Xokek

Ques Stone's page

113 posts. Organized Play character for miteke.


RSS

1 to 50 of 113 << first < prev | 1 | 2 | 3 | next > last >>
Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

Something I see a lot of GMs do is take the average of the inits for a PC and a companion and have them go at the same time just to keep things simple.

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

Showing a complete reversal of attitude, Ques shouts out, "I'll bet it is one of the little buggers and there is probably another one on that snowman. Show yourselves, evil little sprites!"

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

"Yea, don't go anywhere near that snowman. I don't think Grey wants a repeat of that fiasco we went through before."

And Ques suits actions to his words and starts forging his own path 100' up creek from the snowman, accompanied by Grey.

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

"Whaa...?"

Que's eyes narrow as he tries to make out if one of the Little Buggers is on the stags back, or any sign of something invisible on its back as he would not put it past the Little Buggers to be able to turn invisible.

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

"I trust him. Let's follow!"

Quest tries to check out the sex of the creature without its noticing, not sure if horns mean its male or not. but, indeed, Ques is still a trusting sort even after the recent mishaps.

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

Ques murmurs sotto voce "Little buggers!"

"It's not like we WANT to be attacked by zombies and pricked by icicle arrows, but I have to tell you that your forest has become a dangerous place of late. I'm thinking that these weapons may very well be indispensable. Do you know that you are the first friendly creature we've seen in this place?"

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

Ques also wonders the same thing and his eyes dart from side to side - and up, and he scans the area for the little buggers. After reassuring himself, he decides to try a more polite approach.

diplomacy: 1d20 + 3 ⇒ (17) + 3 = 20

"Please pardon my jumpy companion. She had a near death experience lately that has left her a bit nervous. We promise that we have no intention of doing any harm to you or the environment and are merely seeking the source of recent disturbances. Probably someone or something as disagreeable to you as us. May we please pass?"

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

As usual Grey is tasked to take the lead?

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

"Sure thing. And this time we're ready! This time, let's spread out a bit so they cannot blind us all at once."

Ques is feeling a bit cocky with his new armament, but will stay more than 15' from the nearest ally.

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

Whoooaa! Not sure what I think. Not sure she cares what I think.

"Uh. Hi Ana."

Ques is ready to go whenever. Preferably after an extra day so that he can recover his spells. But even if not.

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

Ince Ques is able to get somewhere more private he retrieves his Eidolan from... wherever it goes, Grey is in just as bad shape as when he dismissed him. Thus he is forced to use up both of his spells to heal him (heal 16 HP).

"Well, Grey, that was a bit brutal. You weren't there for what happened later. Ana and Garland almost died and we have to go back if we want to finish the job - which I do. What is it like where you come from? Were you conscious after I dismissed you or did everything just pass in the blink of an eye?"

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

Actual value of spoil division = 107.875

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

Loot sale value:

  • MW longsword - 315/2 = 167.5
  • signet ring - unknown
  • Pair of earrings - 22 GP
  • pearl inlaid bracelets - 95 GP
  • assorted necklaces - 65 GP
  • sapphire - 52 GP
  • Lamellar armor - 30 gp
    Total: ~430 gp

    Each person then gets 108 plus change to buy with. Provided quest gets his wish list he will have...

  • heavy crossbow (50 gp)
  • 20 cold iron bolts (4 gp)
  • 20 bolts (2 gp)
  • 2 scrolls of infernal healing (50 gp)

    Leaving him with 2 gp plus change.

    Permission to apply to character sheet?

  • Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Ques spends the day shopping and wheedling and trying to get the equipment he wants - a crossbow and some bolts, preferably cold iron if anyone has them and scrolls of healing of one sort or another. He summons Grey the following day to check on his condition. This is the first time he's ever dismissed the creature while ti was so severely injured. getting clobbered by his mother's rolling pin hardly counts.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Do you want us to RP the sale of the loot and purchase of items or just list them here? I think the breastplate should go to Arsiel.

    Purchase Requests:

  • Ques - light crossbow, 20 cold iron bolts, 20 bolts
  • Arsiel - ? cold iron arrows
  • Ana - ?
  • Garland - ?

    Loot sale value:

  • MW longsword - 315/2 = 167.5
  • signet ring - unknown
  • Pair of earrings - 22 GP
  • pearl inlaid bracelets - 95 GP
  • assorted necklaces - 65 GP
  • sapphire - 52 GP
    Total: ~400 gp

    So we have enough money, though all that cold iron might be a bit optimistic. Any other purchase requests?

  • Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Ques gulps. "You mean real wizard enchanted magic bullets? Wow! I don't think we can afford them. Maybe you could just cut that cold iron up into bits I guess we could use them in a sling. Hey, maybe you could just coat some normal arrows or bolts with this cold iron stuff. I was thinking a cold iron blanch but that costs 20 gp. Which is a bit funny since cold iron arrows are actually a lot cheaper :) Not sure why they made it so expensive. But Ques would not know that, thus his suggestion. Maybe a blanch would take less time which might be important.

    "But I'm thinking I'd rather wait for you to make me some bolts and maybe I can buy a crossbow from someone. You got one of those here?"

    "One things for sure. I am NOT going back out there without us being armed with cold iron."

    Is that breastplate of the captains masterwork, or just a plain vanilla breastpate? Ques does have Detect Magic so if any of that stuff was magical he would know.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none
    GM Nayr wrote:
    Ionnia steels herself against the news, her mouth forming a grim line as her unwavering gaze turns to the Apothecary. Let's get some answers here. She turns back to look down at Ana. Kale, I'm sorry, but you know we'll do all we can for her. I've sent for Old Mother Theodora; she will see to them. You two, follow me.

    "Say, can you also help Grey? He was beaten up pretty good too and we sure could use his help if things get nasty again."

    After the mercenary tells them what he knows, Ques heads to his shop and pleads for some cold iron missile weapons. Weren't they able to loot the carriages and bring back enough to pay for some decent equipment?

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    "It was a nightmare. Positively a nightmare. First we found the ambush sight and two of the victims were... well, they were..."

    Quest finds himself unable to tell his neighbors that they were turned into actual undead. It still gives him the willies.

    "I think I'll let someone else tell you what happened to them. Anyway, we followed the tracks through the snow and the buggers set a few traps and we were ambushed by a snow lizard thing that had no right to be in the woods. The thing took out Grey and I had to send him back to his home to heal. But the worst part was the little buggers. Damn tiny little fey creatures that wanted to do all kinds of nasty things to us and would have too 'cept they ran off after some leader whose name I forget. Don't really know why, but we couldn't do squat to them. When we did hit, our weapons didn't do much. If we are going o go back there we will need to get some gear that will work against the little buggers."

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    "I noticed that too. I just figured it was one of the little buggers. They really pissed me off. I'd like to bring a squad of crossbowmen with me next time - only we don't have any. We'd be lucky to scrounge a crossbow and some decent bolts. Let's see if we can find some in town. Maybe SOMEONE has SOMETHING that can hurt the little buggers."

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    To me one of our biggest issues is that we are basic characters with zilch for equipment. Usually we would find ourselves faced with an encounter to warm us up and provide some cash so that we could buy cold iron weapons, healing scrolls/potions, and the like in preparation for a tough mission. We went into a tough mission with crap for gear.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    How far is it back to the town? If we are going to face these guys again I would like a crossbow with cold iron bolts and a couple of scrolls of infernal healing.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    "Well, I hear the buggers and her off in that direction. I'll stay here with Garland in case they come back."

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    The healing hits at the beginning of your turn, I think that's how fast healing works.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    It's simple. You hel 1 HP per round for 10 rounds.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    The eagle flaps it's way towards it's target and takes another ineffectual peck.

    to hit: 1d20 + 3 ⇒ (12) + 3 = 15
    damage: 1d4 ⇒ 2

    Ques also tries launching an equally ineffectual bullet at unfortunately effective fey.

    to hit: 1d20 + 1 ⇒ (12) + 1 = 13, -2 if height puts range at over 50'
    damage: 1d4 + 2 ⇒ (3) + 2 = 5

    None of which do squat.

    "I'm in real trouble here. Nothing I do is going to matter it seems."

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Ques returns to the scene and tries hefting Garlan and carrying her, but with the snow and nowshoes it's just impossible, wo she starts to drag her away.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    "Well, I heard the little buggers beating her down off thataway. I don't have any more spells so, no, nothing I can do. And it looks like I wasted my scroll on you. No offense, but it was supposed to keep you going while you fought them and it won't last all that long."

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    "They left? Let's get out of here!"

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Correct, I put it on Arsiel. He is the only one that can do enough damage to these things to matter. And he has range. Basically, he is our only hope and everyone else is a distraction. Also, not that it will matter much, but didn't the concealment make the fey twit miss the eagle? That 1 rolled sure looked like a concealment roll, not a damage roll.

    The eagle continues it's ineffective harassment on the agile fey.

    to hit: 1d20 + 3 ⇒ (1) + 3 = 4
    damage: 1d4 ⇒ 1

    Ques, decides to try to sneak away but since there is no cover near him he has to settle for a stumbling lurch towards the cover of the trees.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    I don't suppose anyone has a cold iron weapon?

    Seeing the eagle do squat, Ques grabs the bullets and gets to his feet, looking for the best way to flee unnoticed.

    the eagle continues its mission of distraction.

    to hit: 1d20 + 3 ⇒ (10) + 3 = 13
    damage: 1d4 ⇒ 3

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Paizo ate my update to my post.

    The eagle follows after and tries another peck.

    To hit bite: 1d20 + 3 ⇒ (19) + 3 = 22
    damage: 1d4 ⇒ 2

    Ques reads his scroll and grants Arsiel Infernal healing, then takes the sling from the comatose Garland and starts looking for ammo.

    standard: cast spell
    move: get sling (unless crawling 5' is a move action in which case he just crawls over to Garland without getting the sling)
    free: look for ammo.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    I thought I took actions for him. Infernal Healing and collect a missile weapon. Or did we move on from there?

    Um. Where's my post. Something ate it!

    I guess Ill repost.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    To hit talon: 1d20 + 3 ⇒ (4) + 3 = 7
    damage: 1d4 ⇒ 1

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    My plan is to use a scroll of infernal healing to keep you going as long as possible. I just don't want to use it too much before you wake.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    I'm going to assume Ques gets to act. On the depressing side, I think these guys got DR and my poor eagle hasn't much of a chance to do damage. On the bright side these things only do a point of damage at a time so the eagle might last more than one round. At least it flies.

    Ques summons a shadow eagle as surreptitiously as possible and then pulls out a scroll, staying on the ground.

    [spoiler = eagle stats
    AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
    hp 5 [7] (1d8+1) [1d8+3]
    Fort +3 [+5], Ref +4, Will +2; SR 5
    Shadow – 20% miss chance except in bright light, SR CR+6
    fly 80 ft. (average)
    Melee 2 talons +3/1d4, bite +3/1d4
    [/spoiler]

    And it attacks the one nearest Ques.

    To hit talon: 1d20 + 3 ⇒ (1) + 3 = 4
    damage: 1d4 ⇒ 4
    To hit talon: 1d20 + 3 ⇒ (15) + 3 = 18
    damage: 1d4 ⇒ 3
    To hit bite: 1d20 + 3 ⇒ (10) + 3 = 13
    bite: 1d4 ⇒ 2

    Ha! Scared yet?

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Funny. So should I have my boy take an action now?

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    So, Ques is still blind, right? Who has a missile weapon he can use?

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none
    GM Nayr wrote:

    Lol, darn dice got you again! That, and the fact that these sprites are CE, so they're going to delight in carving you up;)

    There's still hope! Maybe...Ques has a BFG stowed away.

    No BFG. What is a BFG? Big friendly giant? Nope. Just a mostly dead smokey guy and a bunch of useless 1st level summons that may serve to distract them. We shall see.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Anything is rough if you roll low enough and they roll high enough. You can't win a fight if they always hit and you always miss. And with only starting gear we don't have anything to use to restore ourselves when things go poorly.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    :)

    It passes the time while my character lies there unconscious!

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    As a suggestion being prone actually helps against missiles. Full defense also helps.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    ACK! Cruel, cruel world!

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Also: note to GM - it seems like color spray was meant to have its effects determined on a target by target basis. I think Arsiel should get his own 2d4 duration roll.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Instead of fighting them you might want to goad them and lead them on a merry chase to buy time! Definitely spread out so that a color spray only gets one of you at a time. Right now we are all AOE meat.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    rah, rah, razz! Kick 'em in the azz!

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Yes, better now than later. And it's not like I can't come up with another interesting character. But in the immortal words of Monty Python, I'm not dead yet.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    [b]"Ahhh. Bright lights!"[b]
    Will ST: 1d20 + 1 ⇒ (1) + 1 = 2

    And Ques also tumbles down, leaving both fetchlings looking forward to vicious headaches.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Not me. I figure when we go into init, Ques can cast his spell.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    Like Garland, the belittling tone got Ques' hackles up. but when she starts spouting off about burning the forest down, he winces, knowing that there would now be only one possible end to the conversation. He readies himself to summon an eagle as soon as the combat begins.

    Dark Archive

    N/N Male Fetchling Summoner(Unchained Shadow Caller)/1 | HP: Q)10/10 G)-5/11| AC Norm/Tch/FF: Q)15/11/14 - G)15/13/12 | CMB/CMD: Q)+2/13 G)+2/15 | F/R/W: Q)+1/1/1 G)+2/4/2 | Init: +1 | Speed 30 ft | Darkvision, Low-light Vision | KnPln +5, Perception -1, Spellcraft +5, UMD +7 | Active Conditions: none

    "Maybe we could go around? We don't want to bother you folk, but, like my friend said, we are in pursuit of some kidnappers. How far must we travel to avoid trespassing?"

    1 to 50 of 113 << first < prev | 1 | 2 | 3 | next > last >>