Catfolk

Solras Pirhatya's page

141 posts. Alias of Violant.


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Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Solras cackles maniacally as she gets cast on, twice, and fires one shot at the wrecker demon in front of her, blue hoping to take it down in one shot.

Stride. Strike. Reload.

+1 Harmona Gun, Guidance, Soft Cover @Blue: 1d20 + 13 - 2 ⇒ (9) + 13 - 2 = 20
One Shot, One Kill, Striking: 2d10 + 2 + 1d6 ⇒ (3, 6) + 2 + (1) = 12


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

It's already a +1 weapon


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"We can't just... sit here arguing about it all day," Solras argues, "do we deal with them via weapons or try to redeem them? I'm one for weaponry, if only because I have no idea why one would turn to Baphomet," she continues, the last word spitting venom, "so I have no clue how to turn 'em back."

Yeah, he dead yet?


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"Erastil, eh? I'm not exactly on the best of terms with Old Deadeye, of all gods. I'm literally all the way here from Arcadia for both the thrill ... and the nobler reason of stopping the worldwound before it actually reaches home," Solras says as the cultist is dispatched in front of her.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Once the woman is conscious, Solras goes up to her and asks for her name, "They're down now. Might I ask your name, ma'am? Solras Pirhatya, from the Deadshot Lands in Arcadia. Are there any more cultists?"


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"HEY GUYS, DUCK!" Solras says at the top of her lungs as she fires two shots at the cultists in front of her, the bullets' large size dampening their velocity being the only thing stopping a massive hole right through the two of them. Red. Green.

Assuming both of these are crits? Strike. Reload. Strike.

Harmona Gun, Soft Cover: 1d20 + 12 - 2 ⇒ (18) + 12 - 2 = 28
Damage, Crit?: 2d10 + 2 ⇒ (2, 9) + 2 = 13 MAN too bad this isn't an arquebus.
Harmona Gun, Soft Cover, 2nd Attack: 1d20 + 12 - 5 - 2 ⇒ (20) + 12 - 5 - 2 = 25
Damage, Crit: 2d10 + 2 ⇒ (7, 7) + 2 = 16


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Harmona Strike: 1d20 + 12 ⇒ (17) + 12 = 29
Damage: 1d10 + 2 ⇒ (4) + 2 = 6

Solras silently fires at the same cultist (Blue) she aimed at before. Different demons, gun-wielding enemies, something different is all she asks for.

Reload. Strike. Reload.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"More Baphomet cultists? Why can't you loons get lost in a maze somewhere! At least Cixyron cultists carry useful gear," Solras shouts as she fires twice at the Blue cultist.

Strike. Reload. Strike.

Strike: 1d20 + 12 ⇒ (2) + 12 = 14
Damage (1s1k): 1d10 + 2 + 1d6 ⇒ (7) + 2 + (3) = 12
2nd Strike: 1d20 + 12 - 5 ⇒ (14) + 12 - 5 = 21
Damage: 1d10 + 2 ⇒ (1) + 2 = 3


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"I'll stay in the back, 150ft of comfortable range lends itself well to being in the back," Solras says, "and now that we aren't in cramped caves?"


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

I almost said straight lines are too lawful. Wrong character.

But yeah, all for a straight line here.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Solras, scooting out of the way as fast as possible, takes aim and fires at the Purple rat in front of her. "Let's test this rune out, eh," she exclaims between exasperated breaths from the multiple rats assaulting her.

+1 Harmona Gun: 1d20 + 12 ⇒ (14) + 12 = 26
Damage, 1s1k: 1d10 + 2 + 1d6 ⇒ (9) + 2 + (3) = 14

Stride. Strike/Reload.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Had a long weekend, forgot to post. Will Stride and shoot the rats.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Macros updated. Harmona upgraded to +1 potency rune.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"Go ahead. I'm not nearly confident enough to craft my own from scratch, but I can transfer them reliably enough," she says. She isn't exactly confident about her skills in magical abilities, but she's slowly learning to make her aim and her skill with a gun better when aided by magic.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"I'd bet my money Abbadon isn't in on this either, call it... a hunch," Solras sheepishly remarks.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"Sounds like a plan. I may be blunt and to the point, but shelter is a priority as well as rest," Solras says as she works on her weapon while walking to a shelter that is somewhat equipped for crafting

"So, if we're going to be staying together for longer than just escape, might as well get to know each other a bit better. My memory of the first bit when we fell is a bit hazy, so mind refreshing me where you all are from and why you're here? I wanted something more... ideological than just being a mercenary for a change, and the prestige that blasting holes in demons would bring," Solras chuckles to herself, "definitely convinced me to head from the Deadshot Lands all the way here. I don't want the demons to spread all throughout Avistan before they get to my home back in Arcadia! A whole continent of demons to fight sounds like absolute hell, or rather the Abyss!"


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Yeah, trying to differentiate the attitude between my two different gunslingers a bit in their personality, even while it's still been mostly fighting. I don't only go for Gunslingers, but the concepts of "Descendant of displaced Russian" on Lilyana's end, and the urge to eventually go full doom guy on the other with Solras were too good to pass up. I imagine there's something crafted-related left among the rubble, unless the demons were extremely thorough.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"The place has already been razed. Demons pride themselves on corrupting mortal souls and the like. If they don't even know we're here, we should be fine to rest as long as someone stands guard."


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Yeah, we have to wait until Level 4 to get Striking Runes, since they're not obtainable at level 3 due to the item level, if I'm not mistaken?

Also, GM, are we counting the "worth xx gp" as the actual gp amounts they're worth, or do we have to get to a town to sell them? Should cost 3.5gp to transfer a 35gp Potency (+1) Rune.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"I'm with Avenger. But we can't do anything when we're about to pass out. Didn't we find a few weapons etched with runes? I think I still have some magical ink left over for the transfer. It takes about a day or so to transfer, so I'm getting to my gun first. "

She then takes her Harmona gun and begins working on transferring the runes to the well-cared-for massive weapon.

DC 16 Crafting: 1d20 + 9 ⇒ (10) + 9 = 19

That should work, if I'm not mistaken? And I believe you can only do one per day? That should also cut 3.5gp from the collective pile.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Ah. I mistook your words. There are multiple +1 Runes, and Solras should b e able to transfer the +1 runes to a few of our weapons. Unless I'm mistaken we don't have any striking runes. Only potency.

Solras as the transferer (with the highest Crafting I believe? I might be thinking of my other Gunslinger) will apply one of them to her Harmona, and unless said otherwise, Virgil to his Earthbreaker? That sound reasonable?


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

No, I mean Solras is broke. Not nearly enough cash to even buy the ink.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Doesn't it also cost GP? Gunsliners are immensely strapped for cash, and I don't think we've gotten any (how does loot/gp even work in 2e)


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Oh wait, didn't we also have a striking rune to transfer? Currently Expert in Crafting, so I believe I can do that now!


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"Mind you, if I remember correctly, not even Hell itself wants this. This is the Abyss's doing," Solras chimes in. "It's the demons pouring in, the daemons and the devils have been staying within their own lane."


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Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

DISREGARD what I said. I'm just sleepy, guidance still lets you up your attack.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Void Warp for sure, this isn't Tyrant's Grasp. I was mostly referring to the Guidance change with the remaster, since the post-remaster version ditches the ability to apply the bonus to attack rolls.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Mhm. Thinking to go with the Ghost Hunter route for Solras, and she now has a way to actually deal damage underwater should that ever happen again. Spam Void Warp.

Hah, unless the GM is okay with me using the pre-remaster version due to needing the enchantment/necromancy/divination tags for Ghost Hunter :3


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Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Man, they nerfed Guidance in the remaster. Was going to add it to the attack routine to have a constant +1 to hit, but guess not. Void Warp should at least be decent, though.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"The only thing I know about Medicine is to apply pressure," Solras says as she goes about checking the room for magical auras. "Not sure if that works on a Leshy, though. I believe I can cast Guidance if anyone needs it? I've been practicing occult magics to be able to shoot ghosts, so don't go counting me as a Wizard or Cleric just because I might have some magic in me."

Solras can cast Guidance now!


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"So damn many of you guys," Solras grumbles as she slogs through firing yet another round at the monster in front of her. She curses as the bullet goes off course, however.

Harmona Strike: 1d20 + 10 ⇒ (12) + 10 = 22
Harmona Damage: 1d10 + 2 ⇒ (1) + 2 = 3

+1 to their AC for lesser cover


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

I mixed up 1e and 2e again, lmao.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"get right in the way, why don't you", Solras grumbles as she aims around the Leshy in front of her. Aiming at blue

Reload & Strike again

Harmona Strike, Soft Cover: 1d20 + 10 - 2 ⇒ (15) + 10 - 2 = 23
Harmona Damage: 1d10 + 2 ⇒ (10) + 2 = 12


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Fort Save: 1d20 + 7 ⇒ (18) + 7 = 25 Almost Crit


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"SURPRISE!" Solras shouts as the creature pops out of their hiding space, attempting to unload a bullet into them. It goes wide, however, and she begins cursing in Ancient Osiriani.

Harmona Strike: 1d20 + 10 ⇒ (6) + 10 = 16
Harmona Damage, 1s1k: 1d10 + 2 + 1d6 ⇒ (3) + 2 + (2) = 7

Stride. Reload/Strike


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"Why can't we just seem to find the f%&$in' EXIT?" Solras bemoans as she fires a shot at the bleeding Mongrelman.

Harmona Strike, Soft Cover: 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 24
Harmona Damage: 1d10 + 2 ⇒ (10) + 2 = 12

Stride. Strike. Reload.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Stride. Strike. Reload.

"Deadshot lands say HELLO," Solras maniacally cackles as she fires a shot into the last remaining enemy, only to have the bullet fly wide.

Harmona Strike, Soft Cover: 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 13
Harmona Damage: 1d10 + 2 ⇒ (10) + 2 = 12


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

New combat? New d6

Reload. Strike. Reload.

"HEY EVERYONE, DUCK AND COVER YOUR EARS!!" Solras maniacally shouts as she fires a shot past the line of allies, hoping to hit the Mongrelman Yellow in front of her.

Harmona Gun Strike: 1d20 + 10 ⇒ (15) + 10 = 25
Harmona Gun Damage, 1s1k: 1d10 + 2 + 1d6 ⇒ (7) + 2 + (3) = 12


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Trying to sneak on by, Solras grins as she finally isn't stuck unable to do anything, lest her bullets only make a literal splash!

Harmona Gun Strike: 1d20 + 10 ⇒ (11) + 10 = 21
Damage, One Shot One Kill: 1d10 + 2 + 1d6 ⇒ (5) + 2 + (1) = 8

"Why is there so much down here that wants to end us?"


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

+5 Thievery


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Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"I don't know much about magic, but I do know those 'cantrips'
can be used over and over. Doesn't matter if you use it to freshen up a wolf!"


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"I believe that's a wolf, and I... have no clue. Nothing in Arcadia can climb down a rope with that kind of body," Solras isn't one for magic, much preferring the sting of gunpowder, but she figures it's just some simple magic doing the work here. As a result, she just dismisses it.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"And before any of you ask why I did nothing," Solras ekes out, "I have tried firing a Harmona into the water before. The thing is only good if your enemy's on the surface. If I had an arquebus on me I could have helped out," Solras explains


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Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Oh I'm mostly referring to the "shooting it out of your gun" part, since Gunslinger proficiency and all that. A Harmona gun is supposed to be big and imposing compared to an arquebus from what I remember, which is hilarious because it cannot do ANYTHING underwater.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Are Flechettes even a thing in PF? 1 or 2?


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Solras cheers everyone on from the sideline, her bludgeoning shots unable to do anything.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

"REALLY wish I would've grabbed an arquebus right now!" Solras says as she sits back, twiddling her thumbs and tossing the large ball of ammunition in the air. The ball wouldn't go fast or far enough to do anything underwater.


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

No. Not for that reason. Harmona Guns don't do piercing damage, only bludgeoning. Handwaving that too, or should I just sit this fight out?


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Wait the squid is underwater?


Female Amurrun Gunslinger 3 | AC: 19 | HP: 19/35 Hero:1 | Fort +8 Ref +11 Will +6 | Perc +6

Solras stays a bit behind the group, hoping to have the literal high ground in any potential encounter. "I'll stay a bit behind, as it's kind of hard to take damage from a high point like I did back there," she replies with a smug contented smirk.

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