Male Goblins!Solo Dungeon Crawl
Sorry this part is dragging on! I forgot for online support program I need your emails as well, so please PM me with your email and PFS + Character # sorry! Edit: AND which faction your PC is of.
Male Goblins!Solo Dungeon Crawl
So- there's a Boon "Prestigious Goblin" that determines if you get the second Prestige in this-- So if you are applying this to a character who: 1. Is a goblin (the character who gets credit not the pregen) or 2. Has the "You Be Goblin" or "You Really Be Goblin" boons (from We Be Goblins and We Be Goblins Too I believe) you earn this boon. Also- I believe the rules on pregens were updated that you CAN roll for a day job, so give me those. And FINALLY-- Since I said I was putting this in for the Online reporting we do have potential boons available, so give me a d20 roll for that as well!
Male Goblins!Solo Dungeon Crawl
And that brings us to the end! I'll work up your sheets in the next day or two here!
Male Goblins!Solo Dungeon Crawl
as mogmurch's alchemist fire continues to burn and poog adds more fire and Reta and Chuffy's swords strike, the goblin Chief Effigy goes down into a heap! With the goblin chief effigy destroyed, the goblins of the Birdcruncher tribe slowly slink from their hiding places, ready once again to cheer their beloved chieftains. They bowed and scraped at their fearless leaders before, but now— after witnessing the destruction of the fireworks-laden monstrosity—the goblins of the Birdcruncher tribe would follow you into Hell. It takes a bit of time, but with a little cleaning up and additional cooking, the feast goes on! End of Combat[
Male Goblins!Solo Dungeon Crawl
Poog and Reta both hit, but only Reta's blow gets through the thing's hardness. Now surrounded, the thing swings once at Poog:
And once at Reta:
Status: Effigy: -43 Mogmurch: 7 damage That brings up the goblins again!
Male Goblins!Solo Dungeon Crawl
Chuffy hits again and Mogmurch burns it with more fire! Effigy: -41 Mogmurch: 7 damage Pending Reta and if someone wants Poog to do anything
Male Goblins!Solo Dungeon Crawl
We can assume either Poog or Squealy got up there and flanked so that Chuffy's attack last round went Reta misses with two shots, but Moog's bomb and Chuffy's blow hit! The effigy turns to swing at Chuffy, now stationary it swings both arms!
Status: Effigy: -30 Mogmurch: 7 damage That brings up the goblins again!
Male Goblins!Solo Dungeon Crawl
Chuffy and Reta both hit as Mogmurch flees. AOO: 1d20 + 9 ⇒ (6) + 9 = 15 miss! The effigy tries to move off the grease:
This does provoke from Chuffy and he has to move half speed so its a full move Status: Effigy: -17 Mogmurch: 7 damage That brings up the goblins again
Male Goblins!Solo Dungeon Crawl
Chuffy's shot hits, but does less damage than expected! Hardness 5 Reta hits, but her shot does no damage. Mogmurch smears the oil. The effigy turns, seeing the goblins, and charges! Reflex vs. salve: 1d20 ⇒ 17 Slam vs. Mogmurch: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
Status: Effigy: -7 Mogmurch: 7 damage; pending DC 12 reflex vs. burn That brings up the goblins again
Male Goblins!Solo Dungeon Crawl
Ahead, you see the goblin chief effigy which was made in your honor which appears to be on a malfunctioning rampage! Initiative:
Chuffy: 1d20 + 9 ⇒ (13) + 9 = 22 Reta: 1d20 + 3 ⇒ (10) + 3 = 13 Mogmurch: 1d20 + 4 ⇒ (18) + 4 = 22 Poog: 1d20 + 6 ⇒ (3) + 6 = 9 Goblin Chief Effigy: 1d20 - 1 ⇒ (3) - 1 = 2 The goblins all go before the construct, which hasn't noticed you yet!
Male Goblins!Solo Dungeon Crawl
Truffles!: 6d6 ⇒ (5, 5, 4, 2, 4, 5) = 25 The goblin chiefs take MANY truffles! And so head back home to finish the feast. . . Shouts and screams pierce the air surrounding the Birdcruncher cave. The smell of the feast is... different. Mixed into the scent is
Male Goblins!Solo Dungeon Crawl
As all three goblins hit the harpy, she falls from the sky dead! DC 20 Perception:
Inside the harpy's roost, you see a satchel! Climbing up to get it, you find in the satchel are the following items: a piece of polished red coral (worth 200 gp), a rolled-up portrait of an old man and his dog (worth 50 gp), a jade egg (worth 150 gp), a potion of levitate, a scroll of detect undead, a scroll of dimension door,a wand of shatter (12 charges), and a box containing
incense of meditation With the harpy dead, you are free to collect all the truffles you can carry!
Male Goblins!Solo Dungeon Crawl
Reflex: 1d20 + 7 ⇒ (9) + 7 = 16 The harpy dodges some of the bomb! The harpy flies up into the air 80 ft and tries to sing again! Turn order:
Harpy: -37 Reta: 7/28 Saves for the 3 who failed, Mogmurch is immune and can act any who make the DC 16 will can also act
Male Goblins!Solo Dungeon Crawl
Chuffy stares at the Harpy some more, while she stops singing to full attack Reta! Morningstar: 1d20 + 8 ⇒ (13) + 8 = 21 Morningstar: 1d20 + 3 ⇒ (3) + 3 = 6 Talons: 1d20 + 3 ⇒ (20) + 3 = 23 Talomns: 1d20 + 3 ⇒ (3) + 3 = 6
Turn order:
Harpy: -29 Reta: 7/28 Mogmurch can act here during the +1 round
Male Goblins!Solo Dungeon Crawl
Reflex: 1d20 + 7 ⇒ (13) + 7 = 20
Turn order:
Harpy: -29 Reta: 14/28 Pending Chuff
Male Goblins!Solo Dungeon Crawl
No, that's fine- one save works- if you added the bomb attack it might have moved the other two "down" in your roll order
Male Goblins!Solo Dungeon Crawl
Round 2
Morningstar: 1d20 + 8 ⇒ (13) + 8 = 21
Round 3
DC 16 will saves again! Turn order:
Harpy: -25 Reta: 14/28 Any goblins who succeed the will save can act then
Male Goblins!Solo Dungeon Crawl
Round 1
Reflex: 1d20 + 7 ⇒ (17) + 7 = 24 though the harpy avoids some of the fireball! The harpy sings!
Turn order:
Harpy: -25 Pending saves, the goblins are up again
Male Goblins!Solo Dungeon Crawl
Portions of this old silo’s stone walls have fallen free from its
As you are approaching the silo, you see a strange creature in the air! Picture added back on slide 4 Init:
Chuffy: 1d20 + 9 ⇒ (14) + 9 = 23 Reta: 1d20 + 3 ⇒ (14) + 3 = 17 Mogmurch: 1d20 + 4 ⇒ (12) + 4 = 16 Poog: 1d20 + 6 ⇒ (6) + 6 = 12 Harpy: 1d20 + 2 ⇒ (2) + 2 = 4 Round 1 Turn order:
Again the goblins go before the enemy! The harpy is 30 ft in the air.
Male Goblins!Solo Dungeon Crawl
With Reta's chop and Chuffy's shot, the vine stops moving! You still have the fireball charge left End of combat!
Male Goblins!Solo Dungeon Crawl
Reta hits! Reflex: 1d20 + 1 ⇒ (16) + 1 = 17 this time, the vine avoids the fire! Chuffy hits critically! The vine charges Reta!
Status: Vine: -24 Goblins turn again!
Male Goblins!Solo Dungeon Crawl
Reta hits! Chuffy scurries away! Mogmurch drinks invisilibty! Reflex: 1d20 + 1 ⇒ (1) + 1 = 2
The plant double moves towards the goblins! Status: Vine: -18 That brings up the goblins again!
Male Goblins!Solo Dungeon Crawl
Reta gets out her bow, and Poog shoots the plant with fire- but the fire doesn't seem to harm it! Resist fire 10 The Plant tries to get Chuffy!
Status: Vine: -7 That brings up the goblins again!
Male Goblins!Solo Dungeon Crawl
Looking around, you see only the window which is barred- you can tell you are in a basement somehow, and the cell door which has no handle. If you want to try to break down either would be a Strength check
Male Goblins!Solo Dungeon Crawl
Round 1
Cheyanne hits once, her bludgeoning strikes damaging the bladeling, but Throrgar misses! Forgrazar activates his Iron Skin ability, hardening his skin against attacks. Turn order:
Bladeling (Red): -5, prone Chayanne: 1/10 That will bring up Avesska, Gribblix, Glutton, and Rankev
Male Goblins!Solo Dungeon Crawl
Round 5[
The kobolds attack!
Spear: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18
Crossbow: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
Crossbow: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27
And the Kobolds drop Raven who fades to blacknesss! You wake up sometime later in a dungeon cell!
Male Goblins!Solo Dungeon Crawl
Chuffy hits! Plants can in fact be sneak attacked in pathfinder it appears Mogmurch smears nasty paste on himself! Pending Reta and Poog
Male Goblins!Solo Dungeon Crawl
Round 2
Now prone, Rin and Mitsuru each hit, Rin three times and shred the ogre! That -4 for prone made the difference between 1 hit from Rin and 3 there End of combat Status:
You are left alone in the room with the ogre's corpse, and the two prisoners. . .
Male Goblins!Solo Dungeon Crawl
Initiative:
Chuffy: 1d20 + 9 ⇒ (20) + 9 = 29 Reta: 1d20 + 3 ⇒ (20) + 3 = 23 Mogmurch: 1d20 + 4 ⇒ (15) + 4 = 19 Poog: 1d20 + 6 ⇒ (7) + 6 = 13 Assassin Vine: 1d20 ⇒ 4 And all the goblins will act before the nasty plant!
Male Goblins!Solo Dungeon Crawl
I messed those up= there's a Perception or Knowledge Nature check after the intel check; Reta has +2 on this from the successful intel
Male Goblins!Solo Dungeon Crawl
Round 4
The kobolds strike!
Spear: 1d20 + 2 ⇒ (20) + 2 = 22
Crossbow: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Crossbow: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Confirm?: 1d20 + 2 ⇒ (1) + 2 = 3 One spear hits for 2 damage! Turn Order:
Status:
Kobold Scalecaster: mage armor
Male Goblins!Solo Dungeon Crawl
This towering oak casts shade over much of the clearing, its
As you approach. . .
DC 20 Intelligence Check: Wait. . . there wasn't a vine here last time, was there? You get +2 to the below Knowledge Nature/Perception check]
[Spoiler=DC 20 Knowledge Nature or Perception]No, there was NOT a vine there! This is a nasty alive plant that's going to attack!
Male Goblins!Solo Dungeon Crawl
It's just a short walk from here to the Bestest Truffle Field. . . A huge oak stands on the north edge of a narrow clearing. Its trunk is covered in vines, and its tangled roots provide a healthy bed known to be the source of the best truffles in the area. Fallen trees and a few large rocks are spread out through this wide clearing. A ruined silo slumps not far away. Two different spots to explore here- the tree (1) or the hut (2) on slide 6
Male Goblins!Solo Dungeon Crawl
Searching the camp you find mixed in with the clothing and the food a bundle of four adamantine arrows, a tin box filled with various bits of jewelry (worth 140 gp total), a well-preserved ham,three jugs of mead (worth 2 gp each), a wooden box filled with 1 pound of cloves (worth 15 gp), a brass prosthetic foot (worth 2 gp), and a lesser strand of prayer beads with only a bead of blessing remaining The bandits each have an alchemist's fire and studded leather armor,
Male Goblins!Solo Dungeon Crawl
Round 6
Round 7
End of combat Bandit Red: -7 Chuffy: 29/33
Male Goblins!Solo Dungeon Crawl
Round 3
The kobolds attack him again!
Crossbow, PBS: 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Round 4
Turn Order:
Status:
Kobold Scalecaster: mage armor You're up again!
Male Goblins!Solo Dungeon Crawl
Round 5
Round 6
One bandit runs around to sneak up behind Reta and attack, while the other swings at Poog. Short Sword, flank: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26
Short Sword: 1d20 ⇒ 9
1. Mogmurch
Status:
Bandit (not red): -9 Chuffy: 29/33
Male Goblins!Solo Dungeon Crawl
Round 2
The other two move to flank and again try to stab him:
Spear: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
The Snipers try to fire at him!
Light crossbow, Point Blank Shot: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
both of those miss as well! Round 3
Turn Order:
Status:
Kobold Scalecaster: mage armor
Male Goblins!Solo Dungeon Crawl
Yes- now go to your profile to edit profile and paste it in there- then you can update it as you collect (and use) equipment
Male Goblins!Solo Dungeon Crawl
Round 1
The snipers move closer to the steps. Meanwhile the three closest kobolds converge, one double moving to flank, while the other two attack! Spear: 1d20 + 2 ⇒ (15) + 2 = 17
Turn Order:
Status:
That brings up Raven again; remember you can 5 ft step and attack without provoking attacks
Male Goblins!Solo Dungeon Crawl
Round 4
Round 5
Chuffy dodges in nimbly again, but misses! The horses continue panicking trying to get un-tied down! The bandits attack!
At Chuffy:
1. Mogmurch
Status:
Bandit (not red): -9 Chuffy: 29/33
That brings up the now slightly wounded goblins again!
Male Goblins!Solo Dungeon Crawl
Raven takes advantage of being unseen and charges, killing the first of the Kobold guards! Initiative: 1d20 + 2 ⇒ (18) + 2 = 20
Round 1
Turn Order:
Raven can go now- remember you can move 6 squares on the map and still attack, or 12 if you charge but that has to be in a straight line; double move is 12 without attacking, or if you want to go defense you can move 6, not attack and gain +4 AC
Male Goblins!Solo Dungeon Crawl
Round 3
Reta hits the Bandit! Round 4
Chuffy misses, then moves! The horses continue neighing scared. The bandits each turn to attack Reta!
Short Sword: 1d20 + 4 ⇒ (5) + 4 = 9
1. Mogmurch
Status:
Bandit (not red): -4 That brings up the goblins again!
Male Goblins!Solo Dungeon Crawl
You will want to add a section on your profile for equipment buddy-- put Equipment:
then list the equipment you have and finish [spoiler=Equipment
(but put the ] after equipment, I just did it that way to show you how)
Male Goblins!Solo Dungeon Crawl
Yes. Raven finds a spot to rest for the night and settles in to camp, regaining 3 Hit points (now 11/13). As you continue the next morning, you come across the entrance to the dungeon- and you see a group of Kobolds guarding one kobold dressed like a spell caster doing a foul ritual, with an elvish woman tired to the altar, about to sacrifice her to dark gods! We are on slide 2 now; the kobolds haven't seen you yet
Male Goblins!Solo Dungeon Crawl
Round 2
Reta slices the other dog, killing it! Round 3
Chuffy charges over and finishes the dog! One bandit, reaches chuffy and swings at him:
Turn Order:
Status:
1. Mogmurch
Status:
That brings up the goblins again!
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