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Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Sylvester Solstar wrote:
Stormy signs and shakes her head. No. We shall not use any animal to check for traps. It's an animal and it is trying to help us. Will you never learn? I'll happily go first for a while. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Stormy full attacks as well but now has Heroism to add in. Shilelagh: 1d20 + 12 + 2 + 1 + 2 - 2 ⇒ (14) + 12 + 2 + 1 + 2 - 2 = 292d6 + 7 + 6 ⇒ (3, 2) + 7 + 6 = 18 Shilelagh: 1d20 + 7 + 2 + 1 + 2 - 2 ⇒ (9) + 7 + 2 + 1 + 2 - 2 = 192d6 + 7 + 6 ⇒ (6, 1) + 7 + 6 = 20 Shilelagh, Hasted: 1d20 + 12 + 2 + 1 + 2 - 2 ⇒ (13) + 12 + 2 + 1 + 2 - 2 = 282d6 + 7 + 6 ⇒ (2, 1) + 7 + 6 = 16 ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Thanks for the reminder. I had been forgetting both the bless and the +2 to damage. Aldisog, could you please add those to the my previous attasks? Thanks! I'd bring in Shade but it's already tight quarters and his 1d6+X is not going to do much damage with DR 10. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Hoping to take down one of the constructs Story full attacks the one she hit last time, power attacking. Shilelagh: 1d20 + 12 + 2 + 1 - 2 ⇒ (7) + 12 + 2 + 1 - 2 = 202d6 + 7 + 6 ⇒ (3, 2) + 7 + 6 = 18 Shilelagh: 1d20 + 7 + 2 + 1 - 2 ⇒ (17) + 7 + 2 + 1 - 2 = 252d6 + 7 + 6 ⇒ (5, 3) + 7 + 6 = 21 Shilelagh, Hated Attack: 1d20 + 12 + 2 + 1 - 2 ⇒ (15) + 12 + 2 + 1 - 2 = 282d6 + 7 + 6 ⇒ (2, 3) + 7 + 6 = 18 ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Fethril Support wrote:
Stormy nods yes and states If there is room.. Shade is likely not gonna help much in this fight as he cannot really get past DR. He can aid another though...ormy Note that 1) Stormy goes before Grog, and Grog is large. So I am gonna make him large and move him back 5' so Stormy can get to the same enemy... Cool? ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Was hoping for a little more info from Detect Magic. One moment. Stormy uses wands to cast first Longstrider and then Shilelagh. She then nods that she is ready to enter the chamber. Telling Shade to "stay" she asks Who is going with me? She will then step in. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() I am traveling starting tomorrow and will have limited posting time for about 15 days. Next week (visiting family) will not be as limiting as the following week (taking a 6 day class with long hours). Please bot me if you need to. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Earlier she points out the missing inlay in the stone might be the work of Rust Monsters. Stormy translates for the group. She thought of Iron and rust as well. So she will say in dwarven Iron. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Inghild, you were brave and have been successful in defending this part of your home. We fought and killed orcs on the way here so they still occupy the caverns leading to this place. Can you tell us more of the history of this city leading up to its fall? And my friend here she indicates the historian is a scholar with much training in history. If you know of any repositories of lore or knowledge that should be preserved you should tell us of those as well. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Stormy bows low to the spectral dwarf as she studies the map. in Common she says to the group She is our guide. Someone jot down this map in case it is suddenly lost. She wants to know what we seek. The Stele of this city, right? Turning back to the spectral dwarf Stormy continues in dwarven: Spoiler: Well met. We are indeed friends of Koldukar. I am Stormy. Might I have your name? We seek the Stele of Koldukar, but would also learn of the history of this great place. What can you tell us? ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() You want me to summon an ally and then have them do something we would not? Stormy looks at the little gnome with incomprehension. My summoning brings friends. Perhaps that is a concept you are unfamiliar with. No, I would lift the hammer myself before such a betrayal. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Stormy will rig a harness to lower first Fluffy and then Shade down the 20 drop/ If at all too heavy she will seek help from Grog. You know. that upper door may have been false after all. She notes. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Stormy floats the 20 feet to the bottom looking about for both danger and treasure on the way down. If she sees no passages or doors out she will call My thanks Khelliek. Gonna need a rope to get out of here. A bunch of skeletons down here and something has been eating on them. Perception: 1d20 + 13 ⇒ (2) + 13 = 15 again. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Well, if I had rolled better than a "2" on perception I might have found that trap in an easier way. lol. Our bard has feather fall. Lets see if he chooses to save Stormy a fall. Not that bad a fall but in the moment no one knows if she is falling 10 feet or 200 feet. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Already up on the dais, Stormy searches the doors for traps and for how they might open. Would be nice to clean away this graffiti. Any of you casters have Prestidigitation available? she says as she studies the entrance. Perception: 1d20 + 13 ⇒ (2) + 13 = 15 No rogue. Anyone else good with searching and traps? ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Stormy has Shade sit for the casting of Heroism. If rust monsters come Shade and I can safely engage them. she states as she eyes the statues and waits for the result of the detection of magic. If magic or not, once the party is ready Stormy with approach a statue, mimic the hand gesture. and at 20' speak to it in dwarven. We are not orcs or friends of orcs and seek to enter through the doors you guard. This should cover the old "speak friend and enter. :) If she gets no result she will repeat the process as she closes to the statue. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Fethril Support wrote:
Seeing Fethril use the wand of Mage Armor reminds Stormy of something. She pulls out a similar wand and offers it to elf saying If I shift to animal form would you mind using this on me? My armor will meld into my new form and provide no protection. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Stormy uses one of the potions of CMW on Shade, leaving the other for Grog. CMW: 2d8 + 3 ⇒ (6, 7) + 3 = 16 That is 27 of 45 She then uses 4 charges from her want to completely close the cat's wounds. If no one objects I would like to let Shade use this amulet. If no one objects she hands the amulet of natural armor around the cat's neck. Both Barkskins drop away as their duration was 70 minutes. But the Delay Poison and both Greater Magic Fang spells last 7 hours. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Stormy Shoots daggers out of her eyes at Sylvester then moves to Shade and casts her only healing spell on the gravely wounded cat. Cure Light: 1d8 + 5 ⇒ (6) + 5 = 11 She then pulls her wand of cure light and begins to use it to bring the cat back to full. Shade was within 5 of going down. I believe Shade can use the belt and/or the amulet. Not sure about the belt - may Be only magic settles? ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() You went back to this so I can too. :) In Rats of Round Mountain (one of them) I wanted to fight the dragon instead of pay tribute. But the group voted to pay. So I went along and did not fireball the dragon. And I really wanted to, but likely someone or ones would have died. At a real table it's easier to gather consensus. I believe in PFS it should be consensus. If Shade dies expect Stormy to be furious. If it would not mess up the table she would likely just leave since PVP is not allowed. She is already gonna be quite pissed. But this is all RP. And I think it now unlikely Shade will die. But he would have if even one of those crits had confirmed. It was that close. I was ready to fight right off but Sylvester asked for a moment to parley as that is somewhat his thing. But when my request to duel was agreed to by the orcs Sylvester had no patience to see how the duel would come out. This is what bugged me the most. As I see it I accommodated you but you were unwilling to accommodate me. With those rolls from the barbarian it might have saved my, ore Grog's life, which is ironic. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Yes, 28 with Haste. Two hard hits but at least no confirm. Shade is still up but another hit would likely kill him. Shade snarls in rage as he is wounded so badly and attacks the thing that hurt him. Bite: 1d20 + 10 + 1 + 1 + 2 ⇒ (16) + 10 + 1 + 1 + 2 = 301d8 + 7 + 2 ⇒ (7) + 7 + 2 = 16
Seeing the orc slash into her companion brutally Stormy steps up and full attacks, giving a primal battle cry. She would rage if she could. :) Shilelagh: 1d20 + 14 + 1 + 1 + 2 ⇒ (12) + 14 + 1 + 1 + 2 = 302d6 + 7 + 2 ⇒ (1, 5) + 7 + 2 = 15 Shilelagh: 1d20 + 9 + 1 + 1 + 2 ⇒ (15) + 9 + 1 + 1 + 2 = 282d6 + 7 + 2 ⇒ (1, 4) + 7 + 2 = 14 Shilelagh, Hasted: 1d20 + 14 + 1 + 1 + 2 ⇒ (8) + 14 + 1 + 1 + 2 = 262d6 + 7 + 2 ⇒ (4, 2) + 7 + 2 = 15 ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Party Buffs: Haste, Bless, IC+2 Shade plays with it's new toy. In it's full round set of attack Hope I get this right... It first has to see if it maintains the grapple, then rakes, then drops the grapple to bite and claw and haste bite. Maintain Grapple: 1d20 + 16 + 1 + 1 + 2 + 5 ⇒ (3) + 16 + 1 + 1 + 2 + 5 = 28 Rake: 1d20 + 11 + 1 + 1 + 2 ⇒ (18) + 11 + 1 + 1 + 2 = 331d6 + 7 + 2 ⇒ (6) + 7 + 2 = 15
Dropping her wand Stormy advances and attacks the barbarian. MW Cold Iron Scimitar: 1d20 + 13 + 1 + 1 + 2 ⇒ (9) + 13 + 1 + 1 + 2 = 261d8 + 6 + 2 ⇒ (7) + 6 + 2 = 15 If Shilelagh was cast to hit would be the same but damage is 2d6+1 vs 1d8. Likely not a lot of difference... Wonder why I bother to cast it now. lol Shilelagh damage: 2d6 + 7 + 2 ⇒ (3, 5) + 7 + 2 = 17 ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Right. I am embarrassed to admit that I had forgotten the haste. It would not stack with the unnecessary Longstrider. GM Aldizog, could you allow Stormy the benefit of the doubt and so to switch the change of Longstrider for one of Shilelagh? That is her normal, non-shifting, first round action. Obviously I need some kind of buff banner... I'll try to do better. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() Right. Wish I got to play this core character more. I feel rusty every time I play - things like not remembering if Shade has an alias and that Communal Resist Poison is not Core. Like I said, my higher level non-core druid has an companion alias. Will consider. ![]()
Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7
![]() It is there, at the bottom. Here it is for clarity. I think I might have a separate alias for him. Will check. And a 26 will miss. With Barkskin Shade's AC is 27. Also I had forgotten to include Shade's Greater Magic Weapon, which would add +1 to hit and damage. More reason to have an alias for the cat. Animal Companion - Shade: Young female Lion - shadowy grey black coat N Large animal Init +3; Senses low-light vision; Perception +8 Defense
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