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Full Name

Uriel

Race

Fort +9, Reflex +7, Will +9; Resist Acid/Cold/Electricity 5; Immune Disease, Fear | Init +2 (Temporal Celerity: Roll Twice) | Perception +4, Darkvision 60 ft; Sense Motive +4 | Speed 30 ft. |

Classes/Levels

Smite Evil 1/day | Detect Evil at will | Vow to Self 1/day | Oracle Spells: Level-1 4/day | Conditions: Aura of Good

Gender

LG Aasimar (angelkin, scion of humanity) Male Paladin-3/Oracle-1 | HP 35/35 | AC 16 / 12 T / 14 FF (+3 armor, +2 DEX, +1 shield) | CMD 16 |

Size

5'11" 170lbs

Age

34

Special Abilities

Celestial Resistance, Darkvision, Heavenborn, Scion of Humanity, Mystery (time), Curses (legalistic/tongues), Revelation (temporal celerity), Detect Evil, Smite Evil, Aura of Good

Alignment

LG

Deity

Ragathiel, 'General of Vengeance'

Languages

Celestial, Common

Strength 16
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 10
Charisma 17

About Uriel, "God is my Light"

Uriel
Male angel-blooded aasimar (angelkin) oracle (dual-cursed oracle) 1/paladin (oath of vengeance, warrior of the holy light) 3 (Pathfinder Player Companion: Blood of Angels 21, Pathfinder RPG Advanced Player's Guide 42, 118, Pathfinder RPG Bestiary 7, Pathfinder RPG Ultimate Magic 58, 60)
LG Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +4
Aura courage (10 ft.)
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Defense
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AC 16, touch 12, flat-footed 14 (+3 armor, +2 Dex, +1 shield)
hp 35 (4 HD; 1d8+3d10+8)
Fort +9, Ref +7, Will +9
Immune disease, fear; Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft.
Melee cold iron cestus +6 (1d4+3/19-20) or
. . cold iron dagger +6 (1d4+3/19-20) or
. . mwk bastard sword +7 (1d10+3/19-20) or
. . unarmed strike +6 (1d3+3 nonlethal)
Ranged darkwood composite longbow +6 (1d8+3/×3)
Special Attacks smite evil 1/day (+3 attack and AC, +3 damage)
Paladin Spell-Like Abilities (CL 3rd; concentration +6)
. . At will—detect evil
Oracle (Dual-Cursed Oracle) Spells Known (CL 3rd; concentration +6)
. . 1st (4/day)—cure light wounds, divine favor, shield of faith
. . 0 (at will)—detect magic, guidance, purify food and drink (DC 13), read magic
. . Mystery Time
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Statistics
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Str 16, Dex 14, Con 14, Int 10, Wis 10, Cha 17
Base Atk +3; CMB +6; CMD 18
Feats Exotic Weapon Proficiency (bastard sword), Extra Revelation[APG]
Traits fate's favored, magical knack
Skills Diplomacy +7, Heal +6, Knowledge (arcana) +4, Knowledge (history) +4, Knowledge (planes) +6, Knowledge (religion) +4, Perception +4, Profession (soldier) +4, Sense Motive +4, Spellcraft +4, Survival +0 (+2 to avoid becoming lost)
Languages Celestial, Common
SQ heavenborn[ARG], lay on hands 4/day (1d6), mercy (sickened), oracle's curses (legalistic, tongues [celestial]), revelations (erase from time[UM], temporal celerity[UM]), scion of humanity[ARG], vow to self
Combat Gear cold iron arrows (50), wand of bless (44 charges), wand of cure light wounds (40 charges), acid, alchemist's fire, antiplague[APG], antitoxin, healer's kit, holy water; Other Gear studded leather, light wooden shield, cold iron cestus[APG], cold iron dagger, darkwood composite longbow (+3 Str), mwk bastard sword, cloak of resistance +1, wayfinder[ISWG], bedroll, belt pouch, climber's kit, earplugs[APG], fishhook (2), flint and steel, grappling hook, iron holy symbol of Ragathiel[UE], masterwork backpack[APG], mug/tankard, potion sponge[ARG], sewing needle, signal whistle, silk rope (50 ft.), smoked goggles[APG], string or twine[APG], thread (50 ft.), trail rations (7), waterskin, whetstone, wrist sheath, spring loaded, wrist sheath, spring loaded, 3,268 gp, 9 sp, 7 cp
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Tracked Resources
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Acid - 0/1
Alchemist's fire - 0/1
Antiplague - 0/1
Antitoxin - 0/1
Cold iron arrows - 0/50
Cold iron dagger - 0/1
Detect Evil (At will) (Sp) - 0/0
Erase from Time (1 rd, 1/day, DC 13) (Su) - 0/1
Healer's kit - 0/10
Holy water - 0/1
Lay on Hands (1d6 hit points, 4/day) (Su) - 0/4
Light (At will) - 0/0
Smite Evil (1/day) (Su) - 0/1
Trail rations - 0/7
Vow to Self (1/day) - 0/1
Wand of bless (44 charges) - 0/44
Wand of cure light wounds (40 charges) - 0/40
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Special Abilities
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Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Darkvision (60 feet) You can see in the dark (black and white only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Erase from Time (1 rd, 1/day, DC 13) (Su) Remove creature from time for limited duration.
Heavenborn You cast spells with good or light descriptor at +1 caster level.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (1d6 hit points, 4/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Legalistic The shackles of Hell impose savage consequences should you violate a covenant, but also imbue you with remarkable guile. Whenever you break your word (either purposefully or unintentionally), you become sickened for 24 hours or until you meet your ob
Mercy (Sickened) (Su) When you use your lay on hands ability, it also removes the sickened condition.
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.
Smite Evil (1/day) (Su) +3 to hit, +3 to damage, +3 deflection bonus to AC when used.
Temporal Celerity (Su) On intiative rolls, roll twice taking best result.
Tongues (Celestial) You can only understand and speak one language in combat.
Vow to Self (1/day) +4 morale bonus to one roll to keep a promise.
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Uriel, “God is my Light” is an angelkin aasimar and a scion of humanity, a paladin and oracle of Ragathiel, the General of Vengeance.

He was born within the walls of Ragathiel's Fortress, in the celestial plane known as the First Tier of Heaven, and fostered by the empyreal lord in the barracks of his holy soldiers. During his grueling training, his instructors observed that in times of stress or unease, Uriel can only speak in Celestial.

Ragathiel, son of the archdevil Dispater, recognized in the young dual-cursed assimar a kindred spirit, one also shackled by Hell with his own infernal bonds imposing savage consequences should he violate a covenant, but that also imbued him with remarkable guile.

He carries an iron holy symbol, a sword crossed with a wing, and he favors clothing and attire in the sacred colors of crimson and gold.