Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
He was good on the caltrops, but the Con drain and attacks have put him down for the count. Had to readjust an issue with the number of rage rounds I had and my Con is in the negative from the Stirges. Lights out, haha.
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
And there we have it, lol. Surprised it took this long to have the bastard hit the floor! I have never been knocked flat before.There are rolls I need to make now that I am zero, right? And now that rage has ended I am at -10/47 HP! Things do not look good for raging hero. EDIT:Tararr is dead and what a classic way for it to happen. After the Con drain and the ended rage, Tararr is 1 point lower than the -9 nine needed to kill him.....Gremlins. Well played classic DM, well played. :)
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
RD 10 Rage 10/18, Con down 7, Hp19/72, AC15/11 for this round Tararr roars in fury and defiance hacking the arrows off as he charges in response. One of them shall fall and he is determined it will be his foe. Axe,charge, reckless abandon druid if possible 1d20 + 13 ⇒ (6) + 13 = 19 or 1d20 + 13 ⇒ (18) + 13 = 31 Going all in on this one, guys. Gremlins shouldn't be working us like this and a barbar gotta do what barbar was made to do.
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Rage 9/18, Con down 7, Hp45/72, AC15
Tararr moves to engage the wee bastards ready to use them as weapons upon each other if he must. Not sure if I have an attack or not,but please roll for me with the axe head if so. +11 for the attack +8 for dmg.
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Rage 8/18, Con down 7, Hp45/72, AC15 Axe 1d20 + 9 - 4 ⇒ (14) + 9 - 4 = 19 or 1d20 + 9 - 4 ⇒ (8) + 9 - 4 = 13 DMG 1d8 + 6 ⇒ (3) + 6 = 9 Spear1d20 + 9 - 4 ⇒ (8) + 9 - 4 = 13 or 1d20 + 9 - 4 ⇒ (8) + 9 - 4 = 13
Tararr again swings about at the blood sucker seeking to free himself from its horrid feeding.
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
DC14 1d20 + 4 ⇒ (18) + 4 = 22 or 1d20 + 4 ⇒ (8) + 4 = 12 Knowing he will be stuck in place again, Tararr focuses on the bat boys. Axe against one 1d20 + 9 ⇒ (12) + 9 = 21 or 1d20 + 9 ⇒ (3) + 9 = 12 DMG 1d8 + 6 ⇒ (2) + 6 = 8 Spike other 1d20 + 9 ⇒ (5) + 9 = 14 or 1d20 + 9 ⇒ (19) + 9 = 28
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Damn it. Ate my post. DC 14 1d20 + 4 ⇒ (13) + 4 = 17 or 1d20 + 4 ⇒ (4) + 4 = 8 For a moment Tararr holds his footing then zips over the edge. Landing with a solid thud, but but no worse for the wear he rises and hacks at a stirge. Axe 1d20 + 11 ⇒ (4) + 11 = 15 or 1d20 + 11 ⇒ (7) + 11 = 18DMG 1d8 + 8 ⇒ (2) + 8 = 10
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Str11d20 + 5 ⇒ (13) + 5 = 18 STR2 1d20 + 5 ⇒ (10) + 5 = 15 Tararr blast out of the tendrils even his vigor feels corrupted by the stirges' feeding. The only focus he has is for the druid and moves to destroy it. Move to S3, 2 if possible and attack boss or whatever is in front of him Axe Head 1d20 + 5 ⇒ (13) + 5 = 18 or1d20 + 5 ⇒ (4) + 5 = 9 DMG 1d8 + 8 ⇒ (3) + 8 = 11
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Dice Falls:
Immune to any damage less than 2. Does the str drain count since they can't pierce his skin? Fort 1d20 + 8 ⇒ (1) + 8 = 9 Ref 1d20 + 4 ⇒ (4) + 4 = 8 The arrow hits and falls to the ground unable to penetrate the warrior's thick skin. But, even as he smiles he feels his beloved urgrosh blaze in his hands. Fury grips the berserk dwarf as he rips a stone the size of a halfling from the ground and hurls it at the druid. Hurling, Lesser (Range Touch Atk DC17 Ref for Half DMG)+Reckless Abondon 1d20 + 8 - 4 + 2 ⇒ (3) + 8 - 4 + 2 = 9 DMG 2d6 + 5 ⇒ (2, 3) + 5 = 10
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Start Rage, HP72/72,Sickened
Used to tossing his lunch after excessive alcohol consumption,Tararr fights through the illness and breaks free. Roaring in indignant rage these little flees will feel his wrath. Am I able to 5' step and attack after the breaking free?
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Tararr takes up the lead 10' in front of the first man. Using his keen senses to guide them, Tararr moves in slowly. "What you fellas want to do?" he as in a hushed tone. Perception 1d20 + 9 ⇒ (4) + 9 = 13
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Being that you are classic DM, I assume all fights are not meant to be won, VooDoo. ;) "Fools. We have not the weapons to win this one, if your wish is to die, I shall fall with you!" Tararr picks up his rage again and crashes back into battle, vomiting as he does so. RD3 HP59/72, Rage 2/18, SICKENED DC15vFort 1d20 + 6 ⇒ (7) + 6 = 13 ATK 1d20 + 9 ⇒ (20) + 9 = 29 DMG 1d8 + 6 ⇒ (5) + 6 = 11 EDIT: Confirm Crit 1d20 + 9 ⇒ (18) + 9 = 27 DMG 2d8 + 12 ⇒ (4, 8) + 12 = 24
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Dropping rage. 1 rd fatigue. Looking for an exit, Tararr yells for the party to exit through the side door nearest the paladin. "Even magic and mithril have little effect. Out the the door!" Moving to E6,Acro 1d20 + 9 ⇒ (10) + 9 = 19
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Tararr spits an expletive as what he fears would happen happens. Letting his magigcal axe slide into a double hand grip as he rushes forward in seeking to establish an early blow. RD 1 Rage 1/18, HP 72/72,AC 15/19 if Giant Type Move to side most likely to be clear of firing line and strike 1d20 + 11 ⇒ (16) + 11 = 27 DMG 1d8 + 8 ⇒ (2) + 8 = 10 Acro in case of any AoO 1d20 + 10 ⇒ (12) + 10 = 22
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
The multiple arrow scars still shine bright red on Tararr's skin. Looking at the slits, he says,"Don't a couple of these,hehehe. If them things are dead in there, I doubt they're gonna be shooting. Seems they like they prefer the direct approach.'
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
"Waddaya think, boys? Are there any areas back there we can draw them back to an ambush? If a bunch of them bastards are holed in there, I'd to bring them in to us on our terms. No need for a repeat of them bat boys."
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Tararr shrugs off the chill that began to assault him with the fire of Torag's forge coursing through his veins, Again he launches hi all out attack against the undead. Axe 1d20 + 8 ⇒ (5) + 8 = 13 DMG 1d8 + 6 ⇒ (4) + 6 = 10
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