Everything for druids states "animal" for example, the spell beastspeak. Or Planar Wild Shape. Treesinger states: This ability replaces, and otherwise functions like, the normal druid wild shape ability. So would it be fair to assume since the treesinger only gets plant that you could substitute 'animal' for 'plant' or is the treesinger more screwed than I thought? thanks
The Fourth Horseman wrote:
This kind of goes with 1: If it takes that many books to make your build, know it without the table having to wait for you to double check each move you make
1: READ every word about your class/race and spells that you will be using. Understand how your char works. If you don't understand, ask. 2: You know when your turn is coming up, you're the one that roll init. Instead of looking at your phone playing some stupid click game, be ready for your action. When I see that, I count to ten then move on to the next player. 3: Ask f**king questions after the GM finishes reading the box text for the intro to the mod. I for one am tired of watching no one pay any attention then complain when they lose their second PP because they were not listening/didn't ask questions in the briefing. 4: If you need more than 3 books for your build: you're wrong 5: if you are forcing your b- or g-friend to play, teach them how to play before they get to the table (see #1) and then let them play their own char. 6: Focus fire on mobs. In this game, they are as effective at 1 hp as they are at full hps 7: Teach the group tactics that helps the group, not yourself 8: Buy a fig, it's 3 bucks 9: come prepared. Bring paper, writing tool and dice. One time if understood, 2x we forgive but after that, you're being an a******** 10: as it has been said, take a shower and brush your teeth. I ragged a guy at Gencon one year until he got up and let the table. Everyone else gave me a standing O for my effort. 11: and as always, buy whatever equ that is required for your char build to work. Buy the CLW wand, a potion of gaseous form, a potion of fly if you're a melee, find a way to see inviso 12: Have fun but don't get the party killed with your antics or lack of knowing how to use tactics. 13: And finally, remind everyone that it's a game, have fun, be nice and if you're not cheating, you're not trying. If you got caught you weren't trying hard enough.
Str 14, Cha 28, everything else is a 10, standard paladin, no oaths, no arc types L1 Toughness
I was looking at dazzling display since really all I do is heal, UMD for whatever we need and such. FYI I need it to be PFS legal any ideas?
the actual statement was "He's an evil outsider, the laws of this plane don't apply to him." Not lawful outsiders, not neutral outsiders, not neutral clerics that channel to harm. EVIL outsiders. Why is a mindless zombie evil? because it was animated/powered by negative energy. Here on the Prime plane its considered evil. "Pushing" evil alignment aura on mind controlled blah blah blah what the hell are you talking about? At that point you are as bad as the OP who tried to twist words and spin it in any direction except for the argument at hand. A Paladin is LG equipped with something called Smite Evil that specifically states "If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses Double damage against evil outsiders" There doesn't seem to be any grey area in that. Then came the example of a baby green dragon just hatched. Which none of that had anything to do with the statement about evil outsiders. Sorry if this sounds like a rant but not sure why peeps always feel the need to figure out ways to try and pull a paladin down.
Society play char only. I already have
with all his spells on, eidolon has a 38 AC so I was wondering what else could I spend my money on for society play? even silly stuff would be cool thanks
Sorry if this has been already ruled on but I couldn't find the specific ruling. per Pro evil spell
then
just to make sure of the wording, a summoned evil creature that uses a weapon or throws something at the warded person should work, right? Also spells that are not trying to mentally control should work as well? Lighting bolts, fireballs and the like? Pro evil only prevents touching and natural weapons from working and only if they are evil? thanks
I believe what: variant assimar abilities are not legal for Pathfinder Society: is page 18-19. So does a SLA that works like a spell count toward a feat that requires you to be able to cast the spell? Sunlight Summons Your summoned minions shine with the power of the sun. Prerequisites: Spell Focus (conjuration), able to cast summon nature's ally. Benefit: Creatures that you summon shed light as a light spell. They are immune to blinding or dazzling effects, and their natural weapons are treated as magical for overcoming damage reduction.
BigNorseWolf wrote:
thanks
Michael Dupler wrote:
the last line of the thread but there it was, thanks and the answer is yes legal
Good Morning Pathfinders! I supported the cause and my local game store by buying the Harrow Handbook and a harrow deck. Checking additional resources, I have found something confusing and I am hoping someone has the answers. Harrow Handbook says:
Inner Sea world guide says:
to take the Harrowed Summoning Feat, the preq is Harrowed So which is? No can't take Harrowed summoning because I can't take Harrowed or I can take Harrowed to get Harrowed Summoning? I know, that's a lot of harrow . . . thanks |