Cayden Cailean

Rikael Ashenstone's page

480 posts. Alias of Steven_Evil.


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Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Holy crap. I really hope he recovers soon. Nightdeath is a good gamer and a good person.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Perception: 1d20 ⇒ 15
Initiative: 1d20 + 2 ⇒ (5) + 2 = 7

Rikael lets out a small shout.
A damned whirlwind?! In the woods?!

The sight shocks him, causing him to fumble whilst trying to draw Feybane.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael will take middle


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Survival: 1d20 + 6 ⇒ (1) + 6 = 7


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael dances across the snowy ground, bringing his rapier up, and jabbing at the monster's eye, trying to make it drop Thorn.
Attack: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 5 ⇒ (2) + 5 = 7

Crit Confirm: 1d20 + 5 ⇒ (1) + 5 = 6
Extra Crit Damage: 1d6 + 5 ⇒ (6) + 5 = 11

Hold beast! Leave my friend be!


We don't bite, I promise!


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

I am perfectly ok with you playing Agatha! :)


We're going to miss you, Chill


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Sorry to hear you have to go Chill, it's been a lot of fun. I'm ok with another GM, as long as they are at least as good as Deuce and Chillblame were.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Perception: 1d20 ⇒ 6
Initiative: 1d20 + 2 ⇒ (4) + 2 = 6

Rikael watches as the trap goes off, and curses under his breath about the damnable fey. When they reach the clearing he gives the area a look over for any more suspicious markers.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael trudges along, humming an old tavern song under his breath, and Feybane out of its scabbard.
Perception: 1d20 ⇒ 10


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Aye, that we did, or rather, Sturion here did with a blow from his hammer. Didn't seem to faze the girl's spirit any, though.

He looks back at where the hut was, and then back at Elmae.
Is that important to you somehow? Or do you know what it was?


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael draws another drink, downs it, and looks back at the bloody trail.
So, the trail of blood just happened to lead to that weird hut... Or were they connected? What do you think, Agatha?

He looks over to the other two that just joined, and explains what happened, with the hunters bloody trail, the strange hut with the doll, and finally the little girl's soul trapped in the gem.
So that's where we are, and what we are trying to figure out. Any ideas if they could be related, or what that little girl was?


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael gives Sildur a firm handshake, and Dru a scratch between the ears and smiles at the man.
Do what you must Sildur. I'm sure we'll see one another again. I am a traveling bodyguard, you know.

He watches his friend depart, and then makes his way to Sturion, where he promptly pours a drink with the dwarf and watches the newcomers.
And I'm Rikael. I must say, we've pleased Cayden somehow, considering he sent us not one, but two beautiful ladies to join our cause.

He bows and speaks again.
My blade shall keep you from harm, on my honor as a warrior.

His eyebrow arches at Agatha's words in skald, but he keeps his silence.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Also welcome to you both!


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Yay!


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

With another witch coming, that may be a good idea, and lessen the load on you quite a bit.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Upon reading both back stories, I feel that the Samsaran would be a better role player. It's better written and flows neatly, and shows a bit of creativity. Even though she's a witch I think she would mesh better. If we absolutely had to pick one of the arcanists, I would pick the half elf one. My ranking/votes are thus:

(Favorite): Yh'ari
(Runner up): Lialda
(Honorable Mention): Carn


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Now that it's fully put together, I like the arcanist as well.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

There are a few who haven't submitted yet, but out of what's there I like the Samsaran


Oh hey Camris! I didn't even notice it was you! Reiko here!


I personally think we could benefit from a full caster. We seem to be doing fine now, but I wonder how we'll fare once more magic starts getting chucked at us.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Ah man, that sucks. Sildur was awesome, as well as Dru. :(


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael is leveled and ready to go!


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

I'll have a drink for Gorum later then, my friend. For now, I just wonder if we should investigate this stone more before des--

His words are cut off as Sturion smashes the thing.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael pales when he hears the words spoken to Urga.
Urga! That doll... It cursed you! You should be careful for a while, lest its foul magic take you unawares...

Then he advances on the gem Before Sturion smashes it and turns it over with Feybane.
Whatever this thing is, we need to be careful with it. Agatha, you truly have no idea what it is?


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

As soon as it's in range, Rikael hacks at it with Feybane.
We gave you the option of answering questions, now you die!

Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d8 + 5 ⇒ (2) + 5 = 7


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Fortitude Save: 1d20 + 5 ⇒ (20) + 5 = 25


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Initiative: 1d20 + 2 ⇒ (2) + 2 = 4

Rikael attempts to leap and attack the doll with Feybane.
Acrobatics: 1d20 + 5 ⇒ (20) + 5 = 25
Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 5 ⇒ (4) + 5 = 9


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael raises his guard at Sturion and Urga's words, and challenges... something.
Whoever you are, come out and taste the cold steel of my blade! Enough hiding behind your magic!

To accentuate his words, he raises Feybane high, and lets the light shine off it.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael looks over at Agatha for a second, and speaks in skald himself.

Skald:
The witch queen? I take it that's bad?

Without waiting for reply he calls out to Urga.
Hold Urga! That's some witch queen's hut, which I'm pretty sure is dangerous!


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Without taking his eyes off the house, Rikael takes a long, hard swig from his flask, and passes it to the closet person to him.
Wha... What in the nine hells is THAT?!, he exclaims, the disbelief in his tone matching the disbelief in his wide eyes.

That house... has chicken feet! he mutters, and then calls out.

Lo, owner of... Your... House! We are travelers searching for a dire threat to the innocent people of this area! Do you know of the dangers here?

He keeps Feybane drawn, and motions to everyone else to draw their weapons as well.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Will Save: 1d20 + 4 ⇒ (15) + 4 = 19

Who is your mother? We can help you child!


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Urga, wai-, oh by the gods...

Rikael curses under his breath as he follows after Urga, brandishing Feybane.

There could be something even more sinister here! Be on your guard!


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Who are you talking about? What old woman?!

Rikael waves Feybane to accentuate his words, but he doesn't follow the girl.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael nods as he grabs for his flask, taking an untrusting glance around the clearing before taking a long pull and offering it to the rest.
Aye, this is wrong, and I'm not trusting it. Best be wary. I've had enough fey trickery for a lifetime, Cayden preserve us.
+2 to kind affecting effects and abilities for one hour


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Yeah, it's still awesome. Easily one of my two favorite classes in the whole book.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Yeah, I went through the whole thing. It mostly stayed the same, except the warpriest doesn't get to use their warpriest level as their BAB with it right out of the gate like they did in the playtest


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael looks over at Agatha, her words shaking him out of his vigilant watch of the woods.
They use those to catch people?! That's... Horrible! Why would anyone do such a thing?


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

I like the warpriest. I'm running one in S&S with the sword and pistol chain, and he's awesome. What I don't like is the loss of focus weapon's BAB being equal to warpriest level (though I acquiesce that it could get pretty op) and I'm not overly find of the archetypes. Though, I don't like the swashbuckler archetypes either, so it's probably just a person thing.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Yeah me too. I hate slashing grace, I like some of the minor swashbuckler changes, and I hate what they did to the warpriest


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Aye, though I wonder why such an obvious trap was set for us. I wonder if there is something more sinister ahead that this was supposed to get our guard down for?

He keeps Feybane drawn, and keeps his other hand near his flask of alchemists fire.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Was Rikael able to make it to the fir Dru was attacking?


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael 19/20 hp

The swordsman grimaces at the undead's blow, but the pain is lessened by Agatha, prompting a nod of thanks before he rushes toward the trees attacking his friends.
Rikael is going to try to use Avrobatics to leap over the snowdrift and move to attack the fir that Dru is on, since the others are all well under control. Use 1 round of controlled rage, +4 to dex.

Acrobatics: 1d20 + 9 ⇒ (6) + 9 = 15

If that is successful

Once over, he whips Feybane around in a vicious horizontal slice, attempting to destroy the thing before it does any serious harm to the bear.
Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 5 ⇒ (7) + 5 = 12


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

I already posted Rikael's actions above. :) 14/20 hp remaining


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6
chillblame wrote:

sorry for the delay

Suddenly, around you trees begin to move, stretching their limbs to strike you. At the same time bursting from the mound are three ice covered skeletons.

Surprise round. Anyone who got a perception above of 15 or more is not surprised.
Roll initiative please.

I'm confused then. What was this post for?


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Rikael got an 18 on his perception. Doesn't he get to go as well?


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

No worries man. It's all good.


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Initiative: 1d20 + 2 ⇒ (18) + 2 = 20

Rikael draws Feybane while moving toward the first skeleton, and attacks it viciously.
Attack: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d8 + 5 ⇒ (2) + 5 = 7

Crit Confirm: 1d20 + 5 ⇒ (20) + 5 = 25
Extra Damage: 1d8 + 5 ⇒ (3) + 5 = 8
Where's a lumberjack when you need one eh?!

lol, are we using the three d20 rule?
D20 just to see if it happens...: 1d20 ⇒ 19


Male Half Elf Urban Barbarian 3 Rage: 10/10 HP: 28/28; AC 17, T 12, FF 15; CMD 17; F+5, R+3, W+3; Init+2; Rapier+5, 1d6+5;
Skills:
Acrobatics:8, Diplomacy:8, Intimidate:8, Knowledge (Geography):1, Survival:6

Perception: 1d20 + 0 ⇒ (18) + 0 = 18

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