Sewer Goblin

Screech Razorsong's page

241 posts. Organized Play character for Silbeg.


Race

| HP46/46 | AC 21 | Fort +7; Ref +11; Will +7 | Perc: +7E, Darkvision

Classes/Levels

| Speed 25ft | Hero Points 2/3 |Spells per Day: 1: 3/3, 2: 3/3, Focus Points: 2/2| Active conditions: Inspire Courage 3rds.

Gender

CG Male goblin translator bard 4

About Screech Razorsong

Screech Razorsong
Male goblin bard 4 (Advanced Player's Guide, Core Rulebook 386, 386, Lost Omens Character Guide)
CG, Small, Goblin, Humanoid
Heritage unbreakable goblin
Background translator
Perception +7; darkvision
[dice=Perception]1d20+7[/dice]

Languages Common, Goblin, Jotun, Shoanti, Sylvan, Varisian
Skills Acrobatics +9 (Successes to Balance are critical successes instead.), Athletics +7, Deception +10, Diplomacy +10, Intimidation +10, Occultism +7, Pathfinder Society Lore +7, Performance +13, Scribing Lore +7, Society +7, Thievery +9

[dice=Acrobatics]1d20+9[/dice] ((Successes to Balance are critical successes instead.)
[dice=Athletics]1d20+7[/dice]
[dice=Deception]1d20+10[/dice]
[dice=Diplomacy]1d20+10[/dice]
[dice=Intimidation]1d20+10[/dice]
[dice=Occultism]1d20+7[/dice]
[dice=Pathfinder Society Lore]1d20+7[/dice]
[dice=Performance(E)]1d20+13[/dice]
[dice=Scribing Lore]1d20+7[/dice]
[dice=Society]1d20+7[/dice]
[dice=Thievery]1d20+9[/dice]

Str 12 (+1), Dex 16 (+3), Con 12 (+1), Int 12 (+1), Wis 8 (-1), Cha 18 (+4)
Other Items studded leather armor, +1 striking rapier, dagger, sling (20 sling bullets), backpack, bandolier, bedroll, belt pouch, belt pouch, chalks (10), flint and steel, infiltrator replacement picks (4), infiltrator thieves' tools, lesser maestro’s instrument, rations (1 week)s (2), recorder, rope (foot)s (50), sheath, soap, torchs (5), waterskin, winter clothing, purse (13 gp)
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AC 21; Fort +7; Ref +11; Will +7; +1 to saves vs. foe you have demoralized in the last 24 hrs
[dice=Fort]1d20+7[/dice]
[dice=Reflex]1d20+11[/dice]
[dice=Will]1d20+7[/ooc] ++1 to saves vs. foe I have demoralized in the last 24 hrs

HP 46
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Speed 25 feet
Melee [1] +1 striking rapier +10 (disarm, deadly d8, finesse, magical), Damage 2d6+1 P
[dice=+1 striking rapier]1d20+10[/dice] [dice=piercing]2d6+1[/dice] [dice=deadly]1d8[/dice]

[dice=+1 striking rapier, IC]1d20+10+1[/dice] [dice=piercing, IC]2d6+1+1[/dice] [dice=deadly]1d8[/dice]

Melee [1] dagger +9 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+1 P
Ranged [1] dagger +9 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+1 P
Ranged [1] sling +9 (propulsive, range increment 50 feet, reload 1), Damage 1d6 B

[dice=spell attack]1d20+10[/dice]
[dice=spell attack, IC]1d20+10+1[/dice]

[dice=telekinetic projectile B]2d6+4[/dice]
[dice=telekinetic projectile B, IC]2d6+4+1[/dice]

[dice=magic missile]1d4+1;1d4+1;1d4+1[/dice]

[dice=sooth 1]1d10+4[/dice]
[dice=sooth 2]2d10+8[/dice]

[dice=lingering performance DC19]1d20+13[/dice]

Occult Bard Spells DC 20, attack +10; 2nd (3 slots) blistering invective[APG], blood vendetta[APG], see invisibility 1st (3 slots) item facade, magic missile, phantom pain, soothe Cantrips (2nd) daze, guidance, mage hand, prestidigitation, telekinetic projectile
Focus Spells 2 Focus Points, DC 20; 2nd Counter Performance, Inspire Courage, Lingering Composition
Ancestry Feats Bouncy Goblin[LOCG]
Class Feats Lingering Composition, Multifarious Muse, Versatile Performance, Versatile Signature
Skill Feats Distracting Performance[APG], Multilingual, Steady Balance, Terrifying Resistance[APG]
Other Abilities component substitution, composition spells, maestro, muses, occult spellcasting, scrolls, signature spells, vigilant seal champion

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