Survivor

Mirela Wintrish's page

1,222 posts. Alias of ScrubKai.


RSS

1 to 50 of 1,222 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

What are we waiting on?


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

To try to make the evac faster once they get to the gap in the building Mirela flies people/Whisper down to the street one at a time so they can get out ASAP


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Pilts whole area is mob rule. There are bodies on the street and people afraid to come out, but he has imposed some order even if his roving bands of thugs terrorize people.

As for bluffing. Mirela has no clue you didn't kill him. So she's just trying to get us out of this distasteful business as fast as possible and with the least amount of wholesale slaughter. She will honestly claim he's dead to the Arkonas, and act bitter about it. You all just need to convince this crowd that he's dead/keep her in the dark and we might just pull this off.
After all you aren't bluffing if you think it's true.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Mirela was saying that to Artegall. And she turns to leave, but isn't moving until she see that the others are also heading back with her.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Leave them. We did what we did 'ave to.
Mirela calls Whisper to heel and turns to move back to where they came.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Yes those attacks were on Pilts

We will be needing proof, maybe be grabbing ‘is crown?
Mirela suggests as she flies down to heal Whisper.
Burn Bulls Strength for CMW: 2d8 + 8 ⇒ (8, 7) + 8 = 23

As she does this she tries to keep an eye on the gnome that is tangled up to see if it is escaping.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Mirela continues to grimly work her bow trying to bring this distasteful task to an end.

Longbow + PB - RS: 1d20 + 12 + 1 - 2 ⇒ (12) + 12 + 1 - 2 = 23
Damage MS + PB: 2d8 + 6 + 1 ⇒ (4, 6) + 6 + 1 = 17

Longbow + PB - RS: 1d20 + 7 + 1 - 2 ⇒ (5) + 7 + 1 - 2 = 11
Damage MS + PB: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Longbow(RS) + PB - RS: 1d20 + 12 + 1 - 2 ⇒ (10) + 12 + 1 - 2 = 21
Damage MS + PB: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Meanwhile, Whisper turns on the guard that just hit her.
I think that is also Purple
Bite: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d8 + 9 ⇒ (2) + 9 = 11
Free Trip: 1d20 + 12 ⇒ (7) + 12 = 19


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Sorry I missed that whisper had to roll will. Not sure what this is so I can’t tell if devotion applies.
Will Whisper: 1d20 + 3 ⇒ (10) + 3 = 13 + 4 more if this is an enchantment from Devotion


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Miela floats forward 5' and opens up with her bow on Pilts

Longbow + PB - RS: 1d20 + 12 + 1 - 2 ⇒ (8) + 12 + 1 - 2 = 19
Damage MS + PB: 2d8 + 6 + 1 ⇒ (7, 6) + 6 + 1 = 20

Longbow + PB - RS: 1d20 + 7 + 1 - 2 ⇒ (15) + 7 + 1 - 2 = 21
Damage MS + PB: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Longbow(RS) + PB - RS: 1d20 + 12 + 1 - 2 ⇒ (4) + 12 + 1 - 2 = 15
Damage MS + PB: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Meanwhile, Whisper also continues to try to pull down Pilts
Bite: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d8 + 9 ⇒ (2) + 9 = 11
Free Trip: 1d20 + 12 ⇒ (5) + 12 = 17

Hopefully that at a minimum chews through a bunch of the mirror images.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

GM Karlprosek. I think we are waiting on you.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Sorry for the delay, first day back at work yesterday was a mess. I'm going to assume Red is down but if not he might get an AoO because I'm moving right past him.

Mirela casts fly on herself and sweeps out of the hallway hovering 15' over the mass of black tentacles.
standard cast fly then move

Meanwhile Whisper first bites the crazy gnome, then continues to try to pull down Pilts.
AoO
Bite: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 1d8 + 9 ⇒ (7) + 9 = 16
Free Trip: 1d20 + 12 ⇒ (18) + 12 = 30

Pilts
Bite: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d8 + 9 ⇒ (5) + 9 = 14
Free Trip: 1d20 + 12 ⇒ (5) + 12 = 17


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Mirela steps forward and rapidly works her bow to take down the guard she can see.
5' step and full attack on Red
Longbow (manyshot) + Point Blank - Rapid Shot vs Flatfooted: 1d20 + 12 + 1 - 2 ⇒ (6) + 12 + 1 - 2 = 17
Damage (2 Arrows) + PB: 2d8 + 6 + 2 ⇒ (8, 8) + 6 + 2 = 24

Longbow + PB - RS vs Flatfooted AC: 1d20 + 7 + 1 - 2 ⇒ (3) + 7 + 1 - 2 = 9
Damage + PB: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Rapid Shot Longbow + PB - RS vs Flatfooted AC: 1d20 + 12 + 1 - 2 ⇒ (7) + 12 + 1 - 2 = 18
Damage + PB: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Meanwhile Whisper tries again to drag Pilt down.
Bite: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d8 + 9 ⇒ (5) + 9 = 14
Free Trip: 1d20 + 12 ⇒ (12) + 12 = 24

hmmm... the dice gods do not seem to be with me this round, but given they are still flat footed, maybe....


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Suprise Round

Mirela commands Whisper to attack the King.
Handle Animal + Link vs DC10: 1d20 + 7 + 4 ⇒ (17) + 7 + 4 = 28

Then she Fires an arrow at the guard standing SE of the stairs up to the guillotine.
Bow + PB (vs FF AC): 1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31
Damage + PB: 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12

Whisper charges over and attacks Pilt
Standard action Charge to move 50' and attack Pilt. I'm assuming I can reach this given that I only moved 30 so even if this is partially difficult terrain so this should be good.
Bite + Charge (vs FF AC): 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23
Damage: 1d8 + 9 ⇒ (5) + 9 = 14
Free Trip: 1d20 + 12 ⇒ (1) + 12 = 13
AC 24 for AoO on Whisper if anyone can react on our surprise round

Mirela Initiative: 1d20 + 9 ⇒ (20) + 9 = 29

Sorry I know we aren't focusing fire, but I was hoping to trip Pilt so he couldn't get away, and Mirela can only see that one guard given the walls and that Nargun is in front of her. So this seemed like the best I can do on a suprise round. I assume we are just here to drop Pilt and get out.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

That is from the last time we were here when we played a game called Blood Pig. Nothing that we need to worry about now.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

I say Go. Let’s get this Game moving again. That said, how do we plan to get out a gain if we do this in front of all his loyal followers?


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

If we do be doing this, I would rather do this as quietly as possible. Ambush not all out assult. Less bystanders ‘urt that way.

So I vote we form up and attack then get out.
Dropping into the throne room leaves us to be asking ‘ow do we be getting out?


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

If we come in from the air, we would need to be able to keep Pilt in place so he doesn’t run under cover.
It also would be nice to have some sort of disguise so everyone doesn’t know it’s us doing it. They may not know Cynata, but given how we played blood pig yesterday (in game) they would know it was Mirela.
Other option. We do have all the blackjack items. That could make one of us really sneaky.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Mirela steps out trying to draw all eyes to her.
why do that be? It’s do be a perfectly good shelter and you All patrol here more often so it should be safer!

Not sure if you want me to roll something to distract so others can do what the want unnoticed… I’ll guess bluff to aid another on stealth?
Bluff (aid another)to distract: 1d20 ⇒ 11


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Mirela and Whisper try their best to stay hidden.

Stealth Mirela: 1d20 + 4 ⇒ (9) + 4 = 13
Stealth Whisper: 1d20 + 3 ⇒ (8) + 3 = 11


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

I vote we stealth as much as we can to get close, and avoid patrols.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

If we ‘Ave to be doing this, then let’s be getting on.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

I don’t know. It doesn’t be fitting in the house. Something about it feels off, or like it’s a distraction and hides something. .


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

So do we be doing this today or should we spend the night ‘ere again and let me pray for some fog cloud miracles?
On one ‘and I don’t want to stay ‘ere, but if we do, it’s easier to be sneaking up to the palace past the guards. Plus, I feel like Whisper may be really like exploring that garden.

She looks down at the garden again like it’s a puzzle piece that just doesn’t fit.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

So do we be trying to sneak in to scout?
I'm don't be great at stealth, but if you do be giving me until tomorrow I can get a blessing that summons a fog cloud the might mask our approach. If we did be going in the morning, fog off the river may not seem odd.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

So how do you suggest we sneak in to get to ‘im?


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

There must have been close to 100 people with him plus his roving Gangs. Some of them are going to fight just to avoid that demonic guillotine…

She still seems very reluctant to do this.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

He is surrounded by his people. It will be a bloodbath if we go in openly.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Well Both are criminals. lord Glorio is just more subtle about it.
The Emperor is part mad. He is o sell ex with entertaining his people with a game called blood pig, and his people do seem to strike against others but we can’t tell why. He enforces discipline with a demonic Guillotine, but the pee we poke under his control seem to be content to stay there even when given a way out.

Lord Glorio is known to be a crime lord who has disappeared a number of people. Including the person who could lift this siege. I think he is responsible for some of the fires, but he does keep order….

So siding with either feels like it is a deal with the devil.

She looks down at the jungle.

Why do I suspect that the way down is in the jungle, but that if we enter that elephant is going to trumpet just like in the main hall…. Maybe if Whisper was to escape I was to chase her in there it might give us an excuse to search….


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

What about just sneaking around and trying to find this dungeon ourselves? It seems like people don't go down there often.
That skips the whole killing someone for no reason step.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Does anyone else feel like something do be very wrong ‘ere?


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Mira nods as she opens the door and holds it open for Wisper and anyone else who wants to to go through.

When it looks like nobody else is going through she closes the door behind her then walks to the rail overlooking the jungle and looks all around to see if anyone is in earshot. She is also looking down to see if anything interesting can be seen in the jungle below.

Assume same perception applies as nothing has changed so 17

Assuming she does not see anything she whispers to Cynara
I think we can talk ‘ere


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Sense morive: 1d20 + 7 ⇒ (6) + 7 = 13

Then I guess we do be done ‘ere.
Mirela stands up and with Whisper starts walking to the door back out.

As she does she watches to see if anyone tries to stop her from walking back out the door unaccompanied.
Perception: 1d20 + 15 ⇒ (2) + 15 = 17


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

I’m telling you there did not be any sighs of that. Why kill ‘im, if it will just make others rise up in ‘is place with ‘ate for you? If you do be letting us resolve this everybody wins.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

We ‘ave just talked to the Emperor yesterday. I can tell you ‘e was not preparing ‘is mob to do anything but survive and entertain ‘im. You are not needing to worry about an impending attack.

If you do be wanting to keep it that way, may I suggest you let us find Vencarlo now, as my understanding is that the Red Mantis do be after him because ‘e might know of the key to breaking the siege of this district. The sooner we be doing that, the better off both your and the empire’s people do be.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Just to remind people as it’s been a while.

We can seeking Vencarlo and the Senchal.
We know Vencarlo was attacked by the red manthis gang.
We visited the Emperor who while crazy does seem to be trying to help his people in his own way. We also found out from Salvador scream that: The Senchal was turned over to this guy, and Vencarlo seemed to have disappeared looking for him here.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

What about the fires here? We saw the academy was burned on the way over. What happened to that, and the sword master Vencarlo? Did you rehome him and his students?


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Lord Glorio, you do be the one who might be able to tell us what you are seeing ‘ere. ‘Ow, ‘as the district been doing? Did the cure to the plague be making it ‘ere?
Obviously the blockade is a problem, but is there other problem, like are there stores of food for everyone in your area?


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Magnamar do be a long way away. ‘Ow did you come to end up ‘ere trapped when the queen’s guards sealed the island.

Mirela watches very carefully for any reaction from Cynara or Lord Glorio when she mentions the queen.
Sense motive: 1d20 + 7 ⇒ (5) + 7 = 12
Or not


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

A young tanned woman with red gold hair, speaks up from where she is sitting. Looking at her, She’s dressed like a high end merchant guard, in a fine breastplate, brown gambeson, dark leather leggings and well worn black boots. She carries a backpack, a very obvious bow on her back and quiver on her hip. One odd thing is she seems to have a twine necklace around her neck leading under her gambeson.
As she sits she he pets a wolf that is easily as tall as her as it sits on its haunches.
What do you be meaning you can feel us? This whole city do be in chaos. It do be ‘ard to feel anything but desperation from the people in Old Korvosa, outside this district that is. Do you be ‘elping Lord Glorio to keep order ‘ere?. She seems confused.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Yikes. I get a busy weekend and miss this restarting.

Let’s see:
Mirela a former street urchin brought up by her mom and “aunts” who are all prostitutes here in Krorvosa. After some serious trauma, She was smuggled out of the city and taught the basics of faith by a village priest out in the hinderlands of Varisia. She came back when bad things started happening to her aunts, determined to make sure children don’t suffer the way she did.

She’s clearly lower class and largely uneducated, and honestly not the greatest cleric. But she is quite proficient with her bow, and is slowly training her companion Whisper, A Huge gray wolf who she has raised from a pup. Mirela’s fiercely loyal to her friends and constantly looking out for ways to help the weakest in society.

Mechanically, she the party healer, with Whisper and her acting as skirmishers in combat. She also will sometimes buffs the others to get them out of unexpected combat challenges.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Yay!


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Saddly, I don’t have any recommendations. Most of the people I knew seem to have moved on.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

I think we might have lost our mystic Theurge :(


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Twilight are you still around? Would love to have you back.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Mirela sits down and keeps Whisper at heel.
Thank you sir. I don’t be needing any food but Whisper ‘ere ‘as not eaten for over a day. If she could get something, I would be really grateful.

She pauses for a moment then continues.
What you ‘ave been doing for the people ‘ere is really impressive. The ‘ole island do be falling apart but you do keeping the light of community alive. I do be guessing a number of families are safe because of you.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Perception: 1d20 + 15 ⇒ (13) + 15 = 28
Mirela glances around to make sure there is nothing to worry about when they come back, as well as to see if there is anything special about the statue of Chamidu. Then Mirela and Whisper follow the others up the stairs.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Before we do be going, what is the trigger for the elephant? It trumpeted and scared my wolf something fierce.


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Mirela freezes and looks around her hand firmly on Whisper’s collar holding the crouching wolf from springing at the elephant.
perception to see threat: 1d20 + 15 ⇒ (10) + 15 = 25


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Lets try that again….
Maybe we look at the grounds or go out the front door and be looking for guards like the ones that did be bringing us in last night?


Cleric of Erastil 8 (HP 59/59 | AC:21 | T:13 | FF:18 | Fort:+9 | Ref:+8 | Will:+10 | Init:+7 (+9 Surprise) | Perc +15) Whisper - Large Wolf (HP 66/66 | AC:20 (24 v AoO)| T:12 | FF:17 | Fort: +10 | Ref:+7 | Will:+3 | Perc +5)
Spells Remaining:
1: (AA, B, D:CA, DE, PFE, SoF) , 2: (D:AW, CE, LR, SW), 3: (DM, D:F, P, RD), 4:(DP, D:HS, GMW) Channel Energy: 3/3, Touch of Good 5/5, Harrow points: 3/3

Now that I do be seeing this in the light of day, the ‘ouse looks to be Vudrani style. And that represents Chamidu, the God of wild beasts.

Mirela says pointing at the six armed creature on the tiger with human hands.

Full Name

The Croaking Doom

Race

Froghemoth

Classes/Levels

Aberration 13

Size

Huge

Special Abilities

Froghemoth special abilities

Alignment

Neutral

Deity

Cthulhu

Location

Mangrove swamp of South Lido Key

Occupation

Eating everything smaller than itself, croaking

About The Croaking Doom

Heard, but fortunately not encountered, during The Fierce Ones' early forays to Lido Key, this monstrosity is the terror of all other creatures on Lido Key.