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I would just like to post one more time on the gold lag that you get from DM'ing more often than others. In my area, I am one of the few (for various reasons) that DM. When I do get to play, I find that my characters are way behind on the gold curve compared to others of my same level. I don't see why the first time you DM a mod, one of your characters can't get credit for full gold and PA points. This would even out the playing field for those who DM quite often. Just my 2 cp.

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If you spread around the GM duties, it may not be so bad. I ran 10 scenario's now and my Palidin is 4th level now and broke. The half-gold does add up after a while and now that all of the scenario's have 2 PP available, getting only 1 is a drag. I am not overly concerned with it because I love to run the games, but I know a whole bunch of great GM's who do not want to eat the scenario for 1/2 price.

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A solution for this problem is coming. In fact, I wrote the first draft of it on Friday and Erik and I are reviewing it for potential unveiling in the near future.
Rest-assured, I agree with you. :-)
I hate asking... but could it be retroactive? Or some different solution that we'll all love. (+1 XP, +1/2 Gold, +1 PA.... and +1 DMA!)
DMA being Dungeon Master Award of course

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We'll definitely look into a retroactive fix when we approve the final solution.
We are going to resolve this very shortly.
Thanks Whisperi... I mean Erik!

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You must recite the Core Rulebook in its entirety from memory. BACKWARDS!
...or beat your local Venture-Captain at a Feat of Strength.

Enevhar Aldarion |

Not sure the original reason, but in Season 0 GMs got nothing at all, then with Season 1 they got half gold and PP and full XP, I think. Then somewhere during Season 1 it was upped to what it is now, full gold, fame and XP. Actually, the original reasoning may have been that GMs did not earn the rewards by playing through the scenario, since they were finding out all the secrets and such by reading it rather than playing.