Zayifid

Nowzai al'Nazari's page

1,375 posts. Alias of nomadicc.


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Male Human Wizard (Conjuror) 10 / Loremaster 4

Exhausted by the previous day's efforts, Nowzai oversleeps uncharacteristically. When h finally gets out of his bedroll, he is sore, groggy and grumpy. After a half-moment of self-pity -- realizing the plight of thousands around him -- and a weak cup of tea, he gets to work.

His first priority is the disposition of the refugees. He locates Magma and the other city leaders, if possible, and offers whatever help he can in organizing their movement and protection. If leaders are unable or unwilling to do their job, Nowzai will take the lead himself. He will charge Magma and the remnants of the city guard to establish and enforce the peace, uphold laws where it makes sense, and protect the most vulnerable refugees. If Jenya and the other divines can help produce food and water, Nowzai will organize supply depots and distribution protocols.

To this task, he will apply all of his applicable knowledge (likely engineering, geography, nature and/or nobility).

If these things are in hand, Nowzai will take some time to research the massive portal and investigate the status of Occipitus. He will ask Tlanextic if the couatl has any insight to the problems.

Knowledge (planes): 1d20 + 33 ⇒ (5) + 33 = 38


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai 14th level... +1 Loremaster

Hit Points: 1d6 + 1 ⇒ (4) + 1 = 5

Loremaster 4... Bonus Language!! (at least its not a "dead" level like 3rd)

+1 Appraise, Craft (bookbinding), Knowledge (arcana, dungeoneering, engineering, geography, history, nature, nobles, planes, religion), Spellcraft

+ greater teleport, mass fly


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai notes Vortimax's findings, testing his own dimensional steps to verify the problem.

"Friends, I am exhausted, both physically and of prepared spells. We will be more effective in helping the refugees with some rest."

Level up time?

After resting, Nowzai looks for more of their allies among the refugee train, specifically Magma, and any of the other city leaders.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai stumbles as his smoking eye dissipates and returns to normal. "Someone... someone has passed the tests and usurped control of Occipitus." He coughs from the smoke and shakes his head. "We will deal with that at a later point. For now, we must depart before the volcano consumes us. Tlanextic sees a path to safety." He relays directions to the rest of the group.

@DM: do I lose my smoking eye boons?


Male Human Wizard (Conjuror) 10 / Loremaster 4

Same. I'm still 13th.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai frowns wearily at the retreating dragon but wastes no time on it. "We need to leave," he states the obvious.

My friend, can you see a safe path through the smoke and fire from above? he asks Tlanextic telepathically.


Male Human Wizard (Conjuror) 10 / Loremaster 4

After stoneskin DR and Jenya's heal, Nowzai nets +1 hp!

Nowzai uses his pearl of power to regain the use of a minor spell, then hurls one last sound orb at the dragon.

Orb ranged touch: 1d20 + 8 ⇒ (7) + 8 = 15; Sonic Damage: 5d6 ⇒ (5, 5, 3, 5, 6) = 24
20% Miss?: 1d100 ⇒ 28


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai casts and hurls two more sonic orbs at the dragon, expending what little remains of his prepared offensive magic.

Lesser Orb of Sound... Defensive cast, DC 17 is automatic success. 2nd is quickened.
Orb ranged touch: 1d20 + 9 ⇒ (7) + 9 = 16; Sonic Damage: 5d6 ⇒ (2, 5, 2, 2, 2) = 13
Orb ranged touch: 1d20 + 9 ⇒ (19) + 9 = 28; Sonic Damage: 5d6 ⇒ (6, 6, 5, 2, 4) = 23

The invisible stalker attacks, using its flank with Epik to best effect.

Slam: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33; Damage: 2d6 + 6 ⇒ (6, 4) + 6 = 16
Slam: 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18; Damage: 2d6 + 6 ⇒ (3, 2) + 6 = 11


Male Human Wizard (Conjuror) 10 / Loremaster 4

Ref Save: 1d20 + 10 ⇒ (17) + 10 = 27
Will Save: 1d20 + 14 ⇒ (20) + 14 = 34

Amazingly, Nowzai somehow avoids the dragon's landing and scoffs its supposedly fearsome display. He sends a sonic lance and quickened orb of sound at the dragon, point blank.

Defensive Cast DC 21: 1d20 + 22 ⇒ (13) + 22 = 35
SR: 1d20 + 18 ⇒ (16) + 18 = 34

Sound Lance Sonic damage: 10d8 ⇒ (4, 3, 6, 7, 3, 8, 2, 3, 7, 1) = 44
DC 21 Fort save for half (22 if he's an outsider)
Orb ranged touch: 1d20 + 9 ⇒ (5) + 9 = 14; Sonic Damage: 5d6 ⇒ (3, 4, 5, 1, 3) = 16

The invisible stalker dives down to attack.

Slam: 1d20 + 14 + 2 ⇒ (3) + 14 + 2 = 19; Damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16
Move to a flank with Epik, if possible.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Okay, if Nowzai is in the clear then no change from the previous round. Tlanextic stays put and disintegrate spell readied.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Okay, I thought I was clear of the smoke because the small area on the map was clear. Follow up: where is clear of the smoke?

Fort Save?: 1d20 + 11 ⇒ (5) + 11 = 16 ... something happens.

Nowzai will cast feather fall on Dalamus if he can see him falling. (immediate action)

Tlanextic will fly down and pick up Nowzai.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai is not invisible. The stalker and Tlanextic are. Tlanextic is basically out of options, so they will stay out of the engagement for now.

Nowzai digs deep to pull up what's left of his prepared magic and waits for the dragon to come back into view.

As soon as its visible... max range is 140 ft.

Disintegrate (ranged touch): 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 28d6 ⇒ (5, 6, 6, 1, 1, 2, 5, 5, 4, 4, 1, 3, 1, 1, 3, 1, 1, 1, 3, 3, 4, 3, 5, 3, 5, 1, 2, 6) = 86
DC 24 Fort save... take the first 5d6

The invisible stalker charges and attacks.
Slam: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22; Damage: 2d6 + 6 ⇒ (1, 4) + 6 = 11


Male Human Wizard (Conjuror) 10 / Loremaster 4

Reflex Save: 1d20 + 10 + 4 ⇒ (2) + 10 + 4 = 16 ... 42 damage!

Nowzai leans back too slowly and gets scorched.

With the dragon now in view, Nowzai launches Epik forward with a telekinetic thrust.

Violent thrust, I guess, because I want him to get there fast. I'm not going for damage, more getting him in the vicinity so that he can take over...

The invisible stalker closes on the dragon and attacks.

Slam: 1d20 + 14 ⇒ (5) + 14 = 19; Damage: 2d6 + 6 ⇒ (2, 3) + 6 = 11


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai nods with sly grin. He peeks out the door. When the dragon comes into view and range, he'll telekinesis Epik up at the beast.


Male Human Wizard (Conjuror) 10 / Loremaster 4

If he can't see the dragon, Nowzai will have it appear directly overhead the building, as high as it can go. Once the dragon comes into range, it will close and attack.

"I am severely lacking in spell options," Nowzai calls out. "But I could telekinetically throw Epik at the beast. I cannot make you fly, but if you can grab hold, you may be able to land an strike or two before falling. What do you say?"


Male Human Wizard (Conjuror) 10 / Loremaster 4

Tlanextic remains invisible and flies up and away from the building. Can't control his token.

Nowzai moves back inside for cover, takes out the sphere of the unseen and summons the invisible stalker, targeting the dragon.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Initiative: 1d20 + 2 ⇒ (2) + 2 = 4

"We certainly possess enough magical items to draw its attention." Nowzai readies his wand of magic missiles.

The map on Roll20 is blacked out for me.


Male Human Wizard (Conjuror) 10 / Loremaster 4

What was that? And are you safe? Nowzai asks Tlanextic.


Male Human Wizard (Conjuror) 10 / Loremaster 4

"Jenya? Sama'el? Is everything alright?" Nowzai continues knocking at the door.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Tlanextic, please keep an eye out for Last Laugh circling the building. They fled using magic as we entered.

"Jenya, are you in there?" Nowzai calls.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai will dispel the wind wall and follow the group. The hound archon moves with Epik after the slayer.

Tlanextic turns invisible and takes watch over the entrance.


Male Human Wizard (Conjuror) 10 / Loremaster 4

The hound archon continues fighting alongside Epik, shifting to strike the next foe. (black one to the SW)

Archon greatsword (PA): 1d20 + 9 ⇒ (14) + 9 = 23; Damage: 2d6 + 11 ⇒ (3, 5) + 11 = 19
Archon greatsword (PA): 1d20 + 4 ⇒ (10) + 4 = 14; Damage: 2d6 + 11 ⇒ (1, 2) + 11 = 14

Nowzai casts another swarm of force missiles at the same target.

Magic missile: 5d4 + 5 ⇒ (2, 2, 2, 2, 2) + 5 = 15


Male Human Wizard (Conjuror) 10 / Loremaster 4

Tlanextic will telepathically ask the charmed slayer to politely leave the city for safety. He flies up and blasts the northwest foe with a scorching ray

Scorching ray: 1d20 + 15 ⇒ (2) + 15 = 17; Fire Damage: 4d6 ⇒ (3, 6, 5, 2) = 16
Scorching ray: 1d20 + 15 ⇒ (11) + 15 = 26; Fire Damage: 4d6 ⇒ (5, 3, 1, 3) = 12

The hound archon appears, flanking one of Epik's foes. It attacks with its greatsword.

Archon greatsword (PA): 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26; Damage: 2d6 + 11 ⇒ (5, 4) + 11 = 20
Archon greatsword (PA): 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12; Damage: 2d6 + 11 ⇒ (3, 2) + 11 = 16

Nowzai draws a wand and blasts the nearest northern foe with force missiles.

Magic missiles: 5d4 + 5 ⇒ (1, 4, 4, 2, 3) + 5 = 19


Male Human Wizard (Conjuror) 10 / Loremaster 4
Nowzai al'Nazari wrote:
Tlanextic casts charm monster on the western archer. DC 17 Will save!


Male Human Wizard (Conjuror) 10 / Loremaster 4

Fortitude Save: 1d20 + 11 ⇒ (1) + 11 = 12

Nowzai's stoneskin absorbs the impact from the arrow. Poison still work with 0 damage?

Nowzai flies upwards a few feet. Using his metamagic rod, he quickly conjures a wind wall across the length of the room, then he starts a longer summoning spell.

SMIV... hound archon

Tlanextic casts charm monster on the western archer. DC 17 Will save!


Male Human Wizard (Conjuror) 10 / Loremaster 4

Initiative: 1d20 + 2 ⇒ (17) + 2 = 19

Perception: 1d20 + 14 ⇒ (10) + 14 = 24


Male Human Wizard (Conjuror) 10 / Loremaster 4

"I expect there are more inside," Nowzai says, watching the two rogues depart. He follows the others through the door.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai will step through the dimension door after the others. If the thugs react in a hostile manner, he will hit one with a volley of magic missiles.

Force Damage: 5d4 + 5 ⇒ (2, 3, 4, 4, 2) + 5 = 20


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai nods in agreement, clearly exhausted.


Male Human Wizard (Conjuror) 10 / Loremaster 4

We already found them all...

Nowzai wipes sweat from his brow and continues fighting back the fires. "Hurry! We can't hold back the flames indefinitely."


Male Human Wizard (Conjuror) 10 / Loremaster 4

Was Tlanextic able to get one also?

"We've located all twelve," Nowzai reports to Vortimax while wiping sweat from his brow. "We just need to carry the remaining six out."

Nowzai will head back in and aid the elementals in hedging the fire with quench.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai will teleport out with another crate, and ask Tlanextic to carry another.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Tlanextic, will you please relay instructions to the elementals?

Nowzai teleports the crates out into the street then rushes back in. He will drench a fire.

Tlanextic will look for other crates.

Perception: 1d20 + 23 ⇒ (7) + 23 = 30


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai will use one of his last remaining prepared summons to call a medium-sized water elemental (SMIV) and direct it to drench any fires it can. He will also make liberal use of the drench cantrip to keep the fires at bay as long as possible.

While doing so, he will keep an eye peeled for the volatile crates. If he finds one, he'll use Dimensional Steps to quickly evacuate it from the building (hoping that shaves off a round or two).

Perception: 1d20 + 14 ⇒ (17) + 14 = 31


Male Human Wizard (Conjuror) 10 / Loremaster 4

"Probably to corral slaves for future exploitation," Nowzai says, shaking his head. He directs the freed citizens towards the refugee escape then looks around for the next problem.

How are the districts looking?


Male Human Wizard (Conjuror) 10 / Loremaster 4
DM Fflash wrote:
Finally, the massive forming portal in the center of the sky is impossible to miss. As your gaze is drawn to it, you spy smaller portals begin to appear in the sky as well. The difference here are creatures begin to rain down all over the city and the countryside ... a closer look shows they are demodands!

Nowzai glances up, weariness clear in his posture and eyes. "That one, most likely, is our culprit. I do not know how they opened it, nor how we could go about closing them." He shakes his head, confounded. "No, we must complete the evacuation and rejoin the others outside Cauldron's cursed walls. Perhaps later we will discover a way to fight back."

Nowzai will join Dalamus in trying to learn what the demodand was building. Knowledge check?


Male Human Wizard (Conjuror) 10 / Loremaster 4

"Strange. It did not return to its plane of origin," Nowzai muses, moving up to examine the demodand closely. "That means it came to Cauldron through a gate." He rubs his scalp, pondering the implications.

Was the Cagewrights plan to open a gate in Cauldron? But we rescued some of the souls they were planning to use...


Male Human Wizard (Conjuror) 10 / Loremaster 4

Note: paralyzed, so you can coup de grace if you wish.


Male Human Wizard (Conjuror) 10 / Loremaster 4

The bralani fires is bow at the demodand.

Longbow: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14; Damage: 1d8 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Longbow: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25; Damage: 1d8 + 6 + 1 ⇒ (3) + 6 + 1 = 10

Depending on how the coup de graces go...

Nowzai casts lesser sonic orb at the fiend.

Ranged Touch: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21; Sonic Damage: 5d6 ⇒ (2, 4, 2, 1, 3) = 12

If needed, he'll use the metamagic wand to send another quickened orb...

Ranged Touch: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26; Sonic Damage: 5d6 ⇒ (1, 4, 2, 2, 1) = 10


Male Human Wizard (Conjuror) 10 / Loremaster 4

The bralani casts blur and flies above the fiend.

Knowledge (planes): 1d20 + 31 ⇒ (1) + 31 = 32 ... what do I know about this one?

Nowzai closes in and casts chains of light, enveloping the fiend in glowing golden chains of pure light.

SR: 1d20 + 18 ⇒ (17) + 18 = 35
DC 25 Reflex or paralyzed and cannot use extradimensional travel.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai will cast shield and stoneskin on himself, and sonic weapon on Epik and Dalamus's blades. Just before they move to attack, he will cast summon monster V to bring a bralani azata to the fight.

Remaining Spells Prepared:

1st feather fall, lesser orb of sound (3), shield
2nd baleful tranposition, darkvision (2)
3rd daylight, soundlance, summon monster III, wind wall
4th acid pit (2), black tentacles, control summoned creature, dimensional anchor, summon monster IV
5th mage's faithful hound, telekinesis
6th chains of light, disintegrate
7th


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai shakes his head. "My flight spells are expended. Sama'el perhaps?"


Male Human Wizard (Conjuror) 10 / Loremaster 4

Knowledge (planes): 1d20 + 31 ⇒ (15) + 31 = 46

Nowzai regards the fiend dourly. "A kelubar demodand, or 'slimy' in the crude vernacular. They are shock troops and often in charge of collecting and tending slaves. They are strong, use acid, and resist fire and cold."

He looks to Epik, "Lead on."


Male Human Wizard (Conjuror) 10 / Loremaster 4

We can probably see it from the street. The city is a big bowl.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai has no teleport prepared and has already used his bond. Unless the summons can carry us a ways by flying, I'm spent of abilities. Anyone else?

To be fair, 33 rounds is just 3 minutes.

Couatl: Invisibility at will.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Assuming Ma'puande passes the news...

Nowzai nods and points in the direction of the west gate. "This way, let's go."


Male Human Wizard (Conjuror) 10 / Loremaster 4
DM Fflash wrote:
@Nowzai -- how do you intend to track Dalamus? Tlanextic's telepathy is good to 100 feet

Nevermind. I was thinking familiar.

Nowzai shakes his head, forestalling his own offer. "Indeed I cannot locate them without preparing a different spell or two. We could move in that general direction and hope to find them, or continue on our own way."


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai concentrates for a moment, then replies. "Dalamus is with Tlanextic, to the south of here. They are well for the moment. I can lead us to them."


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai partakes in the healing aura as he tells the rescued citizens where to evacuate. "Please, do not linger or go back for sentimental things. Time is of the essence and you must get to safety as quickly as possible."

When the crowd is on its way, he joins the others and continues on our rotation.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Knowledge (geography): 1d20 + 20 ⇒ (13) + 20 = 33

Nowzai pulls from his knowledge, attempting to ascertain the most at risk victims and directing the summons to aid them first.

"Epik, please pull the survivors back to safety. Sama'el, can you hasten the flying help?"

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