Hetuath

_Spider_'s page

101 posts. Alias of Farol.


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Chronicle looks good! I already downloaded it.

Thank you for running this. I always love playing with you. Also thank you for letting me do some odd ways out of the situation. Leaving the bar in a disguise and then bluffing our way to avoid the scooby-doo style cart drive ;) It made me feel useful and actually use disguise and bluff to .... you know disguise and bluff ;)

@Team - I enjoyed your characters a lot. We had a couple of times when the tempo slowed downed but it did not impact my enjoment from the game.

Good job everyone!


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider sighs looking Talbot going down. He takes out bullets and reloads his pistol. He listens to Oz and nods to the idea of looking through the chambers.

I don't know, but I always liked Talbot and I hate the fact that there is no other resolution to the story.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider grabs his wound and pushes it firmly.

"The bleed does not stop..."

Trick attack bluff: 1d20 + 11 + 4 - 20 ⇒ (15) + 11 + 4 - 20 = 10
Trick attack Damage: 1d4 ⇒ 2
Attack vs KAC: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d6 ⇒ 3

And a moment later he moves and shoots Talbot in the back.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider looks at the cut and his face express fear

"He is the traitor not me! You killed one of your people now you try to take the second one?"

Bluff trick attack: 1d20 + 11 + 4 - 20 ⇒ (4) + 11 + 4 - 20 = -1 Tick failed, bluff is visible due to that he gets AOO
Tactical pistol vs KAC: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d6 ⇒ 4
Trick attack damage: 1d4 ⇒ 3

Spider moved backward but was not careful enough while doing so.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider wants to rush to action and attack Talbot but he adapts to situation. He takes step forwards, opens his palm and a pistol materialize there.

He aims and shots at miner that Talbot was aiming

Tactical pistol vs KAC: 1d20 + 5 ⇒ (14) + 5 = 19
damage, p: 1d6 ⇒ 2


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Hey folks to 5th of September I am on vacation in a remote place. The Internet here is far from good, if I stay silent for to long please bot me


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider responds, hoping that his lie will gonna hold

"I was sent by Maarbadvae when she noticed that they might loose that fight. Yes, we should set a trap, we can stay close to you Talbot!"

Bluff: 1d20 + 10 ⇒ (15) + 10 = 25


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Btw. I know that Disguise is an underused skill in the scenario just like Bluff, so I tried to think upfront a bit how they could be used. And knowing very well that GM also has a Spy Operative I hoped that he will not tell no to my attempts ;)


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider wants to curse when he hears the stones being kicked and he steps out from around the corner and speaks to the miners

Bluff: 1d20 + 11 ⇒ (20) + 11 = 31

"Quickly we need to evacuate Talbot. I was sent here from the bar! Some odd group is looking for Talbot and they might come here any minute. Quick!"

He hopes that his disguise would hold for this couple of minutes.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Stealth: 1d20 + 8 ⇒ (13) + 8 = 21

Spider walks quietly to the corner and looks at what is down that corridor.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

One piece of information. From 31 of August till 5th of September I will be on vacation in a sort of remote place. I should be able to post normally, but if I stay silent please feel free to bot me.

Sorry for the inconvenience.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider looks at the lockers and takes one mining uniform.

He puts it on and again puts the shobhad mask. He focuses for a moment to change his rifle into a shovel and uses some of his disguise kit to add some finishing touches. He hides his cane into the backpack.

I would take 10 if we have some time, otherwise use the roll below

Roll if taking 10 is not good:

Disguise: 1d20 + 10 ⇒ (3) + 10 = 13

"How do I look?"


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

One more for east ;)


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Perception: 1d20 + 6 ⇒ (13) + 6 = 19

Spider begins to move behind Meia, his sniper rifle always targeting the nearest corridor. When at junction Spider checks all side tunnels before moving further.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider walks into the tunnel and aims with his sniper rifle in both directions trying to see if there is anyone hiding.

He turns on his infrared sensors to see in the dark.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider holds his sniper rifle and opens his cane to remove the blade hidden inside. Keeping his one hand gree he looks around

"I am not an engineer, so do what you have to do here. I will keep watch"


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider comes back to the bar, first aiming with his sniper rifle.

"Oh, good you cake care of the rest. Not to late for a drink, Twang? I would murder one."

Says Spider as he removes the mask from his head and changing his apparel to look as kasatha again. He hangs his rifle on his back.

After 10 minute rest, I think some of us need it, I am fine going to the mine.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider looks at the running Ysoki. He would gladly let him leave but he does not want to handle the reinforcements. He looks at the speed with which it is running. He adjusts his scope to the wind and distance taking as a direction an end of the building. Now he only waits for the Ysoki to get there. He attempts to aim for the shoulder to bring the Ysoki down but not kill him, or her.

Attack vs EAC, non-lethal: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
Damage, non lethal: 1d8 ⇒ 7

I think it is a miss unless the Ysoki is flat footed


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider was planning ot run, but as he sees the Ysoki standing outside of the doors he simply lifts his sniper rifle and takes a shoot. He adjust his scope to the distance and the wind

Attack vs EAC: 1d20 + 4 ⇒ (8) + 4 = 12
Damage, fire: 1d8 ⇒ 5

"I see the Ysoki outside. I am taking him down, in 3, 2, 1 ..."

DIasporan rifle has 70 ft range, but I use the sniper charm of it with 250 ft range.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider will full round run when they come in.


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider ducks behind the table and reaches out to his bag and takes out a mask that he puts on his head. His skin begins to change it's shade a bit as well as his clothing changes

"I will sneak out with the aliens fleeing and attack them from the back!"

Disguise, quick disguise: 1d20 + 10 + 10 ⇒ (19) + 10 + 10 = 39

As he stands up you can see that he looks like a young shobhad, his four arms seem more muscled than before and He holds in his hand a walking stick with tribal symbols. His skin is more pinkish compared to the previous grey and behind his belt, you can see a long dagger.

He runs through the doors yelling

"Don't shoot I was taking a leak!"

Casating quick disguise to pull it off in one action and get +10.
Using Clothing, reconfigurable - travel with few modifications to change the clothing
Using Morphic skin augmentation to change skin color and look a bit more muscled
And a good old disguise kit to change my looks
The stick is in fact diasporan rifle with glamered fusion that allows to change look.

GM:
I try to leave the bar and see how the situation develops, If the attackers goes into the bar he follows after, if they start shootout from the street, he finds a safe place to hide and shoot from his sniper rifle.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider looks at Helios and then at Philt

"You see my friend here is right, Society wants to recover an artifact which Talbot stole. We suspect that he does not know that the transmutation effect was temporary, which does not make it a fraud. Did you talk with him about the transaction?"

"How about we go after Talbot together, we take the artifact and you can deal with Talbot."

Diplomacy: 1d20 + 8 ⇒ (17) + 8 = 25


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider limps towards his chair and sits down. He looks at two Vesk guards isolating them from the crowd. He met enough shirrens in his life to expect telepathic message but he stills almost jumps when hearing a voice in his head.

"Tell me Philt, why those two muscles separate us from the others? It's not that the miners can overhear our chat by sitting close by." asks testing the AbadarCorp representative

He is unsure of what he should share with this alien.

I am leaving the decision to others how to guide this conversation. I am fine doing the rolls if we want to convince Philt to our point of view. But again I played this game.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Hey folks till Wednesday my availability might be poor. Please feel free to bot Spider if needed.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Yeah, likewise here. I enjoyed it, but I couldn't help it to just let it slide :P


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider nods to the Vesk and follows him, as Helios-4 joins them he says

"Nice outburst you had there, and I was thinking that I am doing bad impression. Compared to you I could be considered a smooth-talker" he pats the android on his back.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider takes a drink and looks through the people there.

Sense motive: 1d20 + 6 ⇒ (15) + 6 = 21

He approaches some table and begins to ask

"Hey, I am new here looking for work. The rumors have it that your mine is prospering well. Can you tell me something about it? And who is that Shirren over there? Do you usually have Shirrens here with bodyguards?"

Bluff: 1d20 + 11 ⇒ (1) + 11 = 12 Ouch.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Spider limps into the bar following Helios-4.

When he began to order at bartender
"May I have a drink, Twang what was it?"

He got a drink before he said the name. It was strong and it was in a glass. Spider made a sour face that was mostly hidden under his mask.


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider leaves the buggy like a bus and looks around. He eyes the bar and a general store later turning at his allies

"So where to? Everyone knows that we are here already. " I am here, I am posting, I don't want to make decisions.


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider limps into the bar around the time that they agreed upon. He orders a drink: 'Minner's sorrow' and sits at the table with his allies.

He takes a sip and chills run down his spine.
"That has a kick, and nothing else. I wonder... Ok, I found a guy that can get you unregistered weapons. He recalls a gentleman wishing to wipe serial number from his pistol that wanted to lay low for a moment. The gun merchant gave him a new gun in exchange for the old and suggested to lay low in Tasch. A small town not far from Maro."

He looks at his allies wondering what they discovered.

"And one more thing, don't buy this drink."


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider leaves the ship saying

"Let us meet in 6 hours in that canteen over there. During that time let us try to get some info on Talbot."

Spider begins his search, at first he goes to the nearest bar and attempts to get in contact with and the gang that is controlling docks. He attempts to recruit them into looking for artifacts on Akiton, as an black marketer he can resell some of the things that they can supply him with.

Later on casually he asks if they didn't hear about his compliance a human traveling under Talbot name. He was sent to Akiton to get in contact with the gang but disappeared. Spider wishes to get information while talking his way through the Akitonian dock underground.

Diplomacy: 1d20 + 8 ⇒ (10) + 8 = 18

After the 6 hour mark Spider comes back to the designated spot.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

I am lacking on good RP for this part. I will post tomorrow morning. Unless I will come up with something today.


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.
'Twang' wrote:

Twang listens carefully to her squad members, leaning on her cane like always.

"I'm sorry to agree with Helios-4 on this one. In my many years of experience, I crossed paths with a lot of greedy men like Talbot. This guy is smart and has many connections, it would be too dangerous to let him roam freely in the Pact Worlds. He would be up to no good in no time."

Spider listens to the opinions shared. He now knows at least where they stand. He himself was a thief, but maybe with less luck than Talbot. He wonders if he would steal from Starfinder Society. If he would, then at least he knew what would await him.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider takes his belongings to the docks and boards the ship. He is never leaving his cane behind which helps him walk. When hearing Twang questions Spider looks at her for the moment before responding

"If we catch Talbot alive, I see no reason to kill him. I would vote to let him loose. But during the confrontation, we might be forced to kill him. Let us see how the situation develops on the ground."

Beside chatting during flight Spider spends considerable amount of time looking at different races living on Akiton. Especially Shobhads, hey analyze their way of speaking and moving. Few times you see how he prepares a synthetic mask that he could wear to change his appearance.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Boons
Faction: Dataphiles Champion
Personal: None
Social: Distinguised Ambassador (but I buy nothing on this Lvl)
Starship: None
Slotless: Starfinder Insignia, Digital Presence (gives me +1 to fame and reputation to Dataphiles)
Ally: Duskimre Allegience (Ally Boon - Yetis)


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider nods to the answer that he got. Hurt pride can make for a dangerous enemy. If Talbot is as resourceful as Arvin speaks it could not be an easy task to pin him down.

"So the mission is to get the artifact right? Do you want us to bring Talbot back? " clarifies kasatha


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider nods to Helios-4 and Twang. Apparently two aliens that comes from Akiton. It is a good planet, decent to do some money laundry, Catsial has done some legal work to drag a few artifacts bough from black market to make them 'clean'. Money can do wonders on Akiton and this is a feature that Spider likes them most.

Oz wrote:
"Let him work out the frustration however he wants...or he may end up shooting a tv camera or something."

"Shooting the camera! I knew I saw you somewhere. Pact World Warriors! You were on one of the shows. Oh, that was a funny one!" Spider is clearly excited to connect those facts.

"Captain do we know why Talbot left Starfinder Society? Our ranks are not lacking in smugglers and pirates but most of them are not stealing from society."

He begins to look through the information shared by the others.

"As much as Talbot presence was noted the same could happen with ours." shares as his two hands hold datapad, third is scratching his chin and fourth is drumming on the table.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.
Ozmin Black​stone wrote:
_Spider_ wrote:
Hey ¡Oz is back!

Only because Croaker saved him...how many times? PS - I think we've got other fans of the Black Company books in here with us. I recruit good peoples ;)

:) Oz was the only PC that I could cast spell stabilize for ;) That is something new :D

More fans of Black Company? You may never get to many!


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Hey ¡Oz is back!


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.
CaptainBacon wrote:

Farol, just to clarify, Vecro is not one of Relij's identities, right? The character I plan to play this with has played 1-99 with Vecro, but I've only met Spider with another character. Just want to be sure before I mix up your characters ^^

Also, happy 4th of July!

Hey, no. Vecro is a standalone PC. I simply like Kasathas and as a result I ended up with two PC's of that race. And one more kasatha playing Adventure Path ;)

@Sunny16 - nice to meet you!


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.
CaptainBacon wrote:

Alright, sounds good. For us in Canada the national holiday actually is today ^^. Happy holiday to everyone who is celebrating!

I know Sunny had trouble setting up her SFS character, so I'll help her out with that and she should dot in.

Eloritu Damn it!

Happy Holiday to you CaptainBacon! And to any other Canadian out there! Late but sincere!


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"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Oh, yeah it is 4th of July on the other side of the pond. On this side of the pond, it is as well, but it does not really differ from 3rd or 5th.

Happy 4th of July to those celebrating!

No worries with the pause, Spider will go and fetch a hotdog or something.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

As the elevator doors open, steps out a rather small height kasatha. He is wearing a travel clothing, he is limping just a big and he is leaning on his cane. The cane has a Besmara symbol as a holder. On his back, he has a backpack and a sniper rifle. On the side of his head, he has a tattoo that continous on his neck which represents a spider.

As he walks towards the doors, he is surprised to see them closed.

When the other agent shows he speaks:

"They call me Spider."

And he shakes their hands, or hand if they have only 2 of them.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Chronicle downloaded, thanks


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Hey, I think that you missed day job money. The rest looks good. Once again thanks for the game it was a blast. I am glad that we finished all parts

See you all at gameday!


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

"Huh, that was quick. We can send their positions to the authorities, they will 'rescue' them." says Spider, happy that this fight went better than the last one.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Shouldn't there be more crits happening? If I calculated well GM rolled 3 crits: one for guns and two for life support. However we should get 1 for natural 20, and given that we removed 53 HP from there hull and assuming that their CT is similar to ours (17) we should get 3 more (4 crits in total). So they should get 1 more crit. I was so much hoping for some engine damage so that I can gain upper hand in the initiative. However it seems that this fight might be over in this round- fingers crossed.

"Great work agents, their ship is barely holding. Keep on shooting."

Back off, DC16: 1d20 + 7 ⇒ (17) + 7 = 24

Spider again backs-off their ship knowing very well that their front shields are depleted for now. He hopes that their shooters will devastate the enemy ship.

Backing off by 3 fields


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Spider looks amazed by the great shots that the crew is making.

"Well done boys! Those pirates will learn their lesson today, hold on."

As he changes the throttle Spider makes their ship to fly backward.

Back off stunt, DC 16: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26

I am moving us back by 3 fields.

"It's all yours."


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Botting Q10 as he asked for it during the weekend
Q10 fires the missile launcher

Shooting, bonus from Zahvos: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
Damage: 4d8 ⇒ (1, 8, 8, 8) = 25

The torpedo flies through space and hits the pirate ship through the hole in shields that Oda created.


"Spider" Male CG kasatha space pirate operative 2 | HP 16/16 SP 12/12 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +6, SM: +6 | Speed 30ft | Active conditions: None.

Lol indeed,

We actually have 2 gunners q-10 and Oda. However on most arcs we have 3 or more guns. That allow us to use up to 4 gunners, and our can vary on each turn. So if someone feels like shooting instead of engineering or being a captain it can be done, you must need to declare it at the begging of the turn however.

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