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![]() Aberzombie wrote:
It's not bad, I really like the occult mystery in the air. I don't care for htem working overtime to make every person possible seem awful. ![]()
![]() Guess who's back in the MFing house? Heya folks. This is a kerfuffle isnt it? Not sure how OGL 1.1 is going to shake out. My suspicion is that WotC wants everybody using their new 3DVTT like folks use Apple app store. Not sure how it will work. Im hoping the third party market comes together and makes their own OGL and thus history repeats itself for WotC. Though, it could go a lot of ways. As for D&D One, not been super interested in 5E so far. Its fine, but its not nearly dedicated to character options as I would like (hey im a 3E/PF1 guy after all!) So, a GM really needs to sell me on a 5E game. Otherwise, ill be pretty bored. Dont know too many people who love or hate 5E, seems to be everyone's second favorite RPG system. D&D One isnt doing much so far (via playtest) to change the above. Why mess with success right? I was interested in a set of anniversary core rule books because that seems like a cool milestone and collectors item. Also, I never bought any core 5E anyways. With OGL explosion buying any D&D One stuff is all on hold now. I mean, how cant it be? Cheers. ![]()
![]() I hear ya, I got sucked into the collectors book because I'm certain it will just sit ont he shelf. I tend to use a lappy when GMing even if F2F. I do like the standard rulebook cover better. The handouts really are intriguing. I hope they sell future kits for adventure modules and keep the handout game going! ![]()
![]() Felt like the influenced by Batman movie. Touch of Bladerunner detective noir, dark rainy crime ridden city with emo rock like the crow, cat and mouse like game between the riddler like the Dark Knight... Great influences and I really liked the film, but I dont think it has its own identity, which will keep it from being considered a great movie. Cast was excellent, and I liked a more introverted Batman we got from Patterson. Turturro proved, once again, he is a real underrated actor that out did himself in this film (so much presence!). Colin Ferrell's Penguin gave a real comic book almost Dick Tracy feel. I was disappointed in Kravitz catwoman, not by her acting, but I feel the writing let her down. The character felt like she was there to move the plot around and be a cosplay doll. Jeffrey Wright's Gordon had the same issue. How many times does Gordon repeat, slowly, exactly what the audience just saw, knew, and read before he mutters it out? Also, why does anyone in the police force put up with Gordon? They clearly hate him and his friendship with Batman, but they just allow Gordon a wide berth. Overall, a good solid addition to the Bat flicks. ![]()
![]() The good news, in my humble view as a person with mild anxiety issues, is that the trigger seems to be getting ready for the game and not the game itself. The bad news, again in my humble view as a person with mild anxiety, you might have to go through this every time. I had a panic attack once in the middle of a movie at the theater. I was alone on whatever afternoon and it just triggered. I was just learning about my anxiety (and family history) so it was very unnerving. It really sucked because I love going to movies. I have not had anywhere near that experience since. However, every time I go, there is a period of about 5-10 min after I sit down that I start freaking out. Once the lights dim and the movie starts rolling though, my anxiety melts away. You are 100% correct about it just being in your mind. It's hard to talk to people because there isn't much sense about it. Anxiety is very personal and hard to relate to. What helps me is thinking about the process. It's routine, there is nothing wrong with me, or the situation. I have done this a million times and been just fine. Eventually, it washes away as you noted. I hope your therapist can help better than I. All I can do is say, "yeah I know what anxiety is like." -Cheers ![]()
![]() Anybody got console experience with MW5? I'm trying to talk my buddy into picking up a copy and I'm 90% cure he'll go PS4/5 with it. Im curious about co-op mode and cross platform? In other news, still jamming on this. The update has added some nice things, and lancemate AI and spawns are much improved. Seems they even put some thought into AI behavior. Seems like enemy mechs will try and pull you away from bases during defense missions. Pretty neat. They also added some more maps and new ambiance things like massive anti-aircraft cannon that will shake your mech if you a nearby and throw off some of your shots if not ready. Also, pretty neat. ![]()
![]() Watching the final season now. I do appreciate the family friendly science fiction series. Seems everything has gone mature grimdark (even Picard). I think Parker Posey and what they did with Dr. Smith was incredible. I really enjoyed that. I did like the other characters too, but I felt like they had these mini arcs that they continuously faced over and over. It was like the constant death peril in every episode that just makes the series exhausting after awhile. I think they missed an opportunity to work more on the overall story. ![]()
![]() Cool, I didnt realize this update was so recent. I just decided after a long time of not playing to fire it up again. Better Spawns 2.0 and Lancemate AI 2.0 are working still. As far as I can tell. The update includes melee, which is nice when your mech is hot, hot, hot! Also, there are weapons caches laying around in missions you can mark for pickup. ![]()
![]() DeathQuaker wrote: IIRC (and I may not RC) some earlier versions of D&D, you could only get XP by killing monsters and collecting treasure (yes, treasure itself gave you XP). Earning XP for resolving quests, creative problem solving. So this quickly created a paradigm of the kill-n-loot story genre. Early on you got XP for getting gold and treasure not from killing things. There was a lot of creative dungeons that tested players to try and get the loot without having to actually fight the monsters. It was considered a bit of a fail state if you did. This style is often referred to as skill play. I do agree with you that videogames did up the carnage and bloodlust expectations. 3E went with an xp awarded for "defeating" encounters along with a major magic item expectation that could only be paid for in piles of bodies. Diablo influence was pretty obvious. DeathQuaker wrote: I'm not going to say much on the morality issue but I am a pacifist based on religious beliefs, and I enjoy fantasy violence in gaming as a safe, healthy way to let off steam. But for it to remain a healthy outlet, maintaining, respectful, supportive environments with one another at the table as well as a clear reminder that pretendy funtime games are not real life and the two should remain separated is critical. Sound advice. ![]()
![]() Shifty wrote:
I had an old school GM for a bit that always punished the PCs for making hard choices. Though, in Kingmaker we let a couple of Bandits go. My character talked the group into it. Since in the ambush we killed a number of bandits before the others surrender. Sort of a message that the new lords are here and capable of kicking ass and mercy kind of thing. One bandit, of course, went back to the bandits, the other went back to town and became a blacksmith. The blacksmith thanked the PCs for sparing him and giving him a new opportunity he never had (which was why he was a bandit.) Was very rewarding specifically to this AP, but just in general to see good things come from the PCs being good people. ![]()
![]() James Jacobs wrote:
Its a classic! ![]()
![]() Irontruth wrote:
Bourbon is my jam, but I do like Oban. I'll try anything in 30-50 dollar range but I might need some convincing to go above 80. ![]()
![]() Irontruth wrote:
Damn, thats too bad. Im guessing they cant find another site? ![]()
![]() I just want to take a moment and say I appreciate Paizo and the Paizo community for the last 10+ years I've been a player and customer. I am not LGBTQ+ or a POC, so earlier in my experiences with PF inclusivity wasn't something I expected. I do value inclusivity, but I lacked the perspectives on why its so important. Paizo including diversity in their products and allowing discussion on their forums about inclusivity really helped me learn about perspectives I never had before. This has affected my opinions in life beyond the game. Thank you Paizo and Paizo community! That said, the recent comments by former employees are disheartening. I do believe there is a little something to the "nobody is prefect" mindset when talking about an organization, but that certainly doesn't excuse poor behavior by individuals. Paizo really needs to address this. ![]()
![]() Yeah, if you wont go online, then you have to work with what you can. If it has to be F2F, then its likely you need to start with organized play. If there is only 5E D&D in the area, you likely need to start there too. One way to look at it is if you are forced to go 5E org play, there are likely others in 5E org play that feel the same way. You have a better chance of finding them there than hoping a flier will get their attention. ![]()
![]() Some of the negative reviews I read where taking issue with Dune part 1 not being a complete story, or ending at an ideal story point. This reminds me of some of the reviews that dogged Lord of the Rings because the fellowship movie didn't end definitively. This might be one of those things that works better holistically than in parts. They also had the typical Villeneuve response of style over substance that critics like to use on his films. They're not always wrong about that. ![]()
![]() My number one rule is no campaigns with people I dont know. So, I'll try folks out at PFS or one shots before moving into a campaign. I have on a few occasions just set up a chat or one shot with the intention of maybe getting to a campaign. Thats how I roll. I haven't found that online gaming shields me from awful people. ![]()
![]() Online is super convenient for folks and was chipping away at the F2F pool for awhile. Combine that with a pandemic, that is not over, and folks are sheepish to get back to the table. Its going to be awhile, but I bet there will be a F2F explosion in a year or two when folks want to get back to the table. In the meantime, Id try out some PFS locally and see if you can garner up some interest. ![]()
![]() Deriven Firelion wrote:
I hear you. The GM definitely has way more confidence in their ability and perception of the game than they have any right to. A big part of my frustration. ![]()
![]() The Raven Black wrote:
Its usually open a door and find an empty room. Open the next door fight a solo severe/extreme monster then rinse and repeat. This started on floor 3. ![]()
![]() The Raven Black wrote:
Spoiler: Yeap, thats what we were found out early on. So we cleared each floor before moving on. Early on the encounters were fairly spread out between low/mod/severe, but by the third and fourth floor we faced severe/extreme in every encounter. Perhaps the GM did do some adjusting for 5 players afterall? Hard to say. ![]()
![]() AlastarOG wrote:
This is helpful and I get it. Its just kind of a bummer when a significant portion of the spell list becomes ineffective or inefficient when facing boss level fights on the regular. The martials in our group dont mind the toughness of the fights, but the casters in our group have been frustrated by the lack of useful options and success in encounters. This GM seems to wipe parties on a regular basis in several systems and often blames the material and/or the party. Our group seems pretty savvy and managed to avoid many TPKs. So its likely something in the middle of the GM not having a good sense of system and inexperienced players. ![]()
![]() Shisumo wrote: In the entirety of the level 4 part of the adventure, there is exactly one level +3 creature and one level +4 creature. In the level 3 section, there are only two level +3s. That's it. So something isn't adding up here. Yeah, thats what I gathered. I dont have the AP so I cant compare whats written to what the GM is doing. We are new to each other so I dont know how the GM operates. Im not the only one in the group either thats noticed this. We had a long chat and GM keeps blaming the material but I know thats not right, but I dont know exactly whats going on either. ![]()
![]() The Raven Black wrote:
We are suing roll20 so all the numbers are being revealed during combat. After I balked at a few encounters the GM opened up a bit about what we were facing. We were told that we should be x level at y floor of dungeon which we held to, but still each fight is +3-4 levels higher than us. GM is running it like a 4 person party and not making any adjustments for a 5th player, per the GM anyways.
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