the last adventure path. We might need to tweak a few things based on player input."
"Noted. By the way, there's a meeting at 3 PM to discuss the collaboration with the third-party developers. Make sure to bring the proposal documents."
"And remember, we have the livestream Q&A tomorrow. We need to prepare some talking points about the upcoming releases."
"Right. Let's ensure we have all the details about the new campaign settings ready. Fans are going to love it."
I have another one shot for my son's friends coming up in late July and I've been tinkering with it. I've decided the BBEG will be a Vishkanya Arcanist. I'm basing the whole thing around a meme which I'm sure most of you have seen, which, while funny, is also the most horrible thing that could happen in a game. It's a twist that'll break their minds. I can't wait.
I'm drawing a blank >.>
Being unable to post the meme, I'll try to describe it:
Panel 1: A person is sitting at his computer with a horrified look on his
face. The caption reads " The party stabs the BBEG in his sleep only to
watch him transform."
Panel 2: Same guy but with a devil standing next to him with the same
horrified look on his face. The caption reads "Into the child they were
sent to protect."
Panel 3: Same guy, the devil, and now an angel looking at the monitor
with horrified looks on the faces of all three. The caption reads "She
was polymorphed to look like the BBEG as a distraction."
You have inspired me to action!!!
It's great to hear that you're finding joy in creating these one-shots
for your son's friends! It sounds like you have a fantastic plan in
place, and the twist you're planning with the Vishkanya Arcanist as the
BBEG sounds intriguing.
My brain noodles:
ACT 1
o Setting the Scene = A small town plagued by strange, unexplained
events. Rumors of a mysterious figure behind it all.
o Hook = The town's mayor seeks the help of adventurers to investigate
the disturbances and put an end to the chaos.
o Exploration = The players explore the town, interacting with NPCs who
provide clues about the source of the disturbances.
o Encounters = Minor encounters with local wildlife or low-level minions
sent by the BBEG to test the players.
o Clues = Players find traces of poison, strange arcane symbols, and
perhaps a few survivors of the BBEG's experiments who can offer cryptic
warnings.
ACT 2
o Deeper Mystery = The players discover an old, abandoned estate on the
outskirts of the town that seems connected to the disturbances.
o Mini-Boss = Inside the estate, the players encounter a mini-boss, a
loyal follower of the Vishkanya Arcanist, who provides more insight into
the BBEG's plans.
o Discovery = Players uncover the BBEG’s connection to a forbidden form
of arcane magic and poison, hinting at their ultimate goal.
ACT 3
o Final Location = The players track the BBEG to their hidden lair – a place
filled with traps, puzzles, and dangerous creatures.
o BBEG Encounter = The Vishkanya Arcanist reveals themselves, showcasing
their mastery over both magic and poison. The battle should be intense,
with the BBEG using cunning tactics and the environment to their advantage.
THE TWIST!
o The Meme Twist = The twist you mentioned should be something shocking
and unexpected. For instance, if the meme involves something humorous
yet horrifying like the infamous "rocks fall, everyone dies" trope, you
could incorporate an element where the players think they are about to
face certain doom, only for it to be a cleverly designed illusion or trap.
o Mind-Breaking Revelation = Perhaps the Vishkanya Arcanist had a hidden
motive that completely recontextualizes the players’ understanding of
the adventure. Maybe the BBEG was trying to avert an even greater
disaster, and defeating them has now unleashed a new threat.
ACT 4 (Conclusion)
o Resolution = The players must deal with the aftermath of their battle,
including any lingering effects of the BBEG’s actions on the town.
o Reflection: = Allow the players to reflect on the twist and its
implications, providing a sense of closure or setting the stage for future adventures.