GM Mowque wrote:
8. Personal view on party size. I think solo games are great (running two of them) and, in my mind, a duo is the perfect party. I'm trying to branch out to more traditional style adventures, so if anything, to me, four people seems extravagant.
I've always wondered what a smaller or solo game would be like. If I don't have my character ready in time for this, or if you end up not choosing her, I'd be interested in trying one out.
OK, so I have my character's overall backstory in mind, but in the process of trying to work out the details I've encountered a few difficulties - mainly that it looks like this character will have at some point been to virtually every other country in the Inner Sea area on her journey to the game's starting town of Bloodcove and I don't know that much about most of the regions beyond Cheliax, Osirion and Varisia.
And I haven't even touched the build yet!
This isn't me pulling out by the way. I'm still very much interested in this game and I'll find a way of working this all out. It's just in case I don't post my character within the next few days, that's why. She should still be up by the deadline.
Hm, this sounds interesting. I had started working on a character for another campaign but was finding that it didn't fit so well. I reckon this character would fit better here.
One question (for now):
OK, I've thought about my concept some more and I think I'll be going with a Halfling Sorcerer.
For a bit of story, I was re-reading Towns of the Inner Sea and was most intrigued by the entry on Pezzack, a town that is within the borders of Cheliax but is very much a centre of revolution against the current rulers of the nation. I was thinking that this Halfling Sorcerer would be one of the people on the merchant ships that ended up trapped in the harbour and has spent the last year or two trying to get out by any means necessary. However, in that time she befriended a few of the insurgents and her powers manifested. These two things combined to help her find the freedom she sought, and she made her journey eastward by earning passage on several different ships with her amazing cooking skills.
This sounds like it could be interesting. Admittedly it's been a while since I last played Pathfinder, but if that's not a problem, consider me intrigued.
For those classes that got "unchained" versions like the Rogue and the Summoner, would you want us to use one particular version or would you be OK with either version?
Thanks Kale. I have another question.
How do we determine how much HP we a) start with and b) gain each level?
Also I've thought about it and I've decided I'm gonna whip up a barbarian for this partly because I've never played a martial class before and partly because I keep coming up with scenarios for a barbarian to say the darndest things.