Ranger

Rhoh Rockcarver's page

57 posts. Alias of stjohnmccloskey.


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Male Dwarf Druid 1

oi! shiny magic pointy eared fella, will ye magic yer lights to where we can't see? that'd be great haha
acrobatics (using guidance cast earlier)
1d20 - 2 ⇒ (8) - 2 = 6


Male Dwarf Druid 1

hmmm...
Rhoh will hang out in the initiative :P


Male Dwarf Druid 1

Hey! I'm back :) I see not much has happened?
on his go, Rhoh will fire another acid dart at the dog
1d20 ⇒ 19
1d6 ⇒ 5


Male Dwarf Druid 1

Hey guys, I'm sorry, I dont know how often I'll be able to post in the next few days, I'm moving to the netherlands for a study abroad program! I'll post again as soon as I can, wareagle is welcome to take control of Rhoh


Male Dwarf Druid 1

I'm actually still in pretty rough shape, I'll be happy to get out (4hp)although I'm reluctant to leave Seltyn in there


Male Dwarf Druid 1

On his go Rhoh will cast Bless to try to change the party's luck.


Male Dwarf Druid 1

Rhoh is going to wait in the initative order not 100% sure what else to do.


Male Dwarf Druid 1

Rhoh will hope take it slow, this time making sure his shield is attached to his left arm, scimitar drawn, making his way down slowly between Ratchet and Cru (slow option, -5 on acrobatics with shield, and after that last debacle i'm not putting it away :P)
Perception
1d20 + 8 ⇒ (6) + 8 = 14


Male Dwarf Druid 1

On his go, Rhoh will cast cure light wounds on himself
1d8 + 1 ⇒ (3) + 1 = 4

at 6 hitpoints now


Male Dwarf Druid 1

Well, another solid hit might knock me out, but I'll be alright, I've got my own healing to use. Don't ye worry, I'll be fine


Male Dwarf Druid 1

12!? i tip my hat to you sir! :P


Male Dwarf Druid 1

twiddling thumbs :P


Male Dwarf Druid 1

Rhoh will stay prone and crawl to the edge, throwing an acid dart at a dog
touch attack
1d20 ⇒ 2
damage
1d6 ⇒ 3


Male Dwarf Druid 1

We've all been there I'm sure =) hope it went well for you OCH! sure who memorizes Dancing Lights AND Light?


Male Dwarf Druid 1

I tell ya, arcane is just not as reliable! =P


Male Dwarf Druid 1

twiddling thumbs. who's go is it?


Male Dwarf Druid 1

Now at 2hp?
perception
1d20 + 8 ⇒ (15) + 8 = 23
Rhoh shakes his head grogily, giving Cru a grateful look, suddenly pointing down the stairs where he notices the goblin
[b]tha goblin's no' gone, 'es 'idin down there still


Male Dwarf Druid 1

Cru...I am SO JEALOUS of your ac haha


Male Dwarf Druid 1

fort save: 1d20 + 4 ⇒ (2) + 4 = 6

Ratchet did tie a second rope about my waist, so my rope should still be there. Am i allowed put my two cents in, being unconscious? also, on my turn do I get another chance to stabilize or did you roll that for me? am I at -3 or am I stable at -2? or does being hauled up by the waist mean that I automatically fail stabilization rolls? :P


Male Dwarf Druid 1

wow! i need to get some more ac :P
Cru, I think you're the only one who can use the wand on my body to heal me :P


Male Dwarf Druid 1

Initative
1d20 + 3 ⇒ (3) + 3 = 6
On his turn, Rhoh will draw his shield and cast obscuring mist.
I've got a goblin an' three dogs. Ah've been hit with an arrow. I'm alright, just hurry yer arses down!


Male Dwarf Druid 1

So someone has to give me a hand by making an aid another check (which just has a DC of 10 to give me a +2 bonus on my own check)
Assuming someone can do that (if not then subtract two)

climb:
1d20 - 1 ⇒ (19) - 1 = 18
right then, I guess I'll head down first
Rhoh clambers his way down the rope unsteadily, drawing his shield when he reaches the bottom, looking around for anything dangerous
perception
1d20 + 8 ⇒ (6) + 8 = 14


Male Dwarf Druid 1

no? nobody wants t' help a poor dwarf climb down th' rope?


Male Dwarf Druid 1

right...uh..ahem...Well even once I put this 'ere shield away I'm still not much of a climber...anyone care to maybe give me an 'and?
Rhoh is bright red with embrarassment at having to ask for help...but better ashamed than splattered on the bottom of the ravine.
-3 on my check. If one of you could give me that +2 from aid another that'd really help!


Male Dwarf Druid 1

Rhoh guffaws heartily
pah! who casts ligh' on a staff?? last fella' i know who tried tha' was almost eaten by a balrog! We have darkvision so even after nigh' comes we'll see jus' fine, don' worry yer li'le head o'er it. 'ere, cast i' on this an' we'll throw it down an see wha' we can see. thank the gods ye can cast it more than once. wouldn' it be stupid if ye could only cast it the once? I think it'd be stupid, it's only a cantrip really.
Rhoh hands Xamus a pebble and proceeds to start casting guidance on each member of the party mumbling something about the gods knowing they'd need it.
This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.
hope it helps! I'll obviously re-stock everybody when they use them


Male Dwarf Druid 1

I'm not sayin that i'm annoyed by it or anythin! I hope you feel better mate. I'm just wondering. I don't think play by post should be a priority in anyone's life :P It's just a game!


Male Dwarf Druid 1

sure thing :) I wouldn't take that as a jerk-ish comment even if you hadn't qualified it. This is my first play by post (well...i started three at the same time) So I am not offended, I appreciate it! :)

Wareagle, is everythin ok? haven't heard from you in a few days? I'm not tryin to be pushy or anything! Just noticed that it was more than one post a day to no posts in two days


Male Dwarf Druid 1

idunno... i made a dungeoneering roll I hate to bring up.

In the event that knot tying falls under the domain of survival that'd be fine by me :p

Survival

1d20 + 10 ⇒ (20) + 10 = 30

I think we're hoping to tie our own rope to the pillar, securely, and hopefully with some sort of safer system than a knotted rope going down (i might be hoping that if i tie really clever knots they'll convey some kind of circumstance bonus on climb checks to not fall...or even make it impossible to fall! :D). if that's not possible then ok of course. we'll just have to man up and climb down the old fashioned way.

Wow! look at that...I'm SO staying alive right now.


Male Dwarf Druid 1

They stink. And theyre only really dangerous in packs.


Male Dwarf Druid 1

would knowledge dungeoneering allow for some splunkering knots? I'm under the impression there's a knot that might secure us to our plumbline, and allow us to lower ourselves slowly (similar to rappelling), possibly using the wall as a guide, but keeping the majority of our weight on the line? i dont even know if that's necessary
(in case it is)
Knowledge dungeoneering
1d20 + 8 ⇒ (1) + 8 = 9

Rhoh gets on his belly several feet from the edge and crawls on his belly to the edgeof the ravine to peer down
Perception
1d20 + 8 ⇒ (3) + 8 = 11

*head-desk*


Male Dwarf Druid 1

Ah! well! down it is!
Rhoh starts fumbling around in his pack to pull out a clumsily tied strand of rope
[dice...wait...wait...use rope isn't a skill anymore *head-desk*
So ah've got fifty feet o' rope...I'm not one fer heights. Someone else can go take a peek down an see how far it might be.


Male Dwarf Druid 1

it doesn't look tae me like the rope even goes across the ravine. So are we goin accross, around, or down?


Male Dwarf Druid 1

Twiddling thumbs


Male Dwarf Druid 1

Rhoh carries on, not noticing that the others are growing uneasy until Rhome says something.
bah, c'mon ye lot, they're old is all. Magic nothin, plain as day they're jus' stone, look!
Rhoh takes a moment to cast detect magic on the pillars.


Male Dwarf Druid 1

twiddling thumbs :P


Male Dwarf Druid 1

Merry christmas :) I'm still around, but it'd probably be best to sit tight until cru is back!


Male Dwarf Druid 1

that's fine by me, though i also wouldn't mind being further back


Male Dwarf Druid 1

no enlarge person? :P
Rhoh isn't fussy, probably shouldn't go in front though. The high dungeoneering knowledge will be helpful though to be sure


Male Dwarf Druid 1

Rhoh is all set


Male Dwarf Druid 1

Alright then sir i s'ppose we'll take the wand with eleven charges, many thanks!
did we ever decide where those potions were going?


Male Dwarf Druid 1

XP:
2d100 ⇒ (79, 34) = 113
I'll try remember that quick crunch block. Shouldnt be hard once we're used to it!


Male Dwarf Druid 1

hmm. Alright well I allotted a fair bit of my gear to healing to begin with, so I'll put down the full 60 and the rest o ye can quibble over the rest of it. as Ratchet hasn't bought his stuff yet I'll elect to leave him some leeway. could do 20 each from each of you?


Male Dwarf Druid 1

right, so total that's 240? plus whatever Rhome can spare, which from his backstory may not be very much :P


Male Dwarf Druid 1

Ah really think tha' we should geh as many as w' can buh it's up tae you mate. I'm hardly worried abou' m' gold if it'll keep one o' yes alive!
If I'm allowed to know in character that a new wand is 15 gold per charge (Just from playing the game I know that a level one wand is 750) Rhoh will bring that up too
Rhoh turns to the shopkeep
Ah, sorry fer the delay sir, we will be purchasing one of yer wands in all likelihood, it's just a question of how much we can afford t' pay


Male Dwarf Druid 1

Rhoh quickly pulls Cruoar down awkwardly again
ten gold a charge is a steal, a fair chunk cheaper than a new wand. we ought to buy as much as we can. As I said, I've 60, would ye run back and see if th'others have any spare coin? m' legs are a bit shorter than yours. Convenient t'be sure, but true nonth'less.


Male Dwarf Druid 1

rhoh looks up and examines each. Which of these might be a wand of cure light wounds? Used? New? Price? Y'know the drill mate, we're off tae explore an' we're not sure when we'll be back. We're not sure IF we'll be back unless we can procure some proper healing. I've some minor magical skill an' quite a bit o' more mundane know how, but there's nothin' like a wand in a pinch.

Rhoh tugs on Cru's sleeve and mutters to him quietly that if they're new one of them may need to run back to the others and see what kind of coin we can scrape up as Rhoh only has a tad over 60, and the wand could cost well over ten times that. It might be that we can't afford it. Might be we can get it on credit but it's unlikely.


Male Dwarf Druid 1

sure i'll come wit ye. If they've a cheap healin wand might be we c'n all chip in yeh?


Male Dwarf Druid 1

righ' well i'm ready to head ou' when'er the rest o' ye are. I'll pass on th'potions unless y'd rather i administer 'em? I've a fair bit o skill in healin' so i dunno tha' i'll use 'em m'self


Male Dwarf Druid 1

thanks! :)


Male Dwarf Druid 1

Wareagle: I had a quick question: based on my character background (generally focused on the more earth/stone aspect of the druid) would you consider allowing knowledge (dungeoneering) to replace knowledge (nature) for me? Dungeoneering covers splunking, divining depth and slope, and generally things that I think my character would be good at. He rarely goes to the surface, prefering exploring caves, so knowledge about surface plants and animals seems a bit out of character.

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