Trinia Sabor

Sunny / Elanesadriel's page

365 posts. Alias of Sunset.


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Black Fang wrote:
Sunny / Elanesadriel wrote:

Um...the 'Advanced Race Guide' has some things in the PRD. Is that allowed?

Much cheers to all. (^_^)

Is it in the PRD?

I think this is it? =? Advanced Race Guide

And

Advanced Race Builder

???


Um...the 'Advanced Race Guide' has some things in the PRD. Is that allowed?

Much cheers to all. (^_^)


Okay. Ninja/Fighter who calls themselves a Monk. ;)


Wait? What have I linked to then?


Okay, going to go with Gestalt "Monk/Ninja" who's Neutral Good by using Adopted and Enlightened Warrior


Aye...seen that. Will do as time allows. (^_^)


*Waves*

Hey-YA there! Remember me? (^_^)

I still be jus', y'know, floatin' around.

Does ye want m'self back in one of yer games then?

I can see I need to 'pair' m'self down again...Might take a while with bein' on random shifts an' all.

Much cheers to all.


Snuggels up in a sunny spot in the yard/door frame and drags K'tzhang into her lap and starts to snooze.

Wishing every one all the very best. (^_^)


Happy new year t' evey one! ^_^

As I mentioned in'a off topic place, lost me internets an' am havin' troubles keepin' me end up. Hope t' be back in'a groove soon! Cheers!


Sunny continues to smile,

"Aye then, sorry fer disturbin' ye. Jus', I dun't recognize yer features an' am curious as t'ye nature, is all." Then she giggles,

"Mind you, I be curious about every bodies nature." She says over her shoulder to K'tzhang. (^_^)

Diplomacy:1d20 + 9 ⇒ (17) + 9 = 26


Sunny smiles back at K'tzhang as well, before stepping slightly forward and partly sheilding her small Kobold friend.

"Hey there. M'name be 'Sunny' in'a speak o' your folks, whut be it folks call yerself?" She asks brightly.

Diplomacy:1d20 + 9 ⇒ (8) + 9 = 17

Perception:1d20 + 4 ⇒ (1) + 4 = 5

Yuppers, jus'a tired an' scared old feller...yup, yup...:P


Sunny initially giggles as K'tzhang tugs at the blanket which is wrapped about herself as she kneels at the smallest of the tubs soaping and scrubbing at her clothes. Though, as her friends insistence does not abate, she dries off her arms, stands and follows the Kobold along.

"Okeys then, lets see t' this feller of yours..." She laughs in acquiescence, offering a hand instead of the edge of her blanket. Along the way she frowns slightly,

"If he be sleepin'...how be it ye know his speakin' is strange...?" She asks...


My suggestions.:

I do agree with Polson that the Mithral Breast Plate seems a tad too good to relinquish...

As for some of the other stuff...?

1 mwk studded leather armor
2 mwk short sword
2 mwk hand axe (306 gp)
1 mithral breastplate (2,100 gp)
1 everburning torch (55 gp)
1 flint & steel (5 sp)
1 signal horn (5 sp)
1 silver and ivory amulet (25 gp)
1 whetstone (1 cp)
1 pair of silver earrings (75 gp)
1 wooden music box (45 gp)

I would be suggestin' th' keepin' of... Fer m'self, with th' lowerin' of th' spoiler t' compensate, o'course. *Bows*


*Puzzled* >_>


Sunny nods and sighs, then catching Belros' glance she says with a grin,

"Aye, well we's c'n be talkin' abouts lil'un's later, hey?" And with that she turns and skips off to the large tub of now boiling water to begin thoroughly washing and scrubbing her clothes.


Sunny laughs happily at Belros' reply.

Elvish to Belros:
"Indeed! Though I admit that my kindred spend most of their time not encumbered by gear of much sort."
She looks around, mainly up at the sky and any impending weather,

Elvish to Belros:
"Though, I admit, the temperature back amongst the islands seems warmer generally than these climes."
She shrugs under her blanket

Elvish to Belros:
"Though it's not that big a difference than the deeper waters around home."
She admits, then glances over to see how the water boiling is going.

Elvish to Belros:
"So...what thinks you about the regaining of Milosh' offspring? Have we tarried too long in our duties before pursuing this?"
Though the word 'Milosh' is discernible in the mix of Elvish language.

Sorry, maybe I should have made the spoiler tag a bit more obvious as to it being a kind of conversational thing? ;) Unless Belros' gaze is wandering over brown skin? ;)

Perception:1d20 + 4 ⇒ (17) + 4 = 21


So, once with the fire set and the water boiling, Sunny pads over towards Belros -Again seemingly wearing nothing more than her large woolen, winter blanket.

Elvish:
"So, how be you now with our luck of finding your equipment and it returned?"
She says with a smile, absently reaching up to scratch at her blond thatch of hair. Shaking her head,

"Ach, but t'be gettin' me head clean o durt be somat te look forw'd too..." She mutters.


Sunny stands in silence for a short while, watching as Milosh is walked away. She sighs, then bounces on her toes and skips off to work the furnace and such in preparation at having/taking a long hot bath.


*Snuggles up again to Belros...*

But, they's so pretty...(^_^)

*Giggles*

See?! We does have so much in common!


Well, the x-bow bolts will be hand for my character's shooty style. Maybe keep some of the 'camping' type equipment as 'spares' type of thing? Such as keeping the two back packs and simply keep them slung over a 'spare' horse?

Heck, I see the manacles getting a lot of use, the way folks seem to want to treat prisoners. ;) :P


Sunny kneels and wraps her arms around the distraught man to try and help ease his anguish.

Diplomacy:1d20 + 9 ⇒ (7) + 9 = 16

"Shhh...shhh...There, there...we's gon'a get back yer lil' uns." She croons to the fellow.


Black Fang wrote:

Already pale with worry, even more color drains from Milosh's face hearing of this death of Anya, his wife. At the news of Milinka's and Dujin's kidnapping, he collapses, sobbing and wailing.

At his collapse, Emerys comes running out of the stable, dropping a bucket. "Milosh, what's wrong?"

"Dead, they're all....dead...." He quickly draws a dagger from his belt and....
Grapple to keep him from stabbing the dagger into his head. Only Sunny, Emerys and Nerik are close enough to try and stop him.

"No! No, no, no, no, no!" Sunny quickly shifts her grip from Milosh's shoulders to the dagger in his hand.

CMB:1d20 + 4 ⇒ (14) + 4 = 18

"Here now! Stop it, stop it!" She looks about for any one else who might be able to help restrain Milosh.

Str Check:1d20 + 1 ⇒ (3) + 1 = 4


Sunny slides down off her horse and steps over to Milosh,

"There's been a...delay..." She says, hesitating for a moment before continuing, "We's keep gettin' way layed by folks fom th' Stag-Lord." She frowns.

"I gots some not good news t' tell ye, mate." And she gently puts her hands upon his shoulders as a physical show of support.

"When we gots t' yer place...well..." Sunny gathers herself, "The b@stards done got there first. Yer t'other half?" Sunny's expression tells the man all he needs to know.

"Then, when we set off t' bring back yer young 'uns, again, we keep gettin' jumped upon by folks o' th' Stag-Lord..."

Diplomacy:1d20 + 9 ⇒ (6) + 9 = 15

Sunny hugs the fellow to help him is his time of grief and despair.

And to stop him running off and doing something...rash...


At Sulna's question/request Sunny bounces up in her saddle, throwing a hand into the sky with a loud,

"Th' KIDS!" to emphasize her vote/views.


I thought we were chasin' after some one's kiddies? Hence time being pointed out as kind of the essence? Just' making' a small point.

Sunny walks/rides along chattering away with the conscious Bandit, trying to get a name or some such from the fellows.

Diplomacy:1d20 + 9 ⇒ (13) + 9 = 22

As for the fellow getting a hard time.

[Whispered to Deacon]"Never mind, matey. The lads be havin' a good go at yer silent friend there. I trust yer words an'll make sure nothin' comes ill fer ye." Going so far as to give him a friendly pat on the arm.


"Struth an' bugger!" Sunny exclaims at her find and deftly draws a short sword as she begins to poke the 'asleep' Bandits with her other hand.

"Here now, wakey, wakey! Some one be playin' at Possum, lets jus' quit muckin' about an' come to an un'erstandin', hey?"

perception:1d20 + 4 ⇒ (3) + 4 = 7

Initiative:1d20 + 2 ⇒ (11) + 2 = 13


'Cause it be th' big bad woods, silly. :P *Giggles* (^_~)


Sunny does giggle at Belro's words and makes after the fellow for a short wile until the other Elf disappears into the underbrush. (^_~)

Though K'tzhangs' question brings a slight frown to her fore-head,

"Y'know? I dun't rightly thing he did?" She says more to herself than any one else. She looks at their talkative informant,

So....how far d'ye reckon this place might be from here?" She asks.

Diplomacy:1d20 + 9 ⇒ (5) + 9 = 14


Sulna Koll wrote:

"Why not ask out new friend first.

I'm not really sure Donk's playmate is going to wake up anytime soon.

Um, not sure if'n ye remember, it bein' back in'a posts a-ways, but I did ask him an' he said he weren't there abouts er that happenin'. (^_^)

Sunny continues to snuggle K'tzhang for a few seconds more before giving him up and continuing to scoot about clearing things up.

"Aye, well there be a few things I'd like t' be askin' that par-tic-ular feller, but they c'n wait till we're a tad closer t' where we wants t' be." She replies to Sulna.

(^_^)


Sunny giggles and hugs K'tzhang,

"Ye in't small, ye is eck-nom-nomy sized." (^_^) *Huggles*

"So, should we be gettin' th' other fellers awake and askin' 'em where Milosh's kiddies might be?" She asks every one else, still holding K'tzhang like her own personal teddy-bear.


At the mention of the word 'River' Sunny definitely perks up.

"Aye! scootin' down an' scopin' out th' place seems like a right thing t'do." She beams. "An' on'a way we c'n be talkin' t' th' t'other fellers an' see whut t'is, if anything, they c'n maybe add t' th' tellin'..." She skips off and helps K'tzhang with the setting up/clearing up of the site.


Sunny nods at Deacon's words and goes about getting ready to put the unconscious bandits over a horse or into a wagon.

Assuming they don't wake up from the 'man handling' (^_~) In which case they can get themselves mounted. :P

"We do be takin' these folks with us, right? T'is not like we c'n jus' leave 'em behind where they'll be a mite tempted t' do mischief..." She adds.


Sunny nods at Sulna's comments, "Aye, an' we be wantin' t' catch up wi' th' folks whut've been nicked too." She looks at the talkative one.

"Whut c'n ye say of th' burnin' of th' home a ways back?" She indicates the general direction with a thumb flicked over a shoulder, "An' th' takin' of folks from there?"

Diplomacy:1d20 + 9 ⇒ (18) + 9 = 27 (^_^)


Um...'Win'..?

(^_~)

Though, seriously, staying on top and staying alive would seem to be most important.

Now, as for the finer 'nitty-gritty' type stuff...?

Well....


Black Fang wrote:
"If you're planning on taking down the Stag Lord, get more people. He's faced the Titan and walked away victorious." He nods his head in Donk's direction. "I also hear there be some kind of special defense around his fort, but I never seen it, at least not active, so I don't know what it is."

Sunny nods at Deacon's words. "Thas interesting...thats very interesting..." She mutters.

"Well, I dun't think we's in'a position t' be gettin' a hold of any artillery soon..." She ponders some more, then looks at Deacon as her smile returns, though she also twists and looks at the rest of fer companions as well.

"Y'see? Makin' friends and winnin' people's t' our side means we's gon'a have th' numbers we be needin' t' deal with this feller whut dunt seem t' be th' most sociable of types." She frowns a little,

"So, whut say we make camp here fer th' time bein', then?"

Of course, if we already did decide to do that and I've forgotten...


Sunny nods at Deacon's answer. "Okeys then, so's be there anything ye c'n think of whut might be interestin' fer us t' be knowin'?" She asks.

Also, for every one else, or the DM, are we camping for the night?


Sunny grins happily, completely ignoring the 'over all' looks she's been given.

"I say t' folks t' call me 'Sunny'. Since people seem t' have th' hardest time gettin' them selves around th' kin way o' sayin' m'name proper." She explains.

"So, whut d'ye think we c'n say t' yer friend there whut'd help alleviate some o' his concerns?" And she leans forwards slightly in eagerness for Deacon's reply.

"I dun't s'pos ye know his name as well? Kind o' save us some time an' maybe him gettin' bonked by Donk agin." (^_^)


Sunny sighs as one of the bandit's is 'Hit for six' by Donk. She helps put the fellow back near the others, making sure no lasting damage has been done. Then she folds down in front of the currently talking bandit.

"See? That weren't so hard." Then she frowns, "Well, maybe fer th' fellow whut upset Donk..." She muses quietly.

"So then, whut is it ye be called?" She asks brightly (^_^).


Sorry fro not keeping up with the loot discussion. Am happy to have whatever every one thinks. (^_^)


Sunny bounces back up onto her knees.

"Look, whut I said was 'We fix 'em up first an' then we see about sortin' things out'." She explains to every one.

"Jus' goin' 'round throwin' lead about makes us no better'n this trumped up tosser whut folk's be sayin' has a descent rack." She puts her hands on her hips.

"We's got to start givin' folks somat better t' want to do" She insists, "Other wise, whut are we doin'? No more'n exchangin' one set o' antlers fer anuther?" The set of her features could almost be called a glare....kind of. She again looks at the bandit who's awake at least.

"So then. How's about we start at th' beginning, hey?...and go along till we come t' th' end? I be known as 'Sunny', whut be your name?" She asks.

Diplomacy:1d20 + 9 ⇒ (5) + 9 = 14


Sunny rolls her eyes some more. Grimaces and other wise pulls faces to show her displeasure of the ideas being bandied about.


Sunny rolls her eyes at the bandit's behavior.

"See? I told ya we should'a done it my way..." She fiddles about for a cloth or rag. As well as trying to stop Polson reducing the living numbers of captives. :P


Suny wanders over and begins checking the ropes to make sure they're still confining, with out being constricting

"Well." She grins at the lucid bandit, "Why dun't we start wi' somat simple? How's about yer name then?"

Perception:1d20 + 4 ⇒ (2) + 4 = 6

Oh, aye, them ropes be tight enough! Why, they'd stop a Tarrasque from squirmin' loose, yes siry! :P


Perception:1d20 + 4 ⇒ (4) + 4 = 8

Fussing about with K'Tzhang, Suny skips about with the helping of setting up of camp. Also volunteering to gather water from the nearest stream or creek.


Sunny helps K'Tzhang with the bandaging and caring of the bandits, (In the hope of learning a little basic first aid).

"I in't too fussed about goin' on middle or last watch." Sunny offers.


*Snuggles up to Belros* We's could all-a-ways share...? (^_^)


Ooooh! Heavy X-bow! Ahhh! Elven curved blade! (^_^)


Meh...:P

Sunny peers at the three (?) unconscious forms and then looks around at her companions to see how they are fairing up.

"Is every one feelin' up t' snuff?" She calls, trying to gauge how every one is feeling. "If'n none of us be too far under th' weather, whut's say we patch these fellers up an' have a pleasant chat with 'em about th' state o' th' world?"


Still a little woozy from her 'near death experience', Sunny wanders away from the horses and gear to fold down close to the prisoners and give them a smile,

"Now then lads, whut say we set things off on'a right foot this time?" She asks them "How's about we start wi' somat simple, like? My name be 'Sunny', jus' so's there's no confusion, how's about we start be havin' yours then?"

Diplomacy:1d20 + 9 ⇒ (18) + 9 = 27 (^_^)


Nuppers. I din't choose t' be doin' that spell.

An', me bein' one o' th' new 'Types' of Bards from th' Ultimate Magic book, I've had th' bardic Knowledge swapped out fer another naffy trick.

Hmmmm, mayhap buyin' a group "Wand of identify' bein' in'a cards?

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