NeverWinning's page

** Pathfinder Society GM. Starfinder Society GM. 27 posts. No reviews. No lists. No wishlists. 12 Organized Play characters. 1 alias.


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CaffeinatedNinja wrote:
NeverWinning wrote:
For the few who commented about magus, I was actually just trying to play a warpriest of nethys and wanted to actually use my gods favored weapon instead of a bastard sword. Ironically, a nearly strict downgrade and people are calling that it’s so obviously overpowered it couldn’t possibly work, which feels kind of funny.

I don’t think anyone was saying it is OP in your situation. The argument was less that then technically it doesn’t work by the rules. The rule is there to prevent unintended interactions with other stuff (AKA twisted tree)

That being said, if I were your GM, I would absolutely allow it in your situation, even if the rules don’t technically allow it.

It doesn't work with twisting tree, but that's because Twisting tree is an explicit increase. You can't increase twice, so they wouldn't work together.

I still think the rules technically allow it. There is a change in size and then an increase. Nowhere in the rules is there an indication that a change should be treated as an increase when the change goes up. I believe someone also reference a recent errata where language was swapped between "change" and "increase." If they weren't meant to be separate terms, then why make the change?

Luckily this is all moot for me, because my GM is a reasonable person. I'm more thinking about society play


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For the few who commented about magus, I was actually just trying to play a warpriest of nethys and wanted to actually use my gods favored weapon instead of a bastard sword. Ironically, a nearly strict downgrade and people are calling that it’s so obviously overpowered it couldn’t possibly work, which feels kind of funny.


For instance, if a cleric of Nethys with a staff moves it to 2 handed, does it change to D8, does it change to D8 and then get upgraded to D10?

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TOZ wrote:
NeverWinning wrote:
Way to read a reasonable complaint and interpret it as Paizo is “ruining my life”. Kudos on being completely unable to accept criticism.
*holds up mirror*

I would be happy to accept criticism if it was grounded in fact, as opposed to just, assume that there are things happening that are in no way implied in the article. There’s a difference between criticism and disagreeing without adding anything to the discussion.

For instance, maybe take a look in that mirror of yours.

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Watery Soup wrote:
NeverWinning wrote:
It looks like I have a bunch of characters with fame, and I planned on building up that fame to do things separate from what I was doing with achievement points, it now that plan is worthless, because I can’t get the few more points of fame I need to make that happen.

It's pretty clear in the article that they want to move everything that you could do with Fame to be done with AcP.

I agree it would have been better for them to finish the revision before the annoucement, but complaints about Fame being useless and wasting hours/days/decades of your life tracking it are probably going to be moot when they show up in the AcP boon list next week.

So at the very least, wait a week before declaring Paizo ruined your life.

Way to read a reasonable complaint and interpret it as Paizo is “ruining my life”. Kudos on being completely unable to accept criticism.

As for the article stating that you’ll be able to do everything with ACP that you can with fame, I never said otherwise. What it doesn’t say is that ACP costs will be reduced to compensate for the need to use them as a fame replacement in addition to their intended use. If that’s the intent, great, but it is neither stated or implied.

As for waiting for the details to react, if they wanted people to react To the details, they should have made the details available when making the change. Think about how long it took to get the last few books of PF1 to be integrated into organized play, and you’ll probably have an idea why I’m not waiting for them to finish a job half done.

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Sean Montgomery 7819 wrote:
Ningasak wrote:

To clarify...fame has been this stupid thing I've been tracking forever on all my sheets and it's just going to 'go away' and you think this is a good idea?

I worked for that resource. It took my time and all the other players time, and now you are just going to throw it out with this as the explanation.

Good thing I like pathfinder 2nd edition enough to deal with your society nonsense. You guys need to get your act together.

For future notice if your Player community works for something, then tracks it, you could at least give them something for it. Seriously this week alone I played 5 games, each one the DM had to note fame, and track it. Now it's garbage. I'm betting that this was 5 hours of combined human effort. How many hours do you think players have tracked this if you add up all their combined sheets. You could at least let them spend it on gold or boons. You literally make all this up. Just make something up to replace their hard work.

So disrespectful to your community.

Wow, that's a lot harsher than I feel about this change!

While I can understand your frustration a little bit, don't you think the living campaign of Pathfinder Society 2 should grow and adapt in order for things to get better? Sure we tracked and spent fame for a year or two and now we won't. I happen to like geeking out on all the paperwork and accounting sometimes (at least when I am not falling way behind on it), so I am worried I will miss Fame.
In the long run though, are you not being a little unreasonable considering I am sure they are spending their time trying to make this system the best it can be for all of our benefit? In my humble opinion, NOT being afraid to adapt and make changes to the system is a good thing, especially for a living campaign where things should be more free to change and adapt. Kudos for you guys working on this and thank you for your hard work. (Now don't screw it up and make me look bad (JK) :)
I am having a lot of fun with Society Play and...

There’s a difference between being “afraid to adapt to change” and being frustrated with a change that actively takes away from an investment you’ve made. For instances all of the people that have been playing characters that have planed paths for them that accounted for fame can no longer fulfil the paths of their characters. Any plans that involved using both fame and Achievement points seem to effectively no longer be valid, meaning a lot of wasted time for a lot of players. That’s hundreds of hours of investment gone for what are probably your most dedicated players.

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Ciphermagi wrote:
Ningasak wrote:

To clarify...fame has been this stupid thing I've been tracking forever on all my sheets and it's just going to 'go away' and you think this is a good idea?

I worked for that resource. It took my time and all the other players time, and now you are just going to throw it out with this as the explanation.

Good thing I like pathfinder 2nd edition enough to deal with your society nonsense. You guys need to get your act together.

For future notice if your Player community works for something, then tracks it, you could at least give them something for it. Seriously this week alone I played 5 games, each one the DM had to note fame, and track it. Now it's garbage. I'm betting that this was 5 hours of combined human effort. How many hours do you think players have tracked this if you add up all their combined sheets. You could at least let them spend it on gold or boons. You literally make all this up. Just make something up to replace their hard work.

So disrespectful to your community.

Please read the entire article.

I read the entire article. It looks like I have a bunch of characters with fame, and I planned on building up that fame to do things separate from what I was doing with achievement points, it now that plan is worthless, because I can’t get the few more points of fame I need to make that happen.


Talonhawke wrote:

No you don't access Major Curse until 11th level.

Major Curse wrote:

You've learned to better balance the conflicting powers wreaking havoc on your body. Immediately after completing the casting of a revelation spell while you are affected by your moderate curse, your curse progresses to its major effect, rather than overwhelming you. This effect lasts until you Refocus, which reduces your curse to its minor effect. If you cast a revelation spell while under the effects of your major curse, you are overwhelmed by your curse.

In addition, increase the number of Focus Points in your focus pool from 2 to 3. If you spend at least 2 Focus Points before you again Refocus, you recover 2 Focus Points when you Refocus instead of 1.

Thanks. I was missing that piece. Now the 3 spells per spell level seems super week compared to Sorcerer and even non-universalist Wizard. I thought it was being made up for by being able to bring 2 focus spells into every combat, but it looks like you can't do that.


Reading through the class, it seems to imply that you can't get to the higher levels of your curse until later levels: "At higher levels, you can cast more revelation spells, progressing your curse to its major stage and then an extreme stage; these stronger curses are cumulative with the effects of the lower stages and can alter them."

If I'm reading the abilities right, though, you could do it at level 1. Does the following work? I cast my focus spell and hit the minor curse level. Then I refocus and go back to two focus points. After doing that, I can cast two focus spells with the two points available and move to moderate and then major levels of my curse?

I ask if that's possible, because the major curses seem pretty powerful for level 1. Especially the idea of walking around with a 4d6 fire aura that causes 2d6 persistant fire damage from the focus spell while being concealed from everyone.


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Please tell me this isn’t going to end up like D&D 5E and Starfinder where everyone for the first several levels is pretty equally compitent.

Got a Barbarian with 8 Charisma... go ahead and roll diplomacy, we’ve leveled everything out enoughthat you have a reasonable chance of succeeding.


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I'm playing a kineticist. If I get polymorphed into a bird, can I still use my blast with my feet? I don't have hands, so I know the (or a prehensile appendage if you don't have hands) clause applies.

The problem is, I don't know if there's a PFS definition of what is prehensile. The dictionary seems to indicate "capable of grasping", so bird feet would count. I just don't know if that's good enough for PFS... Thoughts?


As for the Aether expanded defense, it may depend on what you're getting hit with. If you're in a campaign with a lot of on-hit effects (poison, bleed, disease, etc.) the force ward gets a lot better since it can stop those from being applied. On top of that, enemies that have those type of on-hit effects typically do less HP damage to offset the bonus effects, so the force ward becomes longer lasting.


Keep in mind that it's not a true familiar for elemental whispers as it returns to your mind whenever you stop concentrating which can be annoying.

The wysp from the greater version is pretty busted though. You get a +1 to attack and damage on your blast, and when it uses aid another you get a +4 instead of a +2. It gets really dumb if you make it a bodyguard with you getting a +4 to AC and splitting damage with your familiar that may have higher HP than some party members.


Firebug wrote:
I would argue every single 5' cube the target is in after each 5' of movement for a gargantuan (so 64 if it was already inside the zone and moved 5 and still all inside the zone), my GM countered with 1 instance of damage per 5' movement. We settled on each new 5' cube entered. So a gargantuan face checking into a wall of shards it's size would take 16, but if only took a 10' high section, 8. But it wouldn't take those same cubes again unless it completely moved out of them and re-entered.

Hard to balance that decision with the idea that you can take damage even if you don't leave the square when you take an action. I can see a DM hand-waiving that part though, since damage would be unreasonable.


You'd think there'd be a place that Paizo would opine on things like this. May some sort of forum where people post rules questions. :(


Is there a ruling somewhere I can point to?


Hi Folks,

I've got some questions about Etheric shards I haven't been able to find official answers fro:

Does the character walking through the area trigger the effect for each 5ft square they move through, or once for a move action?

If it's for each 5 ft square, can a character greater than 5 ft tall trigger it twice in a 5 ft square if there are 2 5 ft cubes on top of each other in the same square?


Weapon Versatility, not Martial Versatility:

When wielding a weapon with which you have Weapon Focus, you can shift your grip as a swift action so that your weapon deals bludgeoning, piercing, or slashing damage instead of the damage type normally dealt by that weapon. You may switch back to the weapon’s normal damage type or another damage type as a swift action. If your base attack bonus is +5 or higher, using this feat is a free action instead.


Can I use Weapon Versatility with a Kinetic Whip or Blade. I know the whip may be a stretch, but the blade literally makes a light one-handed weapon.

If that works, can I use Slashing grace with it?


When I use a scroll with a level 1 spell for parchment swarm does it still do damage?


This should help.


Tiny Coffee Golem wrote:
NeverWinning wrote:

Do you really need the caster levels, or do you just want to animate a ship.

If it's the latter, you just need a level 18 Aether Kineticist with Aether Puppet as long as the ship is Colossal or smaller.

Permanent animate.

Humbug.


Do you really need the caster levels, or do you just want to animate a ship.

If it's the latter, you just need a level 18 Aether Kineticist with Aether Puppet as long as the ship is Colossal or smaller.


blashimov wrote:
I don't see any mechanical RAW issues -

You can't count Lunge for AoO since it goes away at the end of your turn.

http://paizo.com/threads/rzs2jv94?Lunge-feat-clarification-please


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Protoman wrote:
NeverWinning wrote:
Protoman wrote:

Clubs are free.

Rocks are plentiful.

He's also 15, so it kinda makes sense. Frankly, I'm kind of assuming the suggestions will be get a blanket, bedroll, rope, and chalk. I was just wondering if anyone had an unusual idea.
He's 15? Get a board of wood and go all Marty McFly!

Fair. I also kinda like the idea of getting all the games (rounders, horseshoes, croquet) and just assaulting the baddies with kids toys.


Protoman wrote:

Clubs are free.

Rocks are plentiful.

He's also 15, so it kinda makes sense. Frankly, I'm kind of assuming the suggestions will be get a blanket, bedroll, rope, and chalk. I was just wondering if anyone had an unusual idea.


Soooo, I'm playing a Kineticist(aether) in the Jade Regent campaign and got the expected result after being goaded in to rolling wealth by my fiance'.

Does anyone have any suggestions on what to by with the whopping 6 gold that isn't being taken up by my turtle and wooden holy symbol (long story).

Currently the only thing I'm thinking about is Rounder's gear, since it'll give me some projectiles for my blast, two bats for Kinetic blade, and a couple of bags.