I think 8 is too young, but that's me. I waited til 10 to introduce my son. I would talk to both Dad *and* the kid. When kid runs away from the table, I'd tell him he's needed - his character is important to our story. When he whips out toys (and WHY is Dad packing toys for the kid) - I'd tell him we need him to focus - and its just as irritating when the grown ups whip out their cell phones.
The part of this post that you might care about: on Saturday the 22nd, we're doing #23: Tide of Morning - and we have slots available. Come join us. We've moved all of our gaming to Swords & Superheroes. I realize that may not be popular with everyone, but with our last session, Texas Battle Bunker yanked our table from us with 45 minutes before game start. While Swords may have its issues - we're welcomed there, and I'm not worried about losing a table at the last minute. That's the short version of the rant. The longer one's at the Meetup group discussion board. I'm happy to report that our High School group is looking to attend OwlCon. I'm looking into fundraising efforts to help with admission and travel/parking expenses for some of my students that can't swing the $25+gas/parking. So if you see me at a game, trying to hustle M&M's (or whatever), that's why. Don't feel obligated though, the costs are cheap enough I think we can knock it out pretty quickly just at school - all the band and athletics fundraising is already over, so we'll be the only ones "dealing" candy. I'm hoping it'll be fish-in-a-barrel. I love the idea of fundraising for gaming kids. You know those parents and kids who, on occasion, will be in their little league uniforms trying to fundraise for "nationals"? National what, exactly? Well, anyway - I always said I wanted to see gamer kids try to fundraise to get to GenCon. This is close enough.
Pregens are supposed to suck. Just grab one and play. When you get a feel for the game, pick up the core rulebook. I get that its a significant chunk of change to invest in a game you're not 100% sold on, but I've never heard anybody say they've regretted picking up the Pathfinder Core Rulebook. Trying to build a character without a rulebook is ... difficult, at best. If nothing else, check a library. Serious - the local one here has a bunch of Pathfinder books.
I was very hesitant to come over to PFS, because I met wonderful people playing the other organized play game. But eventually, I did. I'm thankful that:
Sans_Serif wrote:
Actually, make that THIS Saturday. Had some difficulty making table Halloween Saturday, so we pushed it back. RSVP and join us if you can.
April 13-14, 2013
For PFS stuff, you can contact me, Matt Savage, at mrmattsavage AT gmail DOT com. MAG CON is a fundraiser for The Learning Center campus in New Caney ISD. All proceeds from this gaming convention go to support the The Learning Center and its educational mission. The Learning Center deals with many students that are considered "at risk". The programs mission is to provide an educational environment that helps provide opportunities for these students to refocus their attitudes and academics. This is achieved by fostering positive teacher-student relationships and helping students realize their own potential.
This Saturday, its... 4-01: Rise of the Goblin Guild If you can make it and would like to play, please RSVP at http://www.meetup.com/kingwood-tabletop-gaming. ...and hey - if you're in the area but can't make this one, check out our group anyway. We're building something cool out here.
Due to last-minute drops, we have room in today's game: 3-21: The Temple of Empyreal Enlightenment If you can make it and would like to play, please RSVP at http://www.meetup.com/kingwood-tabletop-gaming ...and hey - if you're in the area but can't make this one, check out our group anyway. We're building something cool out here.
The nature of evil is to betray each other - so there goes the cooperation aspect that would make it functional. But you're on to something - it would be neat to see the inner-workings of Aspis. Get to know their people the way we've gotten to know the VC's of PFS. Maybe an "infiltrate aspis" story arc - a trilogy, perhaps - that lets us see how they work, their mindset, etc. You're right about keeping it limited to once/month.
Eric Clingenpeel wrote: It took me a bit to figure it out as well. If you go to journal, you can fill in the scenarios that you play. Unfortunately it is divided between XP/GP and PP, so you basically have to enter in each scenario twice, once for XP/GP, once for PP. You enter in the number then click earn. it will go to 0 again, but in the greyed out area it will list your xp/gp/pp There should be a better way to do this, but I haven't found it yet. Even with this, I'd still recommend HeroLab 100%.
I try to put myself in the monster's shoes. Even a dumb monster fights instinctively. If there's another threat, he'll deal with it before killing the unconscious PC - usually. If a BBEG is acting out of anger, rather than tactically - then yes, he kills. But even an angry man doesn't want to die. Point being, there are cases when killing a PC intentionally (rather than dealing with other threats) is called for... but those cases are very very rare. If there's an AOE spell that kills a PC whilst dealing with another threat, that's different.
Michael Brock wrote:
Yay for severely limiting the monster-race PCs, and another yay for not letting drow PCs. No, I am still not over Driz'zt clones. No, it doesn't bother me if the apostrophe is in the wrong place.
Robert Duncan wrote:
This. I use flip-mats when they exist, as they're obviously better. When they don't exist, I often print out the maps, and photoshop to the best of my limited abilities the secret doors, traps, etc. A player version would be much, much better.
Hazzard, I've been trying to set something up in Kingwood. I'm running the Beginner Box demos at stores around here, trying to get something going. The weeknight games aren't possible for me til summer, so the Asgard / Little Wars options are out. If you find any PFS on the North side, please let me know. I'll do the same for you.
Hi all, I'm running Beginner Box Bash Demos at Texas Battle Bunker in Kingwood. Starting with "Relics" on Tuesday the 10th. Ultimately, I'd like to build a Pathfinder Society scene in the area. But first thing's first - let's see if there's interest, and teach people the basics. Hope you can join us. There's a sign-up sheet at the store.
I haven't seen any feedback for the individual beginner box bash scenarios, so I figured I'd start a thread. Ran my players through "Tomes", and it seemed like the combat was way hard for a party of 4 1st-levels. I'm running "Relics" next, as that's the other one I have the GameMastery map tiles for. Was wondering if any of you had any thoughts on the bash scenarios.
I'll be signing up to play three slots at OwlCon. Dunno the screen names, but I might've met some of you at Comicpalooza, or back when ya'll hosted some of us LFR players at SanJac. My name's Matt *waves* Looking to get more into PFS, so if ya'll know any players in the Kingwood/Humble area, that would be great. I'm hoping to find some players closer than Clear Lake at OwlCon. As it stands now, I'm introducing my gaming group to the beginner box stuff. Blahblahblah, I'm rambling. Looking forward to OwlCon.
The good news: there's a lot of demand for the upcoming Pathfinder intro night. The bad news: I have six sign-ups, and none of the players can make the alternate date I offered. This means I, a new PF GM, will be running Black Fang's Dungeon with six players. Which is fine, I just need some help from ya'll. What adjustments should I make to the adventure to accommodate six players? Add HP? Add AC? Add more bad guys? Is there a general rule of thumb not covered in the box? Also: what do I do for a new pre-gen? Obviously, I can add the barbarian from the player pack... but what about pre-gen #6? Is there a class that's good for noobs that's not covered in the box that I should bring in? I know, I can always turn people away... but these are actually people from my LFR group that I like playing with, that I'd like to include in future PFS stuff. Ya'll have been very helpful, and I appreciate it a lot.
Sean K Reynolds wrote:
Well, if anyone would know... thanks for the quick reply!
New PF GM here... experimenting with moving my LFR group over to PF. Wanted to start with the Beginner's Box. Wondering how long (time-wise) the Black Fang's Dungeon adventure is expected to take, on average. Can it be knocked out in one 4-hour session? Should I have the Deadly Mine adventure prepped as well? Any insight's appreciated.
BAH! I'm having trouble writing this without flaming "the other guys". I'm really really really not looking to start a flame-fest. Really. I have, however, noticed the "Pathfinder Society Played Here!" signs at cons where there was no similar signage for "the organized play structure the other guys have". Those are cool signs. Being that I'm looking at your green grass, I'm wondering what other support Paizo does for players / DMs / cons. I'd rather not start talking about what the other guys DON'T do, as I'm already aware and (again), I'd rather not start a flame thread. Is there something like a player/DM reward system? Maps? Players writing mods? Con support? The pregens and quickstart I saw at one con looked really slick - is that the norm for PFS? Appreciate it if you could accommodate. If not, I completely understand. |