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M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin slashes out again. Shortsword #1: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 171d6 + 4 + 1d6 ⇒ (3) + 4 + (2) = 9 Shortsword #2: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 241d6 + 2 + 1d6 ⇒ (5) + 2 + (5) = 12 Shortsword #2 Confirm: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 251d6 + 2 ⇒ (2) + 2 = 4 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Me and Ree never actually took our turns...neither of us moved or anything. I was going to have us in position with a readied attack for when one got in range. It would've also prevented red from being able to make it to ranged members without one of us taking an AoO ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "Let's do this Ree! We should set up an ambush on the other side of the wall." Razdin yells as he waits to see her reaction. Waiting to see where you end up so we can try and flank next round with a 5ft. Step. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() For future reference Kaya you should've gotten an extra +2 on attack roll for flanking. I don't think it would've made a difference here, but next time it may. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin makes two more quick slices at the dino's head. Shortsword #1: 1d20 + 3 ⇒ (11) + 3 = 141d6 + 4 ⇒ (3) + 4 = 7 Shortsword #2: 1d20 + 3 ⇒ (4) + 3 = 71d6 + 4 ⇒ (6) + 4 = 10 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin springs into action. Drawing both blades and rushing at the monster. Shortsword#1: 1d20 + 3 ⇒ (10) + 3 = 131d6 + 4 + 1d6 ⇒ (4) + 4 + (1) = 9 Shortsword#2: 1d20 + 3 ⇒ (19) + 3 = 221d6 + 4 + 1d6 ⇒ (6) + 4 + (1) = 11 Shortsword#2 Confirm: 1d20 + 3 ⇒ (1) + 3 = 41d6 + 4 ⇒ (3) + 4 = 7 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() I misunderstood the phase thing. I can't identify but here's my damage via disable. Damage Outer Ring with Disable Device: 1d20 + 9 ⇒ (3) + 9 = 12 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin begins working on one of the facets. "Looks like we are in the final stretch! Don't give up now!" Disable Device: 1d20 + 9 ⇒ (5) + 9 = 14 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin zigs and zags throughout the maze. Trying to assist his team as best he can when possible. 1.Perception: 1d20 + 6 ⇒ (11) + 6 = 17
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M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Swooping wide around Kaya and pressing his back against the large rock, Razdin helps fully surround the skeleton in hopes of gaining an advantage. He then slashes twice wildly at the skeleton, really regretting not picking up a club beforehand. Still embarrassed from the fall, Razdin can't quite focus on the strikes. Shortsword #1: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 121d6 + 4 + 1d6 ⇒ (1) + 4 + (3) = 8 Shortsword #2: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 81d6 + 4 + 1d6 ⇒ (4) + 4 + (3) = 11 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() (Tizen) **High fives Qwerty on a job well done!** **Comes back around for another to Hiyami** It's those that go the extra mile that deserve the extra props. Congrats you two! ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin stands up, rather sheepishly after embarrassing himself. Seeing Ree in trouble he rushes to her aid. Pulling out his blades he stops just out of their reach, hoping to draw one away. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Trying to become one with his inner ninja Razdin goes into his stealthiest Stealth mode look, slides down the rope 10 feet, then leaps down toward the ground. Stealth: 1d20 + 8 ⇒ (4) + 8 = 12 Climb (Accelerated): 1d20 + 4 - 5 ⇒ (6) + 4 - 5 = 5 Acrobatics: 1d20 + 8 ⇒ (5) + 8 = 13 Not sure on the rules here, but pretty sure I might have just fallen on my face. (He is only dropping from 5ft this way, so I don't think he would take damage though right?) If not, I'll complete my movement. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "He doesn't seem evil enough to deserve to be down here. Someone more attuned at speaking should at least try I believe. Unless you all are ready to reach our destination and don't have a heart in your chest." He says as he swells with sadness seeing the beast in chains. "We really must do what we can to release him. By any means necessary." Razzy is part of the Liberty's Edge faction. Not sure if that applies here, but if someone that knows more could help me out.... ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "Fine ya babies. I'll do it."He says making his way loudly toward the captive as to not startle him. "Oi! You're lookin' rough partner. What'd they get you for? Knocking over an ice cream parlor?" Razzy opens with humor, hoping the prisoner seems him as a non hostile. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin comes back to the group to relay the information. "There's a big fire dude up there in chains. Looks like he's seen some abuse. Should we try talking to him? He could be a possible ally." ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Upon hearing the chains Razdin motions to the group to keep quiet and keep low as be begins creeping through the cave to catch a glimpse at what might be making the noise. Perception: 1d20 + 6 ⇒ (10) + 6 = 16 Sneak: 1d20 + 8 ⇒ (19) + 8 = 27 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin watches as Ree takes down the first foe and circles around to the next. Working in harmony Razdin rushes the monster just as he turned his attention to Ree. Shortsword #1: 1d20 + 3 ⇒ (17) + 3 = 201d6 + 4 + 1d6 ⇒ (2) + 4 + (4) = 10 Shortsword #2: 1d20 + 3 ⇒ (17) + 3 = 201d6 + 4 + 1d6 ⇒ (5) + 4 + (2) = 11 Ree I went ahead and moved your avatar I hope you don't mind, that way I knew where to move Razdin. If it's not to your liking just move her and move Razdin to whichever square would've been flanking him. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin pulls out both blades attempting to slash the beast. Putting all his might behind the blows. Strike #1: 1d20 + 3 ⇒ (14) + 3 = 171d6 + 4 ⇒ (2) + 4 = 6 Strike #2: 1d20 + 3 ⇒ (9) + 3 = 121d6 + 4 ⇒ (2) + 4 = 6 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() With no knowledge of the arcane Razzy simply walks up to the platform to examine it the only we he knows how. He begins touching the runes to see if they react. Giving time to focus on everything in the room for a moment. Perception: 1d20 + 6 ⇒ (18) + 6 = 24 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() If the guy in front of me is on the ground do I get sneak attack if it's probe, if it's immune you can lie to me and still say yes lol ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "It's best we leave." Razdin quickly quips. "You guys are crazy if you think we should take on his henchmen." He continues trying to look as if it was his idea. "Great talk dude but we gotta get going. Appreciate the monstrous waste of time." He says rolling his eyes. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "Apparently we've been challenged. I vote we accept." He says, slightly offended at the beasts comment. "No point in wasting all this time by leaving now." ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "We have been talking to you the whole time. We couldn't have done anything. For all we know this could be your prisoner's doing. Maybe we should go check on him for you." Razzy says knowing who was responsible for the floods. Bluff: 1d20 - 1 ⇒ (13) - 1 = 12 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() And with it Ree distracts Razzy as well. Entranced by her dance, Razdin's mouth involuntarily opens as his jaw nearly hits the floor in awe of the majestic Ifrit and her movement. Nice roll! ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "Our goal right now is keeping our planet safe from weird asteroid prisons that are causing portals to show up. Our society studies all things known and unknown and we do our best to protect our people at home. We did start the asteroid engines again, although it's odd they were broken down in the first place.
Sense Motive: 1d20 + 2 ⇒ (19) + 2 = 21
Perception: 1d20 + 6 ⇒ (17) + 6 = 23
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M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "We are members of the Pathfinder Society on a mission to find the being responsible for opening portals to our world. What do you know of what's being held prisoner here? And could we see it?" Razdin says losing patience. Focused on pressing issues that needed to be addressed that couldn't be solved eating and chatting. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "What are you guarding? Is it the same thing that has opened the portals on our world? Something has been trying to contact us." Razdin continues his line of questions as he turns down the food, as hungry as he may be. "And who is the Queen of the Inferno?" ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "People on our planet have been hearing a call of sorts coming from here. Some kind of entity is opening gateways allowing us to travel here. It would seem something is trapped here and asking for assistance. We have come to find it and determine its intentions. We want to find out if it is ally or enemy. Do you have any information about what I speak of? Or the history of your home here? Razzy says finally getting to the meat of the conversation. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "We don't have time to waste. Let's kill this thing and be done." Razzy says pulling out his bow. And sneaking up to the creature on the edge of the lava bank just inside range of his crossbow. Stealth: 1d20 + 8 ⇒ (16) + 8 = 24 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "Looks like we are falling behind! Let's move!"Razzy yells after the projection dissipates. He then uses all the focus he can muster in attempt to get more detail from the monster.
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M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin takes one of the healing potions, endure elements potions, and an armor before the group sets out for their next destination. "Anyone know what in the world that could be?" He says as he points to the plant like creature and pulling out his crossbow as a precaution. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razzy hangs on to his potion, taking a huge risk, believing he can handle the heat. Fortitude: 1d20 ⇒ 101d4 ⇒ 3 Survival: 1d20 + 6 ⇒ (10) + 6 = 16 ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() **Final Fantasy End of Combat Music** As soon as the battle is over Razzy scours the field looking for anything useful. Perception: 1d20 + 6 ⇒ (19) + 6 = 25 Sorry about this, your post wasn't loaded as I was typing or I wouldn't have went backward :) Although with Razzy's initiative rolls he might as well still be back there. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin rushes to help Ree take on the elemental. Swinging at him with both swords with an amazing display! Shortsword (Main): 1d20 + 3 ⇒ (20) + 3 = 231d6 + 4 ⇒ (3) + 4 = 7 Shortsword (Off): 1d20 + 3 ⇒ (20) + 3 = 231d6 + 4 ⇒ (3) + 4 = 7 Confirm (Main): 1d20 + 3 ⇒ (13) + 3 = 161d6 + 4 ⇒ (6) + 4 = 10 Confirm (Off): 1d20 + 3 ⇒ (5) + 3 = 81d6 + 4 ⇒ (2) + 4 = 6 I'm absolutely dying right now that this was on an elemental and I could've flanked him if it would've helped, so a sneak attack too. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() It has been lately. It was ridiculous. What are the rules on getting over the lava? If I wanted to jump to the space next to the Ifrit that'd be okay right? Moving Northwest and jumping the little stream and landing on the rock island it is standing on? Is there a check involved or is it as long as we don't stop in the space we are assumed we made it? ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() Razdin dashes south drawing his crossbow before taking aim and firing at the face of the Ifrit.
"... it's the dang... fumes... from the lava... yeah! The dang fumes from the lava got in me eye!" He says as the shot is wildly off course. ![]()
M Human Rogue (Trapsmith) 1 | HP 6/8 | Init +6 | Per +6 | AC 18 : T 15 : FF 13 | Fort +0 : Ref+ 6 : Will +2 | Shortsword×2 +3 (1d6/19-20×2)+1, LCrossbow +5 (1d8/19-20×2)
![]() "The water is frozen so I don't expect it to be very wet. I'm only worried about us surviving the adventure. The Sea of Light is definitely my second choice if we feel we have enough to take damage. Being a soft guy that likes to get up close, I don't want to depend on me and Kaya and you to get the majority of attention." He says, not wanting any party members to be struck by a foe, as they are all squishies besides Rae.
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