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Defense
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AC 18, touch 15, flat-footed 13 (+3 armor, +4 Dex, +1 Dodge)
hp 8 (1d8)
Fort +0, Ref +6, Will +2
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Offense
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Speed 30 ft.
Melee Shortsword +3(1d6/19-20×2+4)
Shortsword(offhand) +3(1d6/19-20×2)
Ranged light crossbow +5(1d8/19-20×2)
80ft.
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Statistics
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Str 10, Dex 18, Con 10, Int 12, Wis 16, Cha 8
Base Atk +1; CMB +3; CMD 17
Feats
Weapon Finesse, Dodge, Two Weapon Fighting
Skills 11 (8Class+ 2INT+ 1RACE)
Acrobatics +8, Climb +4, Escape Artist +8, Disable Device +8, Knowledge (dungeoneering) 6, Knowledge (local) +6, Perception +6, Profession (Gambler) +6, Sleight of Hand +8 (+17 to hide object, +3 trait, +4 scarf, +2 Outfit), Stealth +8, Survival +6
Languages
Common, Gnome, Dwarven
Other Gear
Studded Leather Armor, shortsword ×2, light crossbow, 20 bolts, pocketed scarf, Pickpockets Outfit, Rogues Kit (backpack, a bedroll, a belt pouch, caltrops, chalk (10), a flint and steel, a grappling hook, an iron pot, a mess kit, a mirror, pitons (10), rope, soap, thieves’ tools, torches (10), trail rations (5 days), and a waterskin), 501 gp, 1pp