Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Perception: 1d20 ⇒ 15
Rikael lets out a small shout.
The sight shocks him, causing him to fumble whilst trying to draw Feybane.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael dances across the snowy ground, bringing his rapier up, and jabbing at the monster's eye, trying to make it drop Thorn.
Crit Confirm: 1d20 + 5 ⇒ (1) + 5 = 6
Hold beast! Leave my friend be!
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Sorry to hear you have to go Chill, it's been a lot of fun. I'm ok with another GM, as long as they are at least as good as Deuce and Chillblame were.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Perception: 1d20 ⇒ 6
Rikael watches as the trap goes off, and curses under his breath about the damnable fey. When they reach the clearing he gives the area a look over for any more suspicious markers.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael trudges along, humming an old tavern song under his breath, and Feybane out of its scabbard.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Aye, that we did, or rather, Sturion here did with a blow from his hammer. Didn't seem to faze the girl's spirit any, though. He looks back at where the hut was, and then back at Elmae.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael draws another drink, downs it, and looks back at the bloody trail.
He looks over to the other two that just joined, and explains what happened, with the hunters bloody trail, the strange hut with the doll, and finally the little girl's soul trapped in the gem.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael gives Sildur a firm handshake, and Dru a scratch between the ears and smiles at the man.
He watches his friend depart, and then makes his way to Sturion, where he promptly pours a drink with the dwarf and watches the newcomers.
He bows and speaks again.
His eyebrow arches at Agatha's words in skald, but he keeps his silence.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Upon reading both back stories, I feel that the Samsaran would be a better role player. It's better written and flows neatly, and shows a bit of creativity. Even though she's a witch I think she would mesh better. If we absolutely had to pick one of the arcanists, I would pick the half elf one. My ranking/votes are thus: (Favorite): Yh'ari
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 I'll have a drink for Gorum later then, my friend. For now, I just wonder if we should investigate this stone more before des-- His words are cut off as Sturion smashes the thing.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael pales when he hears the words spoken to Urga.
Then he advances on the gem Before Sturion smashes it and turns it over with Feybane.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 As soon as it's in range, Rikael hacks at it with Feybane.
Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Initiative: 1d20 + 2 ⇒ (2) + 2 = 4 Rikael attempts to leap and attack the doll with Feybane.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael raises his guard at Sturion and Urga's words, and challenges... something.
To accentuate his words, he raises Feybane high, and lets the light shine off it.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael looks over at Agatha for a second, and speaks in skald himself.
Skald:
The witch queen? I take it that's bad? Without waiting for reply he calls out to Urga.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Without taking his eyes off the house, Rikael takes a long, hard swig from his flask, and passes it to the closet person to him.
That house... has chicken feet! he mutters, and then calls out. Lo, owner of... Your... House! We are travelers searching for a dire threat to the innocent people of this area! Do you know of the dangers here? He keeps Feybane drawn, and motions to everyone else to draw their weapons as well.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Urga, wai-, oh by the gods... Rikael curses under his breath as he follows after Urga, brandishing Feybane. There could be something even more sinister here! Be on your guard!
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Who are you talking about? What old woman?! Rikael waves Feybane to accentuate his words, but he doesn't follow the girl.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael nods as he grabs for his flask, taking an untrusting glance around the clearing before taking a long pull and offering it to the rest.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Yeah, I went through the whole thing. It mostly stayed the same, except the warpriest doesn't get to use their warpriest level as their BAB with it right out of the gate like they did in the playtest
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael looks over at Agatha, her words shaking him out of his vigilant watch of the woods.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 I like the warpriest. I'm running one in S&S with the sword and pistol chain, and he's awesome. What I don't like is the loss of focus weapon's BAB being equal to warpriest level (though I acquiesce that it could get pretty op) and I'm not overly find of the archetypes. Though, I don't like the swashbuckler archetypes either, so it's probably just a person thing.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Yeah me too. I hate slashing grace, I like some of the minor swashbuckler changes, and I hate what they did to the warpriest
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Aye, though I wonder why such an obvious trap was set for us. I wonder if there is something more sinister ahead that this was supposed to get our guard down for? He keeps Feybane drawn, and keeps his other hand near his flask of alchemists fire.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Rikael 19/20 hp The swordsman grimaces at the undead's blow, but the pain is lessened by Agatha, prompting a nod of thanks before he rushes toward the trees attacking his friends.
Acrobatics: 1d20 + 9 ⇒ (6) + 9 = 15 If that is successful Once over, he whips Feybane around in a vicious horizontal slice, attempting to destroy the thing before it does any serious harm to the bear.
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 chillblame wrote:
I'm confused then. What was this post for?
Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6 Initiative: 1d20 + 2 ⇒ (18) + 2 = 20 Rikael draws Feybane while moving toward the first skeleton, and attacks it viciously.
Crit Confirm: 1d20 + 5 ⇒ (20) + 5 = 25
lol, are we using the three d20 rule?
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