![]() ![]()
![]() Sajan can't use spells or armor, and doesn't mind taking left overs or none. I started with 3 pretty good weapons, so if anyone gets a good upgrade from those, please take it. The "Silver Raven Figurine" (item) is interesting. It recharges to allows me to give or take a weapon, armor or item from another player, and can be played when a player encounters a card. I don't think any of you would benefit from my weapons or vice versa. I'd likely banish any armor you lend me, and I'd have 2 other possible items to send off, if they are in my hand. So I guess I'm saying it's a corner case item, but it SOUNDS cool. Heheh. ![]()
![]() Ah, we roll our own effects damage? If so .. one body modification accident incoming ... 1d4 ⇒ 2 Mmm. Right on the cusp. I'll discard the Blood Periapt to reduce the damage, and try to recharge the Periapt. recharge Fort6 1d6 + 2 ⇒ (3) + 2 = 5 (discarded) What is the check to obtain the Light Crossbow? ![]()
![]() Mother Myrtle Madam Mycophagist wrote:
Remember you have to pass a Con or Fort check to move. That cave is Treacherous! Alternately, Ostog's rage or Sajan's spinning blade could remove the henchman. I have a straight d8 Wisdom to close the location (Wis/Surv 7). ![]()
![]() Ugh. Walking Cake. Now that was a valiant but messy battle. 2d12 + 1d10 + 1d6 + 5 - 0 ⇒ (3, 5) + (6) + (4) + 5 - 0 = 23 Sajan (and Alahazra) bring down Gogmurt's large henchman, but not before some other wretched creature runs off to hide at another location. Best we close the Warrens. Sajan will discard a Blessing of the Gods to make his closing check. 2d10 + 3 ⇒ (9, 1) + 3 = 13 Now that's it's safe, Sajan draws up and ends his turn. Sajan(EddyH) wrote:
![]()
![]() Goblin trait: 1d6 + 0 - 0 ⇒ (2) + 0 - 0 = 2 Excellent. My first combat. The check is 18. With my Acrobatics training and a Kama in hand, I can do:
I'll use a Blessing of the gods to add a d12 die. (FYI any Blessings added to my combat checks add d12 instead of the normal die). That puts me at d6 + d10 + d12 +5, to hit 18. I'm right at the edge (so to speak). Can anyone assist with a small boost? Any little thing would help. ![]()
![]() I just had an AHA moment. I don't have a PACG set. I only have the Monk Class deck. I knew that part already. :p And I knew we'd get boons, but didn't ask sooner how to get the stats on them. I was still thinking of the boons as placeholders for end of mission deck management. Probably because ppl use a placeholder card in their physical deck to represent the card. Who knows. I must have thought I would look them up as the cards were shown, and didn't follow up to ask where to do that, or ask for a better suggestion. Hey, like I said, I'm a newbie at the online / organized play. So, hehehe, any suggestions? ![]()
![]() Radillo, Enchanting Ensorceler wrote: Hand size is 5 right? Only 4 cards listed before. Yes. Gaining a boon with this character threw me off. :) Sajan(EddyH) wrote:
![]()
![]() Ah. In that case, unless someone in my location next turn wants the Long Sword (Ostog?), I'll discard it to draw a proper card. I already drew / posted the other card draw, my ally Turtle. One more question. In the sheet, do we note a recharged card as 'Deck'? And thanks for helping my learning curve. I've got a decent handle on tabletop play, but this is my first online campaign. ![]()
![]() Then you probably don't want to hear that I was holding a Quartermaster in my hand. Which I will recharge to obtain the Long Sword. In your honor Ostog!! 1d8 + 1d6 + 2 - 0 ⇒ (7) + (2) + 2 - 0 = 11 Mysterious Fates have kept me from combat this round. Sajan(EddyH) wrote:
and the Long Sword goes into my hand? ![]()
![]() I see. Any posts made with this alias are collected on the Character tab, but the Character tab itself is not a message board. So, here is my deck: Butterfly Sword, Kama, Rochin, Blood Periapt, Potion of Glibness, Trapsmith Gloves, Researcher, Quartermaster, Teamster, Turtle, BotG, BotG, BotG, BotG, BotG And Hand: Sajan(EddyH) wrote:
|