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Captain Sir Hexen Ineptus wrote:
You can get bonuses to attacks via Construct Limp on pg. 115, adapting small or tiny constructs to fit over your arm, or possible an increase to jumping or movement speed by fitting the proper construct over your legs. These do modify armor apparently as it gives the example that an iron cobra modified to fit over your arm would provide protection equivalent to a heavy steel shield and you are automatically proficient with it. interesting possibilities here. ![]()
ShadowyFox wrote:
Race: Human ( +2 Wisdom ) Alignment: True NeutralDeity: Lythertidia (NG) Domain: Death Favored Weapon: Unarmed Strike Favored Class Monk 01 (Crusader) Cleric 01 Feat: Channel Smite
Traits: Brawler, Quain Martial Artist Spells:
zero level: Detect Magic and Cure Minor Wounds
02 (Martial Artist) Monk 01 Monk Bonus Feat: Dodge 03 (Martial Artist) Monk 02 Standard Feat: Domain Strike (Bleeding Touch)
04 (Martial Artist) Monk 03 +1 Wisdom 05 (Martial Artist) Monk 04 Standard Feat: Boar Style -------------------------------------- So at Level 5, with zero gear: Flurry of Blows +6/+6 (1d8), but:
DC 16 Stunning fist 4/day Minor self-healing.
Future feats? Boar Shred
it's not optimal, and some gear would make it better, but you won't need weapons or armor (good thing with your low carrying strength), so you can save up for magical goodies. I'd play it and I think it would be enjoyable. ![]()
Harrison wrote:
Lots of ways you can deal with this. If you as a GM want this to work, simply house-rule it. ** Perhaps instead of death, the robot merely went dormant, and with sufficient repairs, who's to say the "personality" information has to be lost? ![]()
Bane Wraith wrote:
I wish it worked that way. One reason I can think that it might now work that way is that the Gargantuan Dagger was designed for hands so large that it might be impossible to grip it with one medium-sized hand.... Much harder than gripping the medium-sized two-handed weapon. Nevermind, I'm sure a weaponsmith could fix that problem for you given enough time and money.... so I'll go back to " I wish it worked that way. " ![]()
gourry187 wrote: I say no as well but my reason from logic side is that arrows do piercing damage so they are not blades ... blades do slashing Your box is mighty small, step outside of it. A short sword does piercing damage as well. And it has a blade. Sometimes it's about how the weapon is used instead of just how it is made. ![]()
So, I have someone that wants to do this... Yea, I know. I have done a little google-fu, and I see where competition level blow-guns typically range from 4ft to 9ft in length, however, in Japan one is allowed to practice with tubes that are under 2ft in length. So, some questions. Does the pathfinder range increment of 20 ft indicate a certain blowgun length? Could these blowguns be small enough to dual wield? Reloading issues? They're pretty small in diameter, If they weren't to cumbersomely long, I could see being able to reload them without dropping one to the ground... Normal TWF penalties apply? Wold the fact that you have to blow into them both be an issue? Appreciate any thoughts anyone might have. o/ |