Master Soan

Oberon Ganendra's page

39 posts. Alias of Pixel Cube.


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Human Oracle of Battle 1

Oberon follows Tilurn, weapon in hand.


Human Oracle of Battle 1

hp 7/11
I've seen worse, my fellow Surdokan. I can go on for a while. I just hope our last fight didn't alert the orcs around. We cannot handle too many of them.


Human Oracle of Battle 1

Thank, thank you Orson. That was close. Oberon gets up and then casts cure light wounds on himself, hoping that some magical healing will make the pain go away, even briefly. 1d8 + 1 ⇒ (2) + 1 = 3 I've fought wierd beasts and strange creatures, but that's unknown to me. Anyone have any idea of what it is? he says, as he recovers his weapon from the creature's body.


Human Oracle of Battle 1

In unconsciousness, Oberon has vision of battles. He sees arenas, and armies, and blood on the sand. He remembers the countless cuts and wounds he received, thiking that this one may be his last...
1d20 + 2 ⇒ (17) + 2 = 19
Not today, my dear Lady. This will be just another scar to show.


Human Oracle of Battle 1

Preparing my action just in case my companions don't kill them as they come.
Oberon braces his bardiche, waiting to impale the first enemy that comes charging at him.
Initiative and attack, delay my action 'till one of them comes at me. If he's charging then use the listed damage, if he's not the damage is 13.
1d20 + 2 ⇒ (7) + 2 = 9
1d20 + 5 ⇒ (14) + 5 = 192d10 + 12 ⇒ (7, 10) + 12 = 29


Human Oracle of Battle 1

Alright, here goes nothing... Orson shoves the door open, entering the room with much noise. You! You bunch of rejects! Come get me if you think you are worthy! he taunts at the orcs, flashing his weapon in the air, and moments later he runs back in the corridor.
I'm using Dazzling Display to Intimidate them all and demoralize them into attacking me. The DC is 10 +their HD + their Wis modifier.
1d20 + 6 ⇒ (8) + 6 = 14 If successful they get the shaken condition.


Human Oracle of Battle 1

Whispering: Let's try to set an ambush, shall we? I'll play the bait and try to drag them here. Hide to the sides of the door, and be ready to cast and kill once they pass through.
Is everyone ok with this plan?


Human Oracle of Battle 1

We will avenge the dwarf deaths here, as well as claiming new deaths as our own. Let's move. Oberon follows the others, looking around for signs of danger as the ones the dwarf described. Perception 1d20 ⇒ 18


Captain Sir Hexen Ineptus wrote:
Oberon Ganendra wrote:
Also check out Performance feats like Hero's Display, Masterful Display, Savage Display and Dramatic Display; they all give you bonus to the Intimidate check as well as additional stuff. Gory Finish is excellent at lower levels, as well as Shatter Defenses. This character I'm using (in the profile) will probably go for the Display feat chains.
Do natural weapons qualify as proper weapons for Performance Weapons? If not, then isn't there a feat tax?

Using a performance weapon grants a combatant a +2 bonus on performance combat checks. Note that it is to the performance check, not to intimidate.

You can do a performance check with every weapon you want, even naturals. The weapons with the performace quality just make the job easier. The feats are listed as Performance because they are related to the bonus to performance combats, not because you are restricted to use performance weapons.


Also check out Performance feats like Hero's Display, Masterful Display, Savage Display and Dramatic Display; they all give you bonus to the Intimidate check as well as additional stuff. Gory Finish is excellent at lower levels, as well as Shatter Defenses. This character I'm using (in the profile) will probably go for the Display feat chains.


Human Oracle of Battle 1

Oberon casts cure light wounds on the dying dwarf.
1d8 + 1 ⇒ (4) + 1 = 5


Human Oracle of Battle 1

I think Orson should go first, we both scored 20 on initiative but he has higher Dexterity. Will post my action nonetheless, you decide when to resolve them.
If he's close enough, Oberon will attack the remaining orc with his weapon, hoping to end his life soon.
1d20 + 6 ⇒ (19) + 6 = 251d10 + 7 ⇒ (4) + 7 = 11
Confirming critical and additional damage:1d20 + 6 ⇒ (6) + 6 = 121d10 + 7 ⇒ (8) + 7 = 15


Human Oracle of Battle 1

Oberon charges at the nearest orc with his bardiche, and attacks him as soon as he's in reach.
1d20 + 8 ⇒ (15) + 8 = 231d10 + 7 ⇒ (10) + 7 = 17
I get -2 AC until the next round.


Human Oracle of Battle 1

Initiative1d20 + 2 ⇒ (18) + 2 = 20


Human Oracle of Battle 1

Oberon is ready to fight, and casts magic weapon on his polearm, waiting for a signal.


Human Oracle of Battle 1

I really don't care about who goes first, just as long as somebody actually goes. Staying here is no use for anyone.


Human Oracle of Battle 1

It certainly looks like that. Shall we press foward? I suggest we go to the opposite way of the tracks.


Human Oracle of Battle 1

Oberon kneels and shines his torch on the dead bodies, trying to make something out of their wounds.
Heal check:
1d20 + 7 ⇒ (18) + 7 = 25


Human Oracle of Battle 1

Is this the place? Shall we go inside? says Oberon, lighting up his torch.


Human Oracle of Battle 1

We need to kill the other orc too. We can't risk him to report back at this Gmork. And we need to press on, no time for resting now.
Oberon gather his things and prepares to leave.


Human Oracle of Battle 1

I agree with Narnel on this. He fought and lost, and for what I'm concerned he lived past what Death has allowed him long enough. I say we put him down, unless we can find some use for him. Oberon wonders. Should they use this orc as a scout or a messenger? And can he really be trusted?


Human Oracle of Battle 1

He... apologizes for trying to kill us? So he wasn't his fault? I find that difficult to believe, Tilurn. Looks to me that you are actually trying to save your "cousin" here, from a well deserved death.


Human Oracle of Battle 1

What's he saying? Should we put him out of his misery? asks Oberon, pointing his weapon at the awake orc.


Human Oracle of Battle 1

Well, that was unexpected says Oberon, lowering his weapon. Good job, everyone. What do you think they wanted from us?

Spellcraft check to recognize if the last orc is still alive or if Tampalasan's spell was lethal.
1d20 + 3 ⇒ (4) + 3 = 7

Too bad we can't ask them... he says as he walks to the orc that just fell, believing he's dead.


Human Oracle of Battle 1

I already declared my action for the next turn: wait for the orc to come at me. In the surprise round I tried to intimidate them, apparently with no results. So my action still stands.
Oberon gives a stern look at the javelin who just missed him, but keeps his position, waiting for the orcs to come close.


Human Oracle of Battle 1

Oberon steps in the middle of the camp, faces the orcs and swings his weapon over his head in a menacing manner. Come on pests, come meet whatever is your maker! he screams at them.

Since you said they were looking at us, I'm using Dazzling Display (full round action) during the surprise round. It's an Intimidate check, the DC is 10+the opponent Hit dice + the opponent Wis modifier. If I'm successful they are all shaken for 1 round, + 1 round for every 5 points over the DC.

Intimidate check:
1d20 + 6 ⇒ (3) + 6 = 9

Then during my next turn I will use a raedied action to attack the first opponent that comes in range. With the brace quality of the weapon, I will do twice the damage if he comes charging.

Initiative:
1d20 + 2 ⇒ (15) + 2 = 17

Attack:
1d20 + 6 ⇒ (18) + 6 = 241d10 + 7 ⇒ (10) + 7 = 17, if charging +1d10 + 7 ⇒ (5) + 7 = 12


Human Oracle of Battle 1

Oberon ceases to talk immediately and casts magic weapon on his bardiche.


Human Oracle of Battle 1

Oberon sets up the fire to warm himself up. Then he asks Tampalasan more about him, and from part of Surdok he is.
Perception check
1d20 + 0 ⇒ (2) + 0 = 2


Human Oracle of Battle 1

Oberon, seeing that the wheater is indeed very cold, buys the following:
- Cold-Weather outfit
- Snowshoes
- Simple scarf
- Winter blanket
- Bedroll
- Backpack
- Healer's Kit
- Bloodblock (3)
- Food rations for 5 days
- Waterskin
- Whetstone
- Flint and Steel
- Torch
- A set of fortune teller's game card

And I pay for half of a 2 people's tent, assuming somebody wants to share it with me.

This leaves him with 46 gp unspent: I don't know if we get the rest of the money, if it is "store credit" or if it's a now or never deal. If it is the latter, I will get two more Bloodblock doses.


Human Oracle of Battle 1

Morning it is
Unless something wakes him, Oberon sleeps like stone, intending to be ready to go first thing in the morning.


Human Oracle of Battle 1

Oberon nods in agreement at Tampalasan's words, then he grinningly adds his own view on the subject: And if your or anyone else's fate is to die, wheter in greatness or having accomplished nothing, remember that Lady Death does not care for the colour of your blood. We are all welcomed and well accepted into her oblivion. He gives another look at his travelling mates, then he yawns and gets a blanket. Forgive me, but the journey here was tiring. I will get some rest here if everyone is alright with that. Do go on talking if you wish: I'm too tired to be bothered. He then lies on the floor, close to the fire.


Human Oracle of Battle 1

Oberon kneels to the floor to get a bowl of warm food. He starts to eat, and then asks the half-orc: Tilurn, is that your name, right? You seem to be quite at ease in these cold lands. Can you tell us more about our destination? What can we expect on our way there?


Human Oracle of Battle 1

Excellent, so we have a guide. The problem's of getting there is solved. Now we just need to solve the one of getting back, preferably in one piece. Oberon thinks about the deed he is faced with. If there is really a major conflict approaching, this would be the best way to observe the events as closely as possible. Wheter it will be war or peace, the Scrolls must play a part. I'm in. I suggest we spend the night here before leaving, so I can get accostumed with my fellow Surdok and my new companions.


Human Oracle of Battle 1

My name is Oberon Ganendra. I come from the Surdok capital. People of my place call me padaprajna, a prophet of blood.


Human Oracle of Battle 1

That's right, professor. How did you know about the scrolls and if they work in the first place? And what's it in for us? says Oberon, while he observes what will be most likely his new travel companions. Or perhaps this is a gentlemen's request, a favour to make things even between us?

Could Oberon know something about the scrolls? Knowledge: Religion check if it's relevant.

1d20 + 3 ⇒ (6) + 3 = 9


Human Oracle of Battle 1

A dark skinned man enters the tent, then closes the entrance behind him. He is not very tall, but has a fit body covered with many old scars. He is dressed with a multicolored light robe with various trinkets and brass neckpieces, as is the fashion of the southerners, apart from a wool brow blanket over his shoulder. He carries a long polearm with a curved, nasty looking blade, used like a long staff.
Not used to this weather... he mumbles, then he addresses the professor: Greetings, Cornelious. So, this is the tent, I've been looking for it all around this town. He has an exotic sounding voice, with a very vibrant s and an relaxed tone. What do you need me for? Mind if I come close to the fire? This cold is killing me. he asks while he squats down.


Human Oracle of Battle 1
Tampalasan wrote:

So it looks like we have:

Narnel - Elf Sniper - Archer/skillmonkey
Tilurn - Half-Orc Spirit Totem Barbarian - Striker/Tank
Orson - Hale-Elf Wolf Shaman - Controller/Skirmisher
Oberon - Human Battle Oracle - Tank/Divine
Tampalasan - Human Serpentine Sorcerer - Face/Arcanist

I agree, Orson, that's a solid group.

Oberon: I think you can choose one more first level spell. As an oracle, you receive the cures or the inflicts for free.

I checked and you're right! Updating the character sheet.

So, when do we start?


Human Oracle of Battle 1

Here I am.


Pixel Cube wrote:
Man! I thought this was dead due to the lack of posting, so I submitted Mal the Red to another pbp. Is it too late to change him with an Oracle of Battle I have ready? I can come up with a decent background soon. If you want Mal to stay instead, I guess I'll have to change my character there. What do you suggest me to do Hama?

BTW this is the Oracle I'm talking about. I figured he could come from Surdok, a desert dweller that fanatically views fighting as a way to achieve illumation. Fighting, for him, is spreading his belief that everyone is going to die, so you might as well die gloriously and sell your life dearly. He was a gladiator in the Surdok capital up until the war started: the he joined the human armies of the south.

He dresses in light multicolored robes as the fashion of his people, and always has his trusty polearm at hand, using a style colled Dashing Cobra (which consists in using long reach weapons, waiting for the right opportunity to strike). His many scars tell a history of violence and blood, his body wasted by the numerous wounds. In battle he is menacing and tries to intimidate his opponents by showing his prowess with the weapon and casting divine blessing upon himself.

He respects bravery and martial prowess. He doesn't hate any particular race or group: to him, everyone is equal in combat, as the blood is red for all of us.