Baron Hannis Drelev

Orodreth Míriel's page

130 posts. Alias of TrueRepentance.


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Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

what's happening?


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

where is grumblejack DM?

Orodreth returns below to the others and prepares to attack, rapier ready. [b]"Grumblejack should go first. "[/ooc]


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

so there is only 1 on the roof then?

Attack (flanking): 1d20 + 3 ⇒ (13) + 3 = 16
Damage (SA): 1d6 + 3 + 1d6 ⇒ (5) + 3 + (5) = 13

Orodreth moves up behind the guard to flank and thrusts with his rapier.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Where is Grumblejack?

Orodreth moves to the ladder at the other end of the room to try and come up behind the sentry and climbs silently to catch him off guard while the others attack from the front.

Stealth: 1d20 + 6 ⇒ (15) + 6 = 21
Initiative: 1d20 + 6 ⇒ (1) + 6 = 7


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"Cmon. We don't have time to go back. Follow me." Orodreth sheaths his sword and runs over to the gatehouse wall. He pulls the veil out of his stolen guard coat pocket. "Ah here you are." Finding the right patch he rips it off and places it against the wall. A window grows from the patch and creates a hole in the wall. As soon as it stops growing he throws his pack through and dives into the hole, rolling to come up standing with his rapier ready again in case the room is inhabited.
Acrobatics: 1d20 + 6 ⇒ (14) + 6 = 20
Perception: 1d20 + 6 ⇒ (6) + 6 = 12
that should put me in 3d. Blackerly hopefully still stuck below us. Sentries on the roof.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Is Grumblejack with us? He seems to have been forgotten. Suggest sending him in first with a buff?


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

eck sorry. Swear I thought I already posted.. are they still flat footed?.
Acrobatics: 1d20 + 6 ⇒ (5) + 6 = 11 to avoid first guards AOO if not flat footed
Attack: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d6 + 3 + 1d6 ⇒ (4) + 3 + (1) = 8 take off second dice if I'm not allowed to get sneak attack here.

Orodreth bursts from the shadows, rapier in hand and lunges towards the guard with the horn.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Perception: 1d20 + 6 ⇒ (19) + 6 = 25

"They are returning, let's ambush them in here."

Stealth: 1d20 + 7 ⇒ (20) + 7 = 27
Orodreth pulls out his rapier and waits in the shadows near the door for the guards to return and prepares to strike.
Readied attack action. unless there is a better plan?


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Orodreth nods to Lyrysa and waits for the guards lights to have passed on. When it seems safe he moves out in the darkness again towards the next tower/gatehouse.
Stealth: 1d20 + 7 ⇒ (9) + 7 = 16


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Perception: 1d20 + 6 ⇒ (9) + 6 = 15 30ft. Darkvision (I have added it to my statline).

"They will go around again. I don't think we need to go after them. Let's get Blackerly first."


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"Well done." Orodreth says then moves towards the towers.
Stealth: 1d20 + 7 ⇒ (4) + 7 = 11
He creeps up to the door and if it's open looks inside.
Pwrception: 1d20 + 6 ⇒ (6) + 6 = 12


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Stealth: 1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21

Orodreth makes his way towards the tower in the dark hoping they don't see him. He crouches as he moves, slower than normal, but the armor hinders him a little.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Hope so. Think the DM said something about an exam.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"We came this far. Let's wait till they pass. Better to surprise them if possible." Orodreth runs back inside and will wait a minute hoping the guards have moved on.
Stealth: 1d20 + 8 ⇒ (8) + 8 = 16


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Wondering why everyone is just standing around, Orodreth heads towards the closest tower.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Orodreth silently creeps out into the night.
Stealth: 1d20 + 8 ⇒ (13) + 8 = 21
Perception: 1d20 + 6 ⇒ (6) + 6 = 12
Knowledge (nature): 1d20 + 2 ⇒ (2) + 2 = 4
"No time for gardening..."


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

well of course :P


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

We want to go out the back door, climb a tower up to the walls, take out guards stealthily that are up on the walls on the way to the gatehouse. Then drop in and say hi to blackerly and give him an ogre sized surprise.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Im ready.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"Yes, back door is a better idea. They are more likely to keep an eye on the courtyard, we can get up to the walls by one of the towers, and we ambush any guards on the walls. Then over to Blackerly." Orodreth draws his finger over the map as he speaks, "Send Grumblejack in first, he should be eager enough." Orodreth looks around for the ogre.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"I don't think we shall be resorting to begging. I may have found a secret stash of Blackerly's. It must hold some sort of valuables and he will have the key I am sure. The lock on it is quite secure." He pats the chest.

While listening to the plan he thinks to himself while the others discuss.

"We should deal with Blackerly first, he is our main obstacle to getting out of here and will possible not be so distracted by the cards for much longer. The wizard will stay put. But the soldiers may search for us while we go for the warden."


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Orodreth sets aside the whisky on the side table, it smelled horrible, not a fan of whisky. He preferred wine, the more expensive the better.

"Now we're talking," he says with a smile, "what secrets do you keep here."

He opens the toolkit and tries to open the chest.
Disable Device: 1d20 + 10 ⇒ (14) + 10 = 24
Disable Device: 1d20 + 10 ⇒ (13) + 10 = 23

"Hmm, don't have time for this. Perhaps Blackerly has the key on him." taking the chest out with him he left it on top of the desk in the office as the others returned.

"I gathered a few things here from the storage room," he points to the closed storage room door, "the armory is the next door down, plenty of armour and weaponry if you need."


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

ok I'll make this post and then wait till you guys post saying you're back with me or go straight to the armory while I search room 15

"Why are you just standing there?" Orodreth sighs and goes to unlock the door himself, mumbling something about what you do when you want something done. He is surprised to find it already unlocked. I guess no one is meant to enter the office.
Perception: 1d20 + 6 ⇒ (18) + 6 = 24

"Are you hungry Grumblejack? Why don't you go raid the kitchen with the others," feeling safe here he adds, "make sure they aren't in trouble either."
Diplomacy: 1d20 + 6 ⇒ (16) + 6 = 22


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

I don't think we need to take everything. Just enough to equip and feed us for a few days. We are focused on escaping after all.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Sorry if I am posting too much and getting further ahead 'timewise' than everone else. My searching and acquiring probably has taken at least 10 mins so far. Perhaps if/when grumblejack breaks down the door is a good time to have everyone else catch up so to speak. As in I will wait for everyone to get back to me before posting further? Or I could just go through blackerly's room and then wait for you guys.

Let me know, sometimes i over analyze, but i like to keep timelines flowing and as consistent as possible. Not have someone doing an hours worth of work when others have done ten minutes because of a fight, if you know what i mean.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Fair enough, one room at a time :P

"Excellent," Orodreth says to himself when he finds replacement weapons. With a quick flourish to test them he tucks the daggers into his belt and the swords around his waist. The longsword the guards favoured was so not his type. He smiles, finally feeling comfortable again, though not out of this prison yet. He hears muffled noises, perhaps the others, and hopes they are accomplishing their goals as well as he. There would be plenty of armour and weapons here for all of them. He frowns as he is unable to acquire a shortbow, but decides against keeping a longbow. He would miss far too often to be bothered with it, best to stick to the shadows and not let his enemy see him. The disguise didn't seem to work as well as he hoped, everyone here knew each other.

Leaving the room and closing the door her goes back to the office and unlocks the door there. This room seems to be a storage room and is full of miscellaneous items of use. They might have use of this travelling to the house from the prison. He sets aside several items, stacking them to one side back in the office. "Just a storage room, but over there through that door, seems to be a bedroom from what I saw on the map. Not the warden's, he is in the tower. So it must be Blackerly's. What do you say we break in and destroy a few things. He might have valuables stashed away." He tried to give the Ogre something to do before he stormed off to find his own fun. Orodreth wanted Grumblejack to stay with just long enough for the others to get back, then the ogre could provide a distraction for them.

Prepared for road trip:
200ft of rope.
4 lanterns full of oil.
10 torches.

With nothing further in the storage room to interest him, he turned to leave. Regarding the brands with a frown he nevertheless left them and closed the door again, turning back to see how Grumblejack was coming with the last door.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

yes the big room 15 as awell as 13. i did disable checks for all the doors there a couple posts ago.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Warden in the kitchen. I bet they never saw that one coming. :p

Remember he never leaves his tower? And his name is Richter I think. From the first post.

And overheard from the guards.

“Almost three and since then the place has been straight down the s!%@ter. That old wizard never leaves his tower. He stays up there reading his books and petting his owl!”

“Petting his owl? Is that what they call it these days?”


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

remember I have 30ft darkvision so I should be able to see fine in here.
Getting frustrated at the door he is about to let Grumblejack open it. He decides to try one more time though and amazingly it opens. He is about to go for a torch or rip off the lantern patch when he realised he could see just fine. Though where the light fell off everything else faded to black and white. He hadn't realised this and wondered how it was he could see in the dark. Unconsciously he rubbed his neck and noticed the bumps there again. Did something bite me? Is that why I feel so frail also? Recently he had felt like his life was being drained away from him. He had first felt it the morning before he was caught, earlier this week. On waking up that day he felt weaker somehow, but had never guessed why. He had a feeling it was now to do with the bite marks but pushed it out of his mind. He would NOT die.

He searches the room and equips himself, putting the longbow and and longsword down he searches the pile after Grumblejack to see if his weapons had been confiscated here.

Orodreth hopes to find his weapons in the stack:

Rapier
Belt pouch
Dagger x2
Short sword
Short bow
20 more arrows

"Patience good ogre. Come help me search these other rooms first. There may be someone inside the main quarters. Them you can fight." Orodreth searches the other room before going into the main chamber. Blackerly's personal quarters? He opens the door and looks around.
Stealth: 1d20 + 8 - 2 ⇒ (8) + 8 - 2 = 14
Perception (taking 20): 20 + 6 = 26


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Disable Device Checks first door.:

Disable Device: 1d20 + 10 ⇒ (2) + 10 = 12
Disable Device: 1d20 + 10 ⇒ (11) + 10 = 21
Disable Device: 1d20 + 10 ⇒ (7) + 10 = 17
Disable Device: 1d20 + 10 ⇒ (4) + 10 = 14
Disable Device: 1d20 + 10 ⇒ (9) + 10 = 19
Disable Device: 1d20 + 10 ⇒ (7) + 10 = 17
Disable Device: 1d20 + 10 ⇒ (5) + 10 = 15
Disable Device: 1d20 + 10 ⇒ (8) + 10 = 18
Disable Device: 1d20 + 10 ⇒ (13) + 10 = 23
Disable Device: 1d20 + 10 ⇒ (17) + 10 = 27

Disable Device Checks next door.:

Disable Device: 1d20 + 10 ⇒ (17) + 10 = 27

Disable Device Checks personal quarters:

Disable Device: 1d20 + 10 ⇒ (19) + 10 = 29

Orodreth tries to open all doors to rooms 12, 13 and 15 and takes a look around.
Stealth: 1d20 + 8 ⇒ (2) + 8 = 10
Perception: 1d20 + 6 ⇒ (17) + 6 = 23


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"Do what you must. I merely meant you could knock them out easily enough before they even woke, then lock them with the others, gagged and chained to stop them making unwanted noise." He decides not to bother himself with the fate of a few guards.

Orodreth looked at the others, that left Randu to go with Lyrysa. "Are we ready then? Meet in the great hall here when we are all done."


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"What is the purpose of killing the guards? Why not neutralize them a more peaceful way?" Orodreth asks to try and get an understanding of Drogan's ways.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Orodreth offers the 50ft of rope from the veil for tying up the other three guards if they decide not to kill them as an option.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"The sack we had full of clothes should hold a good amount of food. Ok shall we split up then to get this all done quickly?" Orodreth looks around at everyone. Drogan at least agrees with making the most of their time while uncontested here. If everyone else agrees he suggests another plan.

Two of them take the swords they have and take care of the three guards. Coup de grace while they still sleep ;) also no armor or weapons even if 1 or 2 wake up. Easy.
Two of them take the third sword and a dagger and secure food for their journey.
One of them and the ogre break into the armoury.
Meet in the armory once each task is complete and get equipped before leaving the building.

"What do you guys think? We could stick together but then everything takes more time and half of us will be standing around."

If the others accept the plan Orodreth volunteers for the break in since he has the tools for it and he doesn't feel like slaying guards in their sleep.
Grumblejack here can smash down any door I can't open also.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

After taking a quick look at the map and feeling good about himself for such a find he folds it up and rejoins Tykk, now with Randu in the hall. He tells them what he found in the office among the many formal documents and heads back upstairs to show the others. "I have found..." his voice falters at the mess in the cell, perhaps the meeting room outside would be better for planning the rest of their escape. "I have found a map. Perhaps we should discuss this away from the guards ears. There is a table in the other room I can spread the map out on aswell." Orodreth goes to the room where the first thought of escape had been implanted in his head. Thanks to Tiadora they now had a very good chance at getting out of here alive. Spreading the map out on the table he shows them the likely positions of the rest of the guard and where he assumes the three sleeping guards are, directly below the cells.

"I think we should take several days worth of food from the kitchen downstairs. Anything that is locked I can open given a couple minutes so we should also visit the armoury and get fully armed, perhaps find anything personal items they may have kept. Have the new prisoners told us anything new?"

Orodreth also asks Grumblejack if he knows anything about Branderscar that will aid their escape.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Thinking the double doors most likely led to the outside Orodreth picked the left door closest to him instead. Looking to see if Tykk was nearby, he then inspected the door before opening.
Perception for locked/trapped door: 1d20 + 6 ⇒ (20) + 6 = 26
If it is unlocked he opens it.

If it is locked his curiosity is alerted and he pulls out his lockpick tools and unlocks the door as quietly as possible.
Disable Device: 1d20 + 10 ⇒ (18) + 10 = 28
Stealth: 1d20 + 8 - 2 ⇒ (14) + 8 - 2 = 20


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"Hmm, they will be helpless while they sleep, I could easily make them stay unconscious, they would wake knowing nothing of what occurred." Orodreth hoped for as little blood spill as possible before facing Blackerly. But then the others might wake from the noise. Best to stay silent as Tykk had advised. He removed the shield from his arm, it was hindering his usual movement. A blade to the throat would have to do. Leaving the shield against the wall where the guard had stood at his post and unsheathing his longsword, Orodreth took a good look at the room he was in.
Perception: 1d20 + 6 ⇒ (3) + 6 = 9
Stealth: 1d20 + 8 - 2 ⇒ (12) + 8 - 2 = 18

Do i know where the sleepers are? What are my options as I look around?


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Retcon here. Somehow missed what Tykk said about staying. Please ignore previous post.

Orodreth nods and hands the captured guard over to Randu to take upstairs, keeping a sword to his back until they reached the stairs, then returns and whispers to Tykk, "There is bound to be a kitchen somewhere in here, perhaps we should have a couple days food prepared for the journey to the house, also there are the sleeping guards, maybe I should check on them."


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Orodreth takes the guard back upstairs to be chained and gagged. He sees the dead guard but says nothing about it, only softly shaking his head, A waste.

"We should have free reign of this building now. What should we do about the three sleepers? I think all those who don't fight us should be chained up here. There is plenty of room. Except for Blackerly and the warden."


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Damit so close!

Realising the guard had seen through his ruse Orodreth curses silently in his mind. He charges at the guard, attempting to grapple him and stop him from alerting anyone.
Grapple: 1d20 + 3 ⇒ (16) + 3 = 19

If grapple works:

Diplomacy: 1d20 + 6 ⇒ (6) + 6 = 12
"Be quiet and I will let you live, anything else and we will kill you with the rest of them.

if it doesn't:

Orodreth draws his longsword.

Also Tykk, with a longsword you just made a crit. So roll to hopefully confirm :)


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Orodreth nods and walks downstairs. If there was only one more guard awake in this building they would have plenty of time to prepare. [/i]First the armory.[/i]

When he finds the other guard he asks, "Hey, can you hold my post for a few minutes. I need to make a pit stop and Blackerly wanted two of us up there at all times. I'll owe you a beer later." Orodreth smiles when he mentions beer.
Bluff: 1d20 + 6 ⇒ (7) + 6 = 13
I think disguise check has to be made secretly? Not that it matters here since it would be obvious if it fails right? Anyway...


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"Ok fine. You think he is going to sound natural and not give it away just by his voice? He can't control how scared he is right now. I say let me." Orodreth clearly thinks thecaptured guard will give it away by his voice and that his own disguise will work nicely, but he waits.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Kind of. Orodreth will try to stop it by taking the ogre downstairs now. It's not like he wouldn't kill a guard, but letting the ogre rip one apart is a bit too much for him. It was his idea to use the ogre to scare them after all though. He will leave the room and overlook anything though to get out of here.

"Likely the barracks will house the armoury. Only 1 down stairs and ten in total? This is the feared Branderscar? We only have to worry about running into Blackerly and the Warden I think." He walks towards the door intending on testing his disguise now downstairs and turns around at the door and says, "Let them live, they earned their lives by aiding us. They may even be useful as hostages if things go bad. Let's not waste lives."

"Grumblejack. Come, I have a job for you." He walks into the other room forming a plan to neutralise the guard downstairs without sounding alarms. He tells Lyrysa and Grumblejack of his plan to disarm the guards signaling horn and send him to take his spot momentarily with the excuse of needing a bathroom break giving them the chance to surprise the guard at the top or on the stairs. "You can kill him Grumblejack but if he surrenders, chaining him up with the others is what I suggest. What do you think?" he asks Lyrysa.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"I suggest we leave killing things till we no longer care about them finding us. Let's not be so quick to take lives just yet. They may be still useful." Orodreth tries to avoid letting the ogre rip apart the guard, unsure if Drogan is serious. "Plenty of fights to be had yet."


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

"Hesterfield? Is that a place?"
Knowledge (local) untrained: 1d20 + 3 ⇒ (4) + 3 = 7
Knowledge (geography) untrained: 1d20 + 3 ⇒ (8) + 3 = 11
Though slightly uncomfortable carrying a sword on his hip Orodreth surmises that he doesn't need to use the weapons to pull off the disguise. Perhaps this password would help him pass wirhout suspicion. "How many of you are there in branderscar?" He leaves the shield on the stones for the moment while testing out the longbow. Another thing he wasn't trained to use, shortbows were more his thing. He put it over his shoulder with one of the quivers anyway. Hopefully they could find the armoury and raid it for something more suitable. He stashed the veil in one of the guard's jacket pockets.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

I'm not proficient with shields either. If the disguise fails or I dont need it anymore, those I will ditch for something better.


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

avatar change for pretending to be a guard :P


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

We can always Aid Other to make it higher :D Remember they are pretty terrified of us already


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

Remaining Items on Veil:

• Bullseye lantern (full, lit and shuttered) 
• Hempen rope (50-foot coil) 
• Window (2 ft. by 4 ft., up to 2 ft. deep) 
• Potion of cure light wounds 
• 100 gold pieces


Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]

When he heards the bodies thump to the floor Orodreth opened his eyes and looked into the room. The guards had been taken out in less than a second but a small amount of mind screwing sorcery. He walked upto the guards and nudged one. He made a mental note to never get on the wrong side of Lyrysa. "Glad you are here," he says to her truthfully, trying to hide how he felt at that moment. Fear? No. Respect? Maybe a bit of both.

"You'll get a chance soon. We need these ones to tell us how to get out of here. Any others we fight you can join in." he adresses Grumblejack, "Could you help us scare them? When we interrogate them, if they don't cooperate I'll tell them you can have them. So just look big and scary so they tell us everything. Please don't amash everything just yet."
Diplomacy: 1d20 + 6 ⇒ (5) + 6 = 11

"Let's drag them back into the cell and chain them up before they wake up," he pauses and asks Lyrysa, "how long will they be out?"

When the guards are stripped of their weapons, armour and uniforms then chained in the very cell they had stood guard over, Orodreth pulls off another patch from the veil. A sack that just happened to have common clothes for each of them in their size. He dumps it on the ground after taking a set for himself. He strips off the disgusting rags he had been forced to wear and got changed into something more comfortable (using the rags to gag the guards in case they yelled out when they woke up), then put one of the guards uniforms on over the top, longsword at his side and chainshirt protecting him. Almost like he had his old job back. His smile left as quickly as it formed.
Profession (Soldier): 1d20 + 4 ⇒ (2) + 4 = 6 Wondering will it help me act like a guard, thus a better disguise?
Creating my disguise takes 1d3 ⇒ 2 x10 minutes.

Getting changed takes time I know so im guessing im getting changed and disguised up while they're being questioned. Was hoping the most intimidating of you would interrogate them. Orodreth isn't very good at that. Not sure who else wants to dress up or if no one else does that's cool. No one should feel like they have to follow Orodreth's ideas :)
Also, nicely done Lyrysa

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