Heaven's Tether edit:
Nickolas Floyd wrote:
Thanks Nick! A life of misspelling my name haha. Yep. It naturally shortens to Nick, where Nicholas shortens to Nick too, so we win lol.
I was debating putting the offensive spells in for the same reason. Mine was too boring without them though, but it was the wrong solution. I have a lot to learn just about writing too, catching little things like 'The reflection in' vs. 'reflection of'. Great edit altogether, it's very helpful so thank you.
Oh haha my bad. The cloud forms ARE visible in the staff itself. The staff is like chrome, it is the 'mirror'. If you look in the staff you will not see your face relfected back at you, but only see clouds lol.
Thank you. It is helpful to hear, I made a lot of assumptions about what people would already know automatically. I realize how confusing it is now!
Thomas LeBlanc wrote:
Thomas LeBlanc wrote:
Heaven's Tether - Staff power, while useful, was not Superstar. Mechanical issues. Minor formatting.
Thank you =) I had no expectation of being Superstar but I'm very glad to hear somebody thinks it's useful!I'm confused about formatting. Really no idea whats wrong lol, any pointers?
edit I do realize now I didn't italicize Levitate though.
Mark Seifter wrote:
Thank you Mark. The Levitate spell, causes the subject to become 'increasingly unstable'. This special ability allows the caster to remain stable and instead only takes a –1 penalty on attack rolls. They can also cast while falling and do not need to take a concentration check to do so. Does that make sense? I've never made an item before haha
And to quote the levitation spell:
A levitating creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a –1 penalty on attack rolls, the second –2, and so on, to a maximum penalty of –5. A full round spent stabilizing allows the creature to begin again at –1.
Great idea Nickolas, I'd love to see what you got!
I didn't want to use reverse gravity because it jump the CL from 8 to 13 but it's a perfect fit to the flavor. I never made an item before so do whatever, it'd be nice to see a mechanic that isn't just modifying it's spells.
Feather fall (1 charge)
I am on a team developing a rules app and our scraper has come across some bad links. Not all the links listed are broken though, i.e. some are not capitalized the same as the webpage they link to, and so the scraper puts it in there.
Here's a csv file because its a lot to list in a post. It shows the webpage the bad link is on, what the bad link is, and the correct URL. Duplicates occur when the same bad link appears multiple times on a page.
I hope this is helpful.
I realize mechanically it's boring, just modifying the spells it casts. Would it be any better if it were more accessible? Removing Reverse Gravity would make it CL 8...
Zahir ibn Mahmoud ibn Jothan wrote:
Ditto, for me it's still a learning experience, so seeing what people think is good would help tremendously.I'd like to put together a nice artsy looking PDF of all the great items from this round too if I do get enough lists.
Just an idea I had while I was preparing my campaign: what about adding a random weather generator, so you can display optional weather info for each day of the year? Even more: it would resolve many compatibility issues if it was an editable pdf instead of a excel file (not completey sure if it can be actually done); I would buy that, this is awesome work.
I love the idea of a weather generator. I think it'd take up too much space for how little it'd be used though, and cell real estate is a pretty big factor here. I can't really add more cells in each day without a hefty overhaul.A PDF wouldn't work, it lacks the spreadsheet functionality, everything would have to be manually entered by the user. The next best option would be a standalone program or webapp
Hmm, I may add extra tabs that accomplish this for layout and formatting sake. Meanwhile, like Galeazzo and Anthony Adam said, look into your printer options, it may be able to do what you want.
Thank you everybody, glad you all like it!
I'm still trying to catch up on the details of the game and figure what I'll want to do. Haven't read the GW blog in a year... I love PVP and crafting but will probably end up focusing one or the other. Is there a list of land rush guilds with these details easy to peruse?
Inner Heru wrote:
Yes it is currently only the quarter phases. Thanks for pointing out the '0' I hadn't caught that. It's fixed now.
Just finished painting an old sketch. Started this in my excitement for PFO. I imagine freshwater merrow to appear alligator like and saltwater to look more like sharks O.O
Whatya think, is this how you picture the mosswater merrow? I debated having the gigantic ibex skull but who's to say he hasn't trekked through mountains! I put the boulder in the back to hint at that idea in the river environment.
Hey thanks Thanael. I was looking through this thread for inspiration, and the images Tactislion posted! These forums are chock full of ideas.
That's sick. Storms would probably play a large part in the culture of Vercites, probably being the most significant force of nature. And there's more good info from the reference links at the bottom.
Even somebody of great power couldn't live comfortably on Aucturn right?What about peasants of no means to leave. How did they get there? Not by there own will for sure. Prolonged life on Auctern would at the least be mentally crippling.
Here's one quick idea of a town that could exist, there's a lot still to elaborate on but it's a start!
And there's still the citadel of the black. Where does the food come from? can they eat the fleshy soil of the planet?
Bad Sintax wrote:
While that certainly is an exciting pitch, it still doesn't change the fact that it isn't Pathfinder. It is a different game. Maybe I would buy that game or maybe not, but that is definately not what I am requesting and talking about. I like Pathfinder and want to play more of it. I like the forty year old idea of a small adventuring party taking on the evil (or good) challenges of the world. I don't want to be a cog in someone else's army. Slapping a logo on the game you are describing (which seems like much more of a time suck-type game than a casual player like me would ever be prepared to invest in) doesn't make it PF. That's fine if you want to play that game, I just think there is a significant market share out there that is more like me. I want to hop on, play for an hour or two a couple times a week in the closest dungeon with the closest other players or guildmembers using the rules-set I enjoy and that I think many, many other people would enjoy. And the best part is, I would pay exactly the same amount per month that someone who played non-stop for three weeks would pay, which is ultimately what all of this is all about.
What you are asking for is PFRPG on the computer, not an MMO, which I would love to see made mind you. But to say PFO is not Pathfinder loses sight of everything Pathfinder encompasses. There's a LOT more to it than the rules-set, and it's still Pathfinder without the rules-set. The lore and mythology PF is rich and lasting beyond the PFRPG mechanics.
Your best bet is photographing with a decent camera. It takes some setup though and requires a small investment. A tripod for the camera and a cheap lighting kit will set you back $200 or more.
Do a search for 'photographing paintings'. You'll want two lights at 45 degree angles to your art. And the camera perpendicular to the art.