Golden Orb

Qwenlyn's page

Organized Play Member. 21 posts. No reviews. 1 list. No wishlists. 24 Organized Play characters.


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I have received one of the purported "88" emails. A very generic email with "unfortunately..." and "will ship as soon as possible...."

Which basically provides zero information as to what occurred, any offering to expedite shipment, and also asks me to respond as soon as possible regarding if I want to cancel the order.

I've tried to be very relaxed about all of this because honestly, it is just a playtest rules book and there are much bigger issues in the world. But I have to confess to being very frustrated. As phrased, it now becomes my responsibility to let Paizo know (as soon as possible) if I still want the order shipped, when Paizo has taken almost two weeks to provide me notice about my order. So suddenly, if I still want the order that I placed months ago (which I do) I am now responsible for providing a timely response.

I understand that this has been incredibly stressful on Paizo, and exactly why they went with Amazon so that an infrastructure designed to handle large volume shipments would make it go as smoothly as possible. However, while I appreciate the communication to let folks know what is going on generally is great customer service. The specific handling for these in particular did not come across as customer friendly and seemed unfathomably detail-free; nor was there any direct customer communication on what steps were being taken to set this right. And yes, the $15 was offered, but that was a global mea culpa for the overall issue...this is specific to orders that were placed, were verified, and simply were not shipped and no communicated reason for them not shipping.

Again, just completely baffling and frustrating.


Thanks for all the organization and hard work.

Is there going to be a Starfinder Special or just the Pathfinder one?


Diego Valdez wrote:

Hello Qwenlyn,

I have set your order to ship out instead of wait for GenCon pickup. You will be receiving an email confirmation for the order.

Much obliged. Thanks for adjusting the order status.


Hi,

I'm having to cancel my Gen Con trip (sadness).
I'd initially set my subscriptions for pick up at Gen Con, how do I go about making sure that I can get them shipped out to me?

Is this the correct method of contact, is there any particular information needed to update?

Thanks


I got into the Saturday kobold PACG...sadly not the other two. Was hoping to get to play the whole series. Will be interesting to see if anyone gets to play all three.


This is great news to see. Thanks Paizo for starting to move in the direction to help support those of us whose gaming groups are dispersed or whose schedule requires using a virtual tabletop from time to time.

As someone whose group is fairly deep into utilizing Roll20, I have to echo some of the statements saying that I hope we see Roll20 support/products in the near term.


Congratulations on nursing school, it will be amazing.
You will be greatly missed. Hopefully still get to see you at PaizoCon or other events.


Just a clarification on Mother Myrtle (an home game rules debate)...and apologies if this has been asked and answered elsewhere.

On her card is states that she may use her Wisdom skill to make her Arcand (or Divine) check.

I read this to mean that when she casts a spell she doesn't have the Arcane or Divine skill and so the spell would be banished. Which then kicks in her other power of using her Knowledge check to be able to recharge the card instead of banishing.

The counter-side of the discussion is that she does not have to banish the spell because the Wisdom skill allows the Arcane and Divine therefore because such a check is possible the banish effect does not occur.

Thanks for opinions. :)


It also looks like the PFS Adventure Card Guild Interactive has disappeared from the schedule. :(

Would be sad if they and the open aren't listed in time for registration on Sunday.

Good luck with the database dieties. ;)


TFGenesis wrote:
Mike Selinker wrote:
TFGenesis wrote:
And let Mike have a Necromancer deck. I know they'd all be wizards or sorcerers or some-such but we'd all know they are really Necros.
That is a really interesting idea which I'm not sure we've considered. What I think you're saying here is that the deck would have a set of boons that would be good for various characters to do a particular thing (in this case: raise an undead army). So the characters wouldn't have to be specifically one class, as long as they could all do that thing quite well. Intriguing thought.
Actually, yes that is pretty much what I had in mind. ^_^ I really didn't think something like this was do-able, but if you can make it work, more power to you Mike. I know I'd like to see this happen.

The idea of a theme that various classes orbit around is a really fun idea, so that the boon's can be much more focused. Might make some situations difficult but very fun to have that flavor shine through for the character.

I'd cast a vote for that. :)


Vic Wertz wrote:
The day's not over!

At least a few more blessings in today's deck. :)


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Was lucky enough this year to attend PaizoCon and Origins, so will try and respond about both.

Jason S wrote:
How many players did you have at your table? Did you ever have a solo or 2 player table? How often did you have a 6 player table?

PaizoCon: Was almost always a table of 4, sometimes three and sometimes 5. A table of 6 was alsmost always broken up into two tables of 3.

Origins: Mainly played with the same group, so it was mainly a table of three but this was mostly due to the fact that we were either playing a scenario others weren't looking for or we had already started when others showed up.

Jason S wrote:
What level was the player skill? Better than expected? Less than you expected?

PaizoCon: Those who were there specifically for PACG were very well skilled. Those who wandered over to the back of the room to see what was going on that wasn't quite role-playing had a different skillset. But every table seemed welcoming and I saw the experienced players being very welcoming to teach new players.

Origins: Organized Play seemed to be experienced players, and into two groups...those looking for Adventure 1 and those looking to play-test Adventure 2. The main focus of the booth seemed to be to provide demos, and was great to see how many people were coming up to get demos of the game and then asked about organized play.

Jason S wrote:
Did anyone roleplay? :)

Roleplay seems to take on a bit of a different meaning from a full RPG. We would often describe our character doing something or how the effect was impacting the characters, but it was more descriptive than traditional roleplay. There are also many fun moments when card synergies fall together and you can describe how that would have all worked as narrative...and the flip side when cards come up which make no sense in context and you can all laugh as you describe how bewildered the characters would be.

Jason S wrote:
Did anyone at the table misunderstand a rule and then have it corrected by playing OP? (I think this is one of the greatest benefits of OP).

PaizoCon: I'd say this happened a few times but not as a major rules meltdown but more of a "hrmmm" should this be X or Y? And if a Paizo person was close we would get an answer, if not we made a best judgement...then when we could we asked someone from Paizo and either congratulated ourselves on being "right" or said, "well, now we know for the next game."

Origins: As most of the time was playing Adventure 2, there were quite a few questions that came up about what the Scenario was wanting to have happen...but not so much about the game rules.

Jason S wrote:
Were players teamwork orientated and did players discuss choices (at critical points) or did everyone "do their own thing"? Did players ask for blessings at critical points (or where they were in trouble) or did they just roll and fail without asking for help?
Jason S wrote:
Did players try to work as a group or did some players "go rogue" and start exploring locations that benefitted them in terms of boons (but perhaps they couldn’t close the location)?

PaizoCon: Lots of teamwork. A few players who couldn't or wouldn't play as a team member but I didn't play multiple games with them. For the most part though, it is one of the best parts of the game of being able to develop a team strategy.

Origins: Lots of teamwork. But this also ended up being pretty much the only group I played with at Origins as we sort of started down our path and just kept going. There looked to be some other fun Organized Play people that would have been fun to group with, so was a little sad that I didn't get to mingle more. But the teamwork that developed with the group I played with was great.

Jason S wrote:
Did you ever have time to harvest locations for loot (by not closing a location on purpose)?

PaizoCon: Not very often.

Origins: Yes.

Jason S wrote:
Were there any characters archetypes that were played more than others? Were Seoni and Kyra really common? :) Were any class decks more common than others? Were any class decks rarely seen?

PaizoCon: It felt that when you saw someone playing from a class deck it was almost always the same one or two characters from the class deck. I'd say that it seemed Rogues and Wizards were the one's I saw least.

Origins: There were few enough organized play players that people just seemed to play what they wanted.

Jason S wrote:
Were healers frequent or were people flexible enough someone would play one if no one else was playing support? Were there ever too many support characters at a table? Did you ever play in a group with no support characters (and were you successful)?

It always seemed that there were support characters, and even if it was all support or no support the groups I played with viewed that as part of the challenge of the scenario for that team.

Hope that was somewhat useful commentary. :)


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Just want to echo the the thanks to Tanis and folks who were at Origins.
Who made the Organized Play for PACG very fun, and also made a great representation for Paizo in the C&D Halls.

Thanks.


I've added items to my Schedule that are open registration, and the page shows as on my schedule when I refresh, but the event still shows the Current # at zero.

How do we know if... well, if everything worked? :)


Very confusing. No idea if (a) I can't see my schedule or (b) I didn't get any of my lottery choices.

Would be nice to have knowledge of the status of lottery requests.

At the same time, don't envy the Paizo folks...nothing like having glitches when people are waiting. :(


Much obliged for the answer. :)


Hi. So this is going to be my first PaizoCon, and I'm mainly heading up to play the PACG but I have to confess to some confusion about signing up for the PACG events.

I haven't seen any added to the schedule. I did see a short note saying that they aren't part of the lottery...but that left me even more confused. lol

How do we see what PACG events are happening and sign up to be at a table, and hopefully sign up with a "buddy" so we can have a friend at the table.

Many thanks in advance for guidance on the PACG side of PaizoCon.


Just wanted to add my two cents... as one of the local players trying to get PACG OP up and running in the Bay Area (Silicon Valley, specifically), John and Wendy-Ann have been both super helpful and incredibly responsive.

Lots being lined up for South Bay Silicon Valley area but lots of moving parts. :)
At the same time with scenarios being weekly, more people volunteering = better.
Again just my humble opinion.
All answers defer to John and Wendy-Ann (and Paizo) for final adjudication. ;)


A question about upgrading a character deck after replaying a scenario.

At Gen Con this seemed to be changing as play was progressing. In 1.1 of the PACG OP Guide on page 9, the Guide states that a player receives the deck upgrade for the character each time they complete a scenario.

I'd just like to confirm that this means that if Valeros-1001 plays through Organized Play Scenario 1 four times, each time successfully completing the scenario that the player's Valeros deck would be able to have been modified as follows after the fourth run through of Scenario 1:
- Scenario Reward = 1
- Deck Upgrade = 4

Many thanks for the clarification. The guide seems fairly clear, but as this is almost opposite of what was being ruled at Gen Con, just want to confirm. :)


@Hawkmoon - Thanks so much for providing the direct link to that update. That was very helpful information. Although the fact that it was buried pages deep on a thread and not made a post by Paizo itself was disappointing. Very appreciated to get the post to that info.

@Customer Service - While I appreciate Hawkmoon's link to the update Paizo posted, it still leaves some open ended questions. Such as why the delay in getting a response to an email sent to Customer Service? Also, now that it has been decided that the Character Add-On Deck's will ship in September, that means those of us with a 5 or 6 player group will have the base set but still have to wait until September? Sadly I was at Gen Con and could have just picked up a Character Add-On Deck there, since I saw that they had not sold out.

Or will September have two shipments? One for the delayed August items and one for the regular September shipment?

Many thanks for a response.


Hello,

I wrote Customer Service a week ago about Order 3223579 and have not yet received a reply so I am trying here.

I have a subscription to the PACG which I received a notification on August 4th that a payment authorization was made. That the order was pending and that the payment authorization would expire August 14th.

It is now August 25th, the order is still pending and there has been no notification of any expected change to the order and expected arrival date.

Can I please receive an update on the order.
Much obliged.