I limit 1 free action per character per round. The character still has to draw a weapon by either a move action or moving and drawing, or quick draw swift. Their action to attack is limited to the first set they drop.
By blade and shield, I will stand against the darkness to protect the innocent of this world. For what use is stregnth if it is not to protect what you care about? When the evil is gone from this world and we all live under the light in peace and prosperity I will lay down by sword. Until then if you want to do me and mine harm come try.
If it works go for it. This could be very interesting for the group, and if I was a player, I wouldn't know the difference in Harrigan knowing about them. It's plausable that Harrigan has different spies, and would seek to deal with this ship's captain.
It's simple, if it's a rules interpretation issue that has to be done then use the best judgement possible. If you're adding a lot of numbers and you accidentally add up to 35 instead of 34 then I can deal with that. Changing an 11 into a critical threat, no. GM's have a responsibility to be fair to everyone in order to facilitate a good time. Talk to the VC or VL.
Here's a weird question. If a character had 13 pa and 2500 gp would it be possible to use all pa, effectively paying 13/16 of the 5000gp cost in pp then the remaining 2/16 (or 1/8 for those math conciencious individuals) equating to 625 gold to raise dead? Also if that is not able to be done, could one buy the 3pp at 750 each for 2250 gp and cash in all to raise the character? I didn't see anything that says I can't but wanted to know if this was just wishful thinking not to scrap a 6 month character because of a bad dice roll. |