Valeros

Mortimer Smith's page

2,285 posts. Alias of IcePanda.


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Male Human Brawler (17), Rogue (0)

Missed one. This was the AoO

Dragon: 1d20 + 26 + 1 + 1 ⇒ (7) + 26 + 1 + 1 = 35 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 4d6 ⇒ (6, 5) + 3 + (2, 5) + 12 + (6) + (3, 1, 2, 3) = 48 +Holy, Dragon, Acid,MofFW (Ice)
High Hits: 1d100 ⇒ 13

Miss?: 1d100 ⇒ 3

20% miss chance due to Greater Blind Fighting


Male Human Brawler (17), Rogue (0)

Blind Fight, Greater

Dragon: 1d20 + 21 + 1 + 1 ⇒ (3) + 21 + 1 + 1 = 26 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (5, 8) + 3 + (4, 6) + 9 + (1) = 36 +Holy, Dragon, Acid
High Hits: 1d100 ⇒ 6

Miss?: 1d100 ⇒ 73

Dragon: 1d20 + 16 + 1 + 1 ⇒ (9) + 16 + 1 + 1 = 27 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (10, 8) + 3 + (3, 2) + 9 + (3) = 38 +Holy, Dragon, Acid
High Hits: 1d100 ⇒ 9

Miss?: 1d100 ⇒ 67

Dragon: 1d20 + 11 + 1 + 1 ⇒ (7) + 11 + 1 + 1 = 20 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (10, 5) + 3 + (3, 3) + 9 + (6) = 39 +Holy, Dragon, Acid
High Hits: 1d100 ⇒ 5

Miss?: 1d100 ⇒ 33


Male Human Brawler (17), Rogue (0)

Mortimer flinches not when a key flies past his head. As Kargo tries to move past him, he tries to lariat the fire giant.

Immediate for Greater blind fight.

Dragon: 1d20 + 26 + 1 + 1 ⇒ (7) + 26 + 1 + 1 = 35 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 4d6 ⇒ (6, 5) + 3 + (2, 5) + 12 + (6) + (3, 1, 2, 3) = 48 +Holy, Dragon, Acid,MofFW (Ice)
High Hits: 1d100 ⇒ 13

Aaand somehow manages to swing wide.

He then pivots and pummels the jerk giant anyway.

Dragon: 1d20 + 26 + 1 + 1 ⇒ (9) + 26 + 1 + 1 = 37 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 4d6 ⇒ (6, 8) + 3 + (5, 5) + 12 + (6) + (5, 4, 2, 3) = 59 +Holy, Dragon, Acid,MofFW (Ice)
High Hits: 1d100 ⇒ 57

Dragon: 1d20 + 26 + 1 + 1 ⇒ (7) + 26 + 1 + 1 = 35 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (8, 5) + 3 + (5, 4) + 12 + (2) = 39 +Holy, Dragon, Acid)
High Hits: 1d100 ⇒ 43

Dragon: 1d20 + 21 + 1 + 1 ⇒ (3) + 21 + 1 + 1 = 26 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (5, 8) + 3 + (4, 6) + 9 + (1) = 36 +Holy, Dragon, Acid
High Hits: 1d100 ⇒ 6

Dragon: 1d20 + 21 + 1 + 1 ⇒ (12) + 21 + 1 + 1 = 35 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (7, 1) + 3 + (2, 1) + 9 + (1) = 24 +Holy, Dragon, Acid
High Hits: 1d100 ⇒ 43

Dragon: 1d20 + 16 + 1 + 1 ⇒ (7) + 16 + 1 + 1 = 25 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (5, 9) + 3 + (6, 3) + 9 + (5) = 40 +Holy, Dragon, Acid
High Hits: 1d100 ⇒ 28

Dragon: 1d20 + 16 + 1 + 1 ⇒ (9) + 16 + 1 + 1 = 27 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (10, 8) + 3 + (3, 2) + 9 + (3) = 38 +Holy, Dragon, Acid
High Hits: 1d100 ⇒ 9

Dragon: 1d20 + 11 + 1 + 1 ⇒ (17) + 11 + 1 + 1 = 30 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (10, 4) + 3 + (4, 6) + 9 + (2) = 38 +Holy, Dragon, Acid
High Hits: 1d100 ⇒ 82

Dragon: 1d20 + 11 + 1 + 1 ⇒ (7) + 11 + 1 + 1 = 20 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (10, 5) + 3 + (3, 3) + 9 + (6) = 39 +Holy, Dragon, Acid
High Hits: 1d100 ⇒ 5

Haste
Dragon: 1d20 + 26 + 1 + 1 ⇒ (8) + 26 + 1 + 1 = 36 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 1 + 4d6 ⇒ (6, 4) + 3 + (5, 2) + 12 + (4) + 1 + (2, 6, 4, 3) = 52 +Holy, Dragon, Acid, Mof4w
High Hits: 1d100 ⇒ 98

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF
HP = (115vsFire) 157/157 Ascaria (+5, Particulate Form (Fast Healing +3), Prot. Energy Cold/Firem (120)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Communal Protection against Fire and Ice

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 4 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 9 / 17
ElementalFists: 7 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Mortimer tries to punch Kargo’s still-dropped-jaw-from-the-gnome-key-bogart maneuver back into place.

He tumbles toward Kargo.

WillDC22: 1d20 + 16 ⇒ (16) + 16 = 32

Acro: 1d20 + 30 ⇒ (4) + 30 = 34

Dragon: 1d20 + 26 + 1 + 1 ⇒ (13) + 26 + 1 + 1 = 41 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 4d6 ⇒ (6, 8) + 3 + (6, 2) + 12 + (1) + (5, 3, 3, 2) = 51 +Holy, Dragon, Acid,MofFW (Ice)
High Hits: 1d100 ⇒ 58

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF
HP = (115vsFire) 157/157 Ascaria (+5, Particulate Form (Fast Healing +3), Prot. Energy Cold/Firem (120)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Communal Protection against Fire and Ice

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 5 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 9 / 17
ElementalFists: 7 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Ooh, nice! Smells like a new carriage! ”Thank you Eidi!”

Mortimer backfists the mosquito on his back.

Dragon, Elemental Fist, KnockOut (Kargo): 1d20 + 26 + 1 + 1 ⇒ (19) + 26 + 1 + 1 = 47 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 4d6 ⇒ (6, 3) + 3 + (3, 1) + 12 + (1) + (4, 3, 1, 5) = 42 +Holy, Dragon, Acid, Mot4W
fort DC save 24 or be KnockedOut: 1d6 ⇒ 3 rounds.

KargoCrit?: 1d20 + 26 + 1 + 1 ⇒ (5) + 26 + 1 + 1 = 33 Feast, Haste
For Damage: 2d10 + 3 + 12 + 1d6 ⇒ (4, 3) + 3 + 12 + (5) = 27 Dragon, Acid

He then moves to attack the wounded Guardian.
Dragon: 1d20 + 26 + 1 + 1 ⇒ (17) + 26 + 1 + 1 = 45 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (7, 7) + 3 + (2, 5) + 12 + (3) = 39 +Holy, Dragon, Acid)

Dragon: 1d20 + 21 + 1 + 1 ⇒ (16) + 21 + 1 + 1 = 39 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (1, 4) + 3 + (6, 3) + 9 + (1) = 27 +Holy, Dragon, Acid

Dragon: 1d20 + 21 + 1 + 1 ⇒ (16) + 21 + 1 + 1 = 39 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (2, 7) + 3 + (3, 2) + 9 + (1) = 27 +Holy, Dragon, Acid

Dragon: 1d20 + 16 + 1 + 1 ⇒ (20) + 16 + 1 + 1 = 38 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (9, 7) + 3 + (2, 3) + 9 + (1) = 34 +Holy, Dragon, Acid

Dragon: 1d20 + 16 + 1 + 1 ⇒ (6) + 16 + 1 + 1 = 24 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (3, 5) + 3 + (5, 3) + 9 + (1) = 29 +Holy, Dragon, Acid

Dragon: 1d20 + 11 + 1 + 1 ⇒ (13) + 11 + 1 + 1 = 26 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (2, 5) + 3 + (6, 4) + 9 + (6) = 35 +Holy, Dragon, Acid

Dragon: 1d20 + 11 + 1 + 1 ⇒ (15) + 11 + 1 + 1 = 28 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (5, 6) + 3 + (5, 2) + 9 + (5) = 35 +Holy, Dragon, Acid

Haste
Dragon: 1d20 + 26 + 1 + 1 ⇒ (16) + 26 + 1 + 1 = 44 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 1 ⇒ (8, 7) + 3 + (6, 2) + 12 + (4) + 1 = 43 +Holy, Dragon, Acid

Crit?: 1d1d20 + 16 + 1 + 1 ⇒ (15) + 16 + 1 + 1 = 33 Feast, Haste
For Damage: 2d10 + 3 + 9 + 1d6 ⇒ (2, 8) + 3 + 9 + (6) = 28 Dragon, Acid

He bounces around enthusiastically, as there is an extra spring in his boxing step.

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF
HP = (115vsFire) 134/157 +5 Gnome
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Communal Protection against Fire and Ice

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 5 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 9 / 17
ElementalFists: 7 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Update:
I'll link this somewhere where it can be seen over the Mort avatar.


Male Human Brawler (17), Rogue (0)

Kargo:
Sorry for some reason I thought it did. Does this creature have no alignment? Also, Kargo takes:

FireDamage: 1d6 + 10 ⇒ (5) + 10 = 15 Shirt of Immolation

Actually, I dont think Mort is grappled!


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Male Human Brawler (17), Rogue (0)

One that second hit and Crit I believe Mort does 9 pts. of damage, not 12. He is not semi-automatic, just close.


Male Human Brawler (17), Rogue (0)

Mortimer doesn't bother trying to avoid the trample. Once the guardian is past, he takes a step and attacks the it again.

AoO
Dragon, Elemental Fist: 1d20 + 26 ⇒ (15) + 26 = 41 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 4d6 ⇒ (9, 5) + 3 + (5, 5) + 12 + (3) + (4, 6, 2, 5) = 59 +Holy, Dragon, Acid,MofFW (Fire)

The usual flurry.
Dragon, Elemental Fist: 1d20 + 26 ⇒ (4) + 26 = 30 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 4d6 ⇒ (3, 9) + 3 + (3, 1) + 12 + (4) + (2, 4, 1, 5) = 47 +Holy, Dragon, Acid, MofFW (Fire)

Dragon: 1d20 + 26 ⇒ (19) + 26 = 45 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (2, 10) + 3 + (3, 6) + 12 + (6) = 42 +Holy, Dragon, Acid)

Dragon: 1d20 + 21 ⇒ (10) + 21 = 31 Feast
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (9, 7) + 3 + (1, 6) + 9 + (4) = 39 +Holy, Dragon, Acid

Dragon: 1d20 + 21 ⇒ (9) + 21 = 30 Feast
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (4, 5) + 3 + (6, 6) + 9 + (4) = 37 +Holy, Dragon, Acid

Dragon: 1d20 + 16 ⇒ (14) + 16 = 30 Feast
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (10, 1) + 3 + (2, 3) + 9 + (1) = 29 +Holy, Dragon, Acid

Dragon: 1d20 + 16 ⇒ (14) + 16 = 30 Feast
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (10, 10) + 3 + (3, 6) + 9 + (5) = 46 +Holy, Dragon, Acid

Dragon: 1d20 + 11 ⇒ (4) + 11 = 15 Feast
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (3, 6) + 3 + (2, 4) + 9 + (5) = 32 +Holy, Dragon, Acid

Dragon: 1d20 + 11 ⇒ (9) + 11 = 20 Feast
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (7, 2) + 3 + (1, 5) + 9 + (2) = 29 +Holy, Dragon, Acid

Haste
Dragon: 1d20 + 26 + 1 + 1 ⇒ (15) + 26 + 1 + 1 = 43 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 1 ⇒ (8, 2) + 3 + (4, 2) + 12 + (1) + 1 = 33 Haste

ImprovedCritConf?: 1d20 + 26 ⇒ (16) + 26 = 42 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (6, 7) + 3 + (1, 1) + 12 + (5) = 35 +Holy, Dragon, Acid)

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (115vsFire) 129/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 5 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 9 / 17
ElementalFists: 8 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

WillDC25: 1d20 + 16 + 4 ⇒ (15) + 16 + 4 = 35 Sol

More to come -


Male Human Brawler (17), Rogue (0)

”Thanks Eidi!” Mortimer shouts as he positions himself in front of the giant not targeted for caging. Haste

Acro: 1d20 + 30 ⇒ (3) + 30 = 33

Dragon, Stunning Fist, Power Attack: 1d20 + 26 - 5 + 1 ⇒ (10) + 26 - 5 + 1 = 32 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 15 ⇒ (2, 4) + 3 + (6, 6) + 12 + (5) + 15 = 53 +Holy, Dragon, Acid

Fort DC 22 or be stunned for a round


Male Human Brawler (17), Rogue (0)

FortDC26: 1d20 + 18 ⇒ (10) + 18 = 28

What just happened?! Why is Sol looking to smash me?

"HEY!" he yells as Tor shuts the door. "Get back here and give me that axe!"

"What about you, Alakora?" He yells into thin air. "I guess you had better hope that he likes you! Maybe you should get him first!"

He follows down the stairs with the others to find Kargo.

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (115vsFire) 157/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 5 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 10 / 17
ElementalFists: 9 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


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Male Human Brawler (17), Rogue (0)

Sorry, bad cut/paste. Hits should be +26,+26,+21,+21,+16,+16 and +11,+11


Male Human Brawler (17), Rogue (0)

FortSaveDC24vsParalysis: 1d20 + 18 ⇒ (13) + 18 = 31 AoO on The Very Nice Greataxe
ReflexSaveDC23vsBladeBarrier: 1d20 + 20 ⇒ (2) + 20 = 22

Mortimer steps to the side to avoid the second blade barrier.

"Sol! Flank!

He drops the Greataxe and pummels Bram.

Dragon: 1d20 + 26 ⇒ (14) + 26 = 40 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 4d6 ⇒ (8, 3) + 3 + (4, 5) + 12 + (3) + (5, 6, 3, 5) = 57 +Holy, Dragon, Acid,MofFW (Ice)

Dragon: 1d20 + 26 ⇒ (19) + 26 = 45 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (8, 10) + 3 + (1, 4) + 12 + (4) = 42 +Holy, Dragon, Acid)

Dragon: 1d20 + 26 ⇒ (5) + 26 = 31 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (10, 10) + 3 + (5, 3) + 12 + (1) = 44 +Holy, Dragon, Acid

Dragon: 1d20 + 26 ⇒ (3) + 26 = 29 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (5, 4) + 3 + (2, 1) + 12 + (4) = 31 +Holy, Dragon, Acid

Dragon: 1d20 + 26 ⇒ (2) + 26 = 28 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (5, 5) + 3 + (5, 3) + 12 + (4) = 37 +Holy, Dragon, Acid

Dragon: 1d20 + 26 ⇒ (11) + 26 = 37 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (4, 2) + 3 + (2, 1) + 12 + (1) = 25 +Holy, Dragon, Acid

Dragon: 1d20 + 26 ⇒ (10) + 26 = 36 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (8, 9) + 3 + (3, 6) + 12 + (4) = 45 +Holy, Dragon, Acid

Dragon: 1d20 + 26 ⇒ (15) + 26 = 41 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (1, 4) + 3 + (2, 4) + 12 + (4) = 30 +Holy, Dragon, Acid

CritConf?: 1d20 + 26 ⇒ (8) + 26 = 34 Feast
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (2, 10) + 3 + (1, 1) + 12 + (3) = 32 +Holy, Dragon, Acid

"Eidi! Who/what is Alakora?!

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 100/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 5 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 10 / 17
ElementalFists: 9 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Mortimer steps up and attempts to disarm The Really Nice Great Axe from Kargo.

Swift for Disarm, Improved and Greater Weapon Focus

ImpDisarm: 1d20 + 26 + 8 + 2 ⇒ (11) + 26 + 8 + 2 = 47

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 150/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 4 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 10 / 17
ElementalFists: 9 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

"Oh, right. Yea. I guess I kinda figured we'd find them together, since the average fire giant seems no match for us. Lead away, but from between Sol and I."


Male Human Brawler (17), Rogue (0)

Mortimer grunts. "I hate to back track, but I think we got to the dining room up floor C. That should take us to the stairs down to Vercinabex Tor. If we go back up stair B we should find it quickly, not have to worry about the giants guarding the entrance.

But I'm all for secret doors if you think it is a short cut."


Male Human Brawler (17), Rogue (0)

Mortimer pours oil over the ooze then throws a flask of alchemy fire at it.

Throw: 1d20 + 22 ⇒ (13) + 22 = 35
for Damage: 1d6 ⇒ 4

”So, shall we head to the third floor?” he asks, air walking his way down once the file dessert is properly flambéed. "Then I suggest we head to Stairwell B."


Male Human Brawler (17), Rogue (0)

Mortimer abandons his effort to open the trapdoor on the terrace and spares Eidi's spells by first opening the double doors to the ruins then the trapdoor within.

"I think he's in the ballista tower, but how? Also, if he is actually defending the fortification, do we want to stop him before we retrieve the phylactery? Maybe we should go back down and visit that storm or whatever giant again."


Male Human Brawler (17), Rogue (0)

"C'mon, Sol -- let's get over that wall with the others!"

Mortimer heads for the 10' wall. He easily soars over it and drops to open the trap door. Double move


Male Human Brawler (17), Rogue (0)

Mortimer moves to the very base of the pill box, hopefully too close range to be a target. He taunts the Fire Giant from below.
Double Move


Male Human Brawler (17), Rogue (0)

"Let's head for the terrace, that's the only place the jolly green giant could have gone from here without us seeing him."


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Male Human Brawler (17), Rogue (0)

With Eidi and Gazzilfek, Mortimer passes the room with the spachcocked turkey sprawled out on the bed and keeps an eye out on in general.

Percept: 1d20 + 24 ⇒ (4) + 24 = 28

”I think we could descend later, let’s see where the door goes. Unless you think we could use the ballistas to any effect.”

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 150/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 6 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 10 / 17
ElementalFists: 9 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


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Male Human Brawler (17), Rogue (0)

Mortimer moves up a bit. "Yes, that remaining giant went somewhere up this way," he says, pointing to the corridor that leads north and east.

He looks at Sol, concerned as she farmer blows some green ooze. "Why - you look uh... I mean," he points to his own head. "You still got a little something on your face, and hair and... -- Oh, no nevermind... You look perfect... Can you see now?"


Male Human Brawler (17), Rogue (0)

Mortimer steps a bit closer and roars at it again if necessary.

"Sol, cover your ears!"

Will Save DC 22 or take -
Damage: 2d10 + 3 + 12 ⇒ (9, 4) + 3 + 12 = 28 Roar
and be shaken: 1d4 ⇒ 4 rounds.
Save for half damage and not shaken
and
MotFWDamage: 4d6 ⇒ (4, 4, 3, 4) = 15 Fire. This damage is not halved.

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 150/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 6 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 10 / 17
ElementalFists: 9 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Mortimer looks at Eidi, Master of Confectioneries. He looks at the giant greatsword -- which he would have to pick up -- then (maybe lob?) at the green flan with Sol suspended within.

"I can either pick this thing up and you can move me there to hit it, or maybe you can just extract Sol and we leave the thing behind?"

Mort delays on the Ultimate Candy Man


Male Human Brawler (17), Rogue (0)

Mortimer pushes himself away from the stair and slides 10 feet towards the once perfect cube, now a bit blobby.

Dragon Roar (immediate)

He plants himself and roars at the ooze.

Will Save DC 22 or take -
Damage: 2d10 + 3 + 2d6 + 12 ⇒ (3, 10) + 3 + (2, 4) + 12 = 34 +Holy, Roar
and be shaken: 1d4 ⇒ 2 rounds.
Save for half damage and not shaken
and
MotFWDamage: 4d6 ⇒ (1, 1, 5, 3) = 10 Fire. This damage is not halved.

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 150/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 6 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 12 / 17
ElementalFists: 10 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Reflex31: 1d20 + 20 ⇒ (15) + 20 = 35

"Is that thing undead? Why is it green?!"

Mortimer retreats.


Male Human Brawler (17), Rogue (0)

Mortimer backfists the remaining bugbear and assuming it dies, he hefts it and hurls it at the green cube.


Male Human Brawler (17), Rogue (0)

”Woah! Nice one Ascaria!”

Mortimer side steps around bugbear corpses and pounds on Blue.

Dragon: 1d20 + 26 + 1 + 1 ⇒ (11) + 26 + 1 + 1 = 39 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (7, 8) + 3 + (3, 4) + 12 + (3) = 40 +Holy, Dragon, Acid

Dragon: 1d20 + 26 + 1 + 1 ⇒ (10) + 26 + 1 + 1 = 38 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (9, 1) + 3 + (5, 5) + 9 + (4) = 36 +Holy, Dragon, Acid

Dragon: 1d20 + 21 + 1 + 1 ⇒ (3) + 21 + 1 + 1 = 26 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (10, 7) + 3 + (6, 4) + 9 + (5) = 44 +Holy, Dragon, Acid)

Dragon: 1d20 + 21 + 1 + 1 ⇒ (13) + 21 + 1 + 1 = 36 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (4, 1) + 3 + (2, 4) + 9 + (2) = 25 +Holy, Dragon, Acid

Dragon: 1d20 + 16 + 1 + 1 ⇒ (9) + 16 + 1 + 1 = 27 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (2, 9) + 3 + (2, 4) + 9 + (1) = 30 +Holy, Dragon, Acid

Dragon: 1d20 + 16 + 1 + 1 ⇒ (2) + 16 + 1 + 1 = 20 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (9, 7) + 3 + (1, 5) + 9 + (6) = 40 +Holy, Dragon, Acid 11

Dragon: 1d20 + 11 + 1 + 1 ⇒ (9) + 11 + 1 + 1 = 22 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (1, 6) + 3 + (6, 2) + 9 + (5) = 32 +Holy, Dragon, Acid

Dragon: 1d20 + 11 + 1 + 1 ⇒ (20) + 11 + 1 + 1 = 33 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (6, 9) + 3 + (3, 5) + 9 + (2) = 37 +Holy, Dragon, Acid

Haste
Dragon: 1d20 + 26 + 1 + 1 ⇒ (5) + 26 + 1 + 1 = 33 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 1 ⇒ (9, 9) + 3 + (5, 6) + 12 + (1) + 1 = 46 Haste

ConfirmCrit?: 1d20 + 11 + 1 + 1 ⇒ (17) + 11 + 1 + 1 = 30 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (5, 5) + 3 + (1, 3) + 9 + (3) = 29 +Holy, Dragon, Acid

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 150/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

SenseMotive: 1d20 + 24 ⇒ (1) + 24 = 25

Mortimer takes a five foot step and pounds on the giant that isn’t blue. Can’t tell what color the giant is because the Fog of War is concealing the tag. Mort is leaving room for Sol to attack blue should she so choose.

Dragon: 1d20 + 26 + 1 + 1 ⇒ (5) + 26 + 1 + 1 = 33 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 ⇒ (1, 7) + 3 + (3, 3) + 12 + (4) = 33 +Holy, Dragon, Acid

Dragon: 1d20 + 26 + 1 + 1 ⇒ (16) + 26 + 1 + 1 = 44 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (7, 10) + 3 + (1, 5) + 9 + (5) = 40 +Holy, Dragon, Acid

Dragon: 1d20 + 21 + 1 + 1 ⇒ (11) + 21 + 1 + 1 = 34 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (7, 5) + 3 + (1, 1) + 9 + (5) = 31 +Holy, Dragon, Acid)

Dragon: 1d20 + 21 + 1 + 1 ⇒ (17) + 21 + 1 + 1 = 40 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (7, 4) + 3 + (6, 1) + 9 + (4) = 34 +Holy, Dragon, Acid

Dragon: 1d20 + 16 + 1 + 1 ⇒ (14) + 16 + 1 + 1 = 32 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (4, 5) + 3 + (4, 5) + 9 + (1) = 31 +Holy, Dragon, Acid

Dragon: 1d20 + 16 + 1 + 1 ⇒ (3) + 16 + 1 + 1 = 21 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (7, 1) + 3 + (4, 3) + 9 + (5) = 32 +Holy, Dragon, Acid

Dragon: 1d20 + 11 + 1 + 1 ⇒ (13) + 11 + 1 + 1 = 26 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (1, 1) + 3 + (1, 4) + 9 + (1) = 20 +Holy, Dragon, Acid

Dragon: 1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 17 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 9 + 1d6 ⇒ (5, 2) + 3 + (4, 3) + 9 + (1) = 27 +Holy, Dragon, Acid

Haste
Dragon: 1d20 + 26 + 1 + 1 ⇒ (1) + 26 + 1 + 1 = 29 Feast, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1d6 + 1 ⇒ (4, 4) + 3 + (2, 6) + 12 + (3) + 1 = 35 Haste

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 157/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Readied Attack:

Should some Giant's weapon or other come within range -

Disarm: 1d20 + 26 + 8 + 2 ⇒ (7) + 26 + 8 + 2 = 43


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Male Human Brawler (17), Rogue (0)

"Nice work, Eidi!!!" Mortimer coughs, choking a bit. ”... the smell of burning fur in – whatever time of day it is” he wipes a tear from an eye. ”... everyone loves."

He looks at Solrisa.

"Shall we let them come to us?"

”Oh, yooo-hoooo!” he move forward five feet and taunts the giants.

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 157/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


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Male Human Brawler (17), Rogue (0)

Mortimer scans the bugbears for any owl bears. Feathers? Upon seeing none he steps up and clobbers a bugbear.

Dragon: 1d20 + 27 + 1 + 1 + 1 - 4 ⇒ (14) + 27 + 1 + 1 + 1 - 4 = 40 Feast, Glory. Haste, Power Attack
For Damage: 2d10 + 3 + 2d6 + 9 + 8 ⇒ (3, 7) + 3 + (1, 5) + 9 + 8 = 36 +Holy, Dragon, Power Attack

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 157/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Mortimer looks around for a secret door.

Perception: 1d20 + 24 ⇒ (13) + 24 = 37

"Hey, Gazzilfek" he whispers " -- would you happen to know if there is a space above where all these giant goons are standing on the other side of this door? If so, maybe we can go there and pour molten lava or something all over them."

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = (120vsFire) 157/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Mortimer is impressed by the size of the kitchen, but little else within.

And... what a weird place for a kitchen...

He continues up the stairs (F) near Eidi very quietly.

Stealth: 1d20 + 5 ⇒ (12) + 5 = 17

... or so he thinks.

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = 149/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Mortimer sniffs the air trying to detect the scent of a fresh giant blood trail as it is sucked into a rudimentary teleportation spell.

Perception: 1d20 + 24 ⇒ (5) + 24 = 29

... nothing.

"So, where might they have gone, Eidi?"

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = 149/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Solrisa’s Mortie tumbles past Kargo into flank and attempts to disarm him!

Swift for Improved Disarm and Greater Weapon Focus

Acro: 1d20 + 30 ⇒ (20) + 30 = 50 Single, Haste

DisarmReallyNiceGreatAxe: 1d20 + 26 + 8 + 2 ⇒ (1) + 26 + 8 + 2 = 37

Hero: 1d20 + 26 + 8 + 2 ⇒ (3) + 26 + 8 + 2 = 39

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = 133/157 +17 Burst of Glory, Ascaria (+5, Particulate Form (Fast Healing +3)
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: ⅔

Hero: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

FortDC24: 1d20 + 18 + 2 ⇒ (5) + 18 + 2 = 25 ...+Dragon

What color he has returns to Mortimer as he begins to feel free once more.


Male Human Brawler (17), Rogue (0)

FortDC24: 1d20 + 18 + 2 ⇒ (2) + 18 + 2 = 22 +Dragon

Mortimer grows even paler as he feels his body freeze up.

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = 125/157 +17 Burst of Glory
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Mortimer slides next to Solrisa and pummels the Prone Blue.

Dragon+ElementalFist: 1d20 + 27 + 1 + 1 + 1 ⇒ (15) + 27 + 1 + 1 + 1 = 45 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 12 + 1 + 4d6 ⇒ (4, 3) + 3 + (2, 1) + 12 + 1 + (4, 3, 1, 3) = 37 +Holy, Mot4W, Cold, Dragon

Dragon: 1d20 + 27 + 1 + 1 + 1 ⇒ (18) + 27 + 1 + 1 + 1 = 48 Feast, Glory. Haste
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (2, 8) + 3 + (5, 6) + 9 = 33 +Holy, Dragon

Dragon: 1d20 + 22 + 1 + 1 + 1 ⇒ (4) + 22 + 1 + 1 + 1 = 29 Feast, Glory, Haste
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (10, 10) + 3 + (5, 6) + 9 = 43 +Holy, Dragon (Cold)

Dragon: 1d20 + 22 + 1 + 1 + 1 ⇒ (13) + 22 + 1 + 1 + 1 = 38 Feast, Glory, Haste
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (8, 1) + 3 + (4, 1) + 9 = 26 +Holy, Dragon

Dragon: 1d20 + 17 + 1 + 1 + 1 ⇒ (15) + 17 + 1 + 1 + 1 = 35 Feast, Glory, Haste
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (2, 7) + 3 + (4, 1) + 9 = 26 +Holy, Dragon

Dragon: 1d20 + 17 + 1 + 1 + 1 ⇒ (14) + 17 + 1 + 1 + 1 = 34 Feast, Glory, Haste
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (7, 1) + 3 + (1, 1) + 9 = 22 +Holy, Dragon

Dragon: 1d20 + 12 + 1 + 1 + 1 ⇒ (12) + 12 + 1 + 1 + 1 = 27 Feast, Glory, Haste
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (3, 8) + 3 + (4, 4) + 9 = 31 +Holy, Dragon

Dragon: 1d20 + 12 + 1 + 1 + 1 ⇒ (20) + 12 + 1 + 1 + 1 = 35 Feast, Glory, Haste
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (3, 3) + 3 + (5, 3) + 9 = 26 +Holy, Dragon

Crit Conf?
Dragon: 1d20 + 12 + 1 + 1 + 1 ⇒ (2) + 12 + 1 + 1 + 1 = 17 Feast, Glory, Haste
For Damage: 4d10 + 6 + 2d6 + 18 ⇒ (7, 5, 5, 5) + 6 + (4, 3) + 18 = 53 +Holy, Dragon

Haste
Dragon: 1d20 + 27 + 1 + 1 + 1 ⇒ (15) + 27 + 1 + 1 + 1 = 45 Feast, Glory, Haste
For Damage: 2d10 + 3 + 2d6 + 12 + 1 + 4d6 ⇒ (2, 10) + 3 + (2, 3) + 12 + 1 + (4, 6, 6, 2) = 51

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = 174/157 +17 Burst of Glory
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 11 / 17
Lightning Sword Fly: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

FortDC24: 1d20 + 18 + 2 ⇒ (5) + 18 + 2 = 25 +Dragon


Male Human Brawler (17), Rogue (0)

Mortimer tries to finish red off, and if he does he starts in on blue after taking a step to the south and west.

Dragon+ElementalFist+StunningFist: 1d20 + 27 + 1 + 1 + 1 ⇒ (5) + 27 + 1 + 1 + 1 = 35 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 12 + 1 + 4d6 ⇒ (9, 4) + 3 + (3, 2) + 12 + 1 + (3, 5, 4, 3) = 49 +Holy, Mot4W, Cold, Dragon
Fort DC 22 or be stunned for a round

Dragon: 1d20 + 27 + 1 + 1 + 1 ⇒ (13) + 27 + 1 + 1 + 1 = 43 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (5, 5) + 3 + (4, 1) + 9 = 27 +Holy, Dragon

Dragon: 1d20 + 22 + 1 + 1 + 1 ⇒ (13) + 22 + 1 + 1 + 1 = 38 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (7, 9) + 3 + (1, 5) + 9 = 34 +Holy, Dragon (Cold)

Dragon: 1d20 + 22 + 1 + 1 + 1 ⇒ (14) + 22 + 1 + 1 + 1 = 39 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (4, 4) + 3 + (1, 3) + 9 = 24 +Holy, Dragon

Dragon: 1d20 + 17 + 1 + 1 + 1 ⇒ (12) + 17 + 1 + 1 + 1 = 32 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (8, 6) + 3 + (4, 1) + 9 = 31 +Holy, Dragon

Dragon: 1d20 + 17 + 1 + 1 + 1 ⇒ (3) + 17 + 1 + 1 + 1 = 23 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (5, 2) + 3 + (1, 1) + 9 = 21 +Holy, Dragon

Dragon: 1d20 + 12 + 1 + 1 + 1 ⇒ (1) + 12 + 1 + 1 + 1 = 16 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (1, 9) + 3 + (5, 3) + 9 = 30 +Holy, Dragon

Dragon: 1d20 + 12 + 1 + 1 + 1 ⇒ (1) + 12 + 1 + 1 + 1 = 16 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 9 ⇒ (6, 1) + 3 + (6, 6) + 9 = 31 +Holy, Dragon

Haste
Dragon: 1d20 + 27 + 1 + 1 + 1 ⇒ (14) + 27 + 1 + 1 + 1 = 44 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 12 + 1 + 4d6 ⇒ (10, 2) + 3 + (4, 4) + 12 + 1 + (4, 4, 2, 6) = 52

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = 174/157 +17 Burst of Glory
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 13 / 17
ElementalFists: 12 / 17
Lightning Sword Fly: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Mmmmm... licorice root!

Mortimer smacks his lips, very pleased indeed.


Male Human Brawler (17), Rogue (0)

”C’mon, Sol. Let’s knock some Giant heads together.

Mort makes a move on the nearest Giant Jerk/Lackey.

Dragon+ElementalFist+StunningFist: 1d20 + 27 + 1 + 1 ⇒ (15) + 27 + 1 + 1 = 44 Feast, Glory
For Damage: 2d10 + 3 + 2d6 + 12 + 1 + 4d6 ⇒ (2, 10) + 3 + (1, 2) + 12 + 1 + (4, 5, 2, 5) = 47 +Holy, Mot4W, Cold, Dragon
Fort DC 22 or be stunned

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = 174/157 +17 Burst of Glory
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 14 / 17
ElementalFists: 13 / 17
Lightning Sword Fly: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

Mortimer folds his arms awaiting the answer.


Male Human Brawler (17), Rogue (0)

"Uh, I guess it is this way."

Mortimer tries to trace their steps back to where they last saw Kargo. He heads up the stairs.

D -> C -> Dining Hall

KnowDungeon: 1d20 + 4 ⇒ (14) + 4 = 18


Male Human Brawler (17), Rogue (0)
Eidi wrote:
"Someone... like us"

"YES!" Mortimer agrees emphatically.


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Male Human Brawler (17), Rogue (0)
Solrisa wrote:
"Why is he so shouty?"

”Because Sol, actually in ways other than size he is a very small giant. Also, because his vocal chords have to be the size of giant anacondas.”

~~~~

Eidi wrote:
"Perhaps. Perhaps we should be heading to Kagro and taking the truth out of his throat and the key out of his neck"

Mortimer’s eyes get wide and he takes a slight step away from the Half-Elf elder in surprise.

Man, he takes the ‘r’ and ‘e’ out of ‘thurge’.

He gazes in perplexment at the gnome as he speaks. ”Uhh, after what Eidi just said? Are you kidding?”

Status:

AC: 41 (39) (base 35),FF: 22, Tch: 23 (+4 vs AoOs when moving) (+4 Holy Aura), +2 BOF HP = 155/157 + 120 vs acid, _17 Burst of Glory
Weapon Equipped = Unarmed with Acid Glove things and Amulet of Might Fists +3/Holy (x2 Str on 1st, x1.5 Str on rest (Dragon))
Buffs(s) etc = Magic Vestment, Status, Life Link, Air Walk, Heroes’ Feast, Protection from Energy (80hp Acid)l, Protection from Energy (120hp Electrical), Protection from Energy (6/120hp Fire), Protection from Evil, Wind Walk, Lunge, Anticipate Dodge, Holy Aura

Damage: 2d10 (Monk’s robe)

Slots:
Martial Flexibility: 7 / 11
Shirt: 10 / 10
KO: 3 / 3
StunningFists: 14 / 17
ElementalFists: 13 / 17
Lightning Sword Fly: 2/3

Saves:
Fort: +18 (Base +10, Con +2, Cloak +5)
Reflex: +20 (Base +10, Dex +4, Cloak +5)
Will: +16 (Base +5, Wis +4(headband), Cloak +5, Iron Will)


Male Human Brawler (17), Rogue (0)

BluffAid: 1d20 + 3 ⇒ (13) + 3 = 16

"Yah, Kargo. that greedy son of hill giant..."

About Fleur Muire

What does being a girl mean to you?
Freedom and Physical perfection
What are you most afraid of?
Being confined, to her wheelchair primarily - though any confinement.
What is your dearest wish?
To be able to stay as a Magical Girl forever.
Original appearance: Slender and weak, with an atrophying condition, meaning she cannot walk more than a few steps without assistance and spends most of her time wheelchair bound. 22 years old, mousey brown hair and fairly pale brown eyes.
MG Form Appearance: Bright Red hair and eyes (though not in an evil way), physically strong appearance (for a teen girl anyway - not excessively), scant costume that shows off her figure (she's spent all her life hiding her weak frail body under concealing clothes). Closest reference I can think of is Pyrra from RWBY
Color: Bright (Cherry) red.
Theme: Physical Perfection
Name: Transcendant Guardian Peri