Friendly Fighter

Steave Rojerz's page

729 posts. Alias of Jubal Breakbottle.


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Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

It was fun...


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

I'm traveling again on business next week. Any posts will be random and uncomplicated. Please bot me as necessary.

cheers


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave reverently nods and non-verbally supports Valissa's action.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Traveling on business. Bot me as necessary

Cheers


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,
Hope, Chosen of Desna wrote:
What's happened in the past that has gotten Blink beat on so badly?

The list is long and entertaining.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Please feel free to lead Blink.

I thought self-preservation dropped you further back.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Team

Before the new recruits, Blink was our scout opening doors and leading the way.

Now, I think Blink is taking a back-seat to stop being whacked so much. I think Steave would take the point position. However, I as a player do not have enough time to drive this game - decide where we go? Push forward, etc.

How do we want to drive this game? I see a couple of options:
1. Another takes point and drives the map
2. We agree on rules of engagement, so Samnell drives us

What do you think?

cheers


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

yep


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Forgot to double the bonuses for Mythic Power Attack criticals, so I won't miss it.

Replaced Amazing Initiative with Mythic Precise Shot

cheers


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"Hi Hope. I'm Steave. Welcome to a front." The veteran crusader greets the new knight of Desna.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

The veteran crusader approaches the elite team after touring the troops. Steave Rojerz stands tall and unwavering with short blonde hair and bright blue eyes. He dresses as a simple crusader in veteran heavy leather gauntlets and breeches, sturdy leather boots, and a heavy gray woolen overtunic. His helm exposes his face below his nose and is blue with a white A for Andoran emblazoned on its forehead. His suit of mithral chainmail is also primarily blue with a matching white A on his chest and accents of red and white. He wears a veteran leather harness over his armor that includes his backpack which sits in the small of his back above a leather pocket-filled belt holstering a cold iron longsword. A distinctive circular, heavy darkwood shield is painted red, white and blue with a white, cold iron, spiked star in its middle. The shield is carried on the harness in the middle of his shoulder blades, and gray woolen hooded cloak is secured to the outside of his backpack.

"Hello, Valissa. Glad to see you finally made it into the field." His perfectly straight white teeth are almost blinding from his genuine smile, with a twinkle in his sapphire bright blue eyes.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

@Valissa

Captain Andoran was pretty popular in the first crusade. First, to raise money for the effort, then to defeat the demons.

If you were alive and around during the First Crusade, then you've heard of the legendary Captain Andoran!


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Valissa

You describe yourself being around since the first crusade. Steave fought in the first crusade as Captain Andoran. Should they know each other? His background is in the profile.

Thanks


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"I could do for a rest as well." The veteran crusader agrees.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave steps up and wails on the next minotaur.

swift smite evil AC 31 vs. smite 26 +5
Mythic power attack 4 round of 10

unarmed flurry 1 +smite: 1d20 + 12 - 2 + 5 ⇒ (14) + 12 - 2 + 5 = 29
if hit, damage +pa +smite: 1d8 + 6 + 6 + 7 ⇒ (5) + 6 + 6 + 7 = 24

unarmed flurry 2 +smite: 1d20 + 12 - 2 + 5 ⇒ (19) + 12 - 2 + 5 = 34
if hit, damage +pa +smite: 1d8 + 6 + 6 + 7 ⇒ (3) + 6 + 6 + 7 = 22

unarmed extra +smite: 1d20 + 7 - 2 + 5 ⇒ (7) + 7 - 2 + 5 = 17
if hit, damage +pa +smite: 1d8 + 6 + 6 + 7 ⇒ (6) + 6 + 6 + 7 = 25


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

I'm still here. Have really enjoyed the game and am ready to go.

Cheers


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Grabbed by a minotaur, Steave kicks and strikes him.

smite evil AC 31 vs. smite 26 +5
Mythic power attack 3 round of 10

unarmed flurry 1 +smite +grappled: 1d20 + 12 - 2 + 5 - 2 ⇒ (20) + 12 - 2 + 5 - 2 = 33
if hit, damage +pa +smite: 1d8 + 6 + 6 + 7 ⇒ (6) + 6 + 6 + 7 = 25

unarmed flurry 2 +smite +grappled: 1d20 + 12 - 2 + 5 - 2 ⇒ (4) + 12 - 2 + 5 - 2 = 17
if hit, damage +pa +smite: 1d8 + 6 + 6 + 7 ⇒ (3) + 6 + 6 + 7 = 22

unarmed extra +smite +grappled: 1d20 + 7 - 2 + 5 - 2 ⇒ (9) + 7 - 2 + 5 - 2 = 17
if hit, damage +pa +smite: 1d8 + 6 + 6 + 7 ⇒ (6) + 6 + 6 + 7 = 25


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

100 -95 +15 = 20 HP

Steave grits in pain as the minotaur's slashes break bones and open wounds. He counterattacks in the face of certain death, especially with those rolls.

swift smite evil AC 31 vs. smite 26 +5
Mythic power attack 2 round of 10

unarmed flurry 1 +smite: 1d20 + 12 - 2 + 5 ⇒ (3) + 12 - 2 + 5 = 18
if hit, damage +pa +smite: 1d8 + 6 + 6 + 7 ⇒ (3) + 6 + 6 + 7 = 22

unarmed flurry 2 +smite: 1d20 + 12 - 2 + 5 ⇒ (8) + 12 - 2 + 5 = 23
if hit, damage +pa +smite: 1d8 + 6 + 6 + 7 ⇒ (7) + 6 + 6 + 7 = 26

unarmed extra +smite: 1d20 + 7 - 2 + 5 ⇒ (5) + 7 - 2 + 5 = 15
if hit, damage +pa +smite: 1d8 + 6 + 6 + 7 ⇒ (5) + 6 + 6 + 7 = 24


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

I think Steave’s incorruptible saves him 15 hp


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Seeing Blink go down, the veteran crusader tumbles past the charging Minotaur and shield bashes one the three with two hands.

Swift to cast Grace
move 30 ft

Mythic power attack 1 round of 10

power attack: 1d20 + 13 ⇒ (3) + 13 = 16
if hit, magic, piercing damage: 1d6 + 11 + 9 ⇒ (5) + 11 + 9 = 25


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

go


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"Drezen is not completely clear. If the demons have rigged the citadel to collapse, we're endangering the troops. I would suggest that they continue to secure this area, until we can finish the citadel." The vetaran crusader suggests.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

In the field camp, Steave circulates to get a situation report from everyone.

Diplomacy (gather information): 1d20 + 13 ⇒ (7) + 13 = 20


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"I'm good to go. Team?" the veteran crusader asks.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave moves up and attacks a Minotaur.

AC 32 - smite evil +5 deflection bonus to AC against attacks made by an Evil target of the smite.
mythic power attack 1 of 10

+1 Heavy, throwing, cold iron spiked shield +pa +db: 1d20 + 13 + 1 + 5 ⇒ (10) + 13 + 1 + 5 = 29
smite damage: 1d6 + 11 + 9 + 1 + 7 ⇒ (2) + 11 + 9 + 1 + 7 = 30

Cornugon smash intimidate: 1d20 + 14 ⇒ (13) + 14 = 27

standard divine bond +1 attack & damage 3 of 10 rounds
move martial flexibility: Dodge & Cornugon Smash 3 of 10 rounds


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave double moves up.

standard divine bond +1 attack & damage 2 of 10 rounds
move martial flexibility: Dodge & Cornugon Smash 2 of 10 rounds


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Are the minos behind the bars? Are the doors open?


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave is good with whatever.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave prepares.

standard divine bond +1 attack & damage 1 of 10 rounds
move martial flexibility: Dodge & Cornugon Smash 1 of 10 rounds


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"We should clear the floor and not leave any threats behind us." The veteran suggests.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"How can we extinguish the sigils?" Steave asks.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"The ambient evil of Drezen's dungeon reeks something fierce, the glowing sigils stink more than the inert sigils." the veteran crusader observes.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave looks for anything suspicious.

Detect Evil


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

I prefer leveling normal. Less work.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

OK. Increased Elven Chain to +2. Shield to +2

I reset his wand charges, because that's how this works.

Don't forget to buy some healing. Maybe some Haste wands

cheers


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Took Shield Focus

Need to do equipment.

How much wealth did we gain? From and To? +7,500 gp?


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

49 +12 = 61 HP


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

67 -18 = 49 HP *** Steave has 22(13) +5 = 27(18) AC (touch) vs the ghost that he's smiting. If it mattered.

Steave grits his teeth in pain and attempts to destroy the ghost with shield bashes.

Smite Evil, Expend Mythic point for Mythic Power Attack 3 of 10 rounds
+1 Heavy, throwing, cold iron spiked shield bash flurry 1 : 1d20 + 12 + 5 - 4 - 2 ⇒ (14) + 12 + 5 - 4 - 2 = 25
if hit, bypass DR: 1d6 + 11 + 12 + 9 ⇒ (1) + 11 + 12 + 9 = 33

+1 Heavy, throwing, cold iron spiked shield bash flurry 2: 1d20 + 12 + 5 - 4 - 2 ⇒ (9) + 12 + 5 - 4 - 2 = 20
if hit, bypass DR: 1d6 + 11 + 12 + 9 ⇒ (4) + 11 + 12 + 9 = 36

+1 Heavy, throwing, cold iron spiked shield bash extra hit: 1d20 + 12 + 5 - 4 - 5 - 2 ⇒ (8) + 12 + 5 - 4 - 5 - 2 = 14
if hit, bypass DR: 1d6 + 11 + 12 + 9 ⇒ (2) + 11 + 12 + 9 = 34


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave grits his teeth in pain and attempts to destroy the ghost with shield bashes.

Smite Evil, Expend Mythic point for Mythic Power Attack 2 of 10 rounds
+1 Heavy, throwing, cold iron spiked shield bash flurry 1 : 1d20 + 12 + 5 - 2 - 2 ⇒ (3) + 12 + 5 - 2 - 2 = 16
if hit, bypass DR: 1d6 + 11 + 12 + 9 ⇒ (5) + 11 + 12 + 9 = 37

+1 Heavy, throwing, cold iron spiked shield bash flurry 2: 1d20 + 12 + 5 - 2 - 2 ⇒ (6) + 12 + 5 - 2 - 2 = 19
if hit, bypass DR: 1d6 + 11 + 12 + 9 ⇒ (3) + 11 + 12 + 9 = 35

+1 Heavy, throwing, cold iron spiked shield bash extra hit: 1d20 + 12 + 5 - 2 - 5 - 2 ⇒ (9) + 12 + 5 - 2 - 5 - 2 = 17
if hit, bypass DR: 1d6 + 11 + 12 + 9 ⇒ (4) + 11 + 12 + 9 = 36


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave turns on the ghost and attempts to dispatch him with shield bashes.

Smite Evil, Expend 1 mythic points for Mythic Smite. Expend Mythic point for Mythic Power Attack 1 of 10 rounds
+1 Heavy, throwing, cold iron spiked shield bash flurry 1 : 1d20 + 12 + 5 - 2 ⇒ (5) + 12 + 5 - 2 = 20
if hit, bypass DR: 1d6 + 11 + 12 + 9 ⇒ (2) + 11 + 12 + 9 = 34

+1 Heavy, throwing, cold iron spiked shield bash flurry 2: 1d20 + 12 + 5 - 2 ⇒ (13) + 12 + 5 - 2 = 28
if hit, bypass DR: 1d6 + 11 + 12 + 9 ⇒ (4) + 11 + 12 + 9 = 36

+1 Heavy, throwing, cold iron spiked shield bash extra hit: 1d20 + 12 + 5 - 2 - 5 ⇒ (20) + 12 + 5 - 2 - 5 = 30
if hit, bypass DR: 1d6 + 11 + 12 + 9 ⇒ (1) + 11 + 12 + 9 = 33

Are we still hasted?


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"Ready."


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

ok


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"What's the best way down to the dungeons? How do we avoid any dangers along the way?" The veteran crusader asks.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"What fake in Droskar? What's a corruption forge?" Steave asks in case the undead head can hear him.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

"Anyone a clue what that is?" The veteran crusader asks, expecting Yridhrennor to know everything.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Hey Samnell

Thanks for the update and continuing the game. And please take care of yourself.

cheers


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave will fold it up and stow Her banner as reverently as possible in his pack.

"Now, where?"


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Steave will detect for the taint of evil. If not, Steave will pick up the banner. He cannot abide with it touching the floor.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Ensuring that he doesn't heal the mimics, Steave continues to work on Yridhrennor, while inspiring others.

Channel healing to everyone: 3d6 ⇒ (6, 6, 5) = 17

Then, he hits himself with 4 Infernal healing charges.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

With mimic goo completely sliming him, the old crusader moves hastily to his downed companions side and attempts to revive him.

lay on hands Yridhrennon: 3d6 ⇒ (6, 5, 2) = 13

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