Watery Soup and Nefreet wrote: To be clear, is it possible to (and would you appreciate people volunteering to) put information onto the site? Or is it easier if the information is centralized? You sure can. Anyone is free to create a PathfinderWiki account and help us edit. We're all volunteers here as none of us get paid to edit the wiki.
rainzax wrote:
Glad that you have found some use for the Wiki. rainzax wrote: One semi-request: Between Pathfinderwiki and Archives of Nethys, the only thing I am unable to LINK is the exact text for Boons. I don't suppose this is within your purview(?), but figure I might as well ask! Unfortunately we can't do that, as we can't post any verbatim quotes from ANY Paizo publication on our website due to the restrictions of the Community Use Policy. All of the text on the wiki (with the exception of product descriptions from the Paizo web store) is rewritten in our own words. Believe me, if we could just cut-and-paste, it would be soooo much easier. rainzax wrote: One real request: Looking at the Lost Omens World Guide, the entire book sorts itself by 10 Super Regions Yup, that's on the to-do list.
Watery Soup wrote: Overall, I've found the site very helpful ... Thanks, Watery Soup. I agree that spoilers for the 1E APs are less of a big deal now, but we'll still include the warning at the top of the page, just in case there are those who do care. Having the warning doesn't hurt anyone, after all. Watery Soup wrote: One of the problems I've run into with the site is that the proper nouns don't always play a part in the story. For instance, PFS1 #5-14 Day of the Demon is listed as a ... This is an issue I had to create a policy about when I created this project. The project errs on the side of including more information than less, so where there's a corner case, I generall tend to include it in case someone finds it valuable. I've never written down this policy (since I'm basically the only one who works on this these days), but here it is: In order for a proper noun to be included in the list I ask the following questions in order: 1) Is the proper noun used at leat three times in the scenario? If yes, go to 2. If no, don't include it. 2) Does the proper noun appear in another PFS scenario (primarily) or in another Paizo publication (secondarily). If the answer is yes, go to number 3. If no, don't include it. (This is because the index only covers "recurring" concepts, otherwise I'd never finish this thing). That's it. So on the subject of Tancred Desimere, he was included because his name appears 26 times even though he personally does not appear in it. He's obviously an important part of the backstory, and even if player's don't interact with him, this project was mainly designed to help GMs find more background material. So on your question of whether the project is just "literally a listing of proper nouns that could be found", my answer is "no" and that it is a feature and not a bug. Hope that helps.
Nefreet wrote: Thank you for all your hard work! You're welcome. It's a labor of love and I'm glad people are finding it useful. As for Starfinder Society scenarios, I am planning on adding those as well once I am up-to-date on the PFS ones. I'll personally only be able to do the first 19, however, as I stopped subscribing to them after that (since I don't personally play Starfinder). The second project I'm working on is including all the changes in the setting that 2E brought with it by going through the Lost Omens World Guide line by line. After that I'll work on the Lost Omens Pathfinder Society Guide, which will update a lot of the VC and lodge info that you were asking about, but that'll be a few months :( Thanks for the feedback!
*Perform thread necromancy* So here we are over four years later and I've restarted the project after a nearly 2-year absence. I'm now up to #1-13 The Burden of Envy and still going strong. For those of you who weren't with us four years ago, I started a project on PathfinderWiki.com in which I created an index for every proper noun used in a Pathfinder Society scenario that was repeated elsewhere, so that GMs and players could trace which stories were interlinked, and find out where to discover more info on a particular person, place, or thing. As I'd like to also resurrect the original intent of this thread, so if you have any ideas for how PathfinderWiki could become more useful to folks who play in Pathfinder Society games, please let me know.
Howdy Paizoteers, The subject line says it all: Breath of the Dragonskull Product Page. I know, not the highest priority ever, but, you know :)
The "Recurring characters, concepts, and locations" and "Available resources" sections of the PathfinderWiki product pages for PFS scenarios have been updated through the most recent scenario, "#9-21 In the Grandmaster's Name". If you're unfamiliar with this project, every PFS product page now lists if any of the people, places, or items presented in that scenario appear in other Paizo sources. As a GM, it allows you to do additional research on a given topic by providing you with links to other sources, and to see the connections between the various adventures of PFS.
Oh, and I completely forgot. Golarion does have established teleportation gates: the Aiudara network.
powerdemon wrote: Thank you. I was apparently looking at the wikia, not the wiki. For those who don't know, we abandoned the wikia site long ago, and it is therefore much smaller than PathfinderWiki.com.
zimmerwald1915 wrote: Then again, the wiki page looks outdated. It doesn't include one of the Mechalas-Guillotte map insets, for one thing. On the wiki, those maps are only used for settlements and places of interest (like ruins, etc) , not for entire countries. There are also two pages on the half-elven town of Erages in Bastards of Golarion.
As far as I can tell, the best known, easily accessible wizard of that level on Golarion is Felandriel Morgethai, the provost of Almas University in Andoran. The others are, well, a bit harder to pin down, unless you feel comfortable asking the Whispering Tyrant or the Harlot Queen of Geb to do your crafting for you.
The "Recurring characters, concepts, & locations" and "Available resources" sections of the Pathfinderwiki product pages for PFS scenarios have been updated through the most recent, #9-11 The Jarlsblood Witch Saga. It's all there!
The "Recurring characters, concepts, & locations" and "Available resources" sections of the Pathfinderwiki product pages for PFS scenarios have been updated through the most recent, #9-07 Salvation of the Sages. Come take a look!
Mavrickindigo wrote:
Nope. The only other mention of the Doomguides is in Classic Treasures Revisited, p. 37. It mentions that an adamantine horn of Valhalla is said to exist in the dwarven fortress of Glimmerhold that summons Doomguides into standard human berserkers.
I've updated PathfinderWiki.com so that all 920 data points from the vector map are included in the wiki and have their location correctly displayed in each page's minimap. You now look up locations from Aaminiut to Zura's Mouth.
[casts resurrection]
The paragraph on the "Cistern Major" seems to indicate that "Gorilla Falls" is in or near the city of Kho. The map on the inside front cover, however shows that Gorilla Falls is in the northern Mwangi Expanse near Mount Rame. I'm guessing the text is correct and that the cartographer got confused? This is doubly important as Gorilla Falls is also shown in the same location on the Inner Sea Poster Map Folio.
The "Recurring characters, concepts, & locations" and "Available resources" sections of the Pathfinderwiki product pages for PFS scenarios have been updated through the end of the current season. Some highlights (with spoilers for the most recent scenarios):
Did you know that ... : * VC Norden Balentiir, who appears in Raid on Cloudborne Keep, first appeared in season 0's The Third Riddle? * The god Brigh, who plays a part in Graves of Crystalmaw Pass, has a full article describing her faith in Lords of Rust?
I've updated the product pages on PathfinderWiki of the two most recent scenarios, Wrath of the Fleshwarped Queen and Graves of Crystalmaw Pass. They now contain "Recurring characters, concepts, & locations" hyperlinks for all subjects covered in other PFS scenarios.
The PathfinderWiki product page for Refugees of the Weary Sky has been updated to include all themes referenced in other Paizo publications. Take a look!
The PathfinderWiki product page for House of Harmonious Wisdom has been updated to include all themes referenced in other Paizo publications, along with all the Flip-Mats used in it. Take a look!
John Mechalas wrote: Thanks for the pointers. I had forgotten about the Shoanti territory maps in the Varisia supplement! Seems like something useful to add to the list of data layers. You just don't know what people will find useful, right? Great map! Quick points: * Both Deepgate and the Foundry are in the Hold of Belkzen, not Varisia.
That's it, I'm all caught up through the most recent scenario, Hrethnar's Throne! As always, if you see a mistake let me know here, or create a PFWiki account and correct it yourself! Now to fill in all of those red links ...
Just wanted to make folks aware of the "Recurring characters, concepts, and locations" update to PathfinderWiki that relates tangentially to the GM Shared Prep thread. I first introduced the project on the boards HERE, and have since competed seasons 1-7. Basically, the listings allow you to see if a person, place, or thing appears in another Paizo publication, with other PFSRG scenarios listed first. GMs may find it useful for tracing thematic threads, or simply as a place to look up where further info on a given subject can be found. Please feel free to post ideas for improvements/corrections in the thread I linked to above.
JohannVonUlm, such a database exists and it's called PathfinderWiki. If you look at the product page of any PFSRG scenario in PathfinderWiki (not including season 8, because I haven't finished this project) you'll see an entry for "Recurring characters, concepts, & locations". This allows you to see if a particular person, place, or thing appears significantly in other Paizo publications, with PFSRG scenarios listed first.
Perspicacious Wanderer wrote: Boundball also sounds very interesting. Which brings the question to mind... How common are Arcadians in the Inner Sea and surrounding regions? Page 15 of "Inner Sea Races" answers that for you. To paraphrase: Arcadians are so rare in the Inner Sea region that people mistake them for more commonly encountered human ethnicities.
Just an FYI, the Sarusan article on PathfinderWiki contains all (at least as far as I have been able to find) that is known in Paizo canon about Sarusan.
Michael Eshleman wrote:
Michael's list is a great list, much more comprehensive than we can be on the wiki, and you should definitely check it out.
Douglas Edwards wrote:
That actually already exists, Douglas. It's done through our categories, which you'll find on the bottom of each page. Each adventure (both PFS scenarios and other adventures such as modules and APs) has a geographic locator category. If you click through to the "parent" category for each, you find two category pages for PFS scenarios and other adventures respectively: Pathfinder Society scenarios by location and Adventures by location. Each is broken down into nations, cities, and even neighborhoods within cities for the really big ones. Hope that helps.
Yay, I've finished Season 5 of my "Recurring characters, concepts, & locations" project for PathfinderWiki. You can now find everything cross-referenced up to 5-99 "The Paths We Choose". I seem to speeding up, having completed this season in just two weeks, so here's hoping to have Season 6 finished by the end of the first week of March! As always, please let me know if you have any corrections/additions for this project.
Some interesting search results on this topic using my Mac: Search term: Janderhoff
Search term: Janderho (without the ligature)
Search term: anderho (no "J" or ligature)
I apologize for perhaps not understanding the issue completely, but as I mentioned in the OP, the "ff" glyph appears in the print documents as well, not just the pdfs. Is this because the final layouts are sent in PDF format to the printers with the "ff" glyph? Pardon me if I am misconstruing this. Thanks for addressing this issue, Vic!
Was searching through Paizo PDFs for the word "Janderhoff" recently when I noticed that certain fonts used throughout numerous Paizo publications turn the double effs into typographic ligatures so that search functions can't recognize them. I checked it against the hard copy, and found that it exists there as well, and wasn't just a problem with my PDF reader or the PDF file displaying fonts incorrectly. I then did a messageboard search and found THIS DISCUSSION. It seems that although folks were aware of it back then, it's continued (see "Curse of the Crimson Throne hardcover" page 413). Don't know if this is still on people's radar, but I thought I'd mention it as it impacts the usefulness of the PDFs.
3.5 FAQ on Freedom of Movement: Does the freedom of movement spell protect a character
each of these spells puts something in the way of the creature
Since freedom of movement is from 3.5, then the FAQ and intent of the spell should carry over unless stated otherwise. Edit: Sorry for the awful text formatting, it's copied from a PDF containing the 3.5 FAQ.
Sindalla wrote:
Nope, paralysis is physically preventing you from moving, which also prevents you from taking most physical actions. You can still take mental actions freely. It's a movement inhibitor, not an action inhibitor. Daze and stun are action inhibitors, you were hit in some way or had a spell cast on you that prevents you from thinking straight or similar and are unable to act appropriately. Daze and stun are closer to frightened to confused than paralysis. They prevent actions entirely or prevent you from doing the actions you want to do. You need to have the ability to tell your body to move before you can do so.
nogoodscallywag wrote:
If your players want to play like this the next time they cast freedom of movement have the recipient fly off into space as they are no longer affected by the gravity of the planet or the star it orbits around and would fly off in a straight line. Not to mention depending on the composition of the orbit of the planet if it is post apoapsis the planet's orbit would be accelerating and the player would start to sink into the planet since rock and stone apparently no longer impede their movement until he can clear the orbit. This will often have them end freedom of movement embedded in the planet. Or, you can just use it as intended and only have it prevent movement restriction, not action restriction. Not only are your players munchkins but they are bad at it.
nogoodscallywag wrote:
If this logic works, then freedom of movement makes you immune to death, because death impedes your movement too. It's only for things that specifically impede movement directly, not indirectly like daze, stun or death.
Rynjin wrote:
The relevance of my comment about banned classes in relation to my comment of your post is clear, don't play ignorant just to snark. The massive strength of the barbarian, besides the literal massive strength and damage, is pounce which makes him amazingly mobile My comment was only in comparison to other melee classes so the points about archers, while correct, aren't valid. If that wasn't clear from the fact that I was addressing a barbarian comment then that's unfortunate. Melee options other than barbarian require that they position themselves before blowing up the target, like ninja/rogue. Paladin smite adds a lot of damage yeah, but how much does sneak attack add? At level 11 a paladin can add 11 damage (or 15 with bracers of the avenging knight), while 6d6 sneak is an average of 21 damage, which can be pushed up by deadly sneak making the minimum roll on sneak dice 3. The paladin gets cha to attack rolls but the ninja often is attacking flat footed which can sometimes be as good or better, and sometimes worse. The paladin penetrates all DR, which is a great boon and hard to beat, but the DR needs to be greater than 5 for this to matter with average damage rolls, or even greater than 10 if the paladin does not have the bracers. Offensive Defense, if you can land the hit equals out the AC bonus from smite too, and often rogues can have similar AC to paladins wearing full plate because of their often prodigious amounts of dexterity. The ninja has no answer to the increased hit die or the self-healing because the paladin IS the better class, but the gap isn't as large and the advantage to offense is certainly not heavily skewed in the paladin's favor, slightly yes. The power gap is certainly not as large as melee vs ranged, especially gunslingers or things like nova bomb alchemists or T1 casters in general against martials. The classes aren't balanced. Yes the barbarian and many other martials are the mechanically superior option to ninjas/rogues but they aren't the complete garbage that a lot of threads on paizo make them out to be. I don't play ninjas/rogues and I still think the hate they get is overblown.
ShadowcatX wrote: This is really, REALLY a stretch to even claim this is worth asking. No, it doesn't work like that, no the wording doesn't hint, or indicate or anything else that this is how it works. Except the first reply to the thread was an acknowledgement that this is a valid reading. Covering your ears and yelling until I go away does not make it any more true. This is no more valid than the thread asking about flat-footed vs traps because there were some very "special" people in that thread. If people can't get that right, there is room for this question too.
Quantum Steve wrote:
Hold on a second here, combat reflexes provides you with a scaling bonus off of dexterity, if you take a numeric penalty to combat reflexes you definitely do lose AoOs, even by RAW. There is no ambiguity here, there is only one numeric value associated with combat reflexes, a bonus to AoOs. A penalty applies to the bonus given by the feat, a -1 penalty applied to it reduces the bonus given by said feat by 1.
Barbarian is very strong yeah, but the only thing I'd say is unbalanced is spell sunder. There is no restriction on what it can do by RAW so it can suppress things that require mage's disjunction or combinations of spells like prismatic wall/sphere. This is bad juju. In our games we rule that anything dispel magic or a similarly powered spell (remove curse, break enchantment maybe), can't remove, spell sunder can't touch either. Otherwise you get really silly situations.
Dilvias wrote:
-3 on those will saves, rage will save does not stack with superstition (they are both morale bonuses). Otherwise looks alright.
Really? A thread complaining about FIGHTERS? A thread. About Fighters. People really will complain about EVERYTHING. When I saw this thread I assumed the usual, wizard (and other full casters), gunslinger, barbarian, summoner and also summoner. But fighter? These damage values are hardly broken at all. You can get a blaster sorcerer/wizard, easily one of the weakest ways to do damage, to hit harder than this. Much harder, more than the fighter's possible maximum damage if both strikes hit, and in a 20 foot burst with little more than the right build and a lesser rod of empowering. And then there are gunslingers. This damage is not outshining the party, perhaps the party is just well, a waste of space when it comes to combat? The above is perfectly okay if the other characters are alright with not performing well in combat, not everyone has to be good in combat. The GM can make lots of out of combat RPing for them too, using their skills and roleplaying talents. If they are not okay with being useless in combat, then looks like they need to fix their characters, it is not the fighter's fault that he isn't built with a handicap. |