David knott 242 wrote:
Thank you!
JRutterbush wrote:
Seconded
Avadriel wrote:
Conceal Held Item: [Snip] You can only attempt the check if you have a piece of clothing, another held item, or body part large enough to hide the item behind, such as a cloak. [snip]
Eltacolibre wrote:
I've got some lined up for my next session... I'm pumped to throw new stuff at my players
Odraude wrote:
Another idea you might want to look is the difference between Jump Drive Vs. Warp Drive. With a jump drive you put in a heading and a distance, and with the required power you poof. It means less travel time, but longer distances would require some recharging where they would be open to attacks.now if you go Light speed, you can have things ambush them in FTL travel. now that being said, I really like the way Babylon 5 did it, where they have gates for smaller ships to access FTL travel, but if a ship was big enough it was able to punch through itself. That would make it easier to keep your players under control until they got a hold on the setting and how the game was played. but that's just my $0.02
I'd buy the hardcover book the moment it came out. That being said, I wouldn't change my group over unless it was still openly available online for my players to use. In my group we have the GM (me) +4 others and I own all the core books (no setting guides yet) and one of my players (who has his own game) also has copies of most of the hardcover books (I think he is missing some of the smaller ones like Monster codex and NPC Codex) and 2 of the remaining players now own core books (after being in my game for 1-2 years) however, when we started, I was the only person who owned books, and until I made a few player changes (let the other GM in) none of my players owned books. my biggest problem with D&D is the fact that it's not available online for my players. We played about 2 sessions of 5th ed when it came out before going back to pathfinder. Character creation was a nightmare, filled with "can you pass the book back?". As long as the content remains open for my players to access online, I will be giving it a run for it's money.
Generic Villain wrote:
Well, hopefully that'll be answered with a blog preview today! |