Sundakan wrote:
Siegebeast2142 wrote:
Thanks for the replies! I chose Gate specifically FOR those duality moments.
Why? "Power at a price" is a common trope, of course, but generally that is because you are receiving great power you would not normally receive otherwise.
In this case you are choosing to forfeit your godly might...to summon something weaker than what you already could (all Hellknights can choose Summon Servant of Law, and Axiomites are pretty rough and tumble compared to Barbazu, with Zelekhut being equivalent to Bone Devils in power as well).
That isn't duality, that's just your character being a very poor decision maker.
No, that sounds like me meta gaming myself into a place where I can have something for nothing again, and have no personal moral dilemmas. I'm not playing this character to min/max what I can do... I'm playing this character because I *want* to push an internal moral boundary.
I was asking more of a "hey, is this going to get my character kicked out of the society" then anything else. Thanks for telling me my way of play a character concept was stupid though! I'll go back to playing two handed fighter with rage chew and explode creatures on touch. Thanks!