Post your crazy elemental kin concepts here


Pathfinder Society

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The Exchange 5/5

Flame Dancer Bard. Yeah, another Ifrit... Maybe not all that original, but she looks like she's going to be a lot of fun.

Dark Archive 1/5

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Okay, now I'm tempted to buy Ultimate Intrigue just so i can do the following concept:

Undine vigilante, catch phrases are "Your all washed up" and "I'm cleaning up the streets".

The Exchange 4/5

I had considered how to make a "Johnny Storm" character. Figured it could be done with an Ifrit Kineticist. However instead of taking Fire, take Air Element first (either wind or electricity), and add fire once you get expanded element. Make sure to pick up the flying utility and make use of the burning hands at lower levels till you get access to fire. Just throwing that idea out there for folks

Dark Archive 1/5

True, Wings of Air is a better flight ability. But the pyrokinetic's flight ability does match more with how Johnny Storm initially flew. Works best for Cannonball's flight method though.

Scarab Sages

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I'm tempted to do a full plate+tower shield Undine, just so I can have a hight AC character character that isn't afraid of water...Especially if I take that Amphibous racial trait or feat option.

Kinda lackluster, I know, but there is an appeal here.

1/5

I suppose an Infrit Scaled Fist would be interesting.

Fighting Flaming Fists of Fury!

Dark Archive 1/5

could do that as a kineticist too. Got a character from a Splintered Skull AP which died named Flyre Blazefist who was an aasimar pyrokinetic

The Exchange 5/5

1 person marked this as a favorite.
Murdock Mudeater wrote:

I'm tempted to do a full plate+tower shield Undine, just so I can have a hight AC character character that isn't afraid of water...Especially if I take that Amphibous racial trait or feat option.

Kinda lackluster, I know, but there is an appeal here.

This... Has my interest. I may just steal this idea if you don't mind. I may combine it with other things.

Scarab Sages 3/5 *

1 person marked this as a favorite.

Ifrit Void Kineticist

His backstory is that his mother was a field agent for the Pathfinder Society 60 some odd years ago and in one of her missions she encountered and efreet who in exchange for allowing the efreet to escape she was granted a single wish. The wish was "I wish for nothing to be able to harm me." In typical efreet fashion this wish was twisted, and nine month later she gave birth to an ifrit.
As the ifrit grew he had the powers of the void manifest, sometimes violently, and in one of these outbursts his mother was killed. After this he was sold in to slavery and spent most of his youth serving the wealthy. Some Andoran freedom fighters eventually liberated him from his bonds and a few years later he was tracked down by the Society and told that he was responsible for finishing the work contracts his mother had signed several decades earlier.
Now he reluctantly works for the Society under the Sovereign Court.

2/5

Anything and everything to overuse the Elemental Strike feat - to justify the money I spent on Inner Sea Races....

So far, Oread Ectoplasmatist and Sylph Deadly Dealer (which also justifies my Harrow Handbook, bought to make a summoner who was then made illegal before he had XP to be grandfathered in - not that I am still bitter....)

Scarab Sages

nosig wrote:
Murdock Mudeater wrote:

I'm tempted to do a full plate+tower shield Undine, just so I can have a hight AC character character that isn't afraid of water...Especially if I take that Amphibous racial trait or feat option.

Kinda lackluster, I know, but there is an appeal here.

This... Has my interest. I may just steal this idea if you don't mind. I may combine it with other things.

You are welcome to it.

Recently tried an Oread Cleric of Ayrzul (Elemental Lord of Earth). It was interesting. First time playing a cleric of an evil deity in PFS. Glad first level get's some re-builds, as I need tweaks, but it was fine.

We did a scenario where it was timed in-game, and at one point the GM had us find an hourglass. I asked if the hourglass contained sand. GM said it did. I claimed it for burial rights, as my poor deceased earth creature was trapped in that hourglass. Party was not thrilled by this, but it made enough logical sense for them not to push it. We never did know how much time had passed....


Wishcaster, so much, like cursing the fact that the archetype is racially locked.

Silver Crusade 2/5

I have been toying with the idea of making an Oread Brawler/Swashbuckler just for the idea of how silly it would be to deflect attacks with your bare hands.

Dark Archive 1/5

How's that silly? IRL martial artists do it.

Silver Crusade 3/5

I had a concept for sylph wizard (Thassilonian Specialist: greed) going when I got the boon. Probably still going to make them, but I gave my Dragon's Demand chronicles to them, and building a level 7 wizard from scratch is kinda time-consuming.

Grand Lodge 3/5

i wanted to make a Sylph void-element Psychokineticist, who hates humanity and doesn't know why she joined the Society. people shot down both the void element idea, and the psychokinesticist archetype as well. it made me sad.

i don't want to make a vanilla kineticist. :(

Dark Archive 1/5

Why did they shoot down void element? Okay, granted, it doesn't exactly look exciting. In fact many of the utility talents left me feeling very underwhelmed. I mean, sure not breathing could be useful in some situations. But how often does the ability to survive in deep space actually come up? Or being able to heal undead? No, not accidentally healing them. Healing an undead by choice.

Grand Lodge 3/5

Kahel Stormbender wrote:
Why did they shoot down void element? Okay, granted, it doesn't exactly look exciting. In fact many of the utility talents left me feeling very underwhelmed. I mean, sure not breathing could be useful in some situations. But how often does the ability to survive in deep space actually come up? Or being able to heal undead? No, not accidentally healing them. Healing an undead by choice.

From the thread itself-

Philo Pharynx wrote:
Selvaxri wrote:
Suffocate and Singularity look very entertaining when i get access to them.

Void sucks. Both figuratively and literally. If you want it, pick it up as a secondary element.


  • They have very few utility talents available, and some of them are pretty useless. In most campaigns, being able to heal negative-energy based creatures is not a benefit. Not breathing is very situational. And if you already have darkvision, another 30' isn't that great a benefit.
  • Their defense sucks. It's worse than everything expect fire. It's a collection of a couple of really situational bonuses, and a slight boost to fortification. It doesn't even scale the way other elements' defenses do.
  • They gravity blast is pretty much equivalent to any other physical blast. Nothing special here.
  • The negative blast is ineffective against undead. It's likely you'll face more undead than people who are immune to other elements. As a low-level character, being ineffective against a whole class of creatures is not good. As a secondary blast it's great.

I will concede that Overwhelming Soul and Psychokineticist offer little in return for what they take.

Maybe a Sylph Elemental Annihilator.

3/5

Gabriel Cantrell wrote:
I have been toying with the idea of making an Oread Brawler/Swashbuckler just for the idea of how silly it would be to deflect attacks with your bare hands.

Better to go Kata Master Master of Many Styles Monk so as to nab Dragon Style and the ability to recoup panache with your fists.

I... May have a rogue built around doing this so I can parry OppAtks made when I charge away from one guy to sap master sneak attack a different guy. The battlefield is my pinball machine.

Liberty's Edge 4/5 *

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I can't believe no one has mentioned this ...

Get three people who play together to make a trio of bards: an Oread, a Sylph, and an Ifrit.

They enter the mission briefing with a fanfare and a herald NPC to announce, "Give a big Absalom welcome to ... Earth, Wind, and Fire!"

The Exchange 5/5

Friendly "Fire" wrote:

"Hi! I'm Friendly!" blink-blink... "Friendly Fire!"

in a Gomer Pyle voice

Ifrit Alchemist. The "Face" of a group of Alchemists ("Earth, Wind and Fire" - all boon characters. We got an Undine to join us, but he doen't play much... he's "all wet"), we're up to 5th level now and expect we'll see some play this year... We also refer to ourselves as Elemental Alchemists...

ah... we've been doing this for some time...

Though we're Alchemists... not Bards.

Liberty's Edge 4/5 *

Ah, I missed that as I was reading through, as I was looking for bard references. :-)

The Exchange 5/5

Tony Lindman wrote:
Ah, I missed that as I was reading through, as I was looking for bard references. :-)

Originally we were going to build Bards... but the Sylph player wanted to run a Crypt Breaker Alchemist, and as we only had one Boon each... We created them back before they were open access.


I have an impulse to create a ifrit samurai. Possibly of the Order of the Flame.

Sovereign Court 4/5 5/55/55/55/5 **** Venture-Agent, Georgia—Atlanta

I enjoy my Sylph Wind Listener Admixture Wizard. (with a dash of Bloodrager to mix things up).

Silver Crusade 3/5 5/5

My friends and I remade Captain Planet and the Planeteers over the last year (GM Boons) and played them at GenCon in The Cosmic Captive! Our group was:

Earth - Oread Unchained Monk/Bloodrager
Fire - Ifrit Oracle of Flame
Wind - Sylph Arcanist
Water - Undine Unchained Rogue
Heart - Suli Unchained Summoner
Captain Planet - Eidolon (air elemental)

Our 6th person for Cosmic Captive was playing a Dhampir Paladin and all of us were level 8. Nine race boons were used at our table. Needless to say, it was glorious.


I just recently registered an Ifrit Swashbuckler wielding a Heavy Pick, though she'll only have 3 or 4 levels of that. Her true calling will be as an Aerokineticist.

I had originally toyed with they idea of either an Ifrit Hydrokineticist with questions for her parents, or an Oread Aerokineticist with a monotone and a fear of heights. My brother chuckled at my plan for a literal mountain of a man hurtling through the air without moving a muscle. I may still make that one...

Lantern Lodge 5/5

I keep toying with the idea of a Suli Master of Many Styles Monk that actually has many styles. Not sure if I can get it to work the way I want it to, though.

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