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Well I wouldn’t call them a proper bluegrass band but that’s the genre they are closest to without stringing too many words together.


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I started listening to a blue grass band last week that I really like: The Dead South. All of their stuff is pretty solid and while most of their stuff isn’t particularly sad 1 really stands out to me and I have to add it to the list.

Ballad for Janoski.

I really like their cellist and he stands out a lot in it.


I get it. I can read the room on occasion. This seems as good a place as any to say my goodbyes. I’m going to do what I should have done back in January when the playtest ended and leave. Due to my background I lack the eloquence and debating skills that some of the people that thrive here have. I’d say I’m sorry for my bluntness but I’m not. It’s who I am and if that’s not welcome here then whatever. To those few that I’ve gotten along with thank you for your time.

Edit: RL events have also drastically increased my agitation levels the last few months and that has probably also not been helping.

On the off chance that anyone has anything to say to me I will check this thread for about the next 24 hours and my PMs for about 48. Otherwise farewell.


So you wait 2 days to prove what I said about needing to spend feats for bow proficiency and then mention a bunch of weapons that are worse than bows in most cases. Plus I already mentioned ones that have reload or need to be readied so more or less regurgitating my 1st paragraph with a positive spin. Yeah congrats. As far as I’m concerned this conversation is over. We aren’t going to agree on much at this point. If you think that using your 3rd action for weapon attacks is the best option no one is stopping you I was just throwing some alternatives out there that I think are preferable.


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Casters with bow proficiency: bard (shortbow,) clerics of Erastil (longbow) and druids (shortbow) maybe? I don’t have the playtest manual on me. The SRD says no but I’m not sure that’s right. Otherwise you’re spending feats. So honestly not super common as whole. The other ranged options have reload actions so cantrips work just as well or better. Plus you potentially have to ready your weapon, another action.

I’ve said my piece and despite my playtest group apparently being odd it worked out very well so I really don’t care.

Whether this is relevant or not I’m not sure but I admit that my views may be a bit slanted. I’ve never particularly cared for gishes. The only one I’ve played in recent memory was a bloodrager. I’m actually quite happy that a primary caster bard seems much more viable in 2E. I might actually play one at some point.


I think we are talking about 2 different kinds of casters. There’s the melee buff casters like clerics and some druids, bards and sorcerers where I agreed that weapon attacks are effective but I was switching gears to primary casters, wizards and the other druids, bards and sorcerers and their tactics and what Malk_Content said completely applies for them. Their weapon attacks are just going to be inferior to the point of near worthlessness and they are probably pretty squishy. That 3rd action is far better used doing just about anything else and the vast majority of the time there’s something actually useful you could do with it.

Edit: as a note to the demoralize option. Charisma tends to be decently high on many casters and at least in the playtest the DCs for succeeding were surprisingly low. Even a middling charisma with intimidate trained could usually manage. As to the language issue, there is a skill feat available right off the bat that lets you replace the verbal and language tags with the visual tag. Intimidating glare. It was easily one of the best skill feats in the playtest.


All of what Malk_Content said.


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I have been repeatedly told that my playtest group wasn’t the norm but only our divine and occult casters ever used weapons much. Divine obviously because of a severe shortage of offensive spells and while occult does have some at higher levels there is a shortage of them for a few levels but the biggest reason is that both lists lack a good selection of attack cantrips. Our arcane and primal casters didn’t have that problem and only occasionally used a weapon. Usually using the 3rd action to keep moving, even more useful now that AoOs are on the rare side.
Cantrips might do a little less damage than a magic weapon of the same level (as they should since they are a gp investment) but it’s not painfully lower and many of them have useful rider effects and can potentially trigger weaknesses. When you have the money for them the spell duelist items help close the gap with magic weapons as well. Look at it this way, at worst attack cantrips are a free, scaling magic crossbow but are often much better.


Thanks I’d forgotten the -2. And good catch on the light shield. Though that does drop it down to dagger damage but it could still work especially as the class feats get expanded.


Shields aren’t improvised weapons. If you are proficient with martial weapons you are proficient with them as weapons though even with spikes or a boss their damage isn’t fantastic. Also thinking about it, while Valeros has changed to sword and board he can still pretty readily dual wield with the shield as his offhand plus a doubling ring if built right though because the shield isn’t agile it isn’t optimal. Swinging the sword twice is probably a better call.


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Yeah I totally inadvertently left an opening for the Vancian casting debate to walk in with that statement but I really would appreciate it if people don’t let that take over the thread. That wasn’t my intention.


That sounds fair enough to me though I admit that I’m not much of a game designer. If it were to work like that then you would be able to cast true strike in the same turn as your 1st action but as I said, I don’t really see any issue with that.


Pumpkinhead11 wrote:
graystone wrote:
MaxAstro wrote:
I also think it would be a bit weird as an archetype; I'm having a hard time imagining what class that archetype would be a good fit for.
You could start with wizard. Replace Arcane School and Arcane Focus with spellstrike and a weapon you can use your Spell proficiency roll to hit with.
Wouldn't that be a bit too good with True Strike if your weapon hit was based off of Spell Proficiency?

Honestly, not really. In the playtest it was common to use true strike with touch attack spells. Adding a bit of extra weapon damage on top isn’t that big of a deal especially since doing all of that is a bit resource intensive with the smaller number of spell slots.

Edit: I admit that I never played a magus but unless spellstrike works differently than I think it does that also requires an entire turn of setup (unless you have haste up) which definitely puts it at a less impressive DPR.


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I admit that I have always put function before form and have always had trouble appreciating visual art beyond the most basic levels but still...
I know I’m a broken record at this point but if you don’t like a game or system it should be because of the game or system. Not over whether the company that made it does or doesn’t have an artist you like. Again as a broken record. I’ve played a number of excellent games and systems, some that I like more than PF, with either no art or art so bad that no art would have been better. Plus Wayne isn’t going to be doing all of the art if people just don’t like his. (I think it’s fine but what do I know?)

Whatever. I’ll try to leave it be from here on out.


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Lower numbers of spell slots were complained about pretty significantly in the playtest forum but what Captain Morgan and Malk_Content said is largely correct. Plus in many of those discussions the people complaining didn’t seem to have actually played the playtest scenarios or just had bad experiences with it all around, not spell casting in particular. But then I may be biased because as Captain said, no one in my group, including myself, ever ran out of spell slots in the playtest except at the very end of the 5th scenario. Which was pretty intentional for that scenario, if you survived that long.

Edit: in that scenario I don’t think we actually ran out of slots, just out of spells that had any relevance. That might be splitting hairs but I felt it was worth being clearer on.


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Alceste008 wrote:
TheGoofyGE3K wrote:
I think he means the style is too different and these are barely the same characters, despite what we were told. And I will say Seoni doesnt feel like the same person, though I honestly contribute that more to the hairstyle and color personally, same with Harsk. But I dont mind the difference (though prefer the old hair on her) and I think she looks more like her personality from the comics and whatnot

You are correct. These do not feel like the same characters at all despite Paizo stating that they would be. If they wanted character redesigns then Paizo should have just gone ahead and spent the time to create new characters rather than creating this mess. This does reflect poorly on second edition.

Now, my main concern is letting my players and venture agents know how negative my thoughts on second edition have become.

I still, for the life of me, do not understand the “I don’t like the art therefore I don’t like the game” mentality. It just feels so utterly petty.


Roswynn wrote:
Pumpkinhead11 wrote:
i mean, two months is over a month technically speaking; but yeah, i goofed on that.

No worries, I have noticed I said magic missiles dismembering gargoyles "suspend my disbelief" instead of "break my suspension of disbelief"... I wonder how many other mistakes I've made just on these forums...

In other news, paring down the arcane spell list sounds like a great idea, most of all to make it fit the material/mental essences concept better. It's not easy to remove the right spells without touching any of the most iconic wizard tricks and at the same time give all specialists enough options and power, but I trust Mark and his team.

If Seoni's portrayed ability is indeed hypercognition and it's an imperial bloodline spell, that's good. If imperial bloodline sorcerers have a power similar to hypercognition but acting in a different way, that works too. I just hope 2e sorcerers are more powerful than in the playtest, about on par with the other spellcasters using the same lists. It doesn't take a lot to bring arcane and occult sorcerers up to speed with wizards and bards imvho, but with divine and primeval sorcerers - the designers had their work cut out for them, I imagine. It will be interesting to see what they added to bring all sorcerers up to par with the other classes. Crossing fingers.

Sorry, I know we’re way past this but I honestly felt that the primal spell list was solidly better than the occult and poor, poor divine list. As far as the powers went the fae bloodline powers weren’t fantastic but I think they were still generally better than the arcane bloodlines’ and aberrant powers, which only really compliment one build. Arcane pretty much wins just for the sake of the spell list.

Though further discussion of this, if absolutely necessary, should be elsewhere. Or just look over the playtest threads where this got talked about extensively. Sorry for the interruption, I haven’t been on the forum for a bit.


While I do have to admit that I like Seelah’s new look the most, Seoni does get my vote for the most improved look from 1e to 2e.


I really just want to leave this be but Saitama, really? The entire point of his character is the inherent comedy and ennui of his situation. Most of what’s interesting going on in that manga and the anime involves the supporting caste. I see little if any relevance he has here.
I admit that I haven’t GMed PF and I’ve only played in 2 APs but very few NPCs I ever dealt with even at low levels were level 1. Admittedly many of them only had NPC class levels but I seriously got the impression that almost no one stayed at 1st level their entire life.
But if you guys are absolutely sure that the world of Golarion runs entirely on the PC’s power tripped whims whatever. I’m over it.

Edit: partially ninja’d.


I get it. I’m wrong. Nough said...


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Ed Reppert wrote:
Raylyeh wrote:
I don’t mean to derail and it might just be me but I have no issue with the idea (and any mechanics that enable it) of thousands of level 1 characters (an army) being able to take out a dragon or other high level nasty. It makes sense to me and is another reason that said big bads don’t blatantly rule the world (other than PCs and other high level NPCs stopping it.) Meh, different strokes I suppose.

Well, if there's always say a 5% chance that a given arrow fired by a level one character will actually hit a dragon, then if there are 100,000 archers firing, roughly 5,000 arrows will hit. That's a significant amount of damage. How many hit points does this dragon have? :-)

If there's *no* chance that an arrow fired by a level 1 character will hit, then it doesn't matter how many are firing, the dragon will just ignore it all.

Exactly. This gets down to world building but I think that that possibility would be a good reason for why the big bads have to be a little cautious and rule from the shadows most times otherwise every country would be blatantly ruled by a big bad. Armies would effectively be utterly useless against anything higher than about 12th level. Countries would be far better served by training a half dozen high level hit squads.

This isn’t the case and it’s complicated. I know that in actuality most armies aren’t made up of 1st level characters. I’d say only completely green recruits are. Most soldiers are probably in the 3rd to 4th level range. Then veterans or specialists will be even higher. Plus there’s the squad rules that probably won’t be out for 2nd edition for awhile which will also help.
I’ve said in the past and I’m not backpedaling on it that PF is pretty solidly a supers game by early mid levels. But the thing is that every single living being has that potential to become that 20th level character. Now significantly less than a percent of a percent get there but there is still that spark. Which in part is why I think that thousands of people, even if they’re level 1, should at least have a chance even if it’s a really small one.
Yes, the plot requires the PCs to come in, throw everything out of whack and save the day. But it shouldn’t be the only way that things can be resolved.

But as I said in my 1st post this is just my opinion and I get it if the system and everyone else disagrees with me. It’s not a deal breaker. I will play regardless.


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Woohoo! Finals done. Now that I’m out of a political philosophy class hopefully my friends and family won’t run for the hills every time they see me coming. That class was not kind to my mental health.


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I don’t mean to derail and it might just be me but I have no issue with the idea (and any mechanics that enable it) of thousands of level 1 characters (an army) being able to take out a dragon or other high level nasty. It makes sense to me and is another reason that said big bads don’t blatantly rule the world (other than PCs and other high level NPCs stopping it.) Meh, different strokes I suppose.


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Malk_Content wrote:
I guess my hopes of a troop/mook template in the first bestiary are not indicated then.

As DMW said enemies that are 3 or 4 levels lower than PCs die quick and ugly. Things aren’t much worse when the PCs are low level either. In DD1, other than the BBEG everything else dropped with a hit or 2. The danger was that so did the PCs.


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In other news. It’s finals week and I only have 1 left! Sadly it is at 8am tomorrow and I am praying that my alarms actually wake me up because I will have to catch the 1st bus to get to campus just in time.

Yes, I’m 32 and in college. I went for a year back when I just got out of high school but had to drop out because of life. Now I’m trying again because it’s getting to the point where you need a Bachelor’s degree to even get a minimum wage job where I live. It took jumping through hoops and knowing the system but I am managing to get the state to foot the bill.


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In the U.S. most schools have a zero tolerance rule for fighting, there is no self defense, both parties get in equal trouble. Even my school had that policy. Sadly that didn’t stop people much and going to adults just made it worse later. Call it a personal flaw but I’m not that abhorred by violence and just taking it lying down wasn’t helping me. So I fought back until they realized it wouldn’t work well for them then I extended an olive branch by showing that I could be a pretty decent guy if they would accept me for who I was.

Things were also pretty complicated as far as my school’s functioning. It was a school in a poor rural area on a Native American reservation. For many reasons I won’t go into the drop out rate was significantly higher than average. With the No Child Left Behind governmental regulations that came out about that time and how the 2 interacted, things got messy. It boiled down to the school having to graduate anyone who showed up or the government would shut the school down. They were extremely reluctant to expel people so kids could get away with a lot and get no more than a stern talking to.

But I should probably let this conversation go. It’s probably depressing for some.


I graduated high school in 2005 but most of the bullying I had to deal with stopped by 2003. Bullying was starting to be seen as serious but it wasn’t quite there yet and again I went to a school out in the sticks so things caught on even slower there. My mom wasn’t super helpful for anti-bully advice but as much as I dislike him, my stepfather was completely fine with me defending myself. But he is also a red blooded marine.


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The “breastless” plate is definitely an improvement, I’m not a huge fan of the shield but that’s not a big deal. Overall this is probably my favorite so far. She looks beautiful.


dirtypool wrote:
Raylyeh wrote:

PF is for all intents and purposes a supers fantasy setting... For a less heroic game I usually suggest D&D 5th or other games.

I feel like you're really splitting some hairs here. Pathfinder is no more a "supers fantasy" setting than 3.0 or 3.5 were. 5e is no less a supers fantasy setting than its predecessors.

You're projecting what you like about the settings onto your interpretation of the art for each and that is a perfectly valid taste statement - but neither is categorically correct or incorrect

Fair enough on 3/3.5 being on the same scale I do feel similarly about them, which is why I didn’t mention them. I’d still argue that 5 feels a bit lower powered but that could just be based on my limited interactions with it and the whole bounded accuracy thing. I’m not projecting just my own thoughts there. Everyone I’ve talked to about PF IRL feels much the same, which in part is why I said it in the first place. Though I understand that that doesn’t necessarily speak for the whole community. Regardless I honestly am not in the mood to argue semantics and other pointless garbage about a post I wrote a week ago.


Orthos wrote:

I was a small, scrawny nerd in a tiny town (just over 5000 pop, my graduating class was around 120) in south Texas who didn't like sports, drinking, hunting, or farm/ranch stuff. I was about as un-masculine as you can be without being actively feminine and in Texas that makes you fresh meat.

Add depression, an extremely visible emotional reaction to pretty much everything, a very low tolerance for pain, and extremely conservative religious parents that prohibited almost all the things most kids my age found fun and a "just don't react and they'll stop" approach to their kid being bullied (nevermind that not reacting was not easy for me, and my particular bullies were not the type to quit even when I managed), and I was basically the ideal target.

Yeah, I’m sorry man. I share a number of those traits with you but I had a size advantage. I’m 6’1 and over 200 lbs. Which also probably contributed to people wanting to stop picking on me after I started fighting back. Fighting back actually works when you usually win.

While I still had to work for acceptance pretty hard, people seemed to prefer me being peaceable over me always being on edge.


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Yeah, the last fight I was in in high school actually gave me a rep boost that helped when I decided to try and fit in. The Varsity football star quarterback decided to push me around and I decided to fight back. I almost had him choked out and then 3 of his friends pulled me off of him and held me down then when the guy got up he punched me square in the face. His class ring cut me pretty bad and blood sprayed all over the place but I shrugged it off and just gave him the look of death until teachers got there.
The next day everyone wanted to check out the stitches and apparently no one could believe that I just took it. Luckily the guy was a senior (I was a freshman) and he left me alone the rest of the year and I never had to deal with him again. I think I legitimately scared the crap out of the guy.


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So about the whole school popularity thing. I went to a smallish rural school, my graduating class was less than 30 people. I started out very unpopular but in my area that meant that people picked a lot of fights with you. After about a half dozen fights I devoted a lot of time into getting everyone at least neutral to me. Popular enough to not have to defend myself but still unpopular enough that no one wanted to start drama either. Also something I noted after talking to people that went to larger schools is that with less than 100 people in the school you got to know everyone pretty well, even if you didn’t want to and it pays off to get along.

Oh and hello all! I hope you don’t mind me joining in on conversations. I only migrated to this section of the forum a day or 2 ago. Is this just kind of an off topic thread or is there a specific set of topics that it should be kept to?


Another bad GMing habit I’ve seen over the years and the best/worst example of it. Railroading. Now I understand that in some cases it can be necessary and it can be done well, usually the tracks are baked into a well thought out plot, but then there is blatantly ham fisting it down the group’s throat. I had one GM who did this through an omnipotent, idealized version of a favored past character they had played and gushed over constantly out of game, in this case a wizard, who would show up and bully the party into following the, in my opinion, crappy plot. In the few sessions before I left the game I got fed up with it and repeatedly tried to force the hand of said NPC, goading and eventually even attacking it. The most I ever got was teleported a ways away. I mean if you’re going to threaten the PCs you should at least follow through. But despite showing no bite with its bark the rest of the party would eventually jump in line.

Damnit now I have “Jump in the Line” stuck in my head.


Also a complaint from a player perspective. Omnicompetent NPCs. I’ve run into 2 types from different GMs.
1st was a GM who would on the fly change what the NPC was or would do to perfectly counter our plan because “well they would have thought of that possibility.” So we pretty quickly had to assume that the NPCs had an endless number of contingencies in place so planning in advance was pointless and we just had to hope that our dice liked us.
2nd was a GM with perfect system mastery and their NPCs were always built with that. No suboptimal builds ever. If you didn’t have a similar level of system mastery you were at a serious disadvantage. If a player made a suboptimal character just because it was a fun concept they were SOL.

To be fair to the 2nd GM they would give advice during character creation and leveling though that often didn’t feel good either. Sometimes it felt like they made the characters and we just RPed them.

Edit: upon reflection omnicompetent isn’t quite accurate for the 2nd. Just super competent in the NPC’s particular focus.


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I get it and I agree. I would like to reiterate that for all intents and purposes that I do know who I am and that when you get right down to it labels don’t matter a whole lot to me. It’s just that it would be convenient if there was one for what I am so that I don’t have to give that speech every time I want to describe myself to others. I also find it somewhat humorous that in an age where everything has a label there apparently still isn’t one for me.
I think the important part of that post for me is the feeling of being stuck between 2 worlds. Seeing both but not really belonging in either. It’s pretty depressing at times.


Thank you. “Hug”


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Okay so before I get into this I apologize for the WoT. I’m just going to try and get everything from the conversation that got modded out + some ramblings out.

So the conversation that got me here was of all things about cisgender. Because I’m well behind the curve on such things I hadn’t heard the term. I looked it up and the definition I found was a bit confusing (I was told that the definition I had found wasn’t a good one) so I asked for some clarification and as I had assumed I am but it then lead me down a path I’d been down a few times which is if there is a term for what I am so I described myself in some limited detail and I will give the answer, as it were, further down this post.

To my current knowledge the best description of what I am, using sociological terms as that is my specialty, is a heterosexual male that dominantly follows reverse gender roles. In the past I’ve been called a Beta B**** which, while very insulting, is somewhat true and then in the thread in question I was told that I was an egg. I had not heard of it before but after further discussion both on the thread and with others offline that know better than I, I don’t think that one fits either as I have no ignorance of nor am I questioning my identity. (If myself and the others I’ve talked to are wrong about this term any input is welcome) I am a heterosexual male and I identify as such. I just solidly lack and in many cases outright despise accepted male gender roles and gravitate towards female roles without even thinking about it. I also don’t feel that there is a biological element in my case. (though I suppose I could be wrong, how could I really know) I feel that my case is nurture over nature. Looking back I can see events in my life going back to my earliest memories that could easily have started this and then reinforced it.
I was raised by a single mother and I had 2 younger siblings. I was my mother’s closest confidant, she never held back her thoughts and emotions with me and I also often cared for my siblings while she was out. At school the boys always treated me like crap so I wasn’t interested in following their example. I didn’t have a strong male role model to speak of until my teens when my stepfather entered the picture but by then it was to late and his toxic masculinity just pushed me further away. In my adult life I’ve had 4 relationships, 2 were short and uneventful, 1 that was short but the end really stuck with me. She left because she couldn’t handle the fact that I was as emotional as she was. Then there’s my ex wife... She was pretty androgynous as things go which I think helped on the emotional side of things early on but she was able to read me like a book and as soon as the ring slipped onto her finger things got bad. I quickly became the breadwinner, housekeeper and then primary caregiver for our daughter after she was born. Now that I know the signs it was textbook codependent psychological abuse but I stayed way longer than I should have because she knew just the right strings to pull and because of our child. When I did finally get the courage, if I’m going to be honest anger might be more accurate, to leave I somewhat surprisingly got full custody of our daughter and became a single father for 3 years before my epilepsy forced me to give my daughter over to better off relatives. It still haunts me as my biggest failure, even though I’ve been told that it was out of my hands.

Where was I? So I know what I am and despite the many problems it has caused me I accept it and wouldn’t change it. Its just weird feeling that I don’t really fit into the straight world but at the same time, and I want to be very clear that this is just my experience, not fitting in with the LGBTQ community either. I do hope and have gotten the general impression that the LGBTQ community as a whole is better than the one in my community. Though I admit that I live in the liberal stronghold of what is largely a conservative state so I have trouble faulting them for being tribal and militant.
A funny, at least to me, story. I joined the drag community years ago and I loved the dress up and shows. It made me feel “hot” in a way that I think most men will never experience. But sadly I had to quit after a few months because I apparently offended the other queens. I didn’t take it seriously enough, I was just a lowly transvestite, not a true queen. I also heard from others later that they didn’t appreciate that I was heterosexual and that I wouldn’t do various drugs with them. I do however realize that the drag community is a small subculture that doesn’t represent the majority.

So yeah. That’s the long of it. I just thought I’d throw it out there. I sincerely hope that I didn’t offend anyone. My knowledge of the ins and outs of this subject matter is limited. If anyone has input I’m all ears. And thank you all for your time.


$600 is what you pay for a bare bones 1 bedroom where I’m at.


I’ve used iPhones since I upgraded to a smartphone about 5 years ago and I don’t mind them. I tried an android about a year ago but it threw me off pretty bad and had to switch back. I guess it just goes down to what you’re used to sometimes. Though I do hate how big phones have been getting. When I switched back I had to special order an IPhone SE, they’re a bit older now but I love that it’s pretty small and it has fit all of my needs.


I had one of those moments last night in my D6 Star Wars game. Background info: the timeline is about a year after the events of the prequel trilogy. The Empire is still mopping up separatist groups and most of the galaxy doesn’t think ill of it yet. Our party is with a mercenary company that often works for the Empire and our party in particular are somewhat of a special ops squad that infiltrates enemy strong points and neutralizes high priority targets before the cavalry gets there. I play a Gand martial artist in smasher armor, antigrav boots and I also use a lot of grenades. We have a Hut in the ridiculously nasty Hut power armor (also our main social guy,) the reason he is with us is a bit complicated. Our captain is a human who is decked out in cybernetics and also in power armor and a jet pack, a verpine who is our tech and demolitions guy and an ardennian who is a bit of a jack of all trades but focuses on survival stuff. The 2 bugs are also very sneaky.

Okay. So we are on an ocean planet and we have to get to the capital island which is covered by a shield which we have to disable before the Imperial fleet arrives. We managed to get under the shield with submersibles and after a rough fight with some quarren mercenaries got to land. We managed to get through the jungle to the shield generator’s location without much difficulty. Sadly there were only 2 ways in. Either climb down a ravine and cross a river, most likely filled with quarren, and then fight all the way to the top of the installation, or cross the light bridge, over a 5 story drop, to the heavily fortified gate. We decided to listen to comm chatter and found out about a small convoy that would be leaving the installation and while not ideal it was our best option for conning our way in. We set up an ambush site a ways down the road. The convoy was an AAT droid tank and a repulser lift cargo truck. The Hut and I jumped the tank and the others took the truck. I took the tank out in one turn by jumping from an overhanging tree onto the hatch, using my martial arts move, piercing strike, and my smasher armor to rip off the hatch and tossed an ion grenade in, wrecking the droids inside. The cargo truck also went smoothly. We commandeered the vehicles and commed in that a tree had fallen and heavily damaged the tank and we were told to come back to the base. By this point I was almost positive that our cover was blown. From com chatter they had known that there were infiltrators somewhere thanks to our earlier run in with the quarren. I was proven correct. The droid sentries at the light bridge let us pass with almost no questions. Halfway across the gate started opening and we were greeted by 2 walker scale ion cannons. We gunned the engines. Both vehicles dodged the 1st shot but the truck, which was in front, took the 2nd shot head on. Then the light bridge was turned off. Our captain and Hut were in the truck, the Hut hiding in cargo obviously, and the rest of us were crammed in the tank. The truck started falling but thanks to the momentum it was falling forward towards the cliff. This was when my “improv Action Movie” sense kicked in. I told the driver “keep it gunned, ride the truck into the base!” It took a heroic difficulty check, and our driver passed the check by 1! We rode it, got a couple shots off while we were at it, heavily damaging one of the ion cannons and we got lodged in gate! The Hut’s armor was ionized in the truck but he just barely managed to grab a handhold on the tank as went went over him. The captain’s armor also got ionized but his jet pack still works and he is in the process of bailing out of the truck. We had to end the night there because this is probably going to be a multisession combat.

One of the things that I love about role playing is that, in many games, it really pushes you to think on your feet and outside of the box. No one else in the party had any idea what to do but it came to me immediately. I’ve noticed that this skill might just be something I’m good at.

Sorry for the wall of text. If anyone else has great/over the top moments that stick out to them and that you’d like to share feel free!


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Honorable mentions. These didn’t quite make S class but are definitely on the high end of the situational category.
VNV Nation: Illusion
Aerosmith: Dream On
Black Label Society: In this River
Queen: Bohemian Rhapsody
Meatloaf: For Crying Out Loud
Angus: Just a Boy
Lynyrd Skynyrd: Tuesday’s Gone
Guns n Roses: November Rain
Blink 182: Adam’s Song
a-ha: Take On Me (acoustic)
Flogging Molly: Whistles the Wind
Stone Sour: Bother
Led Zeppelin: Over the Hills and Far Away
Pink Floyd: Wish You Were Here
Run River North: Mr. Brightside (cover)
Neil Young, Crazy Horse: My, My, Hey, Hey (Out of the Blue)
Seether, Amy Lee: Broken
Zella Day: Seven Nation Army (cover)
Various Artists: Amazing Grace (not sure which is my favorite but when done well it is very moving)

I’m going to stop myself there. I could talk about music all day. It is my truest passion.


Thank you


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Just for crying outright let’s see...
Guns n Roses: Estranged
Bruce Springsteen: The River
Led Zeppelin: the last 3 minutes of Stairway to Heaven
Buckethead: the last 3 minutes of Soothsayer
Metallica: Nothing Else Matters (it’s my daughter’s song)
Garth Brooks: The Dance
Fleetwood Mac: Landslide
VNV Nation: Holding On
Crackin Craic: Far Away (the song I want played at my funeral)

Those are most of the ones that get me crying every time but I’m pretty emotional and there are plenty of others out there that will do it under the right circumstances.

For sad or depressed, more than I can think of offhand. Easily in the hundreds.


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An odd discussion in the PF2 board last week led me over here and I thought I’d just say hello! I hope everyone is doing well.


While I do see the problems with having sense motive attached to perception I think perception itself not being its own skill and it leveling with you was one of my favorite new features. It saves everyone some character building resources. Perception also being the default initiative could be problematic for some I suppose but I’m fine with it and the fact that other skills can be used to determine initiative situationally I think is interesting. I can also understand some complaints about only certain classes being able to raise perception over expert but the ones that get it do make sense and I don’t feel that its worth making a big deal over.


I totally apologize for The Greece derail but I missed my edit window by a few minutes and wanted to make an addendum of note in case of future disagreements. I admit that I was largely speaking of Athens. My knowledge of the other city states is significantly more limited. I’m sure there’s a decent amount of overlap but each was pretty distinct and I won’t argue over those.


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A bit of context for the OP. Aroden died about 100 years before PF1’s meta timeline starts. Someone else probably knows the exact date.


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Yeah Ancient Greece was interesting and in some ways horrible to say the least... It was both very patriarchal and approving of bisexuality. Women had almost no rights outside of the home and were the cause of most of humanity’ woes. Men were expected to marry and have children but what they did on the side and particularly before marriage was pretty open. Hell, pederasty was more or less expected between adolescent boys and men in their early twenties. Hell I’m forgetting which one it was but the undertone of one of Plato’s writings seems to be his hurt over Socrates turning him down.

I am also in the “be careful about the connection between orcs and toxic masculinity” camp. There has historically been a tie between orcs and people of African descent. Also I believe even Tolkien said that one of if not the biggest regret he had about his work was making orcs out as irredeemably evil.

Otherwise I am fully in support of gender bending mythological creatures.


The Raven Black wrote:
Lady Melo wrote:
Wow, seeing them side by side, (image quality aside, looked up the higher quality images to compare), I now see how much I like the originals more. The new ones look weaker, thinner (sickly?), less heroic. They also seem a little less detailed some how (shading? maybe they are not finished?)

The "less heroic" comment resonates with me but I happen to actually like it better this way. No accounting for taste, I guess :-)

I feel they look more like normal people you might meet down the street (apart from the specifically inhuman features of the non-human ones) but who chose a life of adventuring.

While the PF1 looked more like larger-than-life heroes, a bit like supers in comics. Or like pictures that would have been heavily photoshopped.

I honestly had never been able to understand the low CHA of Amiri with her original art, while the new art fits perfectly.

All in all, I prefer the PF2 style as I feel it sets them apart from the standard fare of RPGs art.

My only regret is the Paizomorphing of Droogami. Which now makes the cat a likely target for Plushy Polymorph ;-P

As I’ve stated elsewhere I don’t have many issues with the new art but I feel I have to comment on this. I understand your liking of a less heroic look and it is just a personal taste thing but PF is for all intents and purposes a supers fantasy setting. At 1st level I agree, they aren’t there yet and the looks work which is how I choose to look at these images but by about 5th level most characters are easily lower class super hero power level and it just increases from there. For a less heroic game I usually suggest D&D 5th or other games.

Edit: I completely agree with you on the Amiri charisma bit.


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I’m mostly indifferent to the characters being slimmed down. Well except Mavaro. That’s where I draw the line. If he loses that belly I will be very irate.

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