Chaos Beast

Nickolas Russell's page

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Thanks for the feedback! Galeazzo, I just added a new sheet to the standard download that will print four months per page. The new link is on the site.

Awesome Misroi, that's what I like to hear. Glad you're getting that extra use out of it :)


I am currently developing a webapp to replace this calendar and thought I'd reach out to see if anybody has feature requests! You can still find the spreadsheet here http://www.nickrart.com/golarioncalendar


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Heaven's Tether edit:
Nickolas Floyd wrote:
Nickolas Russell wrote:

Heaven's Tether

Aura moderate transmutation; CL 13th
Slot none; Price 71,500 gp; Weight 5 lbs.

Description
The reflection of this silvery staff shows only clouds moving rapidly against gravity. These clouds occasionally escape Heaven's Tether and quickly dissipate. Once per day the wielder can still the reflection, calming the clouds and becoming bound to the sky for 1 min./level. For the duration, stabilizing against the effects of a Levitate spell is automatic and does not require a full round, and spells can be cast while falling. Casting a spell during a skybound fall does not require a concentration check. The staff allows the use of the following spells:

Feather fall (1 charge)
Levitate (1 charge)
Glide (Advanced Player's Guide) (1 charge)
Hostile levitation (Ultimate Combat) (2 charges)
Reverse gravity (4 charges)

Construction
Requirements Craft Staff, Feather Fall, Levitate, Glide, Hostile Levitation, Reverse Gravity; Cost 35,750 gp

Heaven's Tether (Phloid Edit)

Heavens Tether
Aura moderate transmutation; CL 13th
Slot none; Price 61,000 gp; Weight 5 lbs.

Description
The reflection in this mirror-like staff is not of the surrounding environment, but of fast moving clouds pierced by rays of the sun.

The staff allows the use of the following spells:

Levitate (1 charge)
Fly (2 charges)
Overland flight (3 charges)

While under the effects of a levitate spell the wielder can make attacks and stabilize himself automatically as a free action. He can raise and lower himself at twice the normal rate.

Once per day the wielder can cast a spell from the staff as an immediate action, but only while free falling more than 20 feet. Once per day the wielder can also cast two spells from the staff as a single...

First of all, great name. And I don't just mean the item. I've met a bunch of Nicholas's, but I think you are the first I've seen with the same spelling as me. I'm sure there are many, but you know as well as I do that everyone assumes the traditional spelling and has to be corrected. And, we both have two first names. You can't trust a man with two first names. At least that's what I've been told. My maternal grandfather's first name was Russell and my paternal step-grandfather's first name was Floyd (he raised my dad). Funny.
Anyway, the item name. I was dubious at first, but after reading the item, it fits and I like it. This is a pretty straight forward staff with a good but not great theme. The additional abilities are kind of meh and some of the spells are kind of redundant. What I have been doing with items that lack mojo is I take the thing about the item that has the most mojo and expand on that. In this case I think that thing is either the name or the idea of begin tethered to something fairly intangible.

In editing this item I want to expand on the name and relate abilities and spells to the name even more than the original did. I don't know that Hostile Levitation and Reverse Gravity really fit the name. Heaven's Tether makes me think that it helps bind the wielder to the sky and not mess with others. This is somewhat subjective, but because it is Heaven's Tether and not Tether of the Heavens it doesn't seem to fit to be hostile (one a place where souls are saved after death, and the other just the sky or space). I hope that makes sense. My first idea was to make it a staff that could save the wielder or another attuned character from a deadly situation (like falling and casting Feather Fall for instance). The idea was that it tethered the person to their mortal life. I built it and it was kind of cool, but it required four different magic schools and was a little over word count. I decided to scrap it and start over keeping closer to the original theme. I settled on more of a super flying staff and augmented the spells by combining them once per day. The Fly/Overland Flight fly speed seems like a huge boost, but just lowering it by 10 feet makes it only 10 feet faster than combining Fly and Levitate (for a light load character) and I wanted it to be worth it. Perfect maneuverability didn't seem to be enough for combining with Levitate, so it got what it got. Though this makes some awesome flying, it has no real offensive abilities so I decreased the price by 10,000 gp.

This is ok. I'm not crazy about it and I don't really think it is superstar, but the theme was not super exciting. Your original item had a good name and some interesting visuals. The writing was a little confusing in places. Next year let others read your submission and let you know where it gets confusing so you can edit before submitting. There is a spark in this item and I would not be surprised to see your next idea in the top 32. Good luck with RPGSS 2016.

Thanks Nick! A life of misspelling my name haha. Yep. It naturally shortens to Nick, where Nicholas shortens to Nick too, so we win lol.

I was debating putting the offensive spells in for the same reason. Mine was too boring without them though, but it was the wrong solution. I have a lot to learn just about writing too, catching little things like 'The reflection in' vs. 'reflection of'. Great edit altogether, it's very helpful so thank you.


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Feros wrote:

Heaven's Tether:

I found the reflection visual image a little confusing. It appears different in a mirror? Why? Why not have the cloud forms visible in the staff itself? And the “stabilize against levitate“ confused me somewhat. I had to look at the spell listing to find out what this was about. My group has never used levitate in combat. The staff is otherwise OK.

Oh haha my bad. The cloud forms ARE visible in the staff itself. The staff is like chrome, it is the 'mirror'. If you look in the staff you will not see your face relfected back at you, but only see clouds lol.

Thank you. It is helpful to hear, I made a lot of assumptions about what people would already know automatically. I realize how confusing it is now!


Thomas LeBlanc wrote:
Nickolas Russell wrote:
Thomas LeBlanc wrote:
Heaven's Tether - Staff power, while useful, was not Superstar. Mechanical issues. Minor formatting.

Thank you =) I had no expectation of being Superstar but I'm very glad to hear somebody thinks it's useful!

I'm confused about formatting. Really no idea whats wrong lol, any pointers?
Spells, look at how they are used in other magic items. Don't capitalize magic item name in item unless is has proper nouns. Could have used the list formatting options when posting the spell list in your item.

Cool thanks.


Thomas LeBlanc wrote:
Heaven's Tether - Staff power, while useful, was not Superstar. Mechanical issues. Minor formatting.

Thank you =) I had no expectation of being Superstar but I'm very glad to hear somebody thinks it's useful!

I'm confused about formatting. Really no idea whats wrong lol, any pointers?

edit I do realize now I didn't italicize Levitate though.


Mark Seifter wrote:
Nickolas Russell wrote:

I realize mechanically it's boring, just modifying the spells it casts. Would it be any better if it were more accessible? Removing Reverse Gravity would make it CL 8...

Any critique is greatly appreciated!

Heaven's Tether
Aura moderate transmutation; CL 13th
Slot none; Price 71,500 gp; Weight 5 lbs.

Description
The reflection of this silvery staff shows only clouds moving rapidly against gravity. These clouds occasionally escape Heaven's Tether and quickly dissipate. Once per day the wielder can still the reflection, calming the clouds and becoming bound to the sky for 1 min./level. For the duration, stabilizing against the effects of a Levitate spell is automatic and does not require a full round, and spells can be cast while falling. Casting a spell during a skybound fall does not require a concentration check. The staff allows the use of the following spells:

Feather fall (1 charge)
Levitate (1 charge)
Glide (Advanced Player's Guide) (1 charge)
Hostile levitation (Ultimate Combat) (2 charges)
Reverse gravity (4 charges)

Construction
Requirements Craft Staff, Feather Fall, Levitate, Glide, Hostile Levitation, Reverse Gravity; Cost 35,750 gp

*Formatting and wording issues.

*I'm highly confused by the special ability. I read it three times, and I can't make sense of it.

Thank you Mark. The Levitate spell, causes the subject to become 'increasingly unstable'. This special ability allows the caster to remain stable and instead only takes a –1 penalty on attack rolls. They can also cast while falling and do not need to take a concentration check to do so. Does that make sense? I've never made an item before haha

And to quote the levitation spell:

Levitate wrote:
A levitating creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a –1 penalty on attack rolls, the second –2, and so on, to a maximum penalty of –5. A full round spent stabilizing allows the creature to begin again at –1.


Great idea Nickolas, I'd love to see what you got!

I didn't want to use reverse gravity because it jump the CL from 8 to 13 but it's a perfect fit to the flavor. I never made an item before so do whatever, it'd be nice to see a mechanic that isn't just modifying it's spells.

Heaven's Tether
Aura moderate transmutation; CL 13th
Slot none; Price 71,500 gp; Weight 5 lbs.

Description
The reflection of this silvery staff shows only clouds moving rapidly against gravity. These clouds occasionally escape Heaven's Tether and quickly dissipate. Once per day the wielder can still the reflection, calming the clouds and becoming bound to the sky for 1 min./level. For the duration, stabilizing against the effects of a Levitate spell is automatic and does not require a full round, and spells can be cast while falling. Casting a spell during a skybound fall does not require a concentration check. The staff allows the use of the following spells:

Feather fall (1 charge)
Levitate (1 charge)
Glide (Advanced Player's Guide) (1 charge)
Hostile levitation (Ultimate Combat) (2 charges)
Reverse gravity (4 charges)

Construction
Requirements Craft Staff, Feather Fall, Levitate, Glide, Hostile Levitation, Reverse Gravity; Cost 35,750 gp


I am on a team developing a rules app and our scraper has come across some bad links. Not all the links listed are broken though, i.e. some are not capitalized the same as the webpage they link to, and so the scraper puts it in there.

Here's a csv file because its a lot to list in a post. It shows the webpage the bad link is on, what the bad link is, and the correct URL. Duplicates occur when the same bad link appears multiple times on a page.

https://dl.dropboxusercontent.com/u/61012191/listing.csv

I hope this is helpful.


I realize mechanically it's boring, just modifying the spells it casts. Would it be any better if it were more accessible? Removing Reverse Gravity would make it CL 8...
Any critique is greatly appreciated!

Heaven's Tether
Aura moderate transmutation; CL 13th
Slot none; Price 71,500 gp; Weight 5 lbs.

Description
The reflection of this silvery staff shows only clouds moving rapidly against gravity. These clouds occasionally escape Heaven's Tether and quickly dissipate. Once per day the wielder can still the reflection, calming the clouds and becoming bound to the sky for 1 min./level. For the duration, stabilizing against the effects of a Levitate spell is automatic and does not require a full round, and spells can be cast while falling. Casting a spell during a skybound fall does not require a concentration check. The staff allows the use of the following spells:

Feather fall (1 charge)
Levitate (1 charge)
Glide (Advanced Player's Guide) (1 charge)
Hostile levitation (Ultimate Combat) (2 charges)
Reverse gravity (4 charges)

Construction
Requirements Craft Staff, Feather Fall, Levitate, Glide, Hostile Levitation, Reverse Gravity; Cost 35,750 gp


Congrats!!! Great list of items. This is going to be exciting to watch!


Zahir ibn Mahmoud ibn Jothan wrote:

I would be very interested in seeing anyone's top 32 or top 20 lists, please feel free to send them along.

Disclaimer: I did not keep my own list, so I'm a blood sucking vampire here, who will take lists and view them, but not return one.

Ditto, for me it's still a learning experience, so seeing what people think is good would help tremendously.

I'd like to put together a nice artsy looking PDF of all the great items from this round too if I do get enough lists.


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Great thread! I was going to make one called 'Everything is Awesome!' hahaha. Seriously though, I'm learning alot looking through all the entries, I've never made an item before this challenge!


I've never made an item before! But I still submitted something heheh. I got to say this comp is a good way to kick your butt into gear and learn something new. I've been pouring over the forum soaking up all the generous information!


Coolio. And if anybody that has used it cares to share their successes with it so far I'd loved to hear!


Galeazzo wrote:
Just an idea I had while I was preparing my campaign: what about adding a random weather generator, so you can display optional weather info for each day of the year? Even more: it would resolve many compatibility issues if it was an editable pdf instead of a excel file (not completey sure if it can be actually done); I would buy that, this is awesome work.

I love the idea of a weather generator. I think it'd take up too much space for how little it'd be used though, and cell real estate is a pretty big factor here. I can't really add more cells in each day without a hefty overhaul.

A PDF wouldn't work, it lacks the spreadsheet functionality, everything would have to be manually entered by the user. The next best option would be a standalone program or webapp

SnowDM wrote:

This Calendar is pretty rocking awesome but I have a question:

I'm not really well versed in Excel but is it possible to make each month take up less space? So I don't have to print out a page a month? But can fit maybe half a year to an A4 page?
Cheers

Hmm, I may add extra tabs that accomplish this for layout and formatting sake. Meanwhile, like Galeazzo and Anthony Adam said, look into your printer options, it may be able to do what you want.

Thank you everybody, glad you all like it!


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Here's a newer thread. http://paizo.com/threads/rzs2nlk0?Uptodate-Golarion-Calendar

And the calendar http://www.nickrart.com/golarioncalendar/

Goblin Squad Member

Hey great lists Nihimon, thanks for putting all that together!
Yes that is me.

To everybody that msg'd me, sorry if I don't get around to a reply, I am looking at everything though =)

Goblin Squad Member

Thanks for the info everybody! I'll be checking these guilds out.

As for more details, timezone is North America GMT-8
I'll either be Dwarf or Orc, and some lawful alignment. If I'm going to be more pvp I'm thinking evil just to make things more difficult =)

Goblin Squad Member

I'm still trying to catch up on the details of the game and figure what I'll want to do. Haven't read the GW blog in a year... I love PVP and crafting but will probably end up focusing one or the other. Is there a list of land rush guilds with these details easy to peruse?
I'm really looking for a group that I can contribute to and be a part of. If your guild has any room for somebody like me please let me know. I can jump in on this land rush before it's too late!


It'd be cool to do all of Golarion too not just the Inner Sea. There was one at www.mapsofgolarion.com but it doesn't seem to be working.


Yebng wrote:
bump, bump, bump it up and/or can we do this now?

Oh man I wish I had time to work on something like this. If anybody with a bit of coding time on their hands is interested in collab I can set up all the mapwork and graphics!


It's only holidays from Inner Sea World Guide. I trie to make it as easy as possible to add your own holidays though. Let me know if you have any trouble with that.


Apologies for the Dropbox problems. Whenever they disable links it lasts for two days. If you still can't get the files after that time feel free to email me, and I can send them through email.

nickrart@gmail.com


Redirects are set. The old link now sends you here.


Sorry for that I'll have a new page for the calendar in a few days. I'm out of town atm.

Dropbox links are

Blood of the Moon Calendar
Standard Calendar
Moon Font


Inner Heru wrote:

Hello and thank for your work. I do have a question.

Should the full, New and two 1/2 moons be the only ones that appear on the sheet or should I also see crescents and the like?
I'm also seeing a "0" for the first moon in Kuthona.

Yes it is currently only the quarter phases. Thanks for pointing out the '0' I hadn't caught that. It's fixed now.


Another quick update. The moon names are listed. And the phases match Blood of the Moon closely. The aren't exact due to a simple algorithm.
4713(2013) Golarion Calendar


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Anybody interested in a calendar for Blood of the Moon, I have create one with all the moon names and phases. It is easy to modify as well. Hope you can make use of it! I'd be glad to hear what you think.

4713(2013) Golarion Calendar


Just caught my typo, meant 'weighted'. How easy do you think it might be to show this information geographically? Or maybe by environment type. Like most common language in deserts etc.


Awesome! I always love a good spreadsheet, thanks for putting this together. It'd be interesting to see entries waited by how often they appear in supplements, APs, etc.


You're welcome. As always if anybody has ideas for improvement I'd be glad to hear them.


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New updates! Due to a Blood of the Moon (PFRPG) request I have added event naming support for all moon phases(first quarter, new moon, last quarter, full moon). And also fixed a phase bug.

Golarion Calendar


Hey everybody! Just wanted to share a couple art pieces I did of Lem and Seelah. Really trying to make them look as realistic as possible. I'd be happy to hear what you think.

A couple Pathfinder Iconics


This is so cool. Congrats Tim, and everybody involved!


Thank you =)


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Just finished painting an old sketch. Started this in my excitement for PFO. I imagine freshwater merrow to appear alligator like and saltwater to look more like sharks O.O

http://golarioncarrion.blogspot.com/2013/07/mosswater-merrow.html

Whatya think, is this how you picture the mosswater merrow? I debated having the gigantic ibex skull but who's to say he hasn't trekked through mountains! I put the boulder in the back to hint at that idea in the river environment.


Hey thanks Thanael. I was looking through this thread for inspiration, and the images Tactislion posted! These forums are chock full of ideas.

Lucent wrote:

I found an article that may be extra helpful and simply written for any Verces brainstorming:

http://io9.com/5980667/dark-side-of-the-earth-what-would-happen-if-our-plan et-became-tidally-locked

That's sick. Storms would probably play a large part in the culture of Vercites, probably being the most significant force of nature. And there's more good info from the reference links at the bottom.


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Even somebody of great power couldn't live comfortably on Aucturn right?What about peasants of no means to leave. How did they get there? Not by there own will for sure. Prolonged life on Auctern would at the least be mentally crippling.

Here's one quick idea of a town that could exist, there's a lot still to elaborate on but it's a start!

Quote:

Every once in a while somebody wakes up without a name, without a history, in a town they've never been. A town that is somehow familiar, just as all the locals here feel a sense of belonging. And though they cannot remember a thing of where they came from, it is the most bizarre things about the town and its surroundings that give the most sense of comfort, from the skinless creatures to the noxious smoke filling the air. Over time however they begin to have flashbacks and nightmares slowly revealing the alien and wrongful nature of where they are. And when they can bare it no longer, they wake up, without a name, or history, in a town they’ve never been.

One explanation: In reality most of these people were criminally insane members from other planets of the solar system, given a second chance at sanity perhaps, but plagued with the nightmares what they themselves were.

And there's still the citadel of the black. Where does the food come from? can they eat the fleshy soil of the planet?


Thanks everybody. Seelah is done, I put up some progress shots!

Reiko of White Wave wrote:
*feels left out of all the iconic pictures*

In due time!


Oh man, and to think it's been almost a year. I'm still continuing this illo as an oil painting. It's gone through too many revisions, the good and bad side of personal pieces. In the mean time here's some healer goodness to share on my barren blog.

Goblin Squad Member

Bad Sintax wrote:
While that certainly is an exciting pitch, it still doesn't change the fact that it isn't Pathfinder. It is a different game. Maybe I would buy that game or maybe not, but that is definately not what I am requesting and talking about. I like Pathfinder and want to play more of it. I like the forty year old idea of a small adventuring party taking on the evil (or good) challenges of the world. I don't want to be a cog in someone else's army. Slapping a logo on the game you are describing (which seems like much more of a time suck-type game than a casual player like me would ever be prepared to invest in) doesn't make it PF. That's fine if you want to play that game, I just think there is a significant market share out there that is more like me. I want to hop on, play for an hour or two a couple times a week in the closest dungeon with the closest other players or guildmembers using the rules-set I enjoy and that I think many, many other people would enjoy. And the best part is, I would pay exactly the same amount per month that someone who played non-stop for three weeks would pay, which is ultimately what all of this is all about.

What you are asking for is PFRPG on the computer, not an MMO, which I would love to see made mind you. But to say PFO is not Pathfinder loses sight of everything Pathfinder encompasses. There's a LOT more to it than the rules-set, and it's still Pathfinder without the rules-set. The lore and mythology PF is rich and lasting beyond the PFRPG mechanics.


It's just different artists' interpretations (Kieran Yanner vs Carolina Eade), most of the Pathfinder artwork is done freelance. I'm guessing Paizo isn't too strict on appearances since it's ultimately up to the players anyway. Except iconics and whatnot.


That's really cool. Those things are like floating cities. Did you get to see the engines? And PFS challenge coins would be great. I received a USS Philippine Sea challenge coin when I was a subcontractor working on the ship, they're fun to collect.


Another artbook collaboration from Jim Pavelec, good inspiration!

http://www.kickstarter.com/projects/390343137/parables-and-prophecies-of-th e-golden-ones

The first Hymns & Wretched Offerings to the Golden Ones can still be bought on Amazon


Ruloc wrote:

I'm sorry for more or less highchecking your Thread and your Forum. It's a great idea you guys had!

Nothing to be sorry about, this is what it's here for! The forum just isn't working, no reason to keep it around.


Really awesome stuff Ruloc, thanks for contributing.

I've updated the request forum, though I'll probably remove it soon since it doesn't get used half the time. Keeping the list in here works well enough.


yellowdingo wrote:

35. I quote the Dwarf from Game of Thrones: All Dwarves are Bastards in their Father's Eyes.

If you didn't hate Dwarves - you will after I'm done with my current fiction...

** spoiler omitted **...

Blasphemous but still funny.


Your best bet is photographing with a decent camera. It takes some setup though and requires a small investment. A tripod for the camera and a cheap lighting kit will set you back $200 or more.

Do a search for 'photographing paintings'. You'll want two lights at 45 degree angles to your art. And the camera perpendicular to the art.
There are two options to eliminate glare. A polarizing filter for your camera lens or reflective umbrellas on the lights. You can also hang polarizing sheets(which are cheep) in front of the lights, but the lighting kit will come with the umbrellas anyway.

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