Fatigued
You recover from fatigue after a Inspire
3 rounds.
(posting as Ezren's actions) Looking at Ezren i think he can try to do some solid damage to the fey muncher. (1 action) Hand of the apprentice then (2 action) acid arrow.. hand of the apprentice: 1d20 + 11 ⇒ (6) + 11 = 171d8 + 5 ⇒ (5) + 5 = 10 acid arrow: 1d20 + 10 ⇒ (17) + 10 = 273d8 ⇒ (3, 2, 7) = 12 if it hits 1d6 persistent acid damage
Zanu Turok 2 wrote: Sorry, I'm trying not to make all the decisions for the group, cause when I do that, I usually make bad decisions. I was letting someone else make the decisions. I guess it will be time for my character to be demanding. Successful so far.. we found the river and some bad things.. *check boxes for success*
Hi all. I'm Douglas from Scotland and have been playing and running RPGs for more than a couple of decades now. Over that stretch I have run LARPs, campaigns and one shots across a hefty number of different systems. For PFS I have been involved for about 5 years now, starting as a player finding a way to play instead of always Gm, through to resident GM as part of the team to being the Venture Captain for Scotland for the past two years. I can be found lurking around the many discords out there and running games on the Roll for Combat discord. Hoping that helping out as mentor with one of these will help bring more people together and provide a fun time for all (without the usual worries of GM-ing in a new way for the first time). I am currently running two games on the discord for Play-Dis-con 2020 and find myself happy with 1-3 games GM PBP at a time (along with playing in 2-5 games)
This is where the warning to the paladin *player* that this would be an evil act comes in... and where if they choose to do so then they know it has chance of falling repercussions. If they eat the whole thing then it will be an outcome beyond it anyway so can be the tragic eternal struggle trapped there or whichever narrative way they continue it. They cannot physically intervene via PVP (and that rule is not overwritten in this case) but they can make their opinion known in character. Its part of playing a paladin in society and is the clause about working with evil where needed.
Thanks Thursty.. I didn't want to to come across as a complaint but more of a general feel a year down the line. I have more race boons unused than i have characters so far and still wanting to get to grips with more new and interesting things (so would not want to stop the race stream) but it is getting to be pokemon rather than character concepts... Loving the idea of Manifold Host and in having other bits and pieces but last con i was more interested in rolling the player boon to pass on to a local than i was to see the GM racial one.
I am not sure how best to flag this one so giving it a go, the influx of so many races across the year+ of Starfinder has meant that they are seeming less valued and less of an interest as a GM convention reward. We have had the chance to get used to the core book, potential of legacy races as standard, chronicle boons unlocking races, play boons for more races and a stack of GM boon convention races (with double choices). I would like to suggest that for GM con boons would it be possible to do a race and a featured effect instead of the double boon - I know that we are new to the campaign but we really do have a lot of choices with another Alien Archives on the way... I know there will still be picks people will want to go for and more characters to build into but it does start to feel like we are gaining these faster than we can look up.
> Go ahead with multiclass brainstorms. More Anecdotal evidence but this one is not a full Gunslinger but has the feat investment to get it to work while taking class levels of bard to get a good generalist. Build: Support bard with ranged touch damage output.
Using this build a bard can contribute with bardic performance still up using ranged touch attacks. Grit means solid damage (CHA to all attacks for 1 round for 1 grit) and lucky fixes at least one mess up per scenario. Without the gunslinger level he would have to invest in more damage output on a bow and with base line str it would be a lot more sporadic along with a lot less hits...
shalandar wrote:
not able to help with actual trading but the expanded narrative is now open to everyone here: http://paizo.com/paizo/blog/v5748dyo5lj36?Familiar-Places-New-Adventures
Signifier Antonius Gallonica wrote:
At least you can use your voting SLIP wisely...
There is a check before it starts going (but i don't think you can turn it off before it starts... maybe make it a disable device check before it activates) "Those inspecting the statue can attempt a DC 20 Perception skill
but yeah, I see what you mean about resolution its only be hit and then fix it...
If you play across a few different areas then the 1-5 content also gets more diluted - We try to run a 1-5 table every month. in three different meetups.
Product Description thread gave an update on that one: Iammars wrote:
The map was originally drawn horizontally, so with the way it is oriented in the adventure it goes like this... C | F
I hope that solves it up...
Charli Poshkettle wrote:
Sure i got one at a con recently and the contest was amusing (my legacy plan for Ky-rah snuck through with the use of the human option) **just saw the other post - shout if you don't have any luck :) **
As for where the motes go: "Whenever a lever is pulled that causes the walls to rotate, the
So if F is pulled initially - turn to 2 long rooms and motes to C (glow in C) Then if the PCs move down to E to reset the system it turns horizontal and Motes move closest (into F - glows in A and C) Then onward wherever they pick next (or spread out etc..)
ROOM 2: Burnt Othur Fumes (GM type details)
Type poison (inhaled); Save Fortitude DC 18
ROOM 6:
C | F
I hope that solves it up...
Stephen Trone wrote: This is why I don't normally prep. Knowledge only inhibits the process, better to wing it and fill in the gaps with whatever sounds good. Worked when I was selling cars, works now with pathfinder. The written trappings of an outmoded scenario are an unseen cage to the characters progression, only by throwing aside the scenario can you embrace true role playing... ...now did the session really get played?
Awesome Work on the AR and the CC - hopefully that has cleared a bit of space on the desk at least ;) Just to check in - any idea if the PRD update is on the near horizon? I think this one will be of an impact on whether character need to be rejigged (trying to plan for attending cons and when i need to plan to fix a couple of the expected changeS)
Selvaxri wrote:
I would advise to be wary of the honor quests as well, there are a couple of potentially dangerous ones here two (we had a few kills on the two tables we ran when it came out)
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