![]()
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril stumbles back and hastily incants the scribbles on the scroll he's holding. Out of nowhere a patch of grease descends upon the ground in front of him. Hopefully, it will be enough to keep the orcs at bay! "Feel free to set the grease on fire, friends!!!" 5ft step
Grease: https://aonprd.com/SpellDisplay.aspx?ItemName=grease
A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check. Failure means it can't move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Acrobatics skill for details). Creatures that do not move on their turn do not need to make this check and are not considered flat-footed. The spell can also be used to create a greasy coating on an item. Material objects not in use are always affected by this spell, while an object wielded or employed by a creature requires its bearer to make a Reflex saving throw to avoid the effect. If the initial saving throw fails, the creature immediately drops the item. A saving throw must be made in each round that the creature attempts to pick up or use the greased item. A creature wearing greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and combat maneuver checks made to escape a grapple, and to their CMD to avoid being grappled. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Moved my token up, but I can't see Imara's. Ovril will cast Guidance on himself. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() "If you do go ahead, please go with Desna's guidance, Imara." Ovril weaves a minor blessing over Imara and then nods at her, knowing it is for her to walk into danger first. Guidance gives you a floating +1 that you can add to a single attack roll, saving throw, or skill check in the next minute. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Splitting up seems suicidal to me when we know we'll be running into unknown opposition. "And what if you happen to run into a group of orcs armed with bows or javelins? There's no pressing need to split up, so I strongly advise against it. So far we've been strongest together, as a unit." ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril AC:13(FF:10/T:13) HP:22/22 Saves-FO:+3 RE:+4 WL:+3
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() LEVEL-UP OVERVIEW FROM 2 TO 3
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() HP: 1d6 ⇒ 6 Am currently selecting his feat and spell(s). Will post the full update later today! edit: to be painfully honest, I think I took average hp last level. Should I stick with that? ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Armed with scroll (of Grease) and a throwing card, Ovril follows the others. He's growing weary, but now is not the time to complain about that. Hopefully, there will be time for that later. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Realizing that they're dumping too much weight on Rydell's shoulders, Ovril steps up and lends him a hand. "I can give you a hand with him, Rydell. Let's get going." ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() We can take a scroll of Cause Fear each in case we need to really force a foe out of the fight. You should take the Charm scroll as your charisma is infinitely better than mine. And if you want, take the Summon Monster scrolls. So,
Someone in the front line ought to take the anti-toxin :) ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril takes the scrolls of Cause and Charm Person, but hesitates when it comes to the scrolls of Grease, Monster Summoning, and Remove Fear. "Shel, I think you can use these Remove Fear scrolls, but the others ... am I the only one who can read and use them?" For some odd reason, it truly feels 'too much' for Ovril to take it all. "I promise I won't throw them at the enemy as I do with my cards." ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() In response to the notion of 'spears', Ovril can't help but point at the two orc corpses that had come crashing down only moments ago. But, he's too flabbergasted by Shel's rebuke to offer anything in the way of words. And so, in silence, he rushes after her into the tower and up the stairs. Full-round action: double move towards the hatch/ladder up ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Not wanting the group's unofficial leader to die while they need him the most, Ovril rushes to Phoenix's side and starts chanting Desnian prayers. He tears off straps from his shirt and uses them as makeshift bandages to stop the bleeding. Move action to move into Phoenix's square, and use the 'Heal' skill with a Take 10 (if possible) to stabilize him. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Correct me if I'm wrong, but from the tower entrance at the ground floor we can see the orc that downed Storm, correct? With Storm down, Ovril opts for a spell over a card. He weaves confounding magicks and blasts the orc's feeble mind with it. Daze - Will save vs DC 13: 1d20 - 1 ⇒ (8) - 1 = 7
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril supports Rory's charge with card and spell. Move action: move
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril adds to the pile of blessings and fortune by drawing Desna's attention to Imara. Cast 'Guidance' on Imara. You can apply a +1 to any skill, save, or ability check in the coming minute. This includes initiative checks! ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Let's do this right. Who goes in first once the door is opened? "Are we winning? Is this what victory feels like?", Ovril asks as the world slides on by and down into the abyss all around them. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() As Rory surges ahead of the pack, Ovril falls in behind. He won't run, as the day has been long and is still far from being over, but something in the back of his head is telling him to run. Away from this place, to safety, where there are no arrows and consuming flames. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril taps himself on the chest and forehead three times to call upon the wisdom of the Lady of the Stars and then has a look at the Vorum left behind. The two potions are obviously magical, and it doesn't take him too long to figure out that one is a moderately strong healing draft, and the other a potion that enlarges the drinker. It's Urnsul's cloak, however, that takes Ovril a little longer to figure out. "This is a Shield Cloak. If you grab it right here, the fabric will magically harden and you can use it like it were a light shield. I've even heard stories that these cloaks can be enchanted as if they were armor or shields ..." Spellcraft vs DC 19: 1d20 + 9 ⇒ (15) + 9 = 24
Shield Cloak: The wearer of this rough, gray cloak can, as a move action, grasp the garment’s edge and cause it to harden. The wearer can use the hardened edge it as if it were a masterwork light wooden shield. Using the cloak in this fashion imposes no armor check penalty, but does impose a 5% arcane spell failure chance. The edge of the cloak can be dropped and made pliant again as a free action. Shield enhancement bonuses and special abilities can be added to the cloak as if it were a masterwork shield. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril continues the arcane-charged assault and throws supercharged projectiles at the foe whenever he's off-balance from having to dodge one of Rory's or his wolves' attacks. Attack & draw a card
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril supercharges another card and launches it at Vorom. Rory and his wolves have got the bastard surrounded, now it's just a matter of beating him into submission! Std action: attack Vorom (point-blank shot, arcane strike)
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Knowing Vorom will go down swinging no matter what, Ovril calls upon Desna to grant him a snuff of divine wrath. He glares at Vorom and a lash of divine anger jumps from his eyes to Vorom's. Std action: Evil Eye hex on Vorom for -2 attack for 6 rounds
Evil Eye: Hex: Evil Eye:Standard action. The target takes a –2 penalty on one of the following (witch’s choice): AC, ability checks, attack rolls, saving throws, or skill checks. This hex lasts for a number of rounds equal to 3 + the witch’s Intelligence modifier. A Will save reduces this to just 1 round. This is a mind-affecting effect. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() With Aleril falling back, Ovril moves up to give Rory magical support. He calls again upon the stars to confound and confuse their foe, attempting to overload their brain with visions of what is, what was, and what could be - all compacted within a split second. Move action: move
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Yes! Every single bonus (and penalty!) you get to your attack also applies to your CMB. Of course, if you use unarmed to trip, you don't get the bonus from your +1 weapon, but yes! This is why True Strike trip bards are a thing :D ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() All bonuses to hit also apply to maneuvers. Bless, favored enemy, a magic weapon, weapon focus, you name it. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() The cartomancer's legs are burning from exertion but they manage to carry him close enough to get one of their foes within spell range. He weaves a minor enchantment of dazing and unleashes it upon Urnsul. Move action: move
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril can't use it! So no, feel free to take it. A +1 is a big bump on a 1D4. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Sorry, I'm still not a 100%. Went by a corona test site today, and I hope to get the result tomorrow or the day after. Like Imara, Ovril has to rely on his legs to carry him to the fight. He's still running when Rory engages Urnsul. Double move. My cantrips and hex have 30ft range :( ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril nods at Imara. She's right. "With all the noise, all we got to do is to make sure we aren't seen." I might be a bit slow in the coming days. Came down with a slight fever yesterday, and it came back knocking today. Nothing too serious, but I'm spending most of my time in bed being a zombie. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril acts on Shel's suggestion and gives her the wand. "I shall try. The cards aren't strong enough to take out an orc right away, but it honestly seems like nothing is strong enough to do just that ..." ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() I figured time is of the essence and it is worth it if we can push on :) ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Updated my sheet to reflect the CLW wand now has 4 charges remaining. Ovril could take the acid, but he already has some. CLW Wand on Rydell: 3d8 + 3 ⇒ (2, 1, 6) + 3 = 12 "We should push on. I can take care of Rydell now, and if we need to, we run for the healers. But now, right now, we can make sure the bucket won't overflow." ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() I'm trying to use as few resources as necessary. If you want me to spend more, do holler, but Ovril only has one Sleep spell remaining, his cantrips, and the wand and some scrolls of CLW. That sleep spell will have to count :) ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril spots Imara going through the remains of the fallen and gets up to help her. No one should be doing 'that' alone. "Let me help you, Imara." Aid Imara vs DC 10: 1d20 + 3 ⇒ (16) + 3 = 19
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() The cartomancer reache for his scroll and pulls out a scroll of healing. With haste, he completes the spell and lets its healing magics wash over Rydell's wounds. "Desna guide me! Wake up, Rydell, wake up!" Ovrill will use a scroll of CLW on Rydell. I removed one from Ovril's profile page.
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril moves wide so that Rydell doesn't obstruct his shot. C'mon! Can't miss now, Eau, can't miss now!!! Move action: move & draw a second card
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() The orc in the south (2 tiles south-west of Rydell) is still alive, correct? Feeling like there's always one more, one more, Ovril tries to turn his brain off and simply go with the flow. The attempt, however, causes his aim to be anything but accurate. The cartomancer sighs and tries to recollect himself. Now is not the time to mentally fall apart. Std action: throw card at the orc near Rydell
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Feeling that things are finally starting to look good for them, Ovril gives voice to his optimism as he charges yet another card. "The tide is turning! Keep it up, keep it up!" Std action: attack the orc in combat with Rydell
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() "Focus the newcomer, blast him!!!", Ovril yells as he supercharges a card and gives the orc a warm welcome. Std action: attack the 'new' orc
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Correct me if I'm, but there's an orc threatening Ovril right now, right? Stuck with a card in hand and an orc in his face, Ovril falls back and hastily calls upon the arcane to overwhelm and daze his orcish attacker. Will save vs DC 13: 1d20 - 1 ⇒ (3) - 1 = 2
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() My bad. I was waiting for the others to post and then got stuck in a couple of bad days. My apologies. ![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() I know healing myself is probably wiser, but we need to take these guys down hard and fast, because there is no outhealing their damage. Ovril starts acting on instinct as every thought is cut right out of him by the orcish onslaught. He wobbles as what control over his legs disappears and he tries to fall back. "P-push them back!" His voice is feeble and faint. 5ft step
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() Ovril reels from the blow and stumbles. No matter how fast he moves, the deadly hiss of steel seeking blood follows him. Still, in between some fancy footwork, he finds the room he needs to throw a card. "Some help here would be nice right about now!!!" 5ft step
![]()
Male CN Human (Varisian) Witch (Cartomancer) 3 | HP: 22/22 | AC: 13 (13 Tch, 10 Fl) | CMB: +3, CMD: 16 | F: +2, R: +4, W: +3 | Init: +3 | Perc: +3, SM: +1 | Speed 30ft | Evil Eye | Spells: 1st 2/3 2nd 2/2| Active conditions: None.
![]() With the wand sorted out, Ovril moves up to engage the orcs caught in the grasping and writhing roots up north. He supercharges a card and launches it at the first orc he sees. Move action: move (plus draw a card)
|