Please Don't Kill Me wrote:
For the first it's (6 choose 2)*(4 choose 1) = 60, since the order you choose the +2's doesn't matter. For the second your math is correct.
Celestial Hippeh Lawyer wrote:
Oh god, nature is awesome. Also, terrifying.
Ssalarn wrote:
Ah, okay. The wording of the feat also implies that keeping bane active doesn't take an action, or at least only takes a free action, which was something I wasn't sure about.
1) No. You don't get extra attacks with natural weapons for a high BAB. 2) Maybe? The ability description isn't clear on how long the effect lasts. 2a) If you have to take a swift action every round to maintain bane, then definitely not. Each swift action affects one claw, and you can only take one swift action per turn. 2b) If no action is required to maintain bane, then maybe. You would activate bane on one claw in the first round, and on the second round of combat activate it on the second claw while maintaining the effect on the first.
RumpinRufus wrote:
For another layer of sneaky, a sorcerer could just cast using the material components. Eschew Materials says that the character can cast without using materials; nothing says that he has to.
It's legit. You can't cast multiple quickened spells in a round because a quickened spell is a swift action, not a free action. Retrieving an item from a glove of storing is a free action, so you can use that and a quickened spell in the same round. You could even take another free action after casting the spell to put the rod back into the glove. Sneaky.
Loki_d20 wrote:
That's just awesome. I hereby award you the sum of one million internets. And a yummy cookie. |