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Pathfinder Rulebook Subscriber. 23 posts. No reviews. No lists. No wishlists.



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CastleDour wrote:
I like that they have a centaur hellknight, it looks cool! Not a fan of colonizing in general, but taming the wild and savage lands of Belkzen does have a certain appeal.

Uhhh, mate, please don't take this as an insult, but that thing you just said is in fact extremely colonialist. Calling an environment where people live wild and untamed, with the implication of taming it by turning it to agricultural land that can be better exploited by state powers as an unambiguous positive is pretty much colonialism 101.

Like, if you want to play this character, absolutely sure, go have fun! But do be aware that the organisation your character serves is monstrous.


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I think a coatl option won't be a Nephilim option, for the same reason Hungerseed are their own thing now - Coatl are Holy Beasts, not actually any kind of Outer Plane entity, so they don't fit in Nephilim's Outer Planetouched bag. I still really hope we see them though (c'mon, Lost Omens: Arcadia!)

On another note, it would be interesting if spitespawn (if Div are in fact still around), actually ended up being their own thing, patterned off the various elemental Planetouched (if remaster Div retain being corrupted elementals), rather than being a nephilim lineage. Admittedly I am suggesting this at least partly because nephilim is already so packed with lineage feats.


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I've only really started posting on the forums fairly recently, but I think the frequent chorus of "New Wizard is Bad! We Don't Like Oracle Anymore!" is uh... somewhat discouraging if you're interested in discussing builds or further character options.


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BotBrain wrote:
I did consider putting them alongside the divspawn in my post, but they are the only creatures that I know of in pf2e that comes with a content warning, so it might not be one Paizo want to put out for general use.

Nah, the content warning sidebar in Monster Core is pretty extensive, including basically all the demons, a number of the devils, and a fair spread of other creature types. While "embodiment of human(oid) fears" is a fairly edgy pick for an unpleasant ancestor, so is "embodiment of horrible ways to die" and yet Grimspawn are in Player Core! Besides, on a PC versatile heritage, the whole body horror aspect gets fairly toned down.


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I do think we are probably getting the already existing Outer Planetouched remastered, but I do hope we also get a sahkil lineage - fear-based outsiders are really evocative, conceptually, and it's a shame we've gone two editions without getting a planetouched option for them.


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Alright, poking over the 1e list of Great Old Ones... I will confess to a soft spot for both Bokrug and Yig, but I'm not sure either of them makes for a very good center of a campaign - considering one is a big sleepy lizard and the other literally doesn't care unless you're mean to snakes. Maybe we could do something with Atlach-Nacha and Leng Spiders, poking about with webs of dreaming minds and lucid dreamers? Or go back to the Lands of Black Blood, with Orgesh (bonus points for giving a perfect excuse for a 2e version of the Black Blood Oracle, and a look at the Darklands now that they're not full of drow. Black Blood serpentfolk could be cool).

Though, if we do get a Dominion and Numeria AP, I kinda hope Paizo invents an original Great Old One about it? A lot of the literary set of great old ones don't really suit, and I bet the Paizo team could come up with something properly nightmarish.


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And I can't believe I forgot about skelms! They're legitimately my favourite new monster category from PF2e, but none of the existing skelms are really the right vibe, plus most of them are a bit low-level...

Maybe some kind of Dojo Skelm? One dealing with toxic masculinity and the monopoly on violence, through the lens of every terrible martial arts guy ever? That could definitely work...


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Okay, so giving an ancestry attack a combat trait like shove or grapple does actually do something, though - it allows you to add the item bonus from Handwraps of Mighty Blows to your checks, rather than needing a separate item to boost your Athletics.