Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Player name: AndrewW
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus and Argo drop down to keep level with the enemy as h maintain a withering fire. Attack rolls: Includes, point blank, tiger focus, rapid shot, deadly aim, gravity bow Attack: 1d20 + 9 ⇒ (12) + 9 = 21
Attack: 1d20 + 9 ⇒ (5) + 9 = 14
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus and Argo fly forward, rising a little more to get nearly level with them. Quintus takes careful aim at blue and lets fly. Attack rolls:
Includes, point blank, tiger focus, rapid shot, deadly aim, gravity bow Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Attack: 1d20 + 9 ⇒ (8) + 9 = 17
How many more of these creatures must we deal with!
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus and Argo swoop across the dig site to bring the creatures into range. Quintus levels his bow and lets fly another pair of arrows at purple. Argo has an 80' fly speed, she makes a single move so Quintus takes no penalty on his attack rolls Attack rolls: Includes tiger focus, rapid shot, deadly aim, gravity bow, they are out of point blank range but look like they are still within the first range increment Attack: 1d20 + 8 ⇒ (13) + 8 = 21
Attack: 1d20 + 8 ⇒ (19) + 8 = 27
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus continues his barrage against green. This is beginning to feel unsporting he quips. Attack rolls: Includes, point blank, tiger focus, rapid shot, deadly aim, gravity bow Attack, fortune: 2d20 ⇒ (6, 17) = 23 +9 = 26
Attack: 1d20 + 9 ⇒ (7) + 9 = 16
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 I assume Quintus doesnt need to save given he is flyng in the air on Argo? Seeing a spellcaster in the enemy Quintus focuses on him, sending a pair of arrows his way. Attack rolls: Includes, point blank, tiger focus, rapid shot, deadly aim, gravity bow Attack, fortune: 2d20 ⇒ (7, 20) = 27 +9 = 29 and threat
Cobfirm: 1d20 + 9 ⇒ (19) + 9 = 28
Attack: 1d20 + 9 ⇒ (4) + 9 = 13
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Flyng up above the wall Quintus takes some pot shots at their leader. Attack rolls: Includes, point blank, tiger focus, rapid shot, deadly aim, gravity bow Attack, fortune: 2d20 ⇒ (3, 10) = 13 +9 = 19
Attack: 1d20 + 9 ⇒ (19) + 9 = 28
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus launches another volley of arrows at the ape man leader. Keep going, with that big thing down they might break Includes the benefit of pbs, tiger focus, deadly aim, rapid shot and gravity bow Shot 1: 1d20 + 9 ⇒ (18) + 9 = 27
Shot 2: 1d20 + 9 ⇒ (10) + 9 = 19
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Flying forward a little Quintus takes aim at the leader and lets fly. Includes the benefit of pbs, tiger focus, deadly aim, rapid shot and gravity bow Shot 1: 1d20 + 9 ⇒ (13) + 9 = 22
Shot 2: 1d20 + 9 ⇒ (4) + 9 = 13
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Swooping forward on the back of Argus Quintus levels his bow at the yellow ape man. Keep them out of the compound, try and get that lumbering thing up into the huge things face! Attack rolls: Includes the benefit of pbs, tiger focus, deadly aim, rapid shot and gravity bow Shot 1: 1d20 + 9 ⇒ (6) + 9 = 15
Shot 2: 1d20 + 9 ⇒ (16) + 9 = 25
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus again lets fly at the ape man leader. Attack rolls: Includes the benefit of tiger focus, deadly aim, rapid shot and gravity bow Shot 1: 1d20 + 8 ⇒ (1) + 8 = 9
Shot 2: 1d20 + 8 ⇒ (16) + 8 = 24
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus and Argo swoop round to a position where they can see the enemy through the gap. He raises his bow and launches a pair of arrows at the nearest enemy (red) through the gap in the pallisade wall. Attack rolls: Includes the benefit of tiger focus, deadly aim, rapid shot and gravity bow Shot 1: 1d20 + 8 ⇒ (18) + 8 = 26
Shot 2: 1d20 + 8 ⇒ (20) + 8 = 28
Confirm: 1d20 + 8 ⇒ (1) + 8 = 9
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus looks around for the lead researcher we met when we arrived. Perception: 1d20 + 14 ⇒ (18) + 14 = 32
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 I need my hands free says Quintus, But one of you should take it just in case we need it. Maybe one of these researchers will know what it does. With that he casts another gravity bow spell and activates his animal focus again.
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus has a good look around the column, looking for a spot where the strange metal device might slot into or if it has any hidden compartments. Perception: 1d20 + 14 ⇒ (4) + 14 = 18
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus taps himself with his heightened awareness wand and examines the object for signs of traps. Perception: 1d20 + 14 ⇒ (6) + 14 = 20 He then mutters a simple detect magic cantrip and has a look over the area. Knowwledge if relevant, they are all the same: 1d20 + 6 + 2 + 2 ⇒ (7) + 6 + 2 + 2 = 17 Before conferring with anyone any good at Spellcraft about what it might be Spellcraft, assist: 1d20 + 5 ⇒ (16) + 5 = 21
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Argo and Quintus fly over the two remaining ghould. This will provoke from both Taking aim Quintus launches a barrage of arrows at the enemy. Applying pbs, rapid shot and deadly aim. Starting with yellow and moving to blue Shot 1: 1d20 + 9 ⇒ (3) + 9 = 12
Shot 2: 1d20 + 9 ⇒ (14) + 9 = 23
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus levels his bow at the ghoul to his left and unleashes a barrage of attacks. Attacking green, if it goes down I will switch to red Deadly aim, pbs and rapid shot all applied Attack 1: 1d20 + 9 ⇒ (15) + 9 = 24
Attack 1: 1d20 + 9 ⇒ (13) + 9 = 22
Argo's actions depend on the outcome of his two shots
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus mutters a quick spell before flying foward above Thorur, Lets clear these out quickly! We are running out of time Casting gravity bow and flying forward. He uses a swift action for animal focus to gain +2 dex. I will start attacking if no-one else starts things. He always expends heightened awareness when initiative is rolled if it is active bringing him to +10 currently
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus eyes the statues nervously. Lets hope none of these come to life as we head further in, that could be...difficult. Before heading further in he activates a wand and peers down the hallway. Using heightened awareness Perception: 1d20 + 14 ⇒ (17) + 14 = 31
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus and Argo swoop down from their aerial reconnaisence into the chamber beyond the doorway. Seeing it is pitch dark Quintus mutters a simple light spell and peers around. Perception: 1d20 + 14 ⇒ (15) + 14 = 29 He follows it up with as imple charm to detect the presence of magic. Arcana: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26 Anyone recognise any of this stuff?
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Having had a look around on the ground Quintus and Argo take the the air for an aerial survey. He keeps an eye on the horde of apemen to see if they are likely to breach the gate while checking out the camp from above. He calls down. It looks like this lot have managed to break in from time to time and tear up your camp. What could be drawing them here?
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus looks over to the palisade wall, That's really going to contain them? Can't these charuka things climb? With that he will start to help unload the supplies and chat with the various other pathifnders here to see what morale is like. Heading over to poke around the tents
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus gestures to the wagons, We have been sent to resupply you, I suggest you get them secured away quickly before these creatures arrive and we are in a fight for our lives. What are you doing here?
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Before we move on did the Aspis have any useful loot on them? Looking at the onrushing horde Quintus grows pale, That's a lot of angry ape men, quickly, we need to get inside he says flying over the wall and landing in the yard beyond. I would shut those gates and fast he says to the woman, I wouldn't want either those Aspis or the apes in here allthough I am not sure your wall can really hold them.
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 The horses also need saves. As they are Aspis agents they take -1 not that is makes a difference this time. Also I should have said they were dazzled on a save, not dazed. Dazed on a save would be crazy.
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Is the leader still prone or did he stand up? Seeing that the rest of the group has the leader in hand and the beautiful way in which the other thugs have clumped together Quintus murmurs the words to a spell and an eruption of sunligt engulfs the three approaching around the log. Casting Burst of Radiance centered on green which should also hit orange and purple and their mounts. If any of them are evil they take 5d4 ⇒ (1, 3, 1, 3, 3) = 11 damage automatically. All of tem need to make a DC14 reflex save or be blinded for 1d4 ⇒ 2 rounds. If they pass they are instead dazed for the same length of time.
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Quintus lets loose another volley of arrows at red leader. Bow, focus, pbs, rapid, da: 1d20 + 10 + 1 + 1 - 2 - 1 ⇒ (2) + 10 + 1 + 1 - 2 - 1 = 11
Bow, focus, pbs, rapid, da: 1d20 + 10 + 1 + 1 - 2 - 1 ⇒ (10) + 10 + 1 + 1 - 2 - 1 = 19
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 If these are Aspis agents then the boon below applies as it is granted to all of my characters Screw you Aspis boon: Beheading the Serpent: You struck a terrible blow to the Aspis Consortium. You can include a copy of this Chronicle sheet among the records of as many of your PCs as you like, though those PCs gain no access to the other boons, equipment, or wealth from this Chronicle sheet. This boon imposes a –1 penalty on the attack rolls, damage rolls, skill checks, and saving throws of all Aspis Consortium agents and hirelings she encounters (this penalty is not cumulative with other copies of the boon).
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 With tap of the knee Quintus and Argo shoot forward and upwards, towards the enemy leader. Argo moves them both forward and up, rising to 20' high, Argo has an 80' fly speed Focusing his mind Quintus draws on the strength of the tiger and levels his bow at the enemy. Swift action for animal focus for +2 dex then full attack red with rapid shot, point-blank shot and deadly aim Bow 1, focus, pbs, rapid, da: 1d20 + 10 + 1 + 1 - 2 - 1 ⇒ (7) + 10 + 1 + 1 - 2 - 1 = 16
Bow 1, focus, pbs, rapid, da: 1d20 + 10 + 1 + 1 - 2 - 1 ⇒ (17) + 10 + 1 + 1 - 2 - 1 = 26
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 From the canopy abive a small vanaran mounted on a roc bursts through the foliage. Just received instructions to get here as fast as I could. I've flown day and night, hope I'm not too late....
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 Thorur Grundur wrote:
It's a 1-7 so 5 is fine. Gaius was 5th.
Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs: Tiger focus, gravity bow, barkskin Resources:
Spells 3|2, Reroll: Unused, Focus 8|10 This is the character I am likely to play for part 2, assuming we are still tier 3-4. Player name: AndrewW
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