Edit: by the way, I personally would consider any wizard with an INT below 16 to be "dumb wizard"... it is below the level I would consider the minimum. But if someone asked about one, I would pull out a couple...
Side question: What do all of you think is the minimum useable casting stat?
Reason I ask is I tend to count out the attribute adjustments (the every 4 level ones) to figure out when I would need that 19 to cast the 9th level spells, and thus tend to use 15's...
Reign of Winter implies that magic has ebbed and is at a low point on Earth. Which probably explains why clerics are not running around casting cure light wounds on people or why arcane magic seems to be limited to folks using a few obscure and madness-inducing texts.
So Earth is waiting for either ShadowRun or Rifts to occur?
And of the two, ShadowRun is infinitely preferable...
Hmmm... Two-Face is a weird example as he technically has two alignments, depending on which personality is dominant. That the coin-flip tends to determine which is in charge adds to the issue.
For example both sides may want the Penguin taken down. Harvey Dent (the good side) wants him taken down because he is a criminal. Big Harvey (the bad side as presented in B:TAS) wants Penguin taken down so he can take over his criminal empire. One is LG, the other... NE or CE?
Two-Face is more LN in my mind. That it's the Law of the Coin-Flip makes it different. And yes, I said LN, because depending on how that flip lands, he is either Harvey Dent, the Prosecutor of Justice, or Big Harv, the Dark Side.
You want CE in Batman villains? Joker. Or at least many of his forms (since comics can sometimes... stray).
Lau Bannenberg wrote:
Hmmm... It reads the same as weapon familiarity to me. As in you are automatically proficient in these weapons, or types of weapons. Even if not, you could get Weapon Focus in a sword-like weapon. As for Skill Focus, the wording reads "as appropriate". So perhaps one of the skills tengu get a bonus to? Probably Linguistics as that gets the highest bonus.
If I understand the trait, you receive the other humanoid race's languages and weapon familiarities... not access to their feats or other racial traits (that said race can trade those familiarities for).
For example, if your human was raised by
(Note: I realize orcs are off-limits completely, but half-orcs didn't seem "other" enough for the trait, considering they are still considered humanoid (human) as well as humanoid (orc).)
And then there is the nation of Holomog is Garund (south of Geb). Based on Distant Shores, where the city of Anuli is detailed, there is a trait that allows you to treat Asmodeus as a Lawful Neutral deity in regards to your divine spellcasting class. Since Paladins are divine spellcasters...
Though I have to admit I find it a bit more amusing that Asmodeus is depicted as a woman in that nation.
Pete Winz wrote:
I just noticed that the the Season 8 Pathfinder Roleplaying Guild Guide list of allowed human ethnicities and languages on p. 25 does not include Vudrani. Was this an oversight or intentional? I understand that an update to the Guide is in the works, so I ask that you consider adding Vudrani to the allowed list. Thank you.
From what I understand, the only human ethnicity specifically off-limits is Azlanti (for many reasons I would think, the least being the +2 to all attributes).
Of those whose language is not in the Roleplaying Guild Guide, Vudrani would be the most likely to be in numbers. That said, the Erutaki, Varki, and Iobarians are known to have their own languages, and I would think the Arcadians would, as well. Whether the Caldaru have their own language, or simply a different dialect of a Garundi tongue remains to be seen, and what language the Lirgeni spoke is also a bit vague.
For those wondering, those ethnicities above are listed in Inner Sea Races. Varki and Iobarian languages are from APs, and the Erutaki section of People of the North note they have their own language.
Drahliana Moonrunner wrote:
Dahak is the spawn of Tiamat, and apparently Golarion's stand-in for her. Because Golarion is far from her sight.
And all dragons fear her so much they never deign to mention her name...
Freehold DM wrote:
Consort of The Apocalypse
One other candidate that exists (in a way) is Acavna. The deceased Azlanti deity of the moon and battle died during Earthfall in an attempt to save the empire and the world. But her soul has yet to make it to Pharasma's Boneyard. And perhaps this is good, for when it does, the soul will be reborn into the world.
How unfortunate that a foolish human seeking to fulfill a long-dormant prophecy has cursed his daughter to carry that soul until her inevitable death. For even without prophecies being less sure in these days, the largest problem with such predictions often lies in the interpretation.
And what if this child were to reach the Starstone? Far worse indeed may be the result.
Mighty Squash wrote:
Drow Heritage from Blood of Shadows appears to be PFS legal, if I am reading the addition resources right, and allows Half-Elves to be half-drow. Though as almost all Drow feats are not PFS legal it does not achieve anything much.
Actually, that section being legal appears to have been an oversight. As in, no drow, half-drow, or any bit of drow ancestry is allowed.
Noting the rules and all, as well as reading your description this wizard had to be Lawful Neutral (though with Evil tendencies). But yes, he seemed to be playing a "I know better than all of you, and I will let you know" character.
But what this really brings to my mind is how lucky the party/GM is that the person was playing a wizard and not a cleric or other class that gets an aura of their deity's alignment. Because, last I recall, paladins can NOT work with anyone evil. And a cleric of an evil deity reads as evil for the detect evil ability.
So how does one deal with that without having a serious issue in a PFS session?
Gray Warden wrote:
From what I understand you can only use items from materials that you own, or can access. As in, you are supposed to show any GM who has questions about your character where you acquired said feat/trait/race. Either in hard copy or in a print-off from the actual source (not the Wiki).
And that's without throwing out the empyreal lord Ragathiel. The General of Vengeance.
Murdock Mudeater wrote:
Considering what Sarenrae's doctrine is to offer redemption, but if the foe/bad guy proves to be irredeemable, squash them flat and think no more on it...
Also, since I am always curious about such things, what alignment would you assign to someone like the Punisher? (Since I just discovered the vigilante class.)