James Jacobs wrote: Demon princes and arch devils will be able to grant spells to their clerics. GREAT! I started writing an adventure some days ago where the village priest went over to serve an evil deamon or devil. So this is just what I was looking for! I also want to see that the gods are worshiped and looked upon differently from region to region.
A HUGE map is a must! It would be great to have a player map and a DM map. You could have one huge map with blank spots here and there that you can show the players. The DM map could be shown in the books. The blank spaces could be marked with text, shown as white areas, or coastlines. The Storval Plateau and Chorak's Rest could be blank spaces. At the same time, areas close to civilisation should likewise be more detailed As said warnings and the like could also be marked on the map, "Beware of Seamonsters", "Here be monsters". It makes the map alot more interesting.
Thanis Kartaleon wrote: My suggestion would be to offer a couple of blank sheets with illustrated backgrounds that relate to the Adventure Path, and then perhaps an additional document with a template for making a character sheet in the style of the new stat block. Print the backgrounds, customize the fields and print over the backgrounds, and bam! Nifty Savage Tide character sheet. Great idea! By doing it this way every one will get the character sheet they want. No arguing about character sheet design. My favourite is the standard sheet inn the back of PHB, even though they should get rid of the spell section. They should rather have a seperate spell sheet |