Sewer Goblin

Screech Razorsong's page

241 posts. Organized Play character for Silbeg.


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Vigilant Seal

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CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Ok, it is settled, we were all a bunch of crazies, and our GM was a saint for putting up with us!

Best kind of table!

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Thanks GM!

Had a great time!

And thank you all for putting up with the goblin songs

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

”Me thinks me have had enough of necromancies to last a lifetime. From back when Lastwall blew up!

“Me want forge!”

Vigilant Seal

2 people marked this as a favorite.
CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Screech think it was quite exciting!" exclaims the bard. "First, when we get into the tunnels, we fought some deaders... and dead cave bats. We burn them up but don't eat, 'cause they were already dead and may not be any good no more. Screech was very sad about that 'cause roasted bat is the BEST!

"Then Screech sing a lot, to make Pathfinders better. Me do that a lot, 'cause Pathfinders always needs inspiration, and that is what Screech do best!

"Then we heal up, and find a statue of Kols. He dwarf god of duty. No, not that kind, me think that too.

"we search around some more, and find some maps of the caverns, which we figure out. Duergards going to dangerous place!

"We follows the path and find GYNORMOUS undead beetles and some not so huge duergar dead... all of which attack us. But, we prevail, thanks to Screech's inspiring singing!

"We then explore some more, and then we finally find more nasties, and a doorway down. There were the slimy things, which Screech no like none, but we manage to not get eaten by. Finally we find the flying skulls, and the boney undead. Screech was very helpful in inspiring, and throwing rocks with his mind. Me blew up a couple of the skulls... and then THEY blew up. Sorry, Harsk.

"Then we come home! Oh, there is a necromancer there, but we not ordered to kill him, so we come back."

performance: 1d20 + 13 ⇒ (3) + 13 = 16
I offer this hero point in tribute!
performance: 1d20 + 13 ⇒ (13) + 13 = 26

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"They explode? Cool!"

"Skulls are burning, oh so bright!
Like a candle in the night!
Screech is gonna make 'em boom,
send the sparklies through the room!"
Screech sings as he moves around.

Again, he chucks a rock with his mind at yellow.
spell attack, IC: 1d20 + 10 + 1 ⇒ (18) + 10 + 1 = 29
telekinetic projectile B, IC: 2d6 + 4 + 1 ⇒ (5, 5) + 4 + 1 = 15

Last round of lingering

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Thanks for the bot... been a busy weekend

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Fort save for Harsk?

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Bony skull does shriek and cry,
Screech's party knows not why!
Dwarves of bone stand and fight,
Kill them now? They just might!
Lastwall's hero stands up tall,
Shouts out loud 'We will not fall!',
Prepare ourselves for evil dead,
Defend, Defend! Don't run instead!"

lingering performance DC19: 1d20 + 13 ⇒ (9) + 13 = 22 3 rounds

He then decides not to run out and make himself vulnerable, but does draw his rapier, and casts guidance on Zenith.

So many of Screech's spells will not help him against undead!

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Performance, Level 2, DC16: 1d20 + 13 ⇒ (13) + 13 = 26 That's a crit for 4gp!

Screech does his street performing, and is showered with coins and other amazing valuables (read junk) amounting for 4gp... They may have been trying to get rid of him, but he doesn't care.

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"A crank? Lemme take a look!" giggle Screech.

He rushes over, and starts playing with the crank. A vial of oil comes out, as he lubricates, and small mismatched strips of lovingly maintained scrap metal follow, as he starts tinkering with the mechanism, attempting to "fix" it.

Thievery: 1d20 + 9 ⇒ (8) + 9 = 17

if that fails:

Hero point it!
Thievery: 1d20 + 9 ⇒ (18) + 9 = 27

"Got it! Oh, you jumped?"

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Screech looks at the whole thing. "Anyone have a grappling hook? Maybe we try and pull the bridge over. Couldn't hurt to try!"

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

So, it appears there is a 30' gap between the sides of the bridge, right?

Screech wonders out loud, "Me wonder. Is this gap real, or an illusion? Seems off. Me think nothing could cut the bridge that cleanly!"

He picks up a handful of gravel, and throws it out over the gap in the bridge.

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Screech clearly doesn't care which way we go, and takes his place following Tadang and Don Jurri.

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Screech looks around, a bit flabbergasted. "Was that... a god? Could that have been Torag? He's the god of the forge, right?"

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

As the party heals up, Screech makes sure they are entertained, himself not having been hurt.

He checks everything out, and then he refocuses.

"Two sounds good, like a lark,
probably find a dog to bark!
Then go three,
like a tree,
Oh no Screech, he need to pee!"

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Screech shakes his head as he realizes his non-cantrip spells are mostly mind-effecting, so moves forward and chucks another rock with his mind, just like his inspiring song said!

Remember inspire courage! Still 3 rounds left!

He targets yellow unless Harsk dropped it, in which case he targets green
spell attack, IC: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16
telekinetic projectile B, IC: 2d6 + 4 + 1 ⇒ (2, 2) + 4 + 1 = 9

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.
Don Jurri, Modern Knight wrote:
"Somebody do something about that racket!"

"Me be working on the noise,

Take away their noisy toys!
Smash em, stab 'em, make 'em pay,
Screech can keep on singing all the day!"

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Blobby things they are not good,
leave them out of my neighborhood!
Gonna throw a rock or two,
I don't what else to do!"

Inspire Courage!
lingering DC19: 1d20 + 13 ⇒ (18) + 13 = 31 Crit! 4 rounds

Screech then moves forward and draws his rapier.

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Me think this pretty old." says Screech. "The mountain blew up long time ago, and kill all the dwarves. Then the bad ones came in. Way before Screech was born."

Screech starts thinking about a new song, and starts tooting a little song on his recorder.

Vigilant Seal

1 person marked this as a favorite.
CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Ugly beetle full of dread,
Screech is gonna make you dead!
Once you lived, and now you don't,
Eat the Screech? No you won't!"

Screech steps and casts telekinetic projectile.

spell attack, IC: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
telekinetic projectile B, IC: 2d6 + 4 + 1 ⇒ (4, 5) + 4 + 1 = 14

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

3 rounds left of inspire
Screech looks confused by Don Jurri. 'Longshanks must have gotten into bad keg of cider apples.' he thinks.

Knowing his quite fashionable rapier would not do much against the skeleton, he chooses to move up by Zenith and cast his "chuck a rock song". "Stupid skellie made of bone,
You make me, Screech, lose his tone!
How to deal with evil find?
Screech will chuck rock with his mind!"

Telekinetic projectile vs green undead
spell attack, IC: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
telekinetic projectile B, IC: 2d6 + 4 + 1 ⇒ (5, 2) + 4 + 1 = 12

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Nasty bug all made of bone,
Healing while the fleshies moan,
Singing Screech you try to eat,
then you heal, you buggy cheat!"
sings Screech, as he inspires the team.

lingering performance DC19: 1d20 + 13 ⇒ (19) + 13 = 32 Crit! Lingers for 4 rounds

Seeing that his rapier doesn't do much, Screech throws a rock with his song!

spell attack, IC vs blue: 1d20 + 10 + 1 ⇒ (17) + 10 + 1 = 28
telekinetic projectile B, IC: 2d6 + 4 + 1 ⇒ (5, 1) + 4 + 1 = 11

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Don Jurri, would you mind breaking up that string of rolls somewhat?

It was eye-rendingly long, and all ran together. Also, I have heard it if one happens to be colorblind, the colors of the die roller make it even harder

Here is how I macro it for my swashbuckler

[ dice=+1 striking rapier]1d20+11[/dice]
[ dice=Piercing+precision]2d6+1+2[/dice] | [ dice=finisher]2d6[/dice] | [ dice=deadly]1d8[/dice]

Note, I leave either the precision damage on the rapier's damage, or the finisher. Breaking it up like this helps to see what is the finisher damage, in case you you miss. The | characters (hopefully) help sep

This ends up looking like this:

+1 striking rapier: 1d20 + 11 ⇒ (20) + 11 = 31
Piercing+precision: 2d6 + 1 + 2 ⇒ (6, 3) + 1 + 2 = 12 | finisher: 2d6 ⇒ (1, 3) = 4 | deadly: 1d8 ⇒ 4

Thanks for understanding!

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Screech does not like the idea of having an undead beetle right next to him. He starts by trying to inspire the team.

"Stinkie buggies in the dark,
Burn them, beat them, cook with spark!
Screech the bard no want to die,
So this beetle has to fry!"

lingering performance DC19: 1d20 + 13 ⇒ (2) + 13 = 15
Fail, so does not linger, but no focus point cost

He then draws his rapier and stabs!

+1 striking rapier, IC: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
piercing, IC: 2d6 + 1 + 1 ⇒ (6, 1) + 1 + 1 = 9 deadly: 1d8 ⇒ 1

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

”Seems as good a way as any!” agrees Screech.

”Always searching in the dark,
Spelunking ruins on a lark,
We delve into the pallid cave,
Hope we find a kicking rave!”

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

”Screech think author was not nice person. Use captives for labor, that not right. She must be duergar, and was raiding dwarfie tombs.” Screech thinks out loud, almost like he doesn’t have an inner voice!

”Me wonder, if maybe dwarfies have problems like in Osirion when dead are disturbed, or maybe like what happened in Lastwall?”

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Screech has his recorded in one hand, but typically has a hand free

Society DC15: 1d20 + 7 ⇒ (3) + 7 = 10

Screech gets right up to investigate the statue, but doesn't understand what he is seeing. When Tandang makes his statement, he just nods in agreement.

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Thank you, Screech loves berries, but me no hurt, so someone else should eat it."

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Corrupted bats?" exclaims the goblin, as he throws away the bat he was just about to bite into. "Who would do such a thing?"

He takes a look at the skeletons. "Me wonder if any of these is the ones I kill before?"

Vigilant Seal

1 person marked this as a favorite.
CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Ha!"

Screech moves forward, grabbing a charred bat as he does. "Yummies!"

He then chucks another rock with his continuing song, this time at the skeleton!
Last round of lingering

spell attack, IC: 1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24
telekinetic projectile B, IC: 2d6 + 4 + 1 ⇒ (5, 4) + 4 + 1 = 14

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Ok! Me can make bat-fritters!" says Screech, as he starts moving up and casting his spell.

If the bats are still there, them. Otherwise just move the target back until he has one. Should be able to reach any enemy.

spell attack, IC: 1d20 + 10 ⇒ (18) + 10 = 28
telekinetic projectile B, IC: 2d6 + 4 + 1 ⇒ (6, 2) + 4 + 1 = 13
Lingering Performance, Inspire Courage rd2

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Well, ain't dis a pickle!" says Screech. "Yum. Pickles."

"Pickle in the barrel,
waiting to be ate.
Gonna eat me fill,
probably will be late!

Kabobs on the wing,
gotta knock 'em down!
So me gonna sing,
Never make a frown!"

Lingering Performance(E): 1d20 + 13 ⇒ (13) + 13 = 26 Lingers 3 rounds!

He chucks a rock at the caveman, with his song!

spell attack, IC: 1d20 + 10 ⇒ (8) + 10 = 18
telekinetic projectile B, IC: 2d6 + 4 + 1 ⇒ (5, 3) + 4 + 1 = 13

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Don Julio, based on my experience playing a swashbuckler (in a game with GM Farol, no less), you should put your riposte roll in a spoiler.

That way it is there and ready when needed, without requiring the GM to have to pull it off your sheet, or wait for you.

Just a strong suggestion.

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Pathfinders delve and Pathfinders mutter,
silly bats are in a flutter,
Screech he know they food on wing!
He not scared, not of a thing!"

Inspire Courage: +1 to hit, +1 damage, +1 fear save allies within 60' of Screech.
Lingering Performance DC19: 1d20 + 13 ⇒ (4) + 13 = 17 No linger

Screech then moves up to be able to support Zenith. He will then draw his rapier.

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Oooh! Shinies ahead!" proclaims Screech. "You stay right by Screech, Tandang, and Screech keep you alive just fine. As me say, dem Lastwall Knights would be alive to day if dey only keep Screech with dem. Me is always good luck!"

"Psst. Don Julio think he a bard or sumthin'. Me show him good, me can sing songs to inspire. And me can toodle on my recorder!"

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Screech grabs a mesmirizing crystal, just 'cause

Vigilant Seal

1 person marked this as a favorite.
CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Paperwork. Me pretty sure that Goblins is allergic to paperwork!" Screech digs in his packs, pulling out an odd assortment of bones, mostly rodent and bird, quills, lute strings (even though he doesn't have a lute), and other things. Finally, he pulls out a chewed on parchment that appears to be the needed paperwork. "Here it is. Me so sorry me forgot it. Was using it to wrap up a nice smoked trout. Was very tasty." It is clear that there are some fishy looking stains on the parchments as he hands them to Luna.

"Yandrada, me very happy you still alive. Them grey dwarves are very scary, but you not scary at all. Just like Screech!

"Oh, and me hear once that Droskar's Crag was just the after affect of Droskar feasting on too many beans, with fire peppers. Me try that once... couldn't walk for a week!"

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

- Fill in the 3rd slide in the presentation
done!

- Macro sheet
done!

- RPGChronicles
done!

- Provide the number of glyphs that you have
3 glyphs, plus a campaign coin.

- Provide the mentorship boon
Combat Mentor

Combat Mentor wrote:

Prerequisites: Liked by Vigilant Seal

While working with less experienced Pathfinder allies, you provide pointers and lead drills that ensure your newer colleagues’ attacks strike true. For any PCs benefiting from a Level Bump and whose levels are lower than yours, you increase the Level Bump’s modifier to attack rolls to 2.

- Let me know if you played 2-19 Enter the Pallid Peak

Played!

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Screech also did 2-19

”We go back in? Find deeper paths? What happened to fire dwarves from last time?”

Vigilant Seal

2 people marked this as a favorite.
CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Me is Screech Razorsong!" annouces the foppishly dressed goblin. "Me survive the fall of Lastwall, where I was a Defender! Well, me was until my squad threw me out of Lastwall. They say my songs and my recorder could wake the dead!

"Screech tell them they is wrong, but they no listen!

"No sooner than Screech get thrown out, the Whispering Tyrant wakes up again! Me swear, me was not singing or tootling at the time! Screech's squad all get dead and then come to try and kill Screech. Me no like that, so I kill them right back!

"But me tell them whole time that they not be dead if they had listened to Screech!"

Screech goes on about this heroics in "defending lastwall", prooving to everyone how he got his name!
Performance(E): 1d20 + 13 ⇒ (12) + 13 = 25

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"We found ghosts... dwarven ghosts. And lava. Which is hot. And dead brown mold... and not dead brown mold. Which was not hot. And evil grey dwarves, who tried to kill us. So we killed them right back! Oh and we found our new fire-dwarf friends, and they helped us and we helped them. And a puzzle, with stodgy dwarf gods. And little devil-things that flew up out of the lava..." starts of Screech, detailing their encounters in no particular order.

perform(oratory): 1d20 + 12 ⇒ (17) + 12 = 29

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Yes, you should totally join the Pathfinder Society. They take in everybody!"

diplomacy: 1d20 + 9 ⇒ (13) + 9 = 22

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Not any more I think. We killed them dead. And we broke their shrine."

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"We found ghosts... dwarven ghosts. And lava. Which is hot. And dead brown mold... and not dead brown mold. Which was not hot. And evil grey dwarves, who tried to kill us. So we killed them right back! And little devil-things that flew up out of the lava..." starts of Screech, detailing their encounters in no particular order.

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

”I like talking, but have we found everything there is to find?”

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

"Stupid nasty! Burn US with fire! Not fair!" yells Screech.

Screech runs around, and chucks another rock!
spell attack, IC: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28 ROCK: 2d6 + 4 + 1 ⇒ (6, 5) + 4 + 1 = 16 32 if that's a crit!

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

The goblin's noise almost never goes away :P

Screech again chucks a rock at a critter, this time orange!
telekinetic projectile, IC: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17 bludgeoning ROCK: 2d6 + 4 + 1 ⇒ (1, 2) + 4 + 1 = 8

He then moves back to try and get around.

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Dont forget the inspire courage!

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

reflex: 1d20 + 10 ⇒ (14) + 10 = 24

"Ow!" yells Screech.
"Stupid citters made of fire,
Why you want to burn my lyre?
Ice and cold to make you dead,
then you not bother Screech's head!
Friends of mine not wanna burn,
even things you never learn!"

lingering performance DC18: 1d20 + 12 ⇒ (15) + 12 = 27 Almost a crit, but 3 rounds

He then chucks a rock at red... with his words!
telekinetic projectile: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19 B, IC: 2d6 + 4 + 1 ⇒ (5, 2) + 4 + 1 = 12

Vigilant Seal

CG Male goblin translator bard 4 | HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision | Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

religion: 1d20 - 1 ⇒ (20) - 1 = 19 OMG has Screech gotten lucky at these!

"Me remember that! It be Droskari aphorism and the other is their scripture from Book of Chains! Them not good peoples... damned grey dwarves!"

About Silas Ex

Silas Ex
Male demon-spawn tiefling paladin (oath of vengeance) 2/sorcerer (crossblooded) 2/gestalt 2 (Pathfinder Player Companion: Blood of Fiends 20, Pathfinder RPG Bestiary 264, Pathfinder RPG Ultimate Magic 60, 69)
LG Medium outsider (native)
Init +5; Senses darkvision 60 ft.; Perception +8
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 26 (2d10+6)
Fort +10, Ref +7, Will +8
Resist cold 5, electricity 5, fire 5
Weaknesses light sensitivity
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Offense
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Speed 30 ft.
Melee bardiche +5 (1d10+9/19-20) or
. . bite +0 (1d6+3), 2 claws +0 (1d4+3)
Space 5 ft.; Reach 5 ft. (10 ft. with bardiche)
Special Attacks claws (2, 1d4, 7 rounds/day), smite evil 1/day (+4 attack and AC, +2 damage)
Paladin Spell-Like Abilities (CL 2nd; concentration +6)
. . At will—detect evil
Sorcerer (Crossblooded) Spells Known (CL 2nd; concentration +6)
. . 1st (5/day)—burning hands (DC 15)
. . 0 (at will)—detect magic, mage hand, ray of frost, read magic
. . Bloodline Draconic, Orc
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Statistics
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Str 19, Dex 16, Con 16, Int 8, Wis 14, Cha 18
Base Atk +2; CMB +5; CMD 19
Feats Eschew Materials, Power Attack
Traits friends and enemies, indomitable faith, reactionary
Skills Diplomacy +8, Perception +8; Racial Modifiers +2 Perception
Languages Common, Orc
SQ bloodline arcana (energy spells that match bloodline energy deal +1 damage per die), lay on hands 5/day (1d6), prehensile tail[ARG], tiefling paladin
Other Gear darkleaf cloth studded leather, bardiche[APG], belt pouch, flint and steel, grappling hook, masterwork backpack[APG], silk rope (50 ft.), waterskin (2), whetstone, heavy horse (combat trained), bit and bridle, blanket, feed (per day), medium tent, military saddle, saddlebags, 131 gp, 9 sp, 8 cp
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Special Abilities
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+2 when using Lay on hands for yourself. Add +1 to the amount of damage the paladin heals with lay on hands, but only when the paladin uses that ability on herself.
Bloodline Arcana: Draconic (Ex) +1 damage per die for [Fire] spells.
Claws (7 rounds/day) (Ex) 2 Claw atacks deal 1d4 damage
Darkvision (60 feet) You can see in the dark (black and white only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Lay on Hands (1d6 hit points, 5/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Light Sensitivity (Ex) Dazzled as long as remain in bright light.
Orc Bloodline Arcana: Whenever you cast a spell that deals damage, that spell deals +1 point of damage per die rolled.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Smite Evil (1/day) (Su) +4 to hit, +2 to damage, +4 deflection bonus to AC when used.

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Phyxius Horse, heavy (combat trained)
Heavy horse (Pathfinder RPG Bestiary 177)
N Large animal
Init +4; Senses low-light vision, scent; Perception +8
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Defense
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AC 15, touch 13, flat-footed 11 (+4 Dex, +2 natural, -1 size)
hp 19 (2d8+10)
Fort +8, Ref +7, Will +3
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Offense
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Speed 50 ft.
Melee bite +5 (1d4+5), 2 hooves +0 (1d6+2)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11
Base Atk +1; CMB +7; CMD 21 (25 vs. trip)
Feats Endurance, Run
[b]Tricks
Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +4 (+8 to jump with a running start, +12 to jump), Perception +8
SQ combat riding
Other Gear bit and bridle, blanket[APG], feed (per day) (2), medium tent[APG], military saddle, saddlebags
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Special Abilities
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.